Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 12:28:37 Player: BVrutally Odd Result: Destroyed by as-30084 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (1860) 1860 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 3849 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 60 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector Core Shielding > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Structural Scanner Light Armor Plating Hacking Suite Hacking Suite Light Assault Rifle Slug Cannon EMP Blaster Maul Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Assault Rifle Assault Rifle Light Assault Rifle Slug Cannon EMP Blaster Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 39 | 6 4 . 28 1 Power 5 | 1 1 . 3 . Engine 3 | 1 . . 2 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 15 | 2 . . 13 . Treads 14 | 2 . . 12 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | 1 2 . 8 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 1 . 7 . Artifact . | . . . . . Weapon 8 | 2 1 . 4 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 . 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 11 | . . . 9 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 5 | . . . 5 . Weapon 3 | . . . 2 1 Highest Loss Streak 5 | . . . 5 1 To Critical Strikes . | . . . . . Average Backups 17 | 2 12 17 23 24 Power 1 | . 1 2 . 1 Propulsion 5 | 1 3 5 7 11 Utility 5 | . 4 6 7 7 Weapon 4 | . 3 4 6 5 Tool/Special . | . . . . . Unused Backups 23 | . 1 . 5 17 Power 1 | . . . . 1 Propulsion 9 | . . . 4 5 Utility 6 | . . . . 6 Weapon 7 | . 1 . 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 95 100 98 99 Engine 8 | . 13 . 6 . Core 4 | . . 14 4 10 Treads 30 | . 28 28 32 33 Device 1 | . . . 1 11 Storage 12 | . 14 14 11 11 Protection 13 | . 9 14 19 11 Energy Gun 1 | . 4 . . . Ballistic Gun 23 | . 23 28 21 22 Peak Build Rating 18 | 6 11 11 18 17 Average Rating 11 | 4 8 11 15 16 On Entrance 9 | . 6 11 11 17 Naked Turns . | . . . . . Heaviest Build 101 | 13 92 92 101 92 Greatest Support 63 | 40 40 40 63 60 Greatest Overweight (x) 2 | . 2 2 1 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 4 17 20 25 25 Average Carried 17 | 2 12 17 23 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 17 20 25 25 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1824 | 278 302 6 1189 49 Remotely . | . . . . . Salvage Created 2773 | 83 668 12 1967 43 Parts 184 | 1 47 1 126 9 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 57 | . 14 . 40 3 Guns 57 | . 14 . 40 3 Classes Destroyed 12 | 1 6 1 4 . Worker 7 | . 2 . 5 . Builder 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 7 | . 2 . 5 . Recycler 1 | 1 . . . . Operator 4 | . 3 . 1 . Watcher 5 | . 2 . 3 . Swarmer 19 | . 6 . 10 3 Grunt 25 | . 8 . 17 . Brawler 3 | . . . 3 . Duelist 2 | . . . 2 . Sentry 8 | . . . 8 . Best Kill Streak 13 | 1 5 1 13 3 Combat Bots Only 11 | . 4 . 11 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 322 | . 70 . 226 26 Missed 91 | . 21 . 61 9 Hits 231 | . 49 . 165 17 Melee 18 | . . . 18 . Projectile 213 | . 49 . 147 17 AOE 9 | . . . . 9 Critical Strikes 14 | . . . 14 . Damage Taken 3432 | . 558 . 2445 429 Core 491 | . 87 . 341 63 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . . . . 12 Core Remaining (%) 82 | 100 . 65 . . Volleys Fired 214 | 6 60 1 138 9 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 40 46 43 Shots Fired 427 | 12 119 2 276 18 Gun 427 | 12 119 2 276 18 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 386 | 6 84 2 276 18 Thermal 41 | 6 35 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 4 17 3 12 3 Robot Miss Streak 6 | 2 2 . 6 4 Penetration Max . | . . . . . Secondary Targets 9 | . 2 . 5 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 276 | 8 79 1 179 9 Core Hits 131 | 2 40 1 84 4 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4092 | 103 1030 13 2795 151 Guns 4092 | 103 1030 13 2795 151 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3743 | 49 735 13 2795 151 Thermal 349 | 54 295 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | . 20 . 135 . Average Temperature 28 | . 9 . 31 . Received Heat Transfer 1140 | . 225 . 915 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 800 | 125 675 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 75 | 100 100 100 39 61 Level 1 9 | . . . 20 38 Level 2 14 | . . . 40 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 632 | 5 125 21 632 282 Initial 232 | . . 16 . 232 Average 129 | . 25 . 300 171 Influence Increases 1724 | 5 404 5 1151 159 Destroy 0b10 Robot/C 1220 | . 280 . 800 140 Destroy 0b10 Robot/NC 130 | 5 45 5 75 . Destroy Leader 284 | . 78 . 196 10 Allied During Kill 9 | . . . . 9 Successful Hack 5 | . . . 5 . Disable Machine 15 | . . . 15 . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 1615 | 5 360 49 555 646 Entered New Map 392 | . . 28 . 364 Time Decay 1073 | 5 360 21 465 222 Lost Part 110 | . . . 90 20 Lost Ally 40 | . . . . 40 Squads Dispatched 7 | . 2 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 27 . 62 12 Peak Tracking Total 6 | . 5 . 6 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 3 . 2 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 8 . 6 . Successful 5 | . 4 . 1 . Failed 9 | . 4 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 7 | . 3 . 4 . Terminals 14 | . 8 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Prototype ID Bank 1 | . . . 1 . Locate Traps 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 84 | . . . . 84 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 129 | . . . . 129 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 831 | . . . 360 471 Seismic 831 | . . . 360 471 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6155 | 105 2647 771 2161 471 Spaces Moved 1899 | 51 741 240 686 181 Core 7 | 7 . . . . Treads 1892 | 44 741 240 686 181 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 240 240 Average Speed 275 | 144 310 320 240 240 Slowest Speed 320 | 160 320 320 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 93 57 54 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2411 | 67 966 243 935 200 Wait 197 | 1 146 . 42 8 Move 1895 | 50 740 239 685 181 Hop . | . . . . . Pick Up 39 | 4 13 3 18 1 Fast Attach 9 | 6 1 . 2 . Attach 14 | . 1 . 12 1 Detach . | . . . . . Swap 25 | . 3 . 22 . Drop 18 | . 2 . 16 . Fire 214 | 6 60 1 138 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 8) 814 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Discovered new exit (range 4) 2753 | -10/Materials | Entered Mines 3029 | -10/Mines | Learned 2 Materials zone layouts 3407 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3459 | -10/Mines | Discovered new exit (range 12) 3524 | -10/Mines | Entered Materials 3524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4062 | -9/Materials | Build established: Scavenger-Mutant 4114 | -9/Materials | Discovered new exit (range 12) 4396 | -9/Materials | Destroyed 11 combat bots 4726 | -9/Materials | Discovered new exit (range 16) 4933 | -9/Materials | Build established: Mutant 5124 | -9/Materials | First assault squad dispatched 5206 | -9/Materials | Core integrity fell below 50% 5277 | -9/Materials | Core integrity fell below 20% 5309 | -9/Materials | Lost 5 parts (2n2u1w) 5635 | -9/Materials | Build established: Scavenger-Mutant 5685 | -9/Materials | Entered Mines 5857 | -9/Mines | Received a Mining Laser from a helpful Derelict 5858 | -9/Mines | Learned location of Storage (-9) 6122 | -9/Mines | Assembled infested the area 6156 | -9/Mines | Destroyed by as-30084 with Assembled Rifle Last Messages --------------- 05864_ HF-04F(g): "Mining lasers are a lot more useful than you might think..." 05890_ K-01 Serf collects debris. 05996_ Acquired derelict log, extracted data. World map confirmed: -9/Storage. 06122_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 06126_ HF-04F(g): "You look like you can take it from here!" 06126_ HF-04F(g) slips back into the shadows. 06134_ S-10 Pest destroyed. 06143_ 5K-4LC(z) destroyed. 06143_ Lgt. Nuclear Core destroyed. 06145_ R-06 Scavenger collects Lgt. Assault Rifle. 06149_ R-06 Scavenger destroyed. 06152_ D-53 Grenadier destroyed. 06155_ MQ-UJE(g) destroyed. 06156_ U-05 Engineer lays Concrete. 06156_ D-53 Grenadier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? #??????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? #????????????????????????????? | | ???????????????? ###?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# a ##???????????????????????? | | ?????????????????#a %"???????????????????????? | | ??????????????????#[= ???????????????????????? | | ?????????????????## %a ???????????????????????? | | ?????????????????# u#####???????????????????? | | ????????????????## #???????????????????? | | ????????????????# = #???????????????????? | | ????????????????# ##??????????????????? | | ????????????????# @ #??????????????????? | | ????????????????# #####???????????????? | | ????????????????## #???????????????? | | ?????????????? # ### #???????????????? | | ??????????? ? ### ######?# #???????????????? | | ??????????? ?? ???########### #???????????????? | | ????????????? ???????# #???????????????? | | ????????????## ??????# #????????####???? | | ?????????????#??? #### ##????#### ##??? | | ??????????????????# # ??????# #???## ##?? | | ??????????????????????????????# ##### #?? | | ??????????????????????????????### #?? | | ????????????????????????????????# ###### ##?? | | ????????????????????????????????# #????# ##??? | | ????????????????????????????????# ###??## ##??? | | ???????????????????????????????## #???## ##?? | | ?????????????????#####????????## ##????### ### | | ????????????????## ##??????## ##??????## | | ????????????????# ##????## ###?????## | | ????????????????# #???## ##?????#### | | ????????????????# #??## #?????????# | | ????????????????# #??# #?????????? | | ????????????????## #### ##?????????? | | ?????????????????### ## ##??????????? | | ???????????????????### #####???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateMediumShifter Manual? 0 Play Time 00:17:41 Cumulative 324.2 hours Start 2025.05.27 @ 12:12:15 End 2025.05.27 @ 12:28:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 92 Adventurer 16 Explorer 47 Win Type - Total 41 Types 23/5/6/1/0/1/2/1/1/1 Lore% 92 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6184588-8df4-4d8e-a659-bae36c8f0e37