Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.18 @ 08:18:52 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2607) 2607 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 5971 Bonus ------- Follower Combat Kills 334 Cogmind --------- Core Integrity 427/700 Matter 400/500 Energy 100/100 System Corruption 10% Temperature Cool (101) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- High-capacity Matter Pod (200) Visual Processing Unit Improved Terrain Scanner Core Shielding Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Airjet > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Signal Interpreter Utility Shielding System Backup Module > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner Kinecellerator Core Shielding Flak Gun [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Gravity Neutralizing Apparatus Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 4 | . 1 2 . 1 . Weapon . | . . . . . . Parts Attached 61 | 7 1 10 10 11 22 Power 15 | 1 . 1 3 5 5 Engine 10 | 1 . 1 3 2 3 Core 3 | . . . . 3 . Reactor 2 | . . . . . 2 Propulsion 19 | 2 . 3 3 3 8 Treads . | . . . . . . Leg 15 | 2 . 3 3 3 4 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 2 | . . . . . 2 Utility 12 | 2 1 3 . 2 4 Device 4 | . . 1 . . 3 Storage 3 | 1 . . . 1 1 Processor 3 | 1 . 1 . 1 . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 15 | 2 . 3 4 1 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 2 3 1 1 Ballistic Cannon 4 | . . . . . 4 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . . 6 Parts Lost 23 | . . 5 3 1 14 Power 3 | . . . 1 . 2 Propulsion 6 | . . 2 . . 4 Utility 6 | . . 1 . . 5 Weapon 8 | . . 2 2 1 3 Highest Loss Streak 14 | . . 1 1 1 14 Average Slot Usage (%) 95 | . 100 92 97 95 98 Engine 9 | . 12 10 7 7 9 Core 1 | . . . . 3 1 Leg 23 | . 25 13 32 28 27 Device 3 | . . 1 . . 9 Storage 10 | . 12 10 8 14 10 Processor 16 | . 12 20 16 14 13 Protection 13 | . 12 17 16 14 7 Energy Gun 1 | . 12 2 . . . Ballistic Gun 10 | . 12 16 10 14 1 Ballistic Cannon 3 | . . . . . 11 Launcher 1 | . . 1 3 . . Naked Turns . | . . . . . . Heaviest Build 46 | 17 18 20 23 36 46 Greatest Support 78 | 20 20 34 68 68 78 Greatest Overweight (x) 6 | 2 . 6 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 2 5 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 4 Class Distribution -------------------- 87% | Hacker-Mutant 12% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2607 | 238 57 899 486 198 729 Remotely . | . . . . . . Salvage Created 2817 | . 58 1142 584 370 663 Parts 168 | . 6 72 38 18 34 Haulers Intercepted 5 | . . 2 . . 3 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 55 | . . 22 12 6 15 Guns 37 | . . 22 7 6 2 Cannons 12 | . . . . . 12 AOE 5 | . . . 5 . . Classes Destroyed 14 | . 1 9 2 1 1 Worker 2 | . . 2 . . . Builder 4 | . . 1 1 . 2 Tunneler 1 | . . 1 . . . Hauler 5 | . . 2 . . 3 Recycler 1 | . . . 1 . . Operator 5 | . . 2 1 1 1 Watcher 9 | . 2 4 2 . 1 Swarmer 7 | . . 4 2 . 1 Grunt 22 | . . 11 6 3 2 Duelist 3 | . . 1 1 . 1 Protector 2 | . . . . . 2 Sentry 14 | . . 6 1 2 5 Hunter 6 | . . . 2 . 4 Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 2 6 4 3 3 Combat Bots Only 4 | . . 4 2 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3674 | . . 905 670 294 1805 Core 679 | . . 236 170 33 240 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 100 41 69 . . Volleys Fired 309 | . 5 129 84 25 66 Largest 2 | . 2 2 2 2 2 Hottest 92 | . 70 70 50 48 92 Shots Fired 534 | . 10 231 115 50 128 Gun 410 | . 10 231 106 50 13 Cannon 115 | . . . . . 115 Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 491 | . 5 202 106 50 128 Thermal 34 | . 5 29 . . . Explosive 9 | . . . 9 . . Electromagnetic . | . . . . . . Robot Hit Streak 40 | . 3 34 37 40 34 Robot Miss Streak 4 | . 1 4 2 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . . 4 3 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 468 | . 6 201 107 45 109 Core Hits 187 | . 2 62 55 23 45 Critical Hits 10 | . . . 2 . 8 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 7 | . . . 2 . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7228 | . 67 2452 1420 511 2778 Guns 4153 | . 67 2452 785 511 338 Cannons 2357 | . . . . . 2357 Explosions 635 | . . . 635 . . Melee . | . . . . . . Ramming 83 | . . . . . 83 Kinetic 6094 | . 15 2088 785 511 2695 Thermal 416 | . 52 364 . . . Explosive 635 | . . . 635 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 1 10 Average Corruption 1 | . . . . 1 1 Corruption Purged 4 | . . . . . 4 Effects 11 | . . . . 1 10 Message Errors 4 | . . . . 1 3 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 48 | . . . 28 . 20 Projectiles 20 | . . . . . 20 Explosions 28 | . . . 28 . . Melee . | . . . . . . Knockbacks 14 | . . . . . 14 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary 3 | . . . . . 3 Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 11 | . . . . . 11 Kicked 10 | . . . . . 10 Crushed . | . . . . . . Highest Temperature 212 | . 18 129 9 18 212 Average Temperature 45 | . 9 53 6 7 51 Received Heat Transfer 1791 | . . 495 306 159 831 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 1221 | . 148 1073 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 361 | . 44 324 361 192 336 Average Influence 132 | . 28 139 141 77 160 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 74 | 100 100 72 76 100 62 Level 1 25 | . . 27 23 . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . . 4 2 2 10 Investigation 7 | . . . 2 . 5 Extermination 2 | . . . . 1 1 Reinforcement 7 | . . 4 . 1 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 8 | . . 3 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 2 39 19 8 38 Peak Tracking Total 10 | . 2 4 3 3 10 Tactical Retreats 4 | . . 2 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 20 | . 1 6 3 1 9 Terminals 16 | . 1 6 3 . 6 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 59 | . 2 12 9 1 35 Successful 46 | . 2 12 5 1 26 Failed 13 | . . . 4 . 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 10 | . 1 6 1 . 2 Terminals 43 | . 2 12 9 . 20 Fabricators 1 | . . . . 1 . Repair Stations 13 | . . . . . 13 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 25 | . 1 6 4 . 14 Part Schematic 3 | . . . . . 3 Robot Schematic 3 | . . . . . 3 Robot Analysis 1 | . . . . . 1 Open Door 1 | . . . . . 1 Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 2 | . 1 1 . . . Terminal Index 3 | . . 1 1 . 1 Alert Level 1 | . . . . . 1 Locate Traps 3 | . . . 1 . 2 Zone Layout 6 | . . 3 1 . 2 Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 9 | . . . . . 9 Scan Component 5 | . . . . . 5 Repair 4 | . . . . . 4 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 10 | . 1 6 1 . 2 Terminals 10 | . 1 6 1 . 2 Track 7 | . 1 3 1 . 2 Botnet 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 2 2 . 7 Full Trace Events 8 | . . 1 2 . 5 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built 2 | . . . . 2 . Matter 168 | . . . . 168 . Time 84 | . . . . 84 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired 4 | . . . . . 4 Time 127 | . . . . . 127 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 12 | . . . . . 12 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 108 | . . . . . 108 Total Damage 1437 | . . . . . 1437 Kills 10 | . . . . . 10 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3705 | 82 115 1285 577 474 1172 Spaces Moved 1675 | 55 75 554 253 194 544 Core 54 | 19 . 32 . . 3 Treads . | . . . . . . Legs 1621 | 36 75 522 253 194 541 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 127 127 Average Speed 134 | 123 120 147 130 128 127 Slowest Speed 350 | 150 120 350 130 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 19 62 22 7 83 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . 31 . 16 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 31 | . . . 31 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2628 | 66 90 798 406 377 891 Wait 518 | . 6 93 56 134 229 Move 1670 | 54 74 553 252 193 544 Hop . | . . . . . . Pick Up 25 | 5 4 8 1 4 3 Fast Attach 28 | 7 . 3 4 2 12 Attach 16 | . 1 5 4 2 4 Detach 4 | . . . 2 . 2 Swap 17 | . . 2 2 7 6 Drop 30 | . . 5 1 10 14 Fire 309 | . 5 129 84 25 66 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . . . 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 166 | -10/Materials | Identified exit to Materials 166 | -10/Materials | Discovered exit to Materials (range 11) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Hacker-Mutant 339 | -9/Materials | Identified exit to Mines 339 | -9/Materials | Discovered exit to Mines (range 10) 634 | -9/Materials | Discovered exit to Mines (range 16) 1265 | -9/Materials | Core integrity fell below 50% 1392 | -9/Materials | Identified exit to Materials 1392 | -9/Materials | Discovered exit to Materials (range 12) 1483 | -9/Materials | Entered another Materials area 1483 | -8/Materials | Evolved 2 slots: Propulsion x2 1782 | -8/Materials | Identified exit to Factory 2060 | -8/Materials | Entered Factory 2060 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2190 | -7/Factory | Fabricated System Backup Module (x2) 2494 | -7/Factory | Identified exit to Storage 2494 | -7/Factory | Discovered exit to Storage (range 12) 2534 | -7/Factory | Entered Storage 2617 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2918 | -7/Storage | Build established: Commander-Mutant 2979 | -7/Storage | Repaired Gauss Cannon 3019 | -7/Storage | Repaired Carbon-fiber Leg 3360 | -7/Storage | Repaired Titanium Leg 3381 | -7/Storage | Build established: Hacker-Mutant 3387 | -7/Storage | Repaired Broken Assault Cannon 3632 | -7/Storage | Met a pair of Derelict thieves 3706 | -7/Storage | System corruption reached 10% 3706 | -7/Storage | Self-destructed Last Messages --------------- 03691_ KS-FK8(g) destroyed. 03692_ Slug penetrates L-41 Fighter. 03692_ Gauss Cannon destroyed. 03695_ Signal Interpreter destroyed. 03695_ System corrupted by crushing effect (+1). 03697_ System corrupted: Component data lost. 03698_ Utility Shielding destroyed. 03700_ Cold Fusion Reactor destroyed. 03700_ Kinecellerator destroyed. 03700_ System corrupted by crushing effect (+3). 03700_ System corrupted by crushing effect (+2). 03702_ L-41 Fighter destroyed. 03703_ B-48 Gladiator heat spikes uncontrollably. 03704_ Cold Fusion Reactor destroyed. 03704_ Flak Gun destroyed. 03705_ B-48 Gladiator heat short circuits Broken Lgt. Treads. 03705_ L-41 Fighter destroyed. 03705_ Titanium Leg destroyed. 03705_ Gravity Neutralizing Apparatus destroyed. 03705_ System corrupted by crushing effect (+3). 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Huge Wheel | -7/Storage | Hacked Robot Schematics ------------------ H-55 Commando | -7/Storage | Hacked L-41 Fighter | -7/Storage | Hacked S-27 Virus | -7/Storage | Hacked Fabricated ------------ System Backup Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed HardenedCentriumMaul Manual? 0 Play Time 00:45:47 Cumulative 784.0 hours Start 2020.05.18 @ 07:26:34 End 2020.05.18 @ 08:18:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 616 Rogue 62 Adventurer 0 Explorer 554 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 74 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98604817-c9ff-4a7b-9e11-3a75321ac31d