Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.12 @ 02:12:39 Player: szymekc Result: Destroyed by Beast 4a with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (297) 1485 Value Destroyed (12176) 12176 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (6442) 6442 TOTAL SCORE: 24483 Bonus ------- High Alert Combat Kills 3480 Follower Combat Kills 637 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -475 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Salvage Targeting Computer Relay Coupler [NC] (28) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Salvage Targeting Computer Core Analyzer Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Improved Heavy Treads VTOL Module Autogun Long-range Missile Launcher [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Slots Evolved 6 | . . . 2 . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 2 | . . . 1 . . . . . . 1 . . . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 192 | . 15 7 18 16 7 4 27 2 14 40 13 10 19 Power 20 | . 1 1 2 1 . 1 2 . 4 5 1 1 1 Engine 10 | . 1 1 2 1 . 1 2 . 2 . . . . Core 10 | . . . . . . . . . 2 5 1 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 64 | . 4 2 10 9 1 1 15 2 2 10 4 2 2 Treads 43 | . 4 2 10 8 1 1 12 2 2 . . . 1 Leg 3 | . . . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 9 1 . . Flight 8 | . . . . 1 . . . . . 1 3 2 1 Utility 47 | . 4 1 2 2 2 . 4 . 2 13 3 4 10 Device 10 | . 1 . 1 1 . . 1 . . 2 2 2 . Storage 3 | . 3 . . . . . . . . . . . . Processor 7 | . . . . . . . . . . 6 . 1 . Hackware 16 | . . . . . 2 . . . 1 1 1 1 10 Protection 11 | . . 1 1 1 . . 3 . 1 4 . . . Artifact . | . . . . . . . . . . . . . . Weapon 61 | . 6 3 4 4 4 2 6 . 6 12 5 3 6 Energy Gun 2 | . . . 2 . . . . . . . . . . Energy Cannon 4 | . . . 1 3 . . . . . . . . . Ballistic Gun 37 | . 4 . . 1 4 2 5 . 5 5 4 2 5 Ballistic Cannon 6 | . . 2 . . . . . . . 4 . . . Launcher 7 | . . 1 1 . . . 1 . 1 1 1 . 1 Special Weapon 2 | . 1 . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 2 | . 1 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 2 . . . . . 3 3 . . Parts Lost 21 | . . . . . 1 2 5 . 1 4 . . 8 Power 3 | . . . . . . 1 . . . 1 . . 1 Propulsion 6 | . . . . . 1 . 2 . . 1 . . 2 Utility 5 | . . . . . . . 1 . . 1 . . 3 Weapon 7 | . . . . . . 1 2 . 1 1 . . 2 Highest Loss Streak 5 | . . . . . 1 1 3 . 1 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 6 10 18 19 19 19 18 19 20 19 5 4 4 4 Power . | 1 . . 1 1 1 . 1 1 1 . . . . Propulsion 4 | 4 4 6 5 7 5 5 5 4 4 . . . . Utility 4 | . 2 5 5 3 3 6 8 9 8 1 . 1 . Weapon 5 | 1 2 6 7 8 9 6 4 6 5 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 6 1 4 4 1 . 10 . 1 5 1 4 3 Power 6 | . 2 1 . . . . 2 . 1 . . . . Propulsion 8 | . . . . 2 . . 5 . . . . 1 . Utility 16 | . 3 . . 1 1 . 3 . . 4 . 3 1 Weapon 10 | . 1 . 4 1 . . . . . 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 97 100 99 100 100 98 99 100 100 98 99 99 94 Engine 7 | . 14 14 11 11 11 8 9 9 7 . . . . Core 1 | . . . . . . . . . 1 6 7 7 6 Treads 21 | . 26 28 33 33 33 27 26 27 27 . . . . Hover 3 | . . . . . . . . . . 29 8 . . Flight 3 | . . . . . . . . . . . 21 30 28 Device 3 | . 11 5 10 11 . . . . . 2 . 3 1 Storage 8 | . 14 14 11 11 11 9 9 9 9 . . . . Processor 3 | . . . . . . . . . . 14 15 16 14 Hackware 7 | . . . . . 21 18 9 9 9 5 12 9 11 Protection 5 | . . 8 11 11 . . 7 9 9 5 1 . . Energy Cannon 3 | . . . 1 20 13 . . . . . . . . Ballistic Gun 21 | . 26 11 . . 5 35 35 36 35 22 22 29 23 Ballistic Cannon 2 | . . 16 7 . . . . . . 2 6 . . Peak Build Rating 65 | 6 9 15 22 25 26 31 34 37 39 58 55 62 65 Average Rating 32 | 6 7 12 19 24 24 30 31 33 37 53 49 55 59 On Entrance 28 | 6 6 9 15 20 25 26 31 33 37 37 47 50 62 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 11 47 58 63 64 64 61 86 82 84 45 32 25 24 Greatest Support 66 | 20 40 40 66 62 66 66 66 60 60 48 38 24 24 Greatest Overweight (x) 6 | . 1 1 1 1 1 . 3 1 1 1 6 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 15 | 8 12 18 20 20 20 20 20 20 20 5 5 5 5 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 15 | 6 10 18 19 19 19 18 19 20 19 5 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 20 20 20 20 20 20 20 20 5 5 5 2 Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Tank 10% | Hacker-Mutant 8% | Scavenger-Gunner 6% | Derelict-Sprinter 4% | Sprinter 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -9/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Derelict-Sprinter | -7/Waste Derelict-Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Matter Collected 8421 | 200 294 148 513 348 461 425 1516 116 1047 1809 300 595 649 Remotely . | . . . . . . . . . . . . . . Salvage Created 11655 | . 220 52 968 1193 894 559 2000 226 1081 2640 44 942 836 Parts 639 | . 15 10 59 70 58 22 112 10 57 120 . 52 54 Haulers Intercepted 16 | . . . 4 5 . 1 . . . 3 . 3 . Recyclers Shooed 7 | . 1 . . 3 . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed 227 | . 6 3 16 19 38 7 36 4 30 34 . 14 20 Melee 1 | . . . . . . . . . . . . . 1 Guns 137 | . 6 1 5 . 1 7 36 4 18 26 . 14 19 Cannons 29 | . . . 2 13 10 . . . . 4 . . . AOE 59 | . . 2 8 6 27 . . . 12 4 . . . Classes Destroyed 18 | . 4 1 6 . 1 1 . . 3 1 . . 1 Worker 11 | . . . 1 1 . 1 . . . 7 . 1 . Builder 7 | . . . 2 1 . 1 . . . 3 . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 16 | . . . 4 5 . 1 . . . 3 . 3 . Recycler 17 | . . . 2 3 . 3 . . . 8 . 1 . Mechanic 4 | . . . . . . . . . . 4 . . . Operator 4 | . 1 . 2 . . . . . . 1 . . . Watcher 7 | . 1 . 2 1 . . 1 . . 1 . 1 . Swarmer 75 | . 3 3 5 4 15 3 7 . 4 11 . 6 14 Cutter 3 | . . . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 82 | . 3 . 7 9 17 3 12 . 11 13 . 4 3 Brawler 7 | . . . 1 1 . . 5 . . . . . . Sentry 32 | . . . 3 5 3 . 5 4 4 4 . 4 . Specialist 9 | . . . . . 3 . 3 . 2 . . . 1 Hunter 12 | . . . . . . 1 4 . 2 5 . . . Programmer 6 | . . . . . . . . . 4 1 . . 1 Thug 1 | . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 3 7 8 9 12 5 2 11 8 . 4 5 Combat Bots Only 11 | . 3 3 4 5 9 4 5 2 11 6 . 4 5 Max Kills in Single Turn 5 | . 1 2 4 3 3 2 3 1 3 5 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 4 | . . 2 3 3 3 . . . 3 4 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Hostile Shots Fired 1137 | . 20 18 49 44 109 52 165 20 149 190 . 90 231 Missed 408 | . 4 2 14 16 39 16 49 4 50 90 . 41 83 Damage Taken 9403 | . 137 156 565 404 850 441 1326 193 1280 1634 . 495 1922 Core 1260 | . 46 27 62 1 113 53 121 15 104 153 . 78 487 Absorbed by Shields 296 | . . . . . . . 102 . 90 . . . 104 Reduced by Siege Mode 75 | . . . . . . . . . . . . . 75 Ignored by Resistances 420 | . . . . . . . 172 39 179 30 . . . Regen/Repaired (Parts) 117 | . . . . . . . . . . . 32 85 . Core Remaining (%) 68 | 100 . 70 . . 56 . . . 46 . . . . Volleys Fired 651 | . 32 5 47 63 78 20 101 8 75 95 5 36 86 Largest 4 | . 2 2 2 2 2 4 4 4 4 4 3 4 4 Hottest 136 | . 100 40 105 136 136 96 94 92 97 129 102 132 129 Shots Fired 1628 | . 55 9 88 112 106 80 340 32 206 290 11 135 164 Gun 1307 | . 52 8 58 . 5 80 332 32 197 258 3 133 149 Cannon 231 | . . . 27 103 66 . . . . 29 6 . . Launcher 67 | . . 1 3 9 35 . 8 . 9 2 . . . Special 23 | . 3 . . . . . . . . 1 2 2 15 Kinetic 1310 | . 52 8 26 . 5 80 332 32 197 287 9 133 149 Thermal 173 | . 3 . 1 103 66 . . . . . . . . Explosive 67 | . . 1 3 9 35 . 8 . 9 2 . . . Electromagnetic 58 | . . . 58 . . . . . . . . . . Robot Hit Streak 44 | . 3 3 9 21 17 10 42 25 44 15 4 7 17 Robot Miss Streak 9 | . 5 2 5 4 3 9 3 1 4 7 2 5 4 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 Secondary Targets 24 | . . . . . . 4 12 1 . 1 . 1 5 Max Gunslinging Chain 1 | . . . . . . 1 1 1 . 1 . 1 1 Shots Hit Robots 901 | . 22 3 57 66 44 44 222 26 118 148 7 62 82 Core Hits 511 | . 14 5 44 33 61 26 94 8 62 89 4 33 38 Critical Kills 12 | . . . . . . . 1 1 . 10 . . . Critical Parts Destroyed 13 | . . . . . . . 1 . . 11 . . 1 Critical Strikes 29 | . . . 2 . . . 2 1 . 23 . . 1 Destroy 23 | . . . . . . . 2 1 . 19 . . 1 Blast 4 | . . . 2 . . . . . . 2 . . . Smash 2 | . . . . . . . . . . 2 . . . Melee Attacks 26 | . 1 . 3 . . . . . . 18 . 3 1 Impact 18 | . . . . . . . . . . 18 . . . Slashing 8 | . 1 . 3 . . . . . . . . 3 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 8 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21271 | . 233 196 1679 1862 2751 727 3315 393 2929 3778 180 1482 1746 Guns 12509 | . 233 38 777 . 52 727 3315 383 1795 1986 53 1404 1746 Cannons 2886 | . . . 282 1395 723 . . . . 359 127 . . Explosions 4979 | . . 116 584 431 1976 . . . 1134 738 . . . Melee 773 | . . . . . . . . . . 695 . 78 . Ramming 124 | . . 42 36 36 . . . 10 . . . . . Kinetic 12500 | . 233 38 282 . 52 727 3315 383 1795 2345 180 1404 1746 Thermal 2280 | . . . 162 1395 723 . . . . . . . . Explosive 4746 | . . 116 422 431 1976 . . . 1134 667 . . . Electromagnetic 848 | . . . 777 . . . . . . 71 . . . Impact 695 | . . . . . . . . . . 695 . . . Slashing 78 | . . . . . . . . . . . . 78 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . 1 1 5 4 . . 5 Average Corruption 2 | . . . . . 1 . 1 1 3 3 . . 5 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 89 | . . . . . 1 . 24 2 33 28 . . 1 Message Errors 23 | . . . . . . . 7 . 8 8 . . . Matter Fused 28 | . . . . . 1 . 10 . 6 10 . . 1 Heat Flow Errors 7 | . . . . . . . . . 4 3 . . . Energy Discharges 6 | . . . . . . . 1 . 4 1 . . . Data Loss (minor) 6 | . . . . . . . . . 3 3 . . . Data Loss (major) 6 | . . . . . . . 3 2 . 1 . . . Misfires 4 | . . . . . . . 2 . 1 1 . . . Alerts 3 | . . . . . . . 1 . 2 . . . . Weapon Failures 6 | . . . . . . . . . 5 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 569 | . . . 19 10 33 . . . 82 425 . . . Projectiles 25 | . . . 12 8 5 . . . . . . . . Explosions 112 | . . . . 2 28 . . . 82 . . . . Melee 432 | . . . 7 . . . . . . 425 . . . Knockbacks 6 | . . . 1 . . . . . . 4 1 . . Impact 2 | . . . . . . . . . . 2 . . . Kinetic 3 | . . . 1 . . . . . . 1 1 . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 363 | . . 29 138 47 41 . . . 2 106 . . . Shots 14 | . . 1 3 3 4 . . . 1 2 . . . Rammed 18 | . . 7 5 5 . . . 1 . . . . . Targets Rammed 19 | . . 7 5 6 . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 330 | . 40 . 219 177 218 73 315 130 274 330 50 228 264 Average Temperature 70 | . 16 . 48 56 71 27 81 57 91 67 25 87 62 Received Heat Transfer 2712 | . 36 . 150 144 222 144 510 72 336 417 . 159 522 Effects 4 | . . . . . . . 1 . 1 1 . . 1 Energy Bleed 3 | . . . . . . . 1 . 1 . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . . . 5 . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 19 | . . . 5 . . . . . . 14 . . . Impact Corruptions 17 | . . . 1 . . . . . . 16 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . 5 . . . . 1 . . 1 1 Heat Transferred 3900 | . . . 200 2442 1258 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Maximum Alert Level 5 | . . . 1 1 5 3 5 4 5 4 2 2 4 Low Security (%) 26 | 100 100 100 55 59 . . . . . . 22 23 . Level 1 13 | . . . 44 40 8 . . . . . 65 61 5 Level 2 6 | . . . . . 5 72 10 . . . 11 15 34 Level 3 22 | . . . . . 37 27 27 . 26 67 . . 49 Level 4 15 | . . . . . 26 . 19 100 30 32 . . 10 Level 5 15 | . . . . . 21 . 43 . 42 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2805 | . 60 77 317 359 1787 871 2805 1426 1716 1305 457 484 1289 Initial 1366 | . . . . 115 197 871 425 1366 920 900 456 102 320 Average 795 | . 8 5 155 193 1120 664 1466 1361 1385 1038 280 282 795 Influence Increases 10332 | . 214 89 702 687 1620 204 2450 120 826 1334 21 936 1129 Destroy 0b10 Robot/C 4980 | . 120 60 380 380 780 140 740 80 620 680 . 500 500 Destroy 0b10 Robot/NC 370 | . 10 5 65 55 5 30 25 . . 135 . 30 10 Destroy Leader 784 | . 32 10 122 102 40 32 30 40 30 168 . 128 50 Allied During Kill 161 | . . . 14 . 5 . 24 . 3 . . 65 50 Successful Hack 269 | . 18 7 21 47 21 2 18 . 16 82 . 23 14 Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 345 | . . . 30 45 15 . 75 . . 120 . 30 30 Anti-Garrison Action 2400 | . . . . . 600 . 1450 . 100 . . . 250 Destroy Structure 573 | . 4 7 40 58 139 . 58 . 57 89 21 10 90 Partial Spotted 165 | . . . . . . . . . . 30 . 120 15 Lose Combat Pursuer 255 | . . . 30 . 15 . 30 . . 30 . 30 120 Influence Decreases 3869 | . 214 89 429 498 30 420 70 70 30 929 330 580 180 Time Decay 2579 | . 214 89 369 498 . 100 . 70 . 589 270 380 . Lost Part 210 | . . . . . 10 20 50 . 10 40 . . 80 Lost Ally 480 | . . . 60 . 20 . 20 . 20 . 60 200 100 Purge Threat 600 | . . . . . . 300 . . . 300 . . . Squads Dispatched 29 | . 2 1 3 1 . 2 . 3 . 11 . 6 . Investigation 9 | . 1 1 . . . . . . . 3 . 4 . Extermination 2 | . . . . . . . . . . 2 . . . Reinforcement 10 | . 1 . 3 1 . 1 . . . 2 . 2 . Assault . | . . . . . . . . . . . . . . Garrison 8 | . . . . . . 1 . 3 . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Distress Signals 8 | . 1 . 2 . . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 307 | . 10 3 29 20 39 10 36 5 32 51 6 25 41 Peak Tracking Total 9 | . 3 3 6 5 5 6 6 2 9 5 2 4 8 Tactical Retreats 14 | . . . 2 . 1 . 2 . . 2 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Traps Triggered 45 | . 2 . . . 4 . 15 . 10 6 . 2 6 Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Machines Disabled 43 | . 1 . 2 3 8 . 12 . . 8 . 2 7 Max in Single Turn 4 | . 1 . 1 1 1 . 2 . . 4 . 1 1 Garrison Access 4 | . . . . . . . . . . 3 . 1 . Garrison Relay 16 | . . . . . 6 . 5 . . . . . 5 Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Machines Accessed 80 | . 7 2 8 13 5 4 4 2 1 15 . 16 3 Terminals 55 | . 5 1 7 10 5 2 4 1 1 8 . 8 3 Fabricators 4 | . . . . . . . . . . 1 . 3 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 2 . 1 . . . 3 . 2 . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . 1 . 1 . 1 . 3 . 2 . Total Hacks 183 | . 17 6 20 26 11 16 7 2 2 40 . 31 5 Successful 95 | . 9 5 6 16 3 12 2 1 1 21 . 17 2 Failed 87 | . 8 1 14 10 8 3 5 1 1 19 . 14 3 Catastrophic 15 | . . . 1 . 3 . 1 . . 3 . 7 . Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 87 | . 11 4 11 10 5 11 5 1 2 18 . 9 . Terminals 143 | . 13 5 19 23 11 13 7 1 2 29 . 15 5 Fabricators 11 | . . . . . . . . . . 2 . 9 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 18 | . 4 . 1 2 . 2 . . . 6 . 3 . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 8 | . . . . 1 . 1 . 1 . 3 . 2 . Terminal Hacks 37 | . 1 5 1 7 3 5 2 . 1 8 . 2 2 Part Schematic 4 | . . 1 . . . 1 . . . 2 . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 7 | . . 1 . 4 1 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . 2 . . . 2 . . . Locate Traps 4 | . 1 . . 1 . . . . . 1 . 1 . Transport Status 1 | . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . 1 . . . 1 . . . Zone Layout 3 | . . 1 . 1 . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . 1 . . . . . . . 1 Security Stations 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 5 . Load Schematic 3 | . . . . . . . . . . . . 3 . Build 2 | . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . 2 . 2 . . . 3 . 2 . Process 1 | . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Retrieve Components 9 | . 2 . . 2 . . . . . 3 . 2 . Scanalyzer 2 | . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . 3 . 2 . Unlock Access 4 | . . . . 1 . 1 . 1 . . . 1 . Seal Access 4 | . . . . . . . . . . 3 . 1 . Unauthorized Hacks 32 | . 6 . 5 6 . 4 . . . 7 . 4 . Terminals 27 | . 5 . 5 6 . 4 . . . 5 . 2 . Track 1 | . . . . . . . . . . 1 . . . Botnet 7 | . . . . 1 . 2 . . . 3 . 1 . Operators 2 | . 1 . . . . . . . . 1 . . . Skim 17 | . 4 . 5 5 . 2 . . . . . 1 . Fabricators 2 | . . . . . . . . . . 1 . 1 . Haulers 1 | . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . 1 . Mask 2 | . . . . . . . . . . 1 . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . 1 . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 62 | . 6 1 8 8 4 3 4 1 1 11 . 13 2 Full Trace Events 7 | . . . . . 2 . 1 . . 1 . 3 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . 1 . . . 2 . 1 . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . 1 . Time 253 | . . . . . . . . . . . . 253 . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . 39 . . . . . . . Retrieved Matter 39 | . . . . . . 39 . . . . . . . Retrieved Components 62 | . 17 . . 14 . . . . . 20 . 11 . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . . 1 Command Fork 1 | . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . . 1 Program Shield 1 | . . . . . . . 1 . . . . . . Robots Hacked 11 | . . . . . . . . . . 1 2 1 7 Non-combat 2 | . . . . . . . . . . 1 . 1 . Combat 9 | . . . . . . . . . . . 2 . 7 Robot Hacks Applied 11 | . . . . . . . . . . 1 2 1 7 parse_system 1 | . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . 1 . . . ignore_targets 2 | . . . . . . . . . . . 2 . . amplify_resonance 1 | . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . . . . . 5 Relay Couplers Released 67 | . . . . . 24 . 20 . . . . . 23 Machine Destruction 67 | . . . . . 24 . 20 . . . . . 23 Attached 12 | . . . . . . . . . . 1 1 . 10 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Total Allies 33 | . . 3 . . 1 . 2 . 2 . 19 . 6 Largest Group 19 | . . 3 3 . 1 . 2 . 2 . 19 11 3 Highest-Rated Group 465 | . . 40 40 . 25 . 40 . 64 . 465 291 85 Highest-Rated Ally 85 | . . 16 16 . 25 . 20 . 39 . 35 31 85 Total Orders 1 | . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . 1 Ally Attacks 337 | . . . 27 . 1 . 5 . 10 . 189 65 40 Total Damage 5960 | . . . 282 . 34 . 99 . 253 . 3570 1041 681 Kills 33 | . . . 3 . 1 . 1 . 1 . 10 11 6 Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Active Infowar (turns) 5234 | . 936 520 1164 44 . . . . . 1606 592 372 . Optics 2568 | . . . . . . . . . . 1606 592 370 . Structural 1456 | . 936 520 . . . . . . . . . . . Seismic 1208 | . . . 1164 44 . . . . . . . . . ECM 2 | . . . . . . . . . . . . 2 . Robot Analysis Total 2 | . . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Turns Passed 15979 | 12 1102 1306 1165 1327 1921 208 3305 140 1472 1849 592 896 684 Spaces Moved 10720 | 11 542 578 553 419 1047 78 1222 45 476 2135 440 2164 1010 Core 47 | . . . . . . . . . . . 45 . 2 Treads 4923 | . 519 578 553 419 1047 78 1208 45 476 . . . . Legs 48 | 11 23 . . . . . 14 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2394 | . . . . . . . . . . 2135 259 . . Flight 3308 | . . . . . . . . . . . 136 2164 1008 Fastest Speed 26 | 120 120 160 160 155 155 160 160 240 246 50 26 26 26 Average Speed 116 | 120 173 214 169 213 158 160 231 240 246 64 70 26 26 Slowest Speed 350 | 120 240 240 240 240 235 160 330 246 246 144 350 93 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . 11 8 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 80 97 45 81 87 14 95 7 56 50 94 54 86 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 7 | . 1 1 2 3 . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 . 1 . . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 50 | . 4 7 9 15 8 . . . . 5 . 2 . Terrain Destroyed 443 | . 4 7 40 55 129 . 63 . 46 91 . 7 1 Melee 9 | . 1 . 1 . . . . . . 5 . 2 . Projectile 26 | . 3 . 2 2 2 . . . . 11 . 5 1 AOE 406 | . . 7 37 53 127 . 63 . 45 74 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Total 12983 | 10 648 628 682 738 1197 111 1489 57 636 2374 713 2395 1305 Wait 791 | . 22 10 21 187 31 2 39 . 25 33 224 133 64 Move 10676 | 10 541 577 552 419 1046 78 1221 44 475 2135 439 2142 997 Hop 15 | . . . . . . . . . . . . 10 5 Pick Up 130 | . 18 11 6 13 8 5 27 . 6 11 3 12 10 Fast Attach 84 | . 5 1 7 3 2 . 7 1 5 18 15 8 12 Attach 40 | . 3 . 2 2 3 4 6 . 3 8 3 1 5 Detach 4 | . . . 1 . . . . . . . 1 1 1 Swap 176 | . 13 8 19 22 19 1 25 1 18 21 4 13 12 Drop 227 | . 13 9 19 23 10 1 40 2 15 35 19 18 23 Fire 651 | . 32 5 47 63 78 20 101 8 75 95 5 36 86 Melee 26 | . 1 . 3 . . . . . . 18 . 3 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 19 | . . 7 5 6 . . . 1 . . . . . Escape Stasis 143 | . . . . . . . 23 . 13 . . 18 89 Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Met a group of wandering Federalists 81 | -10/Materials | Discovered new exit (range 6) 195 | -10/Materials | Discovered new exit (range 10) 224 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 596 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 6) 1115 | -10/Materials | Entered Mines 1316 | -10/Mines | Identified exit to Materials 1349 | -10/Mines | Learned location of Storage (-9) 1412 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1613 | -10/Mines | Met a Derelict shopkeep closing up shop 1713 | -10/Mines | Discovered exit to Materials (range 6) 1899 | -10/Mines | Found a hidden stash of uninstalled traps 2000 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2421 | -10/Mines | Entered Materials 2421 | -9/Materials | Accompanied by 3 allies 2421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -9/Materials | Discovered new exit (range 8) 2795 | -9/Materials | Lost 3 allies 2809 | -9/Materials | Identified exit to Mines 2809 | -9/Materials | Identified exit to Storage 2883 | -9/Materials | Learned location of 1 exit from Storage 3050 | -9/Materials | Learned Storage stockpile data 3089 | -9/Materials | Learned 4 Recycling zone layouts 3119 | -9/Materials | Loaded intel: 14 trap records 3139 | -9/Materials | Learned 8 Materials zone layouts 3169 | -9/Materials | Learned Storage security intel 3207 | -9/Materials | Learned Storage security intel 3312 | -9/Materials | Identified exit to Materials 3586 | -9/Materials | Entered Storage 4521 | -9/Storage | Learned 4 Recycling zone layouts 4583 | -9/Storage | Learned Materials emergency access door positions 4636 | -9/Storage | Learned 8 Materials zone layouts 4680 | -9/Storage | Learned location of Mines (-8) 4714 | -9/Storage | Identified exit to Recycling 4736 | -9/Storage | Learned Materials non-interactive machine intel 4746 | -9/Storage | Learned location of Zion (-7) 4758 | -9/Storage | Identified exit to Garrison 4764 | -9/Storage | Learned 8 Materials zone layouts 4792 | -9/Storage | Learned location of Recycling (-9) 4878 | -9/Storage | Learned 8 Materials zone layouts 4913 | -9/Storage | Entered Garrison 4928 | -9/Garrison | Learned Materials security intel 4963 | -9/Garrison | Triggered checkpoint 4979 | -9/Garrison | Garrison Relay disabled 5029 | -9/Garrison | Garrison Relay disabled 5069 | -9/Garrison | Triggered checkpoint 5099 | -9/Garrison | Triggered checkpoint 5134 | -9/Garrison | Destroyed 9 combat bots 5209 | -9/Garrison | Destroyed 8 combat bots 5211 | -9/Garrison | Triggered checkpoint 5227 | -9/Garrison | Build established: Hacker-Mutant 5319 | -9/Garrison | Triggered checkpoint 5360 | -9/Garrison | Installed Relay Interface Framework 5375 | -9/Garrison | Garrison Relay disabled 5428 | -9/Garrison | Discovered exit to Materials (range 8) 5547 | -9/Garrison | Discovered exit to Materials (range 13) 5589 | -9/Garrison | Triggered checkpoint 5647 | -9/Garrison | Triggered checkpoint 5659 | -9/Garrison | Garrison Relay disabled 5791 | -9/Garrison | Triggered checkpoint 5820 | -9/Garrison | Garrison Relay disabled 5982 | -9/Garrison | Rescued a captive Derelict 6004 | -9/Garrison | Garrison Relay disabled 6073 | -9/Garrison | Discovered exit to Materials (range 8) 6091 | -9/Garrison | Triggered checkpoint 6834 | -9/Garrison | Entered Materials 6834 | -8/Materials | Evolved 2 slots: Weapon x2 6835 | -8/Materials | Identified exit to Factory 6838 | -8/Materials | Loaded intel: 31 non-interactive machine locations 6892 | -8/Materials | Central database locked down 6908 | -8/Materials | Garrison activated, responded to threat 7042 | -8/Materials | Identified exit to Garrison 7042 | -8/Materials | Entered Garrison 7080 | -8/Garrison | Triggered checkpoint 7126 | -8/Garrison | Build established: Scavenger-Gunner 7145 | -8/Garrison | Garrison Relay disabled 7258 | -8/Garrison | Triggered checkpoint 7296 | -8/Garrison | Triggered checkpoint 7337 | -8/Garrison | Triggered checkpoint 7534 | -8/Garrison | Expanded RIF knowledge: Program Shield 7617 | -8/Garrison | Lost 3 parts (2n1w) 7653 | -8/Garrison | Rescued a captive Derelict 7663 | -8/Garrison | Rescued a captive Derelict 7686 | -8/Garrison | Build established: Scavenger-Tank 7718 | -8/Garrison | Discovered new exit (range 5) 7789 | -8/Garrison | Garrison Relay disabled 7920 | -8/Garrison | Triggered checkpoint 8141 | -8/Garrison | Discovered new exit (range 12) 8208 | -8/Garrison | Triggered checkpoint 8252 | -8/Garrison | Garrison Relay disabled 8270 | -8/Garrison | Triggered checkpoint 8432 | -8/Garrison | Triggered checkpoint 8596 | -8/Garrison | Phase Generator disabled 8599 | -8/Garrison | Discovered new exit (range 8) 8705 | -8/Garrison | Garrison Relay disabled 10055 | -8/Garrison | Garrison Relay disabled 10347 | -8/Garrison | Entered Materials 10485 | -8/Materials | Identified exit to Garrison 10487 | -8/Materials | Entered Garrison 10541 | -8/Garrison | Rescued a captive Derelict 10547 | -8/Garrison | Rescued a captive Derelict 10846 | -8/Garrison | Triggered checkpoint 10865 | -8/Garrison | Triggered checkpoint 10891 | -8/Garrison | Build established: Tank 10951 | -8/Garrison | Triggered checkpoint 10954 | -8/Garrison | Triggered checkpoint 10993 | -8/Garrison | Destroyed 11 combat bots 11061 | -8/Garrison | Discovered exit to Factory (range 67) 11061 | -8/Garrison | Discovered exit to Factory (range 59) 11061 | -8/Garrison | Discovered exit to Factory (range 34) 11324 | -8/Garrison | Core integrity fell below 50% 11358 | -8/Garrison | Destroyed 7 combat bots 11482 | -8/Garrison | Build established: Scavenger-Tank 11493 | -8/Garrison | Expanded RIF knowledge: Command Fork 11959 | -8/Garrison | Entered Factory 11959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12211 | -7/Factory | Garrison activated, responded to threat 12518 | -7/Factory | Garrison activated, responded to threat 12844 | -7/Factory | Discovered new exit (range 12) 12879 | -7/Factory | Build established: Scavenger-Gunner 13023 | -7/Factory | Discovered new exit (range 7) 13805 | -7/Factory | Discovered new exit (range 8) 13808 | -7/Factory | Sucked down chute 13808 | -7/Factory | Entered Waste 13811 | -7/Waste | Spotted C-40 Crusher 13821 | -7/Waste | Spotted C-40 Crusher 13827 | -7/Waste | Warlord forces began an assault 13835 | -7/Waste | Allies destroyed C-40 Crusher 13836 | -7/Waste | Found Prototype Launcher 13836 | -7/Waste | Identified Tesla Bomb Launcher 13837 | -7/Waste | Spotted C-40 Crusher 13851 | -7/Waste | Allies destroyed C-40 Crusher 13859 | -7/Waste | Allies destroyed C-40 Crusher 13867 | -7/Waste | Spotted C-40 Crusher 13868 | -7/Waste | Spotted C-40 Crusher 13877 | -7/Waste | Lost 5 allies 13880 | -7/Waste | Spotted C-40 Crusher 13881 | -7/Waste | Allies destroyed C-40 Crusher 13896 | -7/Waste | Allies destroyed C-40 Crusher 13908 | -7/Waste | Allies destroyed C-40 Crusher 13922 | -7/Waste | Build established: Gunner 13922 | -7/Waste | Discovered new exit (range 20) 13939 | -7/Waste | Lost 3 allies 14400 | -7/Waste | Entered Factory 14400 | -7/Factory | Accompanied by 11 allies 14552 | -7/Factory | Allied Derelicts emerged from ambush trap array 14714 | -7/Factory | Build established: Derelict-Sprinter 14721 | -7/Factory | Discovered new exit (range 5) 14736 | -7/Factory | Discovered new exit (range 15) 14855 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 15093 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 15274 | -7/Factory | Identified exit to Garrison 15296 | -7/Factory | Entered Garrison 15307 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 15330 | -7/Garrison | Triggered checkpoint 15339 | -7/Garrison | Garrison Relay disabled 15382 | -7/Garrison | Triggered checkpoint 15389 | -7/Garrison | Garrison Relay disabled 15448 | -7/Garrison | Build established: Sprinter 15461 | -7/Garrison | Discovered new exit (range 10) 15502 | -7/Garrison | Triggered checkpoint 15568 | -7/Garrison | Garrison Relay disabled 15573 | -7/Garrison | Triggered checkpoint 15631 | -7/Garrison | Discovered new exit (range 14) 15646 | -7/Garrison | Triggered checkpoint 15724 | -7/Garrison | Triggered checkpoint 15739 | -7/Garrison | Spotted B-75 Beast 15741 | -7/Garrison | Core integrity fell below 50% 15772 | -7/Garrison | Lost 3 allies 15788 | -7/Garrison | Hijacked Beast 4a control node with streamctrl_high 15898 | -7/Garrison | Triggered checkpoint 15903 | -7/Garrison | Triggered checkpoint 15922 | -7/Garrison | Garrison Relay disabled 15927 | -7/Garrison | Garrison Relay disabled 15975 | -7/Garrison | Core integrity fell below 20% 15980 | -7/Garrison | Destroyed by Beast 4a with Heavy Plasma Cannon Last Messages --------------- 15959_ Slug penetrates B-48 Gladiator. 15959_ Slug penetrates Wall. 15962_ Activated siege mode. 15962_ Slug penetrates B-48 Gladiator. 15963_ Lgt. Nuclear Core destroyed. 15963_ KE Penetrator blasted off. 15963_ Stasis field depleted. 15965_ Slug penetrates B-48 Gladiator. 15967_ Overheating: Energy bleed (-18). 15968_ Slug penetrates Wall. 15972_ KE Penetrator blown off. 15972_ Lrn. Missile Launcher blown off. 15972_ Autogun blown off. 15972_ E-15 Imp destroyed. 15972_ Remote Datajack destroyed. 15976_ Core Analyzer destroyed. 15976_ System corrupted by crushing effect (+5). 15978_ Ended siege mode. 15978_ Imp. Heavy Treads destroyed. 15979_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | !#??????????????????# #??????????# #??###### | | # ####??????????????????# #??????????# #???????? | | # #?????????????????????# ####?????### #???????? | | # #?????????????# ####++# "####### # ###?????? | | # #???????# " % #?????? | | # #???????# "^^ %[ #?????? | | # #??????????#### ####### ##########"# #?????? | | # #?????????????????????# # #???????# ###?????? | | # #?????????????????????# ####???????# #???????? | | # #?????????????????????# #??????????# #???????? | | # #?????????????????????# #??????????# #???????? | | # #?????????????????????+ #??????????# #???????? | | # #?????????????????????# #??????????# #???????? | | # #?????????????????????# #??????????# #???????? | | #?????????????????????# ############"######### | | ###?????????????????????#BB | | ????????????????????????#BB | | ????????????????????????# | | ????????????????????????# #######"###### #### | | ????????????????????????# #?????# #????# #???? | | ????????????????????????# #?????# #????# #?????? | | ????????????????????????# ###???# #??### #?????? | | ????????????????????????# C ##### #### #?????? | | ????????????????????##??# C ; " #?????? | | ???????????????????# ##]Ce ########## =%[#?????? | | ???????????????????# YY@= #????????#"%[=#?????? | | ???????????????????#T ##b=###????????###=%#?????? | | ???????????????????##???#%=#????????????#%*#?????? | | ????????????????????????#%Y#????????????#* #?????? | | ????????????????????????#!/############## #?????? | | ????????????????????????# %[ [% #?????? | | ????????????????????????# ^ !! ! ! #?????? | | ????????????????????????#+### ####!! ###+#?????? | | ???????????????????????????#""" "##" """#????????? | | ???????????????????????????##############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Resistance: TH 25 Resistance: EX 25 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 51 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Imp. Assault Rifle | -8/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Cld. Nuclear Pulse Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -7/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonAntigravReplicator Manual? 0 Play Time 02:36:09 Cumulative 489.0 hours Start 2025.03.11 @ 23:29:15 End 2025.03.12 @ 02:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 176 Adventurer 2 Explorer 0 Win Type - Total 25 Types 10/0/9/1/1/0/3/1/0/0 Lore% 83 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c834c7d3-9fd1-49d4-b3c5-c5700492a3e5