Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 18:21:01 Player: Rockstar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (4002) 4002 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1751) 1751 TOTAL SCORE: 12913 Bonus ------- High Alert Combat Kills 251 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 229/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Transmission Jammer Improved Light Armor Plating Remote Shield Long-range Tractor Beam > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Light Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Heavy Shield Leg Plasma Rifle Dispersion Rifle Light Antimatter Cannon Long-range Missile Launcher PL-3XN's Ring of Power [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Overtuned Scrapsphere Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Slots Evolved 16 | . . . . 8 . . 2 2 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . . . . 2 . . Utility 9 | . . . . 3 . . 2 2 . 2 . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 97 | 6 . 3 5 5 4 40 1 10 7 16 . Power 14 | 1 . . . . 1 6 . 2 1 3 . Engine 5 | 1 . . . . . 4 . . . . . Core 2 | . . . . . . 1 . 1 . . . Reactor 7 | . . . . . 1 1 . 1 1 3 . Propulsion 30 | 2 . . 2 2 . 14 . 3 1 6 . Treads 5 | 2 . . 1 2 . . . . . . . Leg 19 | . . . . . . 10 . 3 1 5 . Wheel 1 | . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 4 | . . . . . . 4 . . . . . Utility 31 | 1 . 1 3 3 2 11 . 3 4 3 . Device 15 | . . 1 . 3 2 4 . 1 2 2 . Storage 4 | 1 . . 2 . . . . . . 1 . Processor 3 | . . . 1 . . 2 . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 8 | . . . . . . 4 . 2 2 . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . 2 . . 1 9 1 2 1 4 . Energy Gun 10 | . . 2 . . 1 3 1 1 1 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . 1 . Ballistic Cannon 5 | . . . . . . 3 . 1 . 1 . Launcher 3 | . . . . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 67 | . . . 1 . . 22 . 2 5 34 3 Power 13 | . . . . . . 5 . 1 1 5 1 Propulsion 16 | . . . . . . 5 . . . 10 1 Utility 19 | . . . . . . 4 . . 4 11 . Weapon 19 | . . . 1 . . 8 . 1 . 8 1 Highest Loss Streak 29 | . . . 1 . . 9 . 1 4 29 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 1 4 5 10 11 14 12 8 9 12 7 . Power 1 | . 1 1 1 1 1 . . . 2 . . Propulsion 1 | . . . 1 2 2 2 1 2 3 3 . Utility 3 | . . . 2 4 8 7 4 3 3 . . Weapon 3 | . 3 4 4 4 2 2 3 3 3 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . 1 5 . 2 6 . 1 . . . Power 1 | . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . 1 . 1 . . . Utility 7 | . . . 2 . . 5 . . . . . Weapon 4 | . . 1 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 90 99 64 78 84 96 95 84 59 15 Engine 9 | . 14 14 14 6 6 5 11 7 . . . Reactor 1 | . . . . . 3 1 . 2 4 4 4 Treads 15 | . 28 28 27 18 20 4 . . . . . Leg 6 | . . . . . . 14 23 16 14 13 . Wheel 1 | . . . . 6 6 4 . . . . . Device 10 | . . 4 9 12 9 7 15 15 17 17 . Storage 9 | . 14 14 14 6 6 6 5 5 4 3 . Processor 6 | . . . 4 6 6 10 11 10 4 4 4 Protection 2 | . . . . . . 3 . 9 11 2 . Energy Gun 18 | . . 27 28 6 17 9 15 14 13 5 2 Ballistic Cannon 1 | . . . . . . 4 . 2 4 3 . Launcher 1 | . . . . . . 3 5 3 . . . Peak Build Rating 131 | 6 6 10 24 44 72 81 87 107 118 131 25 Average Rating 44 | 4 6 7 13 43 57 64 86 97 113 86 22 On Entrance 47 | . 6 6 10 23 43 72 77 87 102 117 21 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 14 14 15 30 34 66 75 56 76 78 84 19 Greatest Support 128 | 40 40 40 40 8 8 80 80 80 108 128 11 Greatest Overweight (x) 9 | . . . 3 4 8 9 . 1 . 1 1 Average Overweight (x) . | . . . . 4 5 2 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 11 15 15 15 15 15 15 14 5 Most Carried 15 | 2 6 8 15 13 15 15 11 15 15 15 2 Average Carried 10 | 1 4 5 10 11 14 12 9 10 13 8 1 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 6 8 15 12 15 12 9 15 15 2 . Class Distribution -------------------- 58% | Mutant 11% | Scavenger-Tank 10% | Tank 8% | Derelict-Scrapper 4% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scrapper | -6/Factory Derelict-Scrapper | -6/Waste Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Matter Collected 2131 | 208 . 82 50 . 90 948 . 288 262 203 . Remotely 135 | . . . . . . . . . . 135 . Salvage Created 3485 | . . 118 . . . 1851 . 748 401 367 . Parts 154 | . . 9 . . . 85 . 31 13 16 . Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed 5 | . . . . . . 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Combat Hostiles Destroyed 63 | . . 2 . . . 38 . 10 9 4 . Melee 5 | . . . . . . 5 . . . . . Guns 20 | . . 2 . . . 10 . 2 6 . . Cannons 13 | . . . . . . 5 . 3 1 4 . AOE 22 | . . . . . . 17 . 5 . . . Classes Destroyed 17 | . . 1 . . . 13 . 2 1 . . Worker 13 | . . . . . . 10 . . . 3 . Builder 10 | . . . . . . 6 . 2 . 2 . Tunneler 2 | . . . . . . 2 . . . . . Hauler 1 | . . . . . . . . 1 . . . Recycler 4 | . . . . . . 2 . 1 . 1 . Mechanic 2 | . . . . . . 2 . . . . . Operator 1 | . . . . . . . . . 1 . . Swarmer 10 | . . . . . . 4 . . 6 . . Grunt 26 | . . . . . . 14 . 8 3 1 . Duelist 2 | . . . . . . . . 1 . 1 . Protector 1 | . . . . . . 1 . . . . . Sentry 5 | . . . . . . 4 . 1 . . . Specialist 3 | . . . . . . 3 . . . . . Hunter 7 | . . . . . . 5 . . . 2 . Programmer 6 | . . . . . . 6 . . . . . Heavy 1 | . . . . . . 1 . . . . . Subdweller 2 | . . 2 . . . . . . . . . Best Kill Streak 11 | . . 1 . . . 9 . 11 3 8 . Combat Bots Only 8 | . . 1 . . . 6 . 8 3 2 . Max Kills in Single Turn 6 | . . 1 . . . 5 . 6 1 3 . Gunslinging 1 | . . . . . . 1 . . . . . Exploded 4 | . . . . . . 2 . 4 . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Hostile Shots Fired 937 | . . 6 13 . . 519 . 34 91 255 19 Missed 267 | . . 3 2 . . 158 . 11 31 59 3 Deflected 2 | . . . . . . . . . . 2 . Hits 670 | . . 3 11 . . 361 . 23 60 196 16 Melee 2 | . . . . . . . . . . 2 . Projectile 668 | . . 3 11 . . 361 . 23 60 194 16 Critical Strikes 31 | . . . 3 . . 9 . 2 3 12 2 Actively Blocked 1 | . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 13300 | . . 102 222 . . 5477 . 758 1192 5179 370 Core 2278 | . . 22 98 . . 576 . 38 80 1254 210 Absorbed by Shields 279 | . . . . . . . . . 75 204 . Redirected to Shielding 102 | . . . . . . . . . 102 . . Regen/Repaired (Parts) 30 | . . . . . . 30 . . . . . Core Remaining (%) 78 | 100 . . 52 . . 32 100 96 93 . . Volleys Fired 142 | . . 10 1 . . 80 . 12 26 13 . Largest 4 | . . 2 2 . . 4 . 4 4 4 . Hottest 343 | . . 80 80 . . 343 . 276 276 276 . Shots Fired 335 | . . 20 2 . . 154 . 34 86 39 . Gun 227 | . . 20 2 . . 84 . 24 75 22 . Cannon 84 | . . . . . . 49 . 9 11 15 . Launcher 24 | . . . . . . 21 . 1 . 2 . Special . | . . . . . . . . . . . . Kinetic 89 | . . . . . . 49 . 9 11 20 . Thermal 200 | . . . . . . 84 . 24 75 17 . Explosive 24 | . . . . . . 21 . 1 . 2 . Electromagnetic 22 | . . 20 2 . . . . . . . . Robot Hit Streak 13 | . . 13 3 . . 11 . 10 6 7 . Robot Miss Streak 5 | . . 1 . . . 4 . 2 3 5 . Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 7 | . . . . . . 4 . . 3 . . Max Gunslinging Chain 2 | . . . . . . 2 . . 1 . . Shots Hit Robots 234 | . . 17 2 . . 124 . 20 51 20 . Core Hits 189 | . . 3 1 . . 109 . 30 21 25 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . . . . . 9 . 2 2 . . Burn 9 | . . . . . . 5 . 2 2 . . Blast 3 | . . . . . . 3 . . . . . Sever 1 | . . . . . . 1 . . . . . Melee Attacks 37 | . . . . . . 37 . . . . . Impact . | . . . . . . . . . . . . Slashing 37 | . . . . . . 37 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11499 | . . 82 22 . . 7368 . 1615 1253 1159 . Guns 3099 | . . 82 22 . . 1372 . 287 1053 283 . Cannons 1476 | . . . . . . 817 . 222 190 247 . Explosions 5996 | . . . . . . 4267 . 1106 . 623 . Melee 895 | . . . . . . 895 . . . . . Ramming 33 | . . . . . . 17 . . 10 6 . Kinetic 1553 | . . . . . . 817 . 222 190 324 . Thermal 3092 | . . . . . . 1546 . 287 1053 206 . Explosive 5779 | . . . . . . 4050 . 1106 . 623 . Electromagnetic 147 | . . 82 22 . . 43 . . . . . Impact . | . . . . . . . . . . . . Slashing 895 | . . . . . . 895 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . . . . 5 Average Corruption 5 | . . . . . . 5 . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . 31 . . . . . Message Errors 6 | . . . . . . 6 . . . . . Matter Fused 13 | . . . . . . 13 . . . . . Heat Flow Errors 5 | . . . . . . 5 . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . Misfires 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 437 | . . . . . . 424 . 12 1 . . Projectiles 1 | . . . . . . . . . 1 . . Explosions 340 | . . . . . . 328 . 12 . . . Melee 96 | . . . . . . 96 . . . . . Knockbacks 16 | . . . . . . 7 . 2 3 4 . Impact 2 | . . . . . . 1 . . . 1 . Kinetic 13 | . . . . . . 6 . 2 2 3 . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 284 | . . . . . . 106 . 134 . 44 . Shots 6 | . . . . . . 2 . 3 . 1 . Rammed 3 | . . . . . . 3 . . . . . Targets Rammed 5 | . . . . . . 3 . . 1 1 . Kicked 2 | . . . . . . . . . 1 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 815 | . . . 55 . . 301 . 216 401 815 . Average Temperature 116 | . . . 32 . . 95 . 76 131 244 . Received Heat Transfer 4073 | . . 15 183 . . 922 . 60 192 2701 . Effects 9 | . . . . . . 1 . . . 8 . Shutdowns 4 | . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . 1 . . . 1 . Matter Decay 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . 1 . Total Turns 5 | . . . . . . . . . . 5 . Longest Duration 5 | . . . . . . . . . . 5 . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . 2 . . Combat Hostiles 3 | . . . . . . 1 . . 2 . . Parts Melted 15 | . . 1 . . . 8 . 1 5 . . Heat Transferred 6742 | . . . . . . 2855 . 850 2600 437 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Maximum Alert Level 3 | . . . . . . 3 1 2 1 1 . Low Security (%) 64 | 100 100 . . 100 100 59 . 83 . 98 100 Level 1 21 | . . . . . . 15 100 . 100 1 . Level 2 13 | . . . . . . 23 . 15 . . . Level 3 . | . . . . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 711 | . . . . . . 711 345 599 392 229 10 Initial 345 | . . . . . . . 345 163 303 186 10 Average 202 | . . . . . . 252 342 189 353 129 8 Influence Increases 2562 | . . . . . . 1416 . 596 277 273 . Destroy 0b10 Robot/C 1200 | . . . . . . 740 . 200 180 80 . Destroy 0b10 Robot/NC 170 | . . . . . . 115 . 20 5 30 . Destroy Leader 222 | . . . . . . 160 . 22 20 20 . Successful Hack 14 | . . . . . . . . . . 14 . Disable Machine 345 | . . . . . . 150 . 180 15 . . Destroy Structure 491 | . . . . . . 206 . 174 12 99 . Lose Combat Pursuer 120 | . . . . . . 45 . . 45 30 . Influence Decreases 2562 | . . . . . . 709 372 352 524 591 14 Entered New Map 960 | . . . . . . . 362 172 276 146 4 Time Decay 967 | . . . . . . 469 10 160 198 130 . Lost Part 615 | . . . . . . 220 . 20 50 315 10 Lost Ally 20 | . . . . . . 20 . . . . . Squads Dispatched 13 | . . . . . . 10 . 1 2 . . Investigation 1 | . . . . . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 9 | . . . . . . 6 . 1 2 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Distress Signals 11 | . . . . . . 4 . 2 1 4 . Communications Jammed 30 | . . . . . . . . 10 1 19 . Distress Signals 30 | . . . . . . . . 10 1 19 . Times Spotted 121 | . . 4 9 . . 57 . 8 24 15 4 Peak Tracking Total 9 | . . 2 5 . . 8 . 5 9 7 4 Tactical Retreats 6 | . . . . . . 2 . . 2 2 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Traps Triggered 4 | . . . . 1 . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Machines Disabled 23 | . . . . . . 10 . 12 1 . . Max in Single Turn 6 | . . . . . . 3 . 6 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Machines Accessed 14 | . . . 8 . . 3 . . 1 2 . Terminals 3 | . . . . . . 2 . . 1 . . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . Total Hacks 61 | . . . 53 . . 3 . . 2 3 . Successful 55 | . . . 53 . . 1 . . . 1 . Failed 6 | . . . . . . 2 . . 2 2 . Catastrophic 3 | . . . . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . . . 2 . . 2 . . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . Terminal Hacks 53 | . . . 53 . . . . . . . . Record 48 | . . . 48 . . . . . . . . Robot Analysis 5 | . . . 5 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 . . 1 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Used RIF Installer 1 | . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 3 | . . . . 2 . 1 . . . . . EXPLORE 2 | . . . . 1 . 1 . . . . . RETURN 1 | . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . 2 . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Active Infowar (turns) 1951 | . . . . 32 . 804 24 336 413 284 58 Optics 1561 | . . . . . . 446 24 336 413 284 58 Traps 431 | . . . . 32 . 399 . . . . . Jamming 911 | . . . . . . 1 23 336 412 139 . Robot Analysis Total 5 | . . . 5 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 7 | . . . . 3 . 4 . . . . . Drone Recoveries 4 | . . . . 2 . 2 . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Turns Passed 5756 | 70 43 282 2439 118 263 1426 24 336 413 284 58 Spaces Moved 3351 | 39 25 143 1503 64 199 628 18 229 270 183 50 Core 26 | 2 . . . . . . . . . 20 4 Treads 1628 | 37 25 143 1420 . . 3 . . . . . Legs 1112 | . . . . . . 436 18 229 270 159 . Wheels 510 | . . . 83 64 199 164 . . . . . Hover 50 | . . . . . . . . . . 4 46 Flight 25 | . . . . . . 25 . . . . . Fastest Speed 50 | 50 160 160 100 110 100 96 120 110 110 50 50 Average Speed 143 | 154 160 160 160 110 125 145 120 116 110 107 112 Slowest Speed 670 | 160 160 160 250 110 150 670 120 180 110 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 6 17 88 5 81 24 1 12 13 10 10 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 9 | . . . 9 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 344 | . . . . . . 216 . 94 4 30 . Melee . | . . . . . . . . . . . . Projectile 24 | . . . . . . 13 . . 4 7 . AOE 320 | . . . . . . 203 . 94 . 23 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Res Res Gar Total 3961 | 46 28 175 1535 113 215 940 20 274 323 240 52 Wait 180 | . . 16 2 41 . 91 . 2 9 19 . Move 3343 | 38 24 142 1502 64 198 627 17 228 270 183 50 Hop . | . . . . . . . . . . . . Pick Up 68 | 2 4 3 12 2 6 25 . 8 5 1 . Fast Attach 36 | 6 . 1 2 . 2 15 . 4 1 5 . Attach 52 | . . . . 5 2 17 3 2 7 15 1 Detach 15 | . . . 2 1 2 5 . 3 1 1 . Swap 34 | . . 2 3 . . 18 . 6 4 1 . Drop 50 | . . 1 11 . 5 22 . 9 . 1 1 Fire 142 | . . 10 1 . . 80 . 12 26 13 . Melee 37 | . . . . . . 37 . . . . . Ram 1 | . . . . . . 1 . . . . . Kick 1 | . . . . . . . . . . 1 . Crush 2 | . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 107 | -10/Materials | Discovered new exit (range 5) 114 | -10/Materials | Entered Subcaves 115 | -10/Subcaves | Continued accompanying wandering Federalists (6) 185 | -10/Subcaves | Discovered new exit (range 4) 189 | -10/Subcaves | Learned location of Zion (-7) 189 | -10/Subcaves | Met a Zionite searching for "candidates" 237 | -10/Subcaves | Lost 3 allies 302 | -10/Subcaves | Lost 4 allies 316 | -10/Subcaves | Build established: Mutant 350 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 396 | -10/Subcaves | Entered Scraptown 763 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 768 | -8/Scraptown | Learned Research emergency access door positions 790 | -8/Scraptown | Discovered new exit (range 13) 912 | -8/Scraptown | Visited Awakened 996 | -8/Scraptown | Visited Cave Peace 1065 | -8/Scraptown | Visited Bundlers 1186 | -8/Scraptown | Visited Fellowship of the Rings 1472 | -8/Scraptown | Visited The Evicted 1518 | -8/Scraptown | Visited UFD Registry 1518 | -8/Scraptown | Registered with UFD as "Pulsetank" 1559 | -8/Scraptown | Visited Chapter 10 1612 | -8/Scraptown | Visited Curators Association 1655 | -8/Scraptown | Visited Science Testing Area 1940 | -8/Scraptown | Visited Scrap Suit Storage 1984 | -8/Scraptown | Visited A0-MCA Data Center 1994 | -8/Scraptown | Given a B rating by A0-MCA 2000 | -8/Scraptown | Found A0-MCA's Component Scanner 2326 | -8/Scraptown | Visited Cartography Club 2415 | -8/Scraptown | Visited Analyses Database 2454 | -8/Scraptown | Visited Scrapoid Research Area 2596 | -8/Scraptown | Met Optimus 2596 | -8/Scraptown | Accepted into 0bPrime 2684 | -8/Scraptown | Visited Modified Component R&D 2766 | -8/Scraptown | Civil war broke out across Scraptown 2772 | -8/Scraptown | Found Scrap Suit 2831 | -8/Scraptown | Discovered new exit (range 5) 2835 | -8/Scraptown | Entered Factory 2835 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 2862 | -6/Factory | Lost 10 allies 2953 | -6/Factory | Sucked down chute 2953 | -6/Factory | Entered Waste 2953 | -6/Waste | The area was eerily silent 3011 | -6/Waste | Discovered new exit (range 12) 3041 | -6/Waste | Found Broken Heavy Servo Lattice 3216 | -6/Waste | Entered Factory 3337 | -6/Factory | Build established: Derelict-Scrapper 3588 | -6/Factory | Lost 5 parts (2p2n1w) 3660 | -6/Factory | Lost 3 parts (1n1u1w) 3710 | -6/Factory | Lost 3 parts (1p1n1w) 4011 | -6/Factory | Build established: Tank 4055 | -6/Factory | Garrison activated, responded to threat 4114 | -6/Factory | Cargo convoy interrupted 4170 | -6/Factory | Found PL-3XN's Ring of Power 4271 | -6/Factory | Core integrity fell below 50% 4304 | -6/Factory | Lost 9 parts (2p1n2u4w) 4582 | -6/Factory | System corruption reached 10% 4609 | -6/Factory | Discovered new exit (range 9) 4642 | -6/Factory | Entered another Factory area 4642 | -5/Factory | Evolved 2 slots: Utility x2 4645 | -5/Factory | Discovered new exit (range 17) 4666 | -5/Factory | Entered another Factory area 4666 | -4/Factory | Evolved 2 slots: Utility x2 4944 | -4/Factory | Discovered new exit (range 20) 4980 | -4/Factory | Build established: Scavenger-Tank 4999 | -4/Factory | Destroyed 8 combat bots 5002 | -4/Factory | Entered Research 5002 | -3/Research | Evolved 2 slots: Propulsion x2 5300 | -3/Research | Spotted B-86 Titan 5371 | -3/Research | Lost 4 parts (1p3u) 5392 | -3/Research | Discovered new exit (range 21) 5415 | -3/Research | Entered another Research area 5415 | -2/Research | Evolved 2 slots: Utility x2 5579 | -2/Research | Spotted B-90 Cyclops 5608 | -2/Research | Core integrity fell below 50% 5659 | -2/Research | Lost 29 parts (5p7n10u7w) 5690 | -2/Research | Core integrity fell below 20% 5699 | -2/Research | Identified exit to Garrison 5699 | -2/Research | Entered Garrison 5718 | -2/Garrison | Installed Relay Interface Framework 5721 | -2/Garrison | Lost 5 parts (3n1u1w) 5757 | -2/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05690_ Critical hit (Burn: +37). 05690_ Centrium Leg destroyed. 05692_ Acquired Antigrav System. 05695_ Acquired Lgt. Quantum Reactor. 05696_ U-05 Engineer builds a Wall. 05696_ Critical hit (Burn: +37). 05699_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05699_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Initiating installation procedure... 05718_ Relay Interface Framework installed. 05744_ C-30 ARC bursts open, deploying its payload. 05744_ P-80 Master unfolds itself. 05749_ Plasma Rifle destroyed. 05753_ Lgt. Quantum Reactor destroyed. 05753_ Dropped PL-3XN's Ring of Power. 05755_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###################### #????? | | ???????????????????# p% p p #????? | | ???????????????????# #????? | | ???????????????????# @ #????? | | ???????????????????# p##############????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????#& #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????"????# #?????????????????????????? | | ??????????????" ???# #?????????????????????????? | | ??????????????# ???# #?????????????????????????? | | ??????????????# ??# #?????????????????????????? | | ??????????????# ### #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????###### #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ????????############ #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????############ ###?????????????????????????? | | ??????????????????## ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 49 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 450 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightJammingCharge Manual? 0 Play Time 01:20:32 Cumulative 96.9 hours Start 2025.07.19 @ 16:45:16 End 2025.07.19 @ 18:21:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 88 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 611ce8d3-4ab7-48fd-a1db-40d57c2addd7