Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 10:34:34 Player: WetterLettuce Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (69) 345 Value Destroyed (2152) 2152 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (1076) 1076 TOTAL SCORE: 13733 Bonus ------- Pacifist 200 Follower Combat Kills 306 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 100/100 System Corruption 2% Temperature Cool (20) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Drive > --- UTILITY (13) ----- 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Stasis Canceller Hacking Drone Bay (0/1) Wave Gun Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Improved Targeting Computer Core Analyzer Advanced Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Hacking Drone Bay > --- WEAPON ----------- Wave Gun > --- INVENTORY -------- Quantum Reactor Impulse Thruster Stasis Canceller ECM Suite [Rating: 127] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Targeting Computer Device Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . 1 1 . . . . . 1 . . . . 1 . 1 Utility 11 | . . . 1 . . . 2 1 1 . . . . 2 1 . . . . 1 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 6 . 3 9 1 1 . 22 2 15 1 1 2 2 4 9 6 4 4 3 16 7 11 Power 16 | 1 . . 1 . . . 2 . 3 . . . . . . 2 1 . . 2 2 2 Engine 6 | 1 . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . Core 5 | . . . . . . . . . 2 . . . . . . 1 1 . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . 2 2 1 Propulsion 41 | 2 . . 3 . 1 . 4 . 5 . . . . 1 4 1 1 3 1 7 3 5 Treads 11 | 2 . . 3 . 1 . 4 . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . 1 4 . 1 3 . . . . Flight 21 | . . . . . . . . . 4 . . . . . . 1 . . 1 7 3 5 Utility 47 | 1 . 2 1 1 . . 6 1 4 1 . 1 2 2 5 3 2 1 2 6 2 4 Device 20 | . . 1 . . . . 1 . 1 1 . . 1 1 3 . 2 . 1 3 1 4 Storage 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Processor 12 | . . . 1 1 . . 1 1 3 . . 1 . . . 2 . . 1 1 . . Hackware 10 | . . . . . . . 1 . . . . . 1 1 2 1 . 1 . 2 1 . Protection 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 . 1 4 . . . 10 1 3 . 1 1 . 1 . . . . . 1 . . Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . . 1 4 . . . 7 1 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 2 . 1 . . . . . 1 . . 1 2 2 2 1 Parts Lost 75 | . . . 2 . . . 15 . . . . . 7 . . 4 10 . 6 . 9 22 Power 8 | . . . . . . . 1 . . . . . 1 . . 1 1 . . . 2 2 Propulsion 30 | . . . . . . . 5 . . . . . 4 . . 1 5 . 3 . 5 7 Utility 28 | . . . 1 . . . 3 . . . . . 2 . . 1 4 . 2 . 2 13 Weapon 9 | . . . 1 . . . 6 . . . . . . . . 1 . . 1 . . . Highest Loss Streak 22 | . . . 1 . . . 13 . . . . . 6 . . 4 4 . 5 . 4 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 1 2 9 15 15 15 13 13 10 4 5 5 4 4 4 4 4 4 3 4 4 4 Power 1 | . 1 1 1 2 2 2 2 5 1 1 1 1 1 . . . . . . . . . Propulsion 1 | . . . 3 6 5 5 3 2 2 . . . . . . . . . . . . . Utility 2 | . . . . 2 2 3 3 5 4 2 2 2 2 2 3 4 4 3 3 3 2 2 Weapon 1 | . . . 2 4 4 4 3 1 2 1 2 1 . 1 . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . . 1 . . 6 . 7 . . . . . 1 . . . . 1 . 2 Power 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Utility 7 | . . . . . . . 2 . 2 . . . . . 1 . . . . 1 . 1 Weapon 6 | . . . . 1 . . 2 . 2 . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 95 96 91 100 100 92 92 99 97 93 93 81 58 79 88 72 59 75 80 81 37 Engine 4 | . 14 14 11 11 11 11 7 7 . . . . . 2 5 2 1 . . . . . Core 1 | . . . . . . . . . 5 6 6 6 5 . . 2 3 . . . . . Treads 11 | . 28 28 22 22 22 22 17 23 18 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 14 17 21 10 13 19 3 . . Flight 5 | . . . . . . . . . 7 26 26 26 20 . . 4 1 . 2 17 22 6 Device 8 | . . 10 10 . . . 3 7 11 8 13 13 12 10 19 13 10 11 12 9 10 3 Storage 5 | . 14 14 11 11 11 11 9 7 5 . . . . . . . . . . . . . Processor 17 | . . . 9 14 22 22 19 14 19 30 26 26 25 17 14 11 15 15 19 21 21 15 Hackware 8 | . . . . . . . 8 7 6 6 6 6 6 10 15 25 23 12 15 19 17 10 Energy Gun 2 | . 28 19 10 . . . . . . . . . . . . . . . . 3 1 . Ballistic Gun 11 | . . 8 21 33 33 33 16 . 10 10 11 13 9 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 7 5 . . . . . . . . . . . . . Peak Build Rating 127 | 6 6 7 14 15 16 16 28 33 54 55 52 57 53 62 93 93 82 79 84 117 127 114 Average Rating 41 | 4 6 6 11 13 15 16 24 28 44 53 51 52 46 50 77 79 70 64 75 92 109 51 On Entrance 42 | . 6 6 7 13 15 16 16 26 33 54 52 51 53 23 62 93 82 49 79 55 107 86 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 1 . . . . 26 7 14 12 14 18 5 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 14 30 36 35 35 35 41 45 47 18 17 17 17 17 24 23 19 9 9 28 37 36 Greatest Support 90 | 40 40 40 40 40 40 40 40 60 90 19 19 19 19 35 55 33 44 44 48 42 43 40 Greatest Overweight (x) 2 | . . . . . . . 1 . 1 . . . . . . . 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 13 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 1 3 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | . 1 2 9 14 14 15 13 13 11 4 5 4 4 4 4 4 4 4 3 4 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 1 3 15 15 15 15 15 15 5 5 5 5 4 4 5 5 4 5 4 5 4 5 Class Distribution -------------------- 24% | Scavenger-Gunner 14% | Mutant 13% | Scavenger-Skirmisher 7% | Wizard-Mutant 7% | Hacker-Scout 7% | Sprinter 6% | Hacker-Mutant 4% | Scavenger-Sprinter 3% | Hacker-Ninja 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2296 | 260 . 30 196 124 . . 602 115 358 48 29 10 87 . . 237 25 . 98 . 77 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2350 | . . . 665 100 . . 922 . 346 . 45 . 73 . . 90 109 . . . . . Parts 163 | . . . 51 5 . . 64 . 20 . 3 . 3 . . 7 10 . . . . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 3 . 10 . . 9 8 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 55 | . . . 16 2 . . 20 . 8 . 1 . 2 . . 4 2 . . . . . Melee 7 | . . . . . . . 1 . . . . . . . . 4 2 . . . . . Guns 40 | . . . 16 2 . . 14 . 5 . 1 . 2 . . . . . . . . . Cannons 3 | . . . . . . . . . 3 . . . . . . . . . . . . . AOE 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Classes Destroyed 14 | . . . 8 . . . 5 . 1 . . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Watcher 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . Swarmer 21 | . . . 7 . . . 6 . 3 . . . 1 . . 4 . . . . . . Grunt 18 | . . . 6 2 . . 6 . 3 . . . 1 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 2 . . . 6 . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . 1 . 1 . . . . . 2 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . . . 9 2 . . 8 . 4 . 1 . 1 . . 4 1 . . . . . Combat Bots Only 7 | . . . 7 2 . . 5 . 4 . 1 . 1 . . 4 1 . . . . . Max Kills in Single Turn 4 | . . . 2 1 . . 4 . 1 . 1 . 1 . . 1 1 . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 882 | . . 2 67 14 . . 150 . 49 . 2 . 101 6 . 40 55 . 19 6 135 236 Missed 389 | . . . 15 4 . . 42 . 19 . 2 . 36 2 . 9 26 . 7 4 98 125 Hits 493 | . . 2 52 10 . . 108 . 30 . . . 65 4 . 31 29 . 12 2 37 111 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Projectile 492 | . . 2 52 10 . . 108 . 30 . . . 64 4 . 31 29 . 12 2 37 111 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 17 | . . . . . . . 9 . 1 . . . . . . . 3 . . . 2 2 Damage Taken 9190 | . . 16 590 127 . . 2016 . 375 . . . 1105 88 . 464 601 . 352 56 825 2575 Core 3249 | . . 16 87 . . . 224 . 5 . . . 688 . . 123 168 . 116 . 216 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 93 . . . 78 59 100 . . . . 18 100 . . . . 59 100 85 . Volleys Fired 135 | 1 . . 42 4 . . 57 . 14 . 1 . 13 . . . . . . . 3 . Largest 3 | 1 . . 3 3 . . 3 . 3 . 2 . 2 . . . . . . . 1 . Hottest 120 | 50 . . 120 66 . . 76 . 93 . 56 . 56 . . . . . . . 81 . Shots Fired 349 | 1 . . 119 12 . . 146 . 40 . 2 . 26 . . . . . . . 3 . Gun 330 | 1 . . 119 12 . . 141 . 26 . 2 . 26 . . . . . . . 3 . Cannon 15 | . . . . . . . 1 . 14 . . . . . . . . . . . . . Launcher 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 307 | . . . 85 12 . . 142 . 40 . 2 . 26 . . . . . . . . . Thermal 38 | 1 . . 34 . . . . . . . . . . . . . . . . . 3 . Explosive 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . . . 12 4 . . 24 . 9 . 2 . 8 . . . . . . . 1 . Robot Miss Streak 6 | . . . 3 2 . . 3 . 6 . 2 . 6 . . . . . . . 1 . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Secondary Targets 8 | . . . 5 . . . 2 . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 250 | . . . 67 7 . . 107 . 30 . 2 . 23 . . 5 8 . . . 1 . Core Hits 140 | . . . 39 2 . . 49 . 24 . 2 . 16 . . 4 3 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 46 | . . . . . . . . . 7 . . . 9 2 3 9 16 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . 7 . . . . 2 3 5 . . . . . . Piercing 29 | . . . . . . . . . . . . . 9 . . 4 16 . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4971 | . . . 872 117 . . 2145 . 775 . 47 . 449 . . 228 297 . . . 31 10 Guns 3534 | . . . 872 117 . . 1610 . 416 . 47 . 441 . . . . . . . 31 . Cannons 257 | . . . . . . . 26 . 231 . . . . . . . . . . . . . Explosions 506 | . . . . . . . 506 . . . . . . . . . . . . . . . Melee 653 | . . . . . . . . . 128 . . . . . . 228 297 . . . . . Ramming 21 | . . . . . . . 3 . . . . . 8 . . . . . . . . 10 Kinetic 3425 | . . . 537 117 . . 1636 . 647 . 47 . 441 . . . . . . . . . Thermal 366 | . . . 335 . . . . . . . . . . . . . . . . . 31 . Explosive 506 | . . . . . . . 506 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 286 | . . . . . . . . . 128 . . . . . . 158 . . . . . . Piercing 367 | . . . . . . . . . . . . . . . . 70 297 . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 3 . . . 4 4 4 . 1 2 Average Corruption 2 | . . . . . . . . . . . . . 2 . . . 3 4 4 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . . . . 7 2 4 . 1 3 Message Errors 5 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . . 20 . 43 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . 20 . . . . . . . . . . . . . . . Melee 43 | . . . . . . . . . 43 . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . 4 . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . 1 . . . . . 2 . . . . . . . . 2 Targets Rammed 6 | . . . . . . . 2 . . . . . 2 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 334 | 10 . . 334 36 . . 87 . 75 . . . 2 . . . 200 . . . 57 . Average Temperature 60 | 7 . . 94 23 . . 30 . 21 . . . 2 . . . 85 . . . 31 . Received Heat Transfer 1633 | . . . 213 72 . . 828 . 96 . . . 126 18 . . 100 . 27 9 54 90 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1110 | . . . 1073 . . . . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . 3 1 1 Low Security (%) 78 | 100 100 100 94 100 . 100 52 100 100 . . . . 41 100 . . . . . 25 97 Level 1 15 | . . . 5 . . . 47 . . . . . . 58 . . . . . . 74 2 Level 2 3 | . . . . . . . . . . . . . . . . . . . . 57 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 42 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 750 | . 5 71 261 86 . . 354 62 101 . . . . 256 77 . . . . 750 306 205 Initial 750 | . . . 23 46 . . . 62 . . . . . 242 77 . . . . 750 306 91 Average 114 | . . 7 79 32 . . 180 35 21 . . . . 208 30 . . . . 675 241 49 Influence Increases 3853 | . 5 81 625 50 . . 657 . 263 . 30 . 395 176 24 105 305 . 15 786 36 300 Destroy 0b10 Robot/C 1320 | . . 60 400 40 . . 400 . 160 . 20 . 120 . . 80 40 . . . . . Destroy 0b10 Robot/NC 85 | . . . 35 . . . 35 . 5 . . . 10 . . . . . . . . . Destroy Leader 314 | . . 10 98 10 . . 126 . 30 . 10 . 10 . . 10 10 . . . . . Allied During Kill 83 | . . 11 27 . . . . . . . . . 45 . . . . . . . . . Successful Hack 191 | . 5 . 19 . . . 20 . 63 . . . . 24 18 . . . . 21 21 . Disable Machine 30 | . . . 15 . . . 15 . . . . . . . . . . . . . . . Destroy Structure 45 | . . . 1 . . . 31 . 5 . . . . 2 6 . . . . . . . Advance Influence 900 | . . . . . . . . . . . . . . 150 . . . . . 750 . . Partial Spotted 60 | . . . . . . . 15 . . . . . . . . . . . . 15 15 15 Lose Combat Pursuer 825 | . . . 30 . . . 15 . . . . . 210 . . 15 255 . 15 . . 285 Influence Decreases 3658 | . 5 20 565 171 . . 519 136 239 26 30 . 248 165 182 105 180 125 15 240 430 257 Entered New Map 763 | . . . 38 75 . . . 76 2 10 . . . 55 81 . . 125 . . 240 61 Time Decay 2044 | . 5 20 322 96 . . 369 60 237 16 30 . 158 110 101 75 100 . 15 140 100 90 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 496 | . . . 10 . . . 150 . . . . . 30 . . 30 80 . . . 90 106 Lost Ally 105 | . . . 45 . . . . . . . . . 60 . . . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 2 . . . 4 . 2 . . . 1 1 . . . . . . 4 6 Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 Extermination 6 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 2 Reinforcement 10 | . . . 2 . . . 3 . 1 . . . . . . . . . . . 1 3 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 14 | . . . 2 . . . 2 . 1 . . . . . . . . . 1 . 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . . 1 28 3 . . 27 . 9 . 1 . 26 3 . 6 16 . 10 4 41 36 Peak Tracking Total 19 | . . 1 4 3 . . 8 . 4 . 1 . 11 3 . 5 9 . 7 3 19 15 Tactical Retreats 26 | . . . 1 . . . 1 . . . . . 3 . . 1 4 . 1 . 8 7 ECM-based Alert Blocks 30 | . . . . . . . . . . . . . . . . . . . . . 25 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . . . . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 41 | . 1 . 6 . 1 . 5 . 7 . 1 . . 5 1 1 . 6 . 1 5 1 Terminals 18 | . 1 . 5 . . . 3 . 4 . . . . . . 1 . . . 1 2 1 Fabricators 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . 1 1 . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Total Hacks 100 | . 1 . 17 . 1 . 17 . 14 . 1 . . 11 2 1 . 19 . 2 11 3 Successful 67 | . 1 . 9 . 1 . 11 . 12 . 1 . . 3 1 1 . 19 . 1 7 . Failed 31 | . . . 8 . . . 5 . 2 . . . . 8 1 . . . . 1 3 3 Catastrophic 5 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . 1 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Manual 28 | . 1 . 8 . 1 . 6 . 8 . . . . 4 . . . . . . . . Terminals 45 | . 1 . 11 . . . 14 . 11 . . . . . . 1 . . . 2 2 3 Fabricators 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . 1 . . . . . . 6 . Scanalyzers 15 | . . . 6 . . . 2 . . . . . . 2 2 . . . . . 3 . Garrison Access 5 | . . . . . . . 1 . 1 . . . . 3 . . . . . . . . Terminal Hacks 38 | . . . 4 . 1 . 6 . 4 . 1 . . . . 1 . 19 . 1 1 . Record 11 | . . . . . . . . . 1 . 1 . . . . 1 . 7 . 1 . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Scanalyzer 10 | . . . 4 . . . 1 . . . . . . 2 1 . . . . . 2 . Retrieve Study 10 | . . . 4 . . . 1 . . . . . . 2 1 . . . . . 2 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . 1 . . . 3 . 7 . . . . . . . . . . . . . Terminals 10 | . 1 . 1 . . . 3 . 5 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 8 | . 1 . 1 . . . 3 . 3 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 6 . . . 3 . 4 . . . . 4 1 . . . . 1 4 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . . . . . 14 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 4 . . . 1 . . . . . . 2 1 . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Retrieved Matter 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . 6 6 2 2 2 2 . . . . Autooverrided 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 11 | . . 3 . 1 . . . . . . . 4 3 . . . . . . . . . Largest Group 5 | . . 3 3 1 1 . . . . . . 4 5 . . . . . . . . . Highest-Rated Group 131 | . . 40 40 31 31 . . . . . . 102 131 . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . 8 39 . . . . . . . . . 43 . . . . . . . . . Total Damage 1303 | . . 91 364 . . . . . . . . . 848 . . . . . . . . . Kills 14 | . . 3 5 . . . . . . . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 6372 | . . 250 716 . . . 1033 122 1114 68 91 325 411 239 300 325 313 124 156 283 216 286 Optics 1744 | . . . . . . . . . 118 68 91 325 411 239 300 192 . . . . . . Terrain 1277 | . . . . . . . . . . . . . . 152 300 325 275 . . 102 123 . Structural 966 | . . 250 716 . . . . . . . . . . . . . . . . . . . Traps 2027 | . . . . . . . . . 1053 68 91 325 411 79 . . . . . . . . Decoding 1510 | . . . . . . . . . . . . . . . . 132 313 124 156 283 216 286 T.N.C. 3101 | . . . . . . . 1033 122 1114 68 91 325 348 . . . . . . . . . Cloaking 40 | . . . . . . . . . . . . . . . . . 40 . . . . . ECM 594 | . . . . . . . . . . . . . . . 198 . . 1 . 83 192 120 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 1 1 2 . . 2 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . . . . . . . . . . . . 24 20 21 Traps 6 | . . . . . . . . . . . . . . . . . . . . 3 1 2 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Items 55 | . . . . . . . . . . . . . . . . . . . . 20 17 18 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 7531 | 69 71 348 780 285 410 162 1033 122 1114 68 91 325 411 239 300 325 313 124 156 283 216 286 Spaces Moved 8264 | 38 45 210 382 169 255 95 477 70 799 245 302 707 570 381 331 508 402 147 338 504 651 638 Core 490 | 3 . . . . . . . . . . . . 124 233 . . . . . 2 . 128 Treads 2208 | 35 45 210 382 169 255 95 477 70 470 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2080 | . . . . . . . . . . . . . . 148 331 508 402 147 338 206 . . Flight 3486 | . . . . . . . . . 329 245 302 707 446 . . . . . . 296 651 510 Fastest Speed 25 | 50 160 160 160 160 160 160 160 160 27 27 27 27 27 50 44 52 48 40 30 25 25 28 Average Speed 71 | 151 160 160 160 160 160 160 166 160 105 27 27 27 32 55 60 55 57 54 44 35 27 39 Slowest Speed 200 | 160 160 160 160 160 160 160 200 160 160 27 27 27 50 65 65 56 120 60 46 150 34 50 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . . 34 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . 2 . . . . . . 3 15 10 Potential Cave-ins 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 4 14 55 42 40 68 30 52 3 23 52 58 83 84 10 8 75 72 60 53 15 30 20 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 . . . . . . 1 . 1 . . . . 3 . . . . Known Exits Taken 14 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 3 . 1 . . . . . 2 1 1 2 . . 2 1 . 3 . . . Spaces Dug 20 | . . . . . . . . . 4 . . . 9 1 3 . 3 . . . . . Terrain Destroyed 59 | . . . . . . . 39 . 4 . . . 9 1 3 . 3 . . . . . Melee 20 | . . . . . . . . . 4 . . . 9 1 3 . 3 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 39 | . . . . . . . 39 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total 9436 | 46 44 221 461 175 257 105 607 80 1034 246 307 840 752 402 422 530 450 188 343 601 668 657 Wait 715 | . . 6 17 . . 11 4 6 161 . 3 128 154 9 66 2 28 35 . 60 13 12 Move 8185 | 37 44 209 381 168 254 94 476 69 798 244 301 706 565 380 330 507 401 146 337 497 622 619 Hop 27 | . . . . . . . . . . . . . 2 . . . . . . 3 13 9 Pick Up 70 | 2 . 2 10 1 1 . 22 2 12 . . 1 . . 5 2 . 2 1 4 2 1 Fast Attach 81 | 5 . 2 2 1 . . 4 1 5 . . 1 . 4 10 3 1 4 3 22 3 10 Attach 46 | 1 . . 1 . . . 16 2 8 . . . 2 1 . 2 1 1 2 1 6 2 Detach 15 | . . . . . . . . . 2 1 . 1 2 2 . 1 . . . 1 3 2 Swap 38 | . . 1 7 . 1 . 9 . 7 1 2 1 1 1 1 1 2 . . 1 2 . Drop 72 | . . 1 1 1 1 . 17 . 20 . . 2 2 3 7 3 1 . . 12 1 . Fire 135 | 1 . . 42 4 . . 57 . 14 . 1 . 13 . . . . . . . 3 . Melee 46 | . . . . . . . . . 7 . . . 9 2 3 9 16 . . . . . Ram 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Entered Mines 263 | -10/Mines | Learned 2 Materials zone layouts 313 | -10/Mines | Build established: Mutant 334 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Discovered new exit (range 7) 489 | -10/Mines | Entered Materials 489 | -9/Materials | Accompanied by 3 allies 489 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 490 | -9/Materials | Identified exit to Mines 990 | -9/Materials | Discovered new exit (range 16) 1144 | -9/Materials | Destroyed 7 combat bots 1201 | -9/Materials | Build established: Scavenger-Gunner 1269 | -9/Materials | Entered Mines 1292 | -9/Mines | Escorted by a lone wolf Derelict 1301 | -9/Mines | Met a Derelict bent on vengeance 1312 | -9/Mines | Learned location of Storage (-7) 1548 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1548 | -9/Mines | Discovered new exit (range 5) 1554 | -9/Mines | Entered Exiles 1554 | -9/Exiles | Accompanied by 1 ally 1594 | -9/Exiles | Met 8R-AWN 1622 | -9/Exiles | Met EX-HEX 1670 | -9/Exiles | Met EX-BIN 1689 | -9/Exiles | Aligned with FarCom system 1690 | -9/Exiles | Given EX-Vault access code 1764 | -9/Exiles | Opened EX-Vault 1776 | -9/Exiles | Found Modified TNC 1809 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1850 | -9/Exiles | Met EX-DEC 1951 | -9/Exiles | Discovered new exit (range 10) 1964 | -9/Exiles | Left Exiles lab with Modified TNC 1964 | -9/Exiles | Entered Mines 2111 | -8/Mines | Discovered new exit (range 6) 2126 | -8/Mines | Entered Materials 2126 | -8/Materials | Evolved 2 slots: Utility x2 2681 | -8/Materials | Central database locked down 2854 | -8/Materials | Lost 13 parts (1p3n3u6w) 2865 | -8/Materials | Discovered new exit (range 16) 3095 | -8/Materials | Build established: Mutant 3159 | -8/Materials | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3252 | -7/Factory | Discovered new exit (range 15) 3281 | -7/Factory | Entered another Factory area 3281 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3591 | -6/Factory | Build established: Scavenger-Skirmisher 4072 | -6/Factory | Identified exit to Lower Caves 4176 | -6/Factory | Discovered new exit (range 4) 4179 | -6/Factory | Identified exit to Factory 4395 | -6/Factory | Entered Lower Caves 4455 | -6/Lower Caves | Learned Factory security intel 4459 | -6/Lower Caves | Discovered new exit (range 11) 4463 | -6/Lower Caves | Identified exit to Lower Caves 4463 | -6/Lower Caves | Entered another Lower Caves area 4504 | -6/Lower Caves | Entered a destroyed Warlord outpost 4525 | -6/Lower Caves | Encountered a Warlord checkpoint 4552 | -6/Lower Caves | Discovered new exit (range 8) 4554 | -6/Lower Caves | Identified exit to Zion 4554 | -6/Lower Caves | Entered Zion 4562 | -6/Zion | Received a visual enhancement algorithm 4574 | -6/Zion | Discovered new exit (range 14) 4644 | -6/Zion | Build established: Scavenger-Sprinter 4674 | -6/Zion | Found CR-A16's Pointy Stick 4703 | -6/Zion | Gained Derelict followers 4714 | -6/Zion | Learned Factory stockpile data 4723 | -6/Zion | Given the Hacking Drone Bay 4724 | -6/Zion | Found Prototype Device 4750 | -6/Zion | Identified exit to Proximity Caves 4879 | -6/Zion | Entered Proximity Caves 4879 | -5/Proximity Caves | Accompanied by 4 allies 4953 | -5/Proximity Caves | Build established: Sprinter 5120 | -5/Proximity Caves | Spotter reported a threat 5151 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5244 | -5/Proximity Caves | Core integrity fell below 50% 5258 | -5/Proximity Caves | Lost 6 parts (1p3n2u) 5281 | -5/Proximity Caves | Core integrity fell below 20% 5286 | -5/Proximity Caves | Discovered exit to Factory (range 9) 5290 | -5/Proximity Caves | Entered Factory 5290 | -5/Factory | Evolved 2 slots: Utility x2 5517 | -5/Factory | Discovered new exit (range 18) 5528 | -5/Factory | Identified exit to Factory 5529 | -5/Factory | Entered another Factory area 5529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5785 | -4/Factory | Discovered new exit (range 19) 5800 | -4/Factory | Identified exit to Upper Caves 5829 | -4/Factory | Entered Upper Caves 5886 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 5929 | -4/Upper Caves | Encountered a Warlord checkpoint 6103 | -4/Upper Caves | Discovered new exit (range 10) 6107 | -4/Upper Caves | Identified exit to Upper Caves 6115 | -4/Upper Caves | Learned 4 Research zone layouts 6151 | -4/Upper Caves | Build established: Wizard-Mutant 6154 | -4/Upper Caves | Entered another Upper Caves area 6242 | -4/Upper Caves | Lost 3 parts (3n) 6387 | -4/Upper Caves | Lost 3 parts (2n1u) 6407 | -4/Upper Caves | Spotted B-86 Titan 6457 | -4/Upper Caves | Discovered new exit (range 16) 6466 | -4/Upper Caves | Identified exit to Zhirov 6467 | -4/Upper Caves | Entered Zhirov 6467 | -4/Zhirov | Discovered new exit (range 3) 6473 | -4/Zhirov | Lost 4 parts (1p3u) 6478 | -4/Zhirov | Met Zhirov 6492 | -4/Zhirov | Learned location of Quarantine (-3) 6492 | -4/Zhirov | Learned location of Testing (-2) 6492 | -4/Zhirov | Learned location of Command (-1) 6495 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6511 | -4/Zhirov | Found Alien Artifact 6544 | -4/Zhirov | Found Alien Artifact 6563 | -4/Zhirov | Identified exit to Proximity Caves 6591 | -4/Zhirov | Entered Proximity Caves 6594 | -3/Proximity Caves | Spotter reported a threat 6594 | -3/Proximity Caves | Spotter reported a threat 6595 | -3/Proximity Caves | Identified Integrated Dissipator 6595 | -3/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 6596 | -3/Proximity Caves | Identified Transdimensional Reconstructor 6596 | -3/Proximity Caves | Warped through subspace 6647 | -3/Proximity Caves | Spotter reported a threat 6647 | -3/Proximity Caves | Spotter reported a threat 6658 | -3/Proximity Caves | Build established: Hacker-Mutant 6700 | -3/Proximity Caves | Spotter reported a threat 6708 | -3/Proximity Caves | Spotted B-86 Titan 6742 | -3/Proximity Caves | Discovered new exit (range 6) 6744 | -3/Proximity Caves | Identified exit to Research 6747 | -3/Proximity Caves | Entered Research 6747 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6748 | -3/Research | Identified exit to Quarantine 6762 | -3/Research | Lost 5 parts (3n1u1w) 6789 | -3/Research | Found Prototype Device 6789 | -3/Research | Identified Exp. Thermal Shield 6997 | -3/Research | Search patrols dispatched 7028 | -3/Research | Discovered new exit (range 7) 7030 | -3/Research | Identified exit to Research 7030 | -3/Research | Entered another Research area 7030 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7058 | -2/Research | Identified Hacking Drone Bay 7112 | -2/Research | Identified exit to Access 7184 | -2/Research | Lost 4 parts (1p2n1u) 7206 | -2/Research | Spotted B-90 Cyclops 7215 | -2/Research | Central database locked down 7246 | -2/Research | Entered Access 7246 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7270 | -1/Access | Lost 4 parts (1p2n1u) 7327 | -1/Access | Spotted B-99 Colossus 7371 | -1/Access | Spotted B-99 Colossus 7443 | -1/Access | Core integrity fell below 50% 7468 | -1/Access | Core integrity fell below 20% 7522 | -1/Access | Lost 22 parts (2p7n13u) 7532 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- A-15 Conveyor suffers critical hit (Destroy). >> DECODED: Quantum Reactor location. Adv. Signal Interpreter destroyed. Acquired Field Propulsion Drive. Field Propulsion Drive destroyed. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." >> DECODED: Imp. Antigrav System location. Field Propulsion Drive destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. >> DECODED: Prototype Device location. Connecting with Terminal... ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. Q ,IKH41GJHMHCGR A>1NZ 0RA8F/PMMHB >> DECODED: Adv. Transmission Jammer location. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????# ??????????????? | | ???????????????????????+ #?????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ??????????????########## #??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ????????????### """""" #??????????????? | | ????????????? """""" #??????????????? | | ??????????????# """""" #??????????????? | | ??????????????# """""" @ #??????????????? | | ??????????????# """""" #??????????????? | | ??????????????# k #??????????????? | | ??????????????# ss s s k g k h?gg??????? | | ??????????? + s!% ?????????? | | ??????? #s########### gg??????????? | | ??? ! # #??????????############g?????????? | | ??# ?# #???????????????????????g????????? | | ???############/########???????????????g?????????? | | ??????????# =#?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """""#?????????????????????????? | | ??????????# """""#?????????????????????????? | | ??????????# """""#?????????????????????????? | | ??????????# """""#?????????????????????????? | | ??????????# """""#?????????????????????????? | | ??????????# """""#?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ###############/########?????????????????????????? | | ???????????????????? | | ???????????????????? | | #######/###################??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 225 Resistance: TH 30 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 38 Defensive Hacking 26 Item Schematics ----------------- Lgt. Treads | -9/Materials | Hacked Imp. Weapon Cycler | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Gravmag System | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Greatsword | -4/Factory | Hacked Impulse Thruster | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Insider Info Suspicious Throw Away The Key Challenges ------------ None Game ------ Seed CobblerScrapWall Manual? 0 Play Time 01:29:48 Cumulative 96.7 hours Start 2025.10.26 @ 01:58:20 End 2025.10.26 @ 10:34:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41ff8df7-d0fe-486c-87c1-bf322bb56d3b