Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 17:02:09 Player: Egor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1779) 1779 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 3848 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 208/550 Matter 113/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Signal Interpreter Signal Interpreter ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Signal Interpreter Signal Interpreter ECM Suite Beam Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 53 | 7 16 20 10 Power 6 | 1 3 1 1 Engine 5 | 1 3 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 3 7 2 Treads . | . . . . Leg 14 | 2 3 7 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 6 3 2 Device 1 | . . 1 . Storage 6 | 1 5 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 21 | 3 4 9 5 Energy Gun 6 | 1 3 2 . Energy Cannon 4 | . . 1 3 Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 2 | . . 2 . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 30 | . 5 14 11 Power 4 | . 1 2 1 Propulsion 14 | . 3 6 5 Utility 3 | . . 2 1 Weapon 9 | . 1 4 4 Highest Loss Streak 8 | . 2 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 97 86 Engine 12 | . 14 10 . Leg 27 | . 25 31 31 Device 1 | . . 4 . Storage 12 | . 13 11 9 Processor 12 | . 13 11 8 Protection 2 | . . 6 7 Energy Gun 7 | . 8 7 . Ballistic Gun 15 | . 19 8 10 Ballistic Cannon 1 | . . 3 . Peak Build Rating 20 | 6 9 14 20 Average Rating 9 | 4 8 11 17 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 43 | 12 28 34 43 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 6 | 3 2 2 6 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 2 15 15 15 Average Carried 11 | 1 10 13 10 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 2 13 13 13 Class Distribution -------------------- 66% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1399 | 193 589 593 24 Remotely . | . . . . Salvage Created 1902 | . 584 1082 236 Parts 160 | . 42 102 16 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 16 28 5 Guns 30 | . 16 13 1 Cannons 5 | . . 4 1 AOE 14 | . . 11 3 Classes Destroyed 11 | . 3 5 3 Worker 6 | . . 5 1 Builder 2 | . . 2 . Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 8 | . 3 5 . Swarmer 12 | . 3 9 . Grunt 30 | . 13 14 3 Brawler 1 | . . . 1 Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 11 | . 3 11 5 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 5 | . 1 5 2 Gunslinging . | . . . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 363 | . 115 174 74 Missed 107 | . 34 57 16 Damage Taken 3870 | . 970 1581 1319 Core 891 | . 207 342 342 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 150 | . 150 . . Core Remaining (%) 43 | 100 17 14 . Volleys Fired 201 | . 94 85 22 Largest 3 | . 2 2 3 Hottest 116 | . 60 116 114 Shots Fired 354 | . 173 145 36 Gun 298 | . 173 111 14 Cannon 44 | . . 28 16 Launcher 12 | . . 6 6 Special . | . . . . Kinetic 237 | . 133 90 14 Thermal 105 | . 40 49 16 Explosive 12 | . . 6 6 Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 5 4 Robot Miss Streak 5 | . 4 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 198 | . 105 74 19 Core Hits 116 | . 41 56 19 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 2 2 . Burn 1 | . . 1 . Destroy 2 | . 2 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4162 | . 1370 2104 688 Guns 2307 | . 1327 861 119 Cannons 438 | . . 310 128 Explosions 1374 | . . 933 441 Melee . | . . . . Ramming 43 | . 43 . . Kinetic 1938 | . 998 821 119 Thermal 807 | . 329 350 128 Explosive 1374 | . . 933 441 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 4 7 5 Average Corruption 3 | . 3 3 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 48 | . 33 15 . Message Errors 10 | . 5 5 . Matter Fused 17 | . 14 3 . Heat Flow Errors 6 | . 5 1 . Energy Discharges 6 | . 3 3 . Parts Rejected 1 | . 1 . . Parts Fused 2 | . 2 . . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . 1 1 . Alerts 2 | . 2 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 199 | . . 183 16 Projectiles . | . . . . Explosions 199 | . . 183 16 Melee . | . . . . Knockbacks 5 | . 1 4 . Impact 1 | . 1 . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 411 | . . 266 145 Shots 8 | . . 5 3 Rammed . | . . . . Targets Rammed 11 | . 11 . . Kicked 11 | . 11 . . Crushed . | . . . . Highest Temperature 499 | . 272 272 499 Average Temperature 96 | . 59 55 274 Received Heat Transfer 1188 | . 495 486 207 Effects 12 | . . 4 8 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . 1 . Interference 6 | . . 3 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1913 | . 750 904 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 562 | . 145 562 291 Initial 179 | . . 18 179 Average 138 | . 67 274 219 Maximum Alert Level 2 | . . 2 1 Low Security (%) 80 | 100 100 43 58 Level 1 4 | . . 7 41 Level 2 15 | . . 48 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . 1 . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 26 42 7 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 2 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 13 7 2 Successful 14 | . 9 3 2 Failed 8 | . 4 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 8 7 2 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 3 2 Record 2 | . 2 . . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 2 | . 1 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4198 | 70 2600 1318 210 Spaces Moved 2062 | 38 1345 598 81 Core 20 | 18 . . 2 Treads . | . . . . Legs 2042 | 20 1345 598 79 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 165 | 155 161 174 168 Slowest Speed 350 | 200 260 260 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 38 | 4 92 47 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 116 | . . 93 23 Melee . | . . . . Projectile . | . . . . AOE 116 | . . 93 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2504 | 46 1598 734 126 Wait 86 | . 78 8 . Move 2059 | 37 1344 597 81 Hop . | . . . . Pick Up 65 | 1 38 17 9 Fast Attach 20 | 7 9 3 1 Attach 28 | . 6 13 9 Detach 5 | 1 1 1 2 Swap 5 | . 1 4 . Drop 24 | . 16 6 2 Fire 201 | . 94 85 22 Melee . | . . . . Ram . | . . . . Kick 11 | . 11 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 243 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 881 | -10/Materials | Discovered new exit (range 3) 1248 | -10/Materials | Core integrity fell below 50% 1351 | -10/Materials | Discovered new exit (range 9) 1421 | -10/Materials | Repaired Assault Rifle 1450 | -10/Materials | Repaired Sml. Laser 1568 | -10/Materials | Build established: Scavenger-Mutant 2206 | -10/Materials | Core integrity fell below 20% 2671 | -10/Materials | Entered another Materials area 2671 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2960 | -9/Materials | Discovered new exit (range 11) 3170 | -9/Materials | Lost 4 parts (1p1n2w) 3338 | -9/Materials | Core integrity fell below 50% 3448 | -9/Materials | Lost 3 parts (2n1w) 3871 | -9/Materials | First assault squad dispatched 3942 | -9/Materials | Discovered new exit (range 16) 3985 | -9/Materials | Core integrity fell below 20% 3989 | -9/Materials | Entered another Materials area 3989 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4002 | -8/Materials | Lost 4 parts (1p2n1u) 4120 | -8/Materials | Garrison activated, responded to threat 4142 | -8/Materials | Lost 3 parts (1n2w) 4180 | -8/Materials | Crushed by falling debris 4188 | -8/Materials | Core integrity fell below 50% 4199 | -8/Materials | Self-destructed Last Messages --------------- 04174_ K-01 Serf collects debris. 04175_ Hrd. Medium Armor Plating severed. 04178_ K-01 Serf collects debris. 04179_ Aluminum Leg destroyed. 04179_ Destroyed Aluminum Leg. 04179_ T-07 Excavator destroyed. 04180_ The unstable cave ceiling collapses. 04180_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 04180_ Visual Processing Unit destroyed. 04180_ System corrupted by crushing effect (+5). 04180_ Slug penetrates Earth. 04182_ Broken Aluminum Leg destroyed. 04182_ K-01 Serf collects debris. 04183_ Slug penetrates Integration Channel. 04184_ Mni. Grenade Launcher severed. 04189_ Lgt. Nuclear Core destroyed. 04192_ Beam Cannon destroyed. 04193_ The unstable cave ceiling collapses. 04194_ K-01 Serf collects debris. 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"" ?????????###########??????????? | | ??????????????? ??????????????????????????????? | | ???????????????####??????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed ChainRingDoomcannon Manual? 0 Play Time 00:42:12 Cumulative 8.4 hours Start 2025.01.18 @ 13:57:07 End 2025.01.18 @ 17:02:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43220440-e057-448f-a7d2-9d5654f34a9e