Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 11:15:35 Player: Shimmyarah Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2217) 2217 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5154 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Heavy Particle Cannon Chainsword > --- INVENTORY (5) ---- Light Deuterium Engine Coolant Injector Improved Sensor Array Improved Shield Generator Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Terrain Scanner Seismic Detector Target Analyzer Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Improved Grenade Launcher Chainsword > --- INVENTORY -------- Light Deuterium Engine Coolant Injector Improved Sensor Array Improved Shield Generator Heavy Particle Cannon [Rating: 41] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 1 . Parts Attached 110 | 6 5 29 36 34 Power 19 | 1 1 4 6 7 Engine 15 | 1 1 4 6 3 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 25 | 2 . 6 10 7 Treads 16 | 2 . 6 7 1 Leg 5 | . . . . 5 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . . . 3 . Utility 25 | 1 2 8 5 9 Device 19 | . 2 6 5 6 Storage 2 | 1 . 1 . . Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 41 | 2 2 11 15 11 Energy Gun 12 | 1 1 2 5 3 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 9 | 1 . 7 . 1 Ballistic Cannon 8 | . . . 6 2 Launcher 6 | . 1 . 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 2 4 1 Parts Lost 36 | . . 2 11 23 Power 5 | . . . 2 3 Propulsion 6 | . . . 2 4 Utility 14 | . . 1 4 9 Weapon 11 | . . 1 3 7 Highest Loss Streak 11 | . . 1 5 11 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 87 | . 96 96 94 76 Engine 6 | . 13 10 8 1 Core 3 | . . . . 8 Treads 14 | . 28 21 24 2 Leg 5 | . . . . 12 Device 11 | . 14 15 7 9 Storage 7 | . 14 10 9 2 Processor 3 | . . 4 7 1 Hackware 2 | . . . . 6 Energy Gun 9 | . 11 15 6 7 Energy Cannon 2 | . . 1 6 . Ballistic Gun 7 | . 2 15 8 1 Ballistic Cannon 4 | . . . 7 6 Launcher 3 | . 11 . 6 3 Slashing Weapon 1 | . . . . 3 Peak Build Rating 41 | 6 9 15 35 41 Average Rating 21 | 4 6 13 22 29 On Entrance 7 | . 6 7 15 8 Naked Turns 6 | . . 6 . . Heaviest Build 36 | 13 16 23 34 36 Greatest Support 62 | 40 40 40 62 48 Greatest Overweight (x) 11 | . . 2 11 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 6 Most Carried 8 | 5 6 8 8 8 Average Carried 6 | 2 3 7 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 4 8 7 5 Class Distribution -------------------- 40% | Skirmisher 19% | Scavenger-Skirmisher 13% | Scavenger-Gunner 10% | Mutant 8% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2070 | 241 27 666 640 496 Remotely . | . . . . . Salvage Created 3078 | 22 92 1295 946 723 Parts 222 | 3 7 101 70 41 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 4 | . . . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 4 17 16 12 Melee 6 | . . . . 6 Guns 20 | . . 13 6 1 Cannons 10 | . . 2 7 1 AOE 12 | . 4 2 2 4 Classes Destroyed 16 | 1 2 9 2 2 Worker 11 | . 1 6 1 3 Builder 17 | . . 10 6 1 Tunneler 2 | 1 . . . 1 Hauler 2 | . . 1 1 . Recycler 7 | . . 3 1 3 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 5 | . . 2 3 . Swarmer 11 | . . 7 1 3 Grunt 23 | . 4 6 8 5 Brawler 2 | . . 1 . 1 Duelist 1 | . . . 1 . Sentry 8 | . . 3 5 . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 8 | 1 4 7 8 5 Combat Bots Only 7 | . 3 7 4 4 Max Kills in Single Turn 3 | 1 2 2 3 3 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 2 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 430 | . 9 56 117 248 Missed 125 | . 4 16 37 68 Damage Taken 5282 | . 90 511 1912 2769 Core 969 | . 22 51 195 701 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 91 87 64 . Volleys Fired 135 | 10 8 62 45 10 Largest 4 | 1 2 3 4 3 Hottest 222 | 50 80 118 222 161 Shots Fired 388 | 10 16 177 160 25 Gun 268 | 10 8 172 68 10 Cannon 83 | . . 5 70 8 Launcher 37 | . 8 . 22 7 Special . | . . . . . Kinetic 167 | . . 79 79 9 Thermal 128 | 10 8 48 59 3 Explosive 22 | . 8 . 7 7 Electromagnetic 71 | . . 50 15 6 Robot Hit Streak 13 | 2 4 13 10 3 Robot Miss Streak 10 | 2 . 5 10 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 2 | . . 2 . . Shots Hit Robots 199 | 4 2 84 75 34 Core Hits 136 | 1 11 47 48 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 . 2 1 1 Burn 3 | 1 . 2 . . Meltdown 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 29 | . . . . 29 Impact . | . . . . . Slashing 29 | . . . . 29 Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6047 | 49 297 1529 2118 2054 Guns 2006 | 49 25 1268 573 91 Cannons 1005 | . . 82 873 50 Explosions 1789 | . 272 162 652 703 Melee 1188 | . . . . 1188 Ramming 59 | . . 17 20 22 Kinetic 1329 | . . 493 781 55 Thermal 1195 | 49 25 406 665 50 Explosive 1340 | . 272 . 365 703 Electromagnetic 936 | . . 613 287 36 Impact . | . . . . . Slashing 1188 | . . . . 1188 Piercing . | . . . . . Highest Corruption 12 | . . . 3 12 Average Corruption 6 | . . . 2 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 98 | . . . 21 77 Message Errors 25 | . . . 6 19 Matter Fused 17 | . . . 4 13 Heat Flow Errors 12 | . . . 2 10 Energy Discharges 14 | . . . 4 10 Parts Rejected 4 | . . . 2 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 12 | . . . 1 11 Data Loss (major) 4 | . . . 1 3 Misfires 4 | . . . 1 3 Alerts 3 | . . . . 3 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 262 | . . . 36 226 Projectiles . | . . . . . Explosions 44 | . . . 36 8 Melee 218 | . . . . 218 Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 404 | . 35 45 236 88 Shots 15 | . 1 2 9 3 Rammed 25 | . . 4 8 13 Targets Rammed 28 | . . 5 10 13 Kicked . | . . . . . Crushed 3 | . . 1 2 . Highest Temperature 443 | 60 150 264 443 387 Average Temperature 101 | 26 68 65 137 115 Received Heat Transfer 1281 | . 30 126 558 567 Effects 12 | . . 3 6 3 Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Interference 7 | . . 3 1 3 Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . 1 2 . Heat Transferred 2618 | 222 74 1027 1221 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . 6 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 483 | 5 194 280 483 151 Initial 151 | . 3 81 118 151 Average 118 | 2 133 120 271 44 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 73 | 100 100 69 17 100 Level 1 26 | . . 30 79 . Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 1 3 4 Investigation 2 | . 1 . . 1 Extermination 3 | . . . . 3 Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 6 26 24 16 Peak Tracking Total 8 | . 3 7 5 8 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 . 5 1 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 4 2 2 5 Terminals 9 | . 4 1 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 3 | . . . 1 2 Total Hacks 32 | . 10 8 5 9 Successful 19 | . 4 7 3 5 Failed 13 | . 6 1 2 4 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 14 | . 10 1 2 1 Terminals 25 | . 10 4 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 3 | . . . 1 2 Terminal Hacks 9 | . 3 2 1 3 Record 1 | . . . . 1 Robot Schematic 1 | . 1 . . . Robot Analysis 3 | . 2 . . 1 Open DSF 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 3 | . . . 1 2 Seal Access 3 | . . . 1 2 Unauthorized Hacks 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 2 1 3 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 2 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6955 | 89 282 2373 1384 2827 Spaces Moved 3609 | 42 156 1324 699 1388 Core 42 | 11 . 7 7 17 Treads 2451 | 31 156 1317 674 273 Legs 839 | . . . . 839 Wheels . | . . . . . Hover 259 | . . . . 259 Flight 18 | . . . 18 . Fastest Speed 50 | 50 160 50 114 120 Average Speed 171 | 131 160 159 162 188 Slowest Speed 600 | 160 160 160 600 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 28 | 4 35 44 42 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 158 | . 8 20 93 37 Melee . | . . . . . Projectile 15 | . . . 13 2 AOE 143 | . 8 20 80 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4060 | 66 172 1467 843 1512 Wait . | . . . . . Move 3605 | 41 155 1323 698 1388 Hop . | . . . . . Pick Up 83 | 9 4 23 20 27 Fast Attach 23 | . . 5 11 7 Attach 52 | 6 3 12 11 20 Detach 2 | . . . 2 . Swap 35 | . 2 12 14 7 Drop 68 | . . 25 32 11 Fire 135 | 10 8 62 45 10 Melee 29 | . . . . 29 Ram 9 | . . . 1 8 Kick . | . . . . . Crush 19 | . . 5 9 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 769 | -9/Materials | Build established: Skirmisher 1722 | -9/Materials | Build established: Gunner 1824 | -9/Materials | Destroyed 7 combat bots 2126 | -9/Materials | Build established: Skirmisher 2693 | -9/Materials | Discovered new exit (range 12) 2745 | -9/Materials | Entered another Materials area 2745 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3019 | -8/Materials | Build established: Scavenger-Skirmisher 3087 | -8/Materials | Garrison activated, responded to threat 3879 | -8/Materials | Build established: Skirmisher 3888 | -8/Materials | Discovered new exit (range 18) 3977 | -8/Materials | Lost 3 parts (2u1w) 4048 | -8/Materials | Crushed by falling debris 4076 | -8/Materials | Lost 5 parts (2n1u2w) 4129 | -8/Materials | Entered Factory 4129 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4804 | -7/Factory | Lost 4 parts (1n1u2w) 4854 | -7/Factory | Core integrity fell below 50% 5185 | -7/Factory | Build established: Scavenger-Mutant 5402 | -7/Factory | Lost 3 parts (1u2w) 5466 | -7/Factory | Cargo convoy interrupted 5615 | -7/Factory | System corruption reached 10% 5691 | -7/Factory | Build established: Scavenger-Gunner 6242 | -7/Factory | Build established: Scavenger-Skirmisher 6783 | -7/Factory | Build established: Scavenger-Gunner 6914 | -7/Factory | Core integrity fell below 20% 6956 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06921_ Acquired 21 matter. 06926_ S-27 Virus suffers critical hit (Burn). 06927_ U-05 Engineer lays Concrete. 06933_ Enh. Nuclear Core destroyed. 06933_ S-27 Virus destroyed. 06938_ R-06 Scavenger collects Aluminum Leg. 06940_ Destroyed Autogun. 06940_ Destroyed VTOL Module. 06940_ S-27 Virus destroyed. 06941_ Acquired 16 matter. 06941_ Critical hit (Burn: +37). 06942_ Aluminum Leg destroyed. 06942_ R-06 Scavenger collects Autogun. 06947_ Target Analyzer destroyed. 06947_ Critical hit (Burn: +37). 06948_ R-06 Scavenger collects VTOL Module. 06950_ Enh. Nuclear Core destroyed. 06954_ G-47 Trooper destroyed. 06955_ R-06 Scavenger collects Lgt. Nuclear Core. 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Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Maybe Next Time I'll Detach My Launcher Novice Programmer Challenges ------------ None Game ------ Seed EnhancedGreatArray Manual? 0 Play Time 01:00:27 Cumulative 20.1 hours Start 2024.11.08 @ 10:13:23 End 2024.11.08 @ 11:15:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13ca71c9-bee0-4fc6-9334-618b57e5178a