Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 01:44:50 Player: Ripper Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (702) 702 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2537 Bonus ------- None Cogmind --------- Core Integrity 268/550 Matter 161/300 Energy 82/100 System Corruption 0% Temperature Warm (104) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Gravmag System Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Shock Rifle Beam Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Carbon-fiber Leg Assault Rifle Light Assault Rifle [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 49 | 6 5 12 26 Power 11 | 1 2 2 6 Engine 9 | 1 1 2 5 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 17 | 2 . 4 11 Treads 4 | 2 . . 2 Leg 3 | . . 2 1 Wheel . | . . . . Hover 6 | . . 2 4 Flight 4 | . . . 4 Utility 5 | 1 2 2 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 1 4 9 Energy Gun 3 | . . 1 2 Energy Cannon 3 | . 1 1 1 Ballistic Gun 8 | 2 . 2 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . 2 6 13 Power 7 | . 1 2 4 Propulsion 6 | . . 3 3 Utility 1 | . 1 . . Weapon 7 | . . 1 6 Highest Loss Streak 7 | . 1 5 7 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 97 96 77 Engine 9 | . 12 9 7 Core 4 | . . 10 . Treads 9 | . 28 1 3 Leg 6 | . . 16 1 Hover 6 | . . 3 17 Flight 1 | . . . 3 Device 3 | . 11 . . Storage 12 | . 14 13 9 Processor 6 | . . 8 9 Energy Gun 5 | . . 10 5 Energy Cannon 8 | . 3 12 8 Ballistic Gun 13 | . 24 9 8 Launcher 1 | . . . 3 Peak Build Rating 29 | 6 8 18 29 Average Rating 13 | 4 6 15 18 On Entrance 5 | . 6 8 9 Naked Turns . | . . . . Heaviest Build 27 | 11 16 25 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 6 6 8 Average Carried 4 | 3 4 4 4 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 4 6 6 4 Class Distribution -------------------- 57% | Gunner 38% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 737 | 260 137 118 222 Remotely . | . . . . Salvage Created 818 | . 217 191 410 Parts 59 | . 19 13 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 9 5 9 Guns 13 | . 8 3 2 Cannons 6 | . 1 2 3 AOE 4 | . . . 4 Classes Destroyed 8 | . 3 2 3 Worker 3 | . 1 . 2 Builder 1 | . . 1 . Tunneler 2 | . . . 2 Watcher 2 | . . 2 . Swarmer 12 | . 6 3 3 Grunt 8 | . 3 2 3 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 3 4 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 67 87 81 Missed 59 | . 14 23 22 Damage Taken 2495 | . 519 828 1148 Core 649 | . 149 218 282 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 40 45 . Volleys Fired 83 | . 32 19 32 Largest 3 | . 2 3 3 Hottest 152 | . 80 152 146 Shots Fired 195 | . 64 51 80 Gun 133 | . 56 35 42 Cannon 54 | . 8 16 30 Launcher 8 | . . . 8 Special . | . . . . Kinetic 101 | . 56 16 29 Thermal 73 | . 8 35 30 Explosive 8 | . . . 8 Electromagnetic 13 | . . . 13 Robot Hit Streak 14 | . 7 6 14 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | . 37 22 32 Core Hits 58 | . 19 10 29 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1884 | . 427 479 978 Guns 843 | . 332 263 248 Cannons 482 | . 90 149 243 Explosions 534 | . . 59 475 Melee . | . . . . Ramming 25 | . 5 8 12 Kinetic 569 | . 332 63 174 Thermal 765 | . 90 408 267 Explosive 451 | . . . 451 Electromagnetic 74 | . . . 74 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 121 | . . 81 40 Projectiles 2 | . . . 2 Explosions 119 | . . 81 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 155 | . . 87 68 Shots 3 | . . 1 2 Rammed 2 | . . . 2 Targets Rammed 6 | . 1 3 2 Kicked 3 | . . 3 . Crushed 1 | . 1 . . Highest Temperature 519 | . 145 519 311 Average Temperature 121 | . 41 158 108 Received Heat Transfer 597 | . 144 237 216 Effects 7 | . . 7 . Interference 5 | . . 5 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 1493 | . 185 790 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 284 | . 215 146 284 Initial 42 | . . 20 42 Average 100 | . 83 89 137 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 84 | 100 73 100 76 Level 1 15 | . 26 . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 14 16 28 Peak Tracking Total 9 | . 3 9 9 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 2 . Successful 3 | . 2 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1623 | 67 463 550 543 Spaces Moved 950 | 37 189 301 423 Core 51 | 7 . 5 39 Treads 270 | 30 189 16 35 Legs 259 | . . 234 25 Wheels . | . . . . Hover 336 | . . 46 290 Flight 34 | . . . 34 Fastest Speed 26 | 50 160 116 26 Average Speed 123 | 139 160 151 86 Slowest Speed 260 | 160 160 260 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 46 32 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 125 | . . 35 90 Melee . | . . . . Projectile . | . . . . AOE 125 | . . 35 90 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1229 | 53 290 352 534 Wait 88 | 1 60 8 19 Move 947 | 36 188 300 423 Hop . | . . . . Pick Up 43 | 10 4 7 22 Fast Attach . | . . . . Attach 26 | 6 2 4 14 Detach . | . . . . Swap 23 | . 3 8 12 Drop 13 | . . 3 10 Fire 83 | . 32 19 32 Melee . | . . . . Ram 2 | . . . 2 Kick 3 | . . 3 . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 834 | -9/Materials | Build established: Gunner 1058 | -9/Materials | Discovered new exit (range 13) 1081 | -9/Materials | Core integrity fell below 50% 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Evolved 2 slots: Propulsion x2 1103 | -8/Materials | Lost 5 parts (2p2n1w) 1213 | -8/Materials | Lost 4 parts (4w) 1601 | -8/Materials | Discovered new exit (range 10) 1621 | -8/Materials | Core integrity fell below 50% 1624 | -8/Materials | Self-destructed Last Messages --------------- Destabilizing: Short circuit. EXIT=FOUND Missile Launcher severed. Knocked back. Nuclear Reactor explodes. C-17 Slicer destroyed. Beam Cannon destroyed. Cesium-ion Thruster destroyed. Broken Lgt. Nuclear Core destroyed. Knocked back. Cesium-ion Thruster destroyed. The unstable cave ceiling collapses. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Cesium-ion Thruster destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Shock Rifle destroyed. Knocked back. 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