Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 00:23:33 Player: OniAn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2663) 2663 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1789) 1789 TOTAL SCORE: 7962 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 223 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit System Shield Relay Coupler [Grunt] (2) > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (8) ---- Improved Heat Sink Superbattery (1500) Trap Scanner Relay Coupler [Specialist] (21) Pulse Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Superbattery Trap Scanner EMP Blaster Grenade Launcher Rocket Launcher Datajack Makeshift Axe [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Launcher Guidance Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 57 | 6 1 4 10 5 . . 18 13 Power 10 | 1 . 1 2 . . . 4 2 Engine 6 | 1 . . 1 . . . 3 1 Core 4 | . . 1 1 . . . 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 1 3 . . . 5 6 Treads 9 | 2 . 1 3 . . . 3 . Leg 8 | . . . . . . . 2 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 1 1 3 3 . . 5 3 Device 3 | . . . . 1 . . 1 1 Storage 2 | 1 . . . . . . 1 . Processor 1 | . . . . 1 . . . . Hackware 4 | . . . 2 . . . . 2 Protection 7 | . 1 1 1 1 . . 3 . Artifact . | . . . . . . . . . Weapon 13 | 2 . 1 2 2 . . 4 2 Energy Gun 2 | . . . . . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . 1 2 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 1 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . . 1 7 . . 6 11 Power 6 | . . . 1 1 . . 2 2 Propulsion 5 | . . . . 1 . . 1 3 Utility 8 | . . . . 3 . . 2 3 Weapon 6 | . . . . 2 . . 1 3 Highest Loss Streak 7 | . . . 1 7 . . 2 6 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 3 6 7 7 5 6 6 6 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . 2 3 3 2 1 2 2 3 Weapon 3 | . . 2 4 4 3 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . 1 . 1 . . . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 1 . 1 . . . 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 96 91 77 77 73 84 Engine 4 | . 14 2 . . . . 7 13 Core 6 | . . 11 10 7 . . 2 . Treads 15 | . 28 28 22 19 11 11 5 . Leg 3 | . . . . . . . . 17 Device 5 | . . . . 2 11 11 9 14 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 1 | . . . . 2 11 11 1 . Hackware 11 | . . . 19 18 11 11 9 9 Protection 8 | . 13 14 11 8 . . 9 4 Energy Gun 2 | . . . . . . . 14 3 Ballistic Gun 14 | . 28 28 22 19 11 11 . . Launcher 2 | . . . . 2 11 11 2 3 Slashing Weapon 1 | . . . . . . . . 7 Peak Build Rating 27 | 6 8 14 22 21 19 19 27 26 Average Rating 18 | 4 7 11 20 19 18 19 21 21 On Entrance 14 | . 6 8 14 21 18 19 19 24 Avg Prop Armor Cover (%) 23 | . . . . . . . 23 . Naked Turns . | . . . . . . . . . Heaviest Build 29 | 12 17 19 21 21 13 13 29 28 Greatest Support 46 | 40 40 40 40 40 20 20 46 20 Greatest Overweight (x) 9 | . . . . . . . 9 2 Average Overweight (x) . | . . . . . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | . 4 8 8 8 6 6 8 8 Average Carried 6 | . 3 6 7 7 5 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | . 4 8 8 5 6 6 7 6 Class Distribution -------------------- 36% | Mutant 29% | Hacker-Mutant 13% | Skirmisher 9% | Scavenger-Assassin 7% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Assassin | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1740 | 128 . 232 598 66 . . 184 532 Remotely . | . . . . . . . . . Salvage Created 1987 | . . 138 665 123 . . 721 340 Parts 143 | . . 13 49 12 . . 32 37 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 61 | . . 7 12 4 . . 20 18 Melee 6 | . . . . . . . . 6 Guns 31 | . . 7 12 3 . . 6 3 AOE 21 | . . . . 1 . . 11 9 Classes Destroyed 13 | . . 2 6 1 . . 4 . Worker 6 | . . . 3 . . . 3 . Builder 7 | . . . 1 2 . . 4 . Tunneler 1 | . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 4 | . . . 4 . . . . . Swarmer 25 | . . 6 4 . . . 2 13 Grunt 24 | . . 1 4 2 . . 12 5 Brawler 2 | . . . 1 . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 7 | . . . 3 . . . 4 . Demolisher 2 | . . . . 2 . . . . Best Kill Streak 23 | . . 3 2 4 . . 23 6 Combat Bots Only 13 | . . 3 2 2 . . 13 6 Max Kills in Single Turn 3 | . . 1 1 2 . . 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 . . 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 416 | . . 45 67 29 . . 109 166 Missed 113 | . . 11 26 4 . . 24 48 Hits 303 | . . 34 41 25 . . 85 118 Projectile 303 | . . 34 41 25 . . 85 118 AOE 26 | . . . . 26 . . . . Critical Strikes 15 | . . . 5 . . . 5 5 Damage Taken 4595 | . . 365 532 1068 . . 1405 1225 Core 780 | . . 34 63 128 . . 337 218 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 . 86 . . . 52 . . Volleys Fired 178 | . . 21 72 17 . . 48 20 Largest 2 | . . 2 2 2 . . 2 1 Hottest 126 | . . 45 50 58 . . 126 63 Shots Fired 335 | . . 42 144 34 . . 95 20 Gun 302 | . . 42 144 30 . . 78 8 Cannon . | . . . . . . . . . Launcher 33 | . . . . 4 . . 17 12 Special . | . . . . . . . . . Kinetic 217 | . . 42 144 30 . . 1 . Thermal 85 | . . . . . . . 77 8 Explosive 26 | . . . . 4 . . 15 7 Electromagnetic 7 | . . . . . . . 2 5 Robot Hit Streak 15 | . . 5 7 15 . . 13 5 Robot Miss Streak 4 | . . 4 4 4 . . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 1 . . . 2 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . Shots Hit Robots 215 | . . 25 72 24 . . 66 28 Core Hits 144 | . . 15 35 12 . . 61 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Sever 3 | . . . . . . . . 3 Melee Attacks 88 | . . . . . . . . 88 Impact . | . . . . . . . . . Slashing 79 | . . . . . . . . 79 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5906 | . . 218 1165 519 . . 2739 1265 Guns 2800 | . . 218 1159 367 . . 974 82 Cannons . | . . . . . . . . . Explosions 2465 | . . . . 152 . . 1765 548 Melee 635 | . . . . . . . . 635 Ramming 6 | . . . 6 . . . . . Kinetic 1744 | . . 218 1159 367 . . . . Thermal 1077 | . . . . . . . 974 103 Explosive 2251 | . . . . 152 . . 1678 421 Electromagnetic 193 | . . . . . . . 87 106 Impact . | . . . . . . . . . Slashing 635 | . . . . . . . . 635 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 102 | . . . . . . . 17 85 Projectiles . | . . . . . . . . . Explosions 23 | . . . . . . . 17 6 Melee 79 | . . . . . . . . 79 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . 29 . Shots 2 | . . . . . . . 2 . Rammed 2 | . . . 2 . . . . . Targets Rammed 3 | . . . 2 . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 510 | . . 112 70 67 . . 510 12 Average Temperature 96 | . . 47 19 17 . . 182 5 Received Heat Transfer 1443 | . . 111 261 27 . . 621 423 Effects 6 | . . . . . . . 6 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Short Circuit 2 | . . . . . . . 2 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Melted 6 | . . . 1 . . . 4 1 Heat Transferred 2344 | . . . . . . . 2109 235 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 4 | . . . . . . . 1 4 Low Security (%) 76 | 100 100 100 100 100 . 100 88 . Level 1 7 | . . . . . . . 11 26 Level 2 5 | . . . . . . . . 24 Level 3 9 | . . . . . . . . 45 Level 4 . | . . . . . . . . 3 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1123 | . 8 119 153 66 . . 389 1123 Initial 245 | . . . 29 31 . . . 245 Average 175 | . . 36 56 14 . . 46 654 Influence Increases 2677 | . 8 312 660 116 . . 641 940 Destroy 0b10 Robot/C 1440 | . . 200 380 80 . . 400 380 Destroy 0b10 Robot/NC 110 | . . . 50 10 . . 50 . Destroy Leader 268 | . . 40 118 20 . . 90 . Allied During Kill 54 | . . 27 26 . . . . 1 Successful Hack 33 | . 8 . 9 . . . . 16 Disable Machine 75 | . . . 30 . . . 30 15 Anti-Garrison Action 288 | . . . . . . . . 288 Destroy Structure 202 | . . . 2 6 . . 56 138 Lose Combat Pursuer 207 | . . 45 45 . . . 15 102 Influence Decreases 1682 | . 8 235 657 196 . . 264 322 Entered New Map 229 | . . . 48 49 . . . 132 Time Decay 1108 | . 8 235 529 131 . . 205 . Lost Part 195 | . . . 10 16 . . 59 110 Lost Ally 150 | . . . 70 . . . . 80 Squads Dispatched 7 | . 1 1 2 . . . 3 . Investigation 3 | . 1 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 10 | . . . 3 . . . 7 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . . 12 38 4 . . 29 33 Peak Tracking Total 11 | . . 5 4 2 . . 7 11 Tactical Retreats 11 | . . 2 2 . . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 9 | . . . 2 . . . 2 5 Max in Single Turn 2 | . . . 1 . . . 1 2 Garrison Relay 2 | . . . . . . . . 2 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 17 | . 1 1 8 . 1 . 3 3 Terminals 13 | . 1 . 7 . . . 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 48 | . 3 1 29 . 1 . 9 5 Successful 28 | . 2 1 19 . 1 . 4 1 Failed 19 | . 1 . 9 . . . 5 4 Catastrophic 2 | . . . . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . Manual 24 | . 2 . 16 . 1 . 5 . Terminals 36 | . 3 . 23 . . . 5 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 13 | . 1 1 8 . 1 . 1 1 Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . 1 . Alert Level 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Security Stations 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 9 | . 1 . 6 . . . 2 . Terminals 9 | . 1 . 6 . . . 2 . Assimilate 1 | . . . 1 . . . . . Botnet 7 | . 1 . 4 . . . 2 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 6 . . . 3 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 2 | . . . . . . . . 2 Threat Obfuscator 1 | . . . . . . . . 1 Robots Hacked 4 | . . . . . . . . 4 Non-combat . | . . . . . . . . . Combat 4 | . . . . . . . . 4 Robot Hacks Applied 5 | . . . . . . . . 5 parse_system 1 | . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . 1 formatsys_high 3 | . . . . . . . . 3 Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . 7 Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 8 | . . 3 1 . . . . 4 Largest Group 3 | . . 3 3 . . . . 2 Highest-Rated Group 40 | . . 40 40 . . . . 16 Highest-Rated Ally 16 | . . 16 16 . . . . 16 Total Orders . | . . . . . . . . . Ally Attacks 69 | . . 10 50 . . . . 9 Total Damage 645 | . . 105 453 . . . . 87 Kills 12 | . . 3 8 . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 1929 | . . . . 130 600 66 1133 . Terrain 1929 | . . . . 130 600 66 1133 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 8693 | 92 316 1307 2712 660 600 66 1177 1763 Spaces Moved 4499 | 53 195 689 1553 274 375 42 369 949 Core 130 | 1 . . . . . . 128 1 Treads 3385 | 52 195 689 1553 274 375 42 205 . Legs 984 | . . . . . . . 36 948 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 120 Average Speed 164 | 157 160 160 160 160 160 160 259 143 Slowest Speed 500 | 160 160 160 160 160 160 160 500 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 25 95 93 62 87 11 31 70 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 16 | . . . . . . . . 16 Terrain Destroyed 170 | . . . . 15 . . 84 71 Melee 16 | . . . . . . . . 16 Projectile . | . . . . . . . . . AOE 154 | . . . . 15 . . 84 55 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 5403 | 58 199 861 1667 467 375 41 489 1246 Wait 513 | . . 141 19 170 . . 38 145 Move 4491 | 52 194 688 1552 273 374 41 368 949 Hop . | . . . . . . . . . Pick Up 17 | . 4 4 2 1 1 . 2 3 Fast Attach 27 | 6 1 . 3 2 . . 13 2 Attach 12 | . . . 1 3 . . 2 6 Detach 7 | . . . . . . . 5 2 Swap 31 | . . 4 7 . . . 8 12 Drop 26 | . . 3 9 1 . . 4 9 Fire 178 | . . 21 72 17 . . 48 20 Melee 88 | . . . . . . . . 88 Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush 2 | . . . 2 . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 6) 409 | -10/Materials | Entered Mines 671 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 729 | -10/Mines | Discovered new exit (range 4) 834 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 864 | -10/Mines | Found a hidden stash of uninstalled traps 865 | -10/Mines | Discovered new exit (range 14) 969 | -10/Mines | Learned location of Recycling (-9) 1073 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1211 | -10/Mines | Met a Derelict shopkeep closing up shop 1682 | -10/Mines | Discovered new exit (range 7) 1716 | -10/Mines | Entered Materials 1716 | -9/Materials | Accompanied by 3 allies 1716 | -9/Materials | Evolved 2 slots: Utility x2 2325 | -9/Materials | Discovered new exit (range 15) 2418 | -9/Materials | Discovered new exit (range 15) 2616 | -9/Materials | Build established: Hacker-Mutant 2629 | -9/Materials | Discovered new exit (range 16) 2842 | -9/Materials | Discovered new exit (range 16) 3175 | -9/Materials | Discovered new exit (range 15) 3724 | -9/Materials | Central database locked down 3937 | -9/Materials | Discovered new exit (range 9) 4428 | -9/Materials | Entered Mines 4532 | -9/Mines | Assembled infested the area 4943 | -9/Mines | Lost 7 parts (1p1n3u2w) 5077 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5078 | -9/Mines | Discovered new exit (range 5) 5088 | -9/Mines | Entered Exiles 5128 | -9/Exiles | Met 8R-AWN 5159 | -9/Exiles | Met EX-HEX 5169 | -9/Exiles | Build established: Mutant 5207 | -9/Exiles | Met EX-BIN 5226 | -9/Exiles | Aligned with FarCom system 5228 | -9/Exiles | Given EX-Vault access code 5279 | -9/Exiles | Opened EX-Vault 5300 | -9/Exiles | Found Superbattery 5336 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5379 | -9/Exiles | Met EX-DEC 5430 | -9/Exiles | Visited The Gauntlet 5672 | -9/Exiles | Discovered new exit (range 10) 5688 | -9/Exiles | Left Exiles lab with Superbattery 5688 | -9/Exiles | Entered Mines 5724 | -8/Mines | Discovered new exit (range 14) 5754 | -8/Mines | Entered Materials 5754 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5991 | -8/Materials | Build established: Skirmisher 6773 | -8/Materials | Garrison activated, responded to threat 6848 | -8/Materials | Core integrity fell below 50% 6867 | -8/Materials | Destroyed 13 combat bots 6929 | -8/Materials | Identified exit to Garrison 6931 | -8/Materials | Entered Garrison 7143 | -8/Garrison | Triggered checkpoint 7175 | -8/Garrison | Build established: Scavenger-Skirmisher 7477 | -8/Garrison | Build established: Scavenger-Assassin 7505 | -8/Garrison | Triggered checkpoint 7786 | -8/Garrison | Triggered checkpoint 7964 | -8/Garrison | Discovered new exit (range 15) 8054 | -8/Garrison | Lost 3 parts (1p1u1w) 8064 | -8/Garrison | Triggered checkpoint 8077 | -8/Garrison | Garrison Relay disabled 8112 | -8/Garrison | Installed Relay Interface Framework 8225 | -8/Garrison | Garrison Relay disabled 8357 | -8/Garrison | Build established: Scavenger-Mutant 8373 | -8/Garrison | Learned Factory security intel 8490 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8521 | -8/Garrison | Phase Generator disabled 8527 | -8/Garrison | Discovered new exit (range 7) 8641 | -8/Garrison | Triggered checkpoint 8642 | -8/Garrison | Core integrity fell below 20% 8694 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08661_ Critical hit (Burn: +37). 08663_ Aluminum Leg destroyed. 08673_ Jacked G-47 Trooper... >>parse_system Reading system data... 08674_ Imp. Heat Sink destroyed. 08675_ Jacked G-47 Trooper... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 08680_ Trooper 3a suffers critical hit (Burn). 08681_ Trooper 3a reactivates. 08681_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 08683_ G-47 Trooper destroyed. 08685_ Trooper 3a destroyed. 08685_ Datajack destroyed. 08688_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# #???????????? | | #???????????????????????????????# ###???????????? | | #??????????????????????########## #?????????????? | | "??????????????????????#" " #?????????????? | | "??????????????????????## ####### #?????????????? | | "???????????????????????# #?????# ##????????????? | | #????????????????? ?????# #?????# "#????????????? | | #???????????????? ###??# #?###?# ##??????###???? | | ###########??????# #T####;###"### #???#####"#???? | | #####??# ##### #???? | | " #??# " #???? | | #### ### ### #??# ##"#;;##### #### ## # #???? | | ##?? #?# ### #### ##### #???# #??# ## ## #???? | | "#?? #?# ## # ## #???# #???# #??# #######"#???? | | ##?? #?# ## ## #####[##### #??# #?????###???? | | #### ### ### # ## " == =#?##"##??????????? | | " ###=#### #####*##### ### [#??????????? | | ### ## # ## ## #???#=#??# [ #[ ###########? | | #?# #?## ## ## ##??#@#??## [ == = = #? | | ### ### ^^^ ####g#??# # ########## ##? | | ^^^ YYYY[gYg#??# # ##???????#""" "#? | | ^ ###=##??####?????????#######? | | ####### ## ## #####???????????????????????? | | #???### ## ## ###?????????????????????????? | | ##### #?????????????????????????? | | #?????????????????????????? | | ##### #?????????????????????????? | | ????# = #?????????????????????????? | | ????### ## ##[ ###?????????????????????????? | | ##????# ## ## ############????????????????? | | ???? #????????????????? | | ??? [ ^ #????????????????? | | #??#### = #????????????????? | | #????## ## = ## #### #### #????????????????? | | #????#" ## ## #?????????? #????????????????? | | ####### ######## #????????????????????????????? | | " #??????# #????????????????????????????? | | ####### #??????# #????????????????????????????? | | #?????# #??????# #????????????????????????????? | | #?????# #??????# #????????????????????????????? | | ####### #??????# ????????????????????????????? | | #??????# ????????????????????????????? | | #??????####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 13 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Trap Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftPhysicsShell Manual? 0 Play Time 00:51:36 Cumulative 55.6 hours Start 2026.04.05 @ 15:53:24 End 2026.04.07 @ 00:23:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 55 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dacb9b0b-87a0-4e02-8b19-046948905693