Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 13:11:07 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1293) 1293 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5893 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 423/700 Matter 236/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Katana Ripper Makeshift Spear > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Terrain Scanner Melee Analysis Suite Microactuators Force Booster PSU Rigger Makeshift Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Microactuators Medium Reactive Plating PSU Rigger > --- WEAPON ----------- Katana Katana Makeshift Spear > --- INVENTORY -------- Nuclear Core Neutrino Core Gravmag System Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Force Booster Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shock Bomb Launcher Rocket Launcher Makeshift Spear [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Wheel Compact Wheel Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Melee Analysis Suite Protection Medium Reactive Plating Weapon Katana Energy Gun Salvaging Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 58 | 6 3 1 . 4 18 11 6 3 1 5 Power 4 | 1 . . . 1 2 . . . . . Engine 3 | 1 . . . 1 1 . . . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . . . 2 2 4 . . . Treads . | . . . . . . . . . . . Leg 4 | . . . . . . . 4 . . . Wheel 6 | 2 . . . . 2 2 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 1 1 . 1 8 7 . 2 . 3 Device 10 | . 1 . . 1 3 2 . 1 . 2 Storage 2 | 1 . 1 . . . . . . . . Processor 3 | . . . . . . 2 . 1 . . Hackware . | . . . . . . . . . . . Protection 9 | . . . . . 5 3 . . . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 . . 2 6 2 2 1 1 2 Energy Gun 7 | . 2 . . 1 2 2 . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 1 . . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . 1 . Piercing Weapon 2 | . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . Parts Lost 11 | . . . . . 1 . . 1 . 9 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . 1 . 3 Utility 4 | . . . . . 1 . . . . 3 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 7 | . . . . . 1 . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 4 6 8 9 12 14 13 13 13 14 12 Power 1 | . 1 1 1 1 1 . 2 3 4 3 Propulsion 1 | 2 2 2 2 2 1 . . . . . Utility 6 | . . . . 3 7 8 8 7 7 6 Weapon 3 | 1 3 5 5 5 4 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 44 | . 1 . . 3 22 6 3 2 . 7 Power 27 | . . . . 2 15 1 2 2 . 5 Propulsion 4 | . 1 . . . 1 1 1 . . . Utility 8 | . . . . . 4 3 . . . 1 Weapon 5 | . . . . 1 2 1 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 90 100 100 100 99 99 99 94 92 85 Engine 3 | . 14 14 14 14 5 . . . . . Core 5 | . . . . . 3 7 7 7 7 7 Leg 8 | . . . . . . . 24 24 23 16 Wheel 18 | . 28 28 28 28 27 29 5 . . . Device 12 | . 4 14 14 14 13 6 15 15 15 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 Processor 5 | . . . . . . 9 7 8 15 14 Protection 7 | . . . . . 13 12 7 5 . . Energy Gun 5 | . 9 28 28 23 5 . . . . . Energy Cannon 1 | . . . . 4 3 . . . . . Slashing Weapon 14 | . . . . . 17 22 16 15 15 12 Piercing Weapon 2 | . . . . . . . 5 7 7 7 Peak Build Rating 55 | 6 7 7 9 19 34 41 55 51 46 51 Average Rating 34 | 3 6 7 8 15 29 38 50 47 45 45 On Entrance 24 | . 6 7 7 9 19 34 40 51 45 46 Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 13 13 28 28 36 52 59 59 59 36 42 Greatest Support 80 | 26 26 26 26 26 38 54 80 80 60 60 Greatest Overweight (x) 12 | 3 . 1 1 1 1 1 2 1 . 12 Average Overweight (x) . | 1 . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 15 15 Most Carried 15 | 7 8 8 10 15 15 15 15 15 15 15 Average Carried 13 | 4 6 8 9 12 14 14 14 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 8 10 15 14 15 15 15 15 9 Class Distribution -------------------- 32% | Derelict-Gladiator 32% | Mutant 25% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Derelict-Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1297 | 254 76 10 . 50 410 167 173 39 45 73 Remotely . | . . . . . . . . . . . Salvage Created 1803 | 19 69 . . . 875 108 351 291 . 90 Parts 132 | 3 6 . . . 67 10 14 25 . 7 Haulers Intercepted 4 | . 1 . . . 3 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 11 21 . 10 Prevented 2 | . . . . . . . 1 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 40 | . . . . . 18 2 5 11 . 4 Melee 23 | . . . . . 7 2 5 8 . 1 Guns 3 | . . . . . 3 . . . . . AOE 14 | . . . . . 8 . . 3 . 3 Classes Destroyed 14 | 1 2 . . . 7 1 2 . . 1 Worker 4 | . 1 . . . 3 . . . . . Builder 3 | . . . . . 2 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . 1 . . . 3 . . . . . Recycler 1 | . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . 1 Watcher 3 | . . . . . 3 . . . . . Swarmer 26 | . . . . . 11 . 3 9 . 3 Grunt 1 | . . . . . . . 1 . . . Protector 1 | . . . . . 1 . . . . . Sentry 5 | . . . . . 5 . . . . . Hunter 3 | . . . . . 1 . . 2 . . Programmer 2 | . . . . . . 2 . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 1 1 . . . 6 1 3 3 . 3 Combat Bots Only 5 | . . . . . 5 1 3 3 . 3 Max Kills in Single Turn 3 | 1 1 . . . 3 1 1 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 2 . 2 Melee 1 | . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 265 | . 4 . . . 70 12 30 65 . 84 Missed 86 | . 1 . . . 23 3 11 20 . 28 Hits 179 | . 3 . . . 47 9 19 45 . 56 Projectile 179 | . 3 . . . 47 9 19 45 . 56 Critical Strikes 3 | . . . . . . 1 . . . 2 Damage Taken 2467 | . 22 . . . 563 166 189 417 . 1110 Core 363 | . 12 . . . 74 16 34 76 . 151 Absorbed by Shields 20 | . . . . . 20 . . . . . Ignored by Resistances 294 | . . . . . . . 86 208 . . Core Remaining (%) 93 | 100 . . . 95 86 . . . . . Volleys Fired 52 | 11 6 . . . 25 . . 2 . 8 Largest 3 | 2 2 . . . 3 . . 1 . 1 Hottest 183 | 40 60 . . . 183 . . 33 . 39 Shots Fired 88 | 22 12 . . . 44 . . 2 . 8 Gun 53 | 22 12 . . . 19 . . . . . Cannon 14 | . . . . . 14 . . . . . Launcher 21 | . . . . . 11 . . 2 . 8 Special . | . . . . . . . . . . . Kinetic 22 | 22 . . . . . . . . . . Thermal 45 | . 12 . . . 33 . . . . . Explosive 2 | . . . . . . . . 2 . . Electromagnetic 19 | . . . . . 11 . . . . 8 Robot Hit Streak 13 | 5 8 . . . 13 . . 3 . 2 Robot Miss Streak 4 | 1 1 . . . 3 . . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 114 | 12 8 . . . 49 6 19 14 . 6 Core Hits 77 | 3 3 . . . 37 2 9 11 . 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Sever 1 | . . . . . 1 . . . . . Melee Attacks 167 | . . . . . 47 48 40 24 . 8 Impact . | . . . . . . . . . . . Slashing 155 | . . . . . 47 48 34 19 . 7 Piercing 12 | . . . . . . . 6 5 . 1 Sneak Attacks 10 | . . . . . 9 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 18 | . . . . . 6 2 4 6 . . Damage Inflicted 4450 | 117 76 . . . 2080 228 827 710 . 412 Guns 383 | 117 76 . . . 190 . . . . . Cannons 166 | . . . . . 166 . . . . . Explosions 1187 | . . . . . 620 . . 266 . 301 Melee 2714 | . . . . . 1104 228 827 444 . 111 Ramming . | . . . . . . . . . . . Kinetic 117 | 117 . . . . . . . . . . Thermal 533 | . 76 . . . 457 . . . . . Explosive 266 | . . . . . . . . 266 . . Electromagnetic 820 | . . . . . 519 . . . . 301 Impact . | . . . . . . . . . . . Slashing 2541 | . . . . . 1104 228 768 330 . 111 Piercing 173 | . . . . . . . 59 114 . . Highest Corruption 3 | . . . . . . 3 3 3 3 3 Average Corruption 2 | . . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . . . 15 27 9 . 12 Message Errors 11 | . . . . . . 2 7 1 . 1 Matter Fused 15 | . . . . . . 3 9 1 . 2 Heat Flow Errors 12 | . . . . . . 3 5 2 . 2 Energy Discharges 12 | . . . . . . 4 4 1 . 3 Parts Rejected 2 | . . . . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . 2 . 2 . 2 Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 4 | . . . . . . 1 2 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 286 | . . . . . 104 57 81 24 . 20 Projectiles . | . . . . . . . . . . . Explosions 37 | . . . . . 7 . . 10 . 20 Melee 249 | . . . . . 97 57 81 14 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 69 | . . . . . 13 . . . . 56 Shots 5 | . . . . . 1 . . . . 4 Rammed 1 | 1 . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 235 | . . . . . 225 213 192 138 . 235 Average Temperature 79 | . . . . . 66 89 84 65 . 102 Received Heat Transfer 531 | . . . . . 99 . 20 . . 412 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1030 | . 200 . . . 830 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 180 | . 7 . . . 180 57 . . . . Initial 57 | . . . . . . 57 . . . . Average 35 | . . . . . 95 4 . . . . Influence Increases 1254 | 5 12 . . . 648 139 105 270 . 75 Destroy 0b10 Robot/C 740 | . . . . . 340 40 80 220 . 60 Destroy 0b10 Robot/NC 100 | 5 10 . . . 65 5 10 . . 5 Destroy Leader 184 | . 2 . . . 102 20 . 50 . 10 Successful Hack 69 | . . . . . 64 5 . . . . Disable Machine 45 | . . . . . . 45 . . . . Destroy Structure 41 | . . . . . 17 24 . . . . Lose Combat Pursuer 75 | . . . . . 60 . 15 . . . Influence Decreases 1254 | 5 12 . . . 521 266 66 264 45 75 Entered New Map 123 | . . . . . . 70 . 8 45 . Time Decay 1101 | 5 12 . . . 511 196 66 246 . 65 Lost Part 30 | . . . . . 10 . . 10 . 10 Squads Dispatched 9 | . 1 . . . 4 4 . . . . Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault 2 | . . . . . 2 . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 2 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 3 . . . 39 3 7 11 . 14 Peak Tracking Total 4 | . 4 . . . 4 1 4 3 . 4 Tactical Retreats 4 | . . . . . 3 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 26 | . . . . 2 17 1 3 . . 3 Exploded 19 | . . . . . 14 1 1 1 . 2 Time Bombs Activated 1 | . . . . 1 . . . . . . Exploded 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 5 | . . . . . . 3 2 . . . Max in Single Turn 1 | . . . . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 16 | . 1 . 1 1 7 3 2 1 . . Terminals 11 | . 1 . . 1 6 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 2 . 1 2 16 6 2 1 . . Successful 14 | . 1 . 1 . 8 1 2 1 . . Failed 16 | . 1 . . 2 8 5 . . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . . . 1 . 14 4 . . . . Terminals 24 | . 2 . . 2 14 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 . 3 1 2 1 . . Record 3 | . 1 . . . 1 . 1 . . . Open Door 2 | . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 4 . . . . . Terminals 4 | . . . . . 4 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 3 | . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . . 1 7 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 592 | . . . . . 114 . . 92 191 195 Terrain 478 | . . . . . . . . 92 191 195 Structural 114 | . . . . . 114 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 7653 | 105 263 116 330 672 1564 1782 1533 531 191 566 Spaces Moved 5208 | 44 262 112 313 494 1013 1155 1085 340 135 255 Core 40 | 37 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 1551 | . . . . . . . 824 340 135 252 Wheels 3617 | 7 262 112 313 494 1013 1155 261 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 105 90 92 105 140 140 140 Average Speed 116 | 132 90 102 105 105 102 104 131 141 140 175 Slowest Speed 650 | 200 90 105 105 105 105 107 280 210 140 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 40 35 66 87 71 24 86 48 13 33 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 3 . . 2 2 1 1 Spaces Dug 39 | . . . . . 6 24 9 . . . Terrain Destroyed 68 | . . . . . 16 24 9 19 . . Melee 39 | . . . . . 6 24 9 . . . Projectile . | . . . . . . . . . . . AOE 29 | . . . . . 10 . . 19 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6592 | 69 281 113 314 650 1452 1680 1163 372 138 360 Wait 931 | . 4 . . 132 262 452 14 . . 67 Move 5199 | 44 261 111 312 493 1012 1154 1084 339 134 255 Hop . | . . . . . . . . . . . Pick Up 92 | 8 6 . 2 10 35 13 9 4 1 4 Fast Attach 18 | 2 . . . 1 6 2 6 1 . . Attach 19 | 4 1 . . . 5 3 . . . 6 Detach 2 | . . . . . . 1 . . . 1 Swap 43 | . 2 1 . 3 17 8 4 4 1 3 Drop 87 | . 1 1 . 8 39 12 15 4 2 5 Fire 52 | 11 6 . . . 25 . . 2 . 8 Melee 122 | . . . . . 34 34 28 18 . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 27 | . . . . 3 17 1 3 . . 3 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Met a group of wandering Federalists 159 | -10/Materials | Discovered new exit (range 12) 240 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 407 | -10/Mines | Discovered new exit (range 16) 447 | -10/Mines | Received a Mining Laser from a helpful Derelict 480 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 480 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Entered Exiles 485 | -10/Exiles | Accompanied by 1 ally 512 | -10/Exiles | Met 8R-AWN 530 | -10/Exiles | Met EX-HEX 562 | -10/Exiles | Met EX-BIN 643 | -10/Exiles | Aligned with FarCom system 644 | -10/Exiles | Given EX-Vault access code 669 | -10/Exiles | Opened EX-Vault 675 | -10/Exiles | Found PSU Rigger 696 | -10/Exiles | Warned to stay clear of 0b10 Research branches 713 | -10/Exiles | Exiles lab attacked by MAIN.C 804 | -10/Exiles | Discovered new exit (range 14) 815 | -10/Exiles | Left Exiles lab with PSU Rigger 815 | -10/Exiles | Entered Mines 817 | -9/Mines | Discovered new exit (range 7) 902 | -9/Mines | Found a hidden stash of uninstalled traps 956 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1266 | -9/Mines | Found DCF Scrap (16 items) 1292 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1388 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1487 | -9/Mines | Entered Materials 1487 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2436 | -8/Materials | Garrison activated, responded to threat 2924 | -8/Materials | Discovered new exit (range 6) 3051 | -8/Materials | Entered Factory 3051 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3493 | -7/Factory | Build established: Gladiator 3578 | -7/Factory | Discovered new exit (range 13) 3640 | -7/Factory | Identified exit to Lower Caves 4312 | -7/Factory | Discovered new exit (range 8) 4319 | -7/Factory | Identified exit to Factory 4833 | -7/Factory | Entered Lower Caves 4872 | -7/Lower Caves | Entered a destroyed Warlord outpost 4917 | -7/Lower Caves | Learned Factory security intel 5169 | -7/Lower Caves | Encountered a Warlord checkpoint 5407 | -7/Lower Caves | Build established: Derelict-Gladiator 6273 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6343 | -7/Lower Caves | Discovered new exit (range 14) 6366 | -7/Lower Caves | Entered another Lower Caves area 6366 | -7/Lower Caves | Discovered exit to Factory (range 9) 6369 | -7/Lower Caves | Encountered a Warlord checkpoint 6886 | -7/Lower Caves | Discovered new exit (range 10) 6897 | -7/Lower Caves | Entered Zion 7025 | -7/Zion | Learned Factory terminal intel 7077 | -7/Zion | Discovered new exit (range 9) 7088 | -7/Zion | Entered Proximity Caves 7283 | -6/Proximity Caves | Spotter reported a threat 7368 | -6/Proximity Caves | Spotter reported a threat 7370 | -6/Proximity Caves | Spotter reported a threat 7421 | -6/Proximity Caves | Spotter reported a threat 7486 | -6/Proximity Caves | Spotter reported a threat 7553 | -6/Proximity Caves | Spotter reported a threat 7638 | -6/Proximity Caves | Spotter reported a threat 7654 | -6/Proximity Caves | Self-destructed Last Messages --------------- 07630_ Corrupted Lgt. Angular Momentum Engine fries itself beyond repair. 07630_ Hvy. Armor Plating destroyed. 07633_ Shock Bomb Launcher destroyed. 07636_ Corrupted Hvy. Laser fries itself beyond repair. 07636_ N-01 Spotter is scanning... 07638_ N-01 Spotter sends a signal. 07638_ ALERT: Unidentified potential threat approaching Complex 0b10. 07638_ G-50 Soldier misfires. 07639_ Corrupted Carbon-fiber Leg fries itself beyond repair. 07641_ G-50 Soldier misfires. 07645_ Imp. Reaction Control System destroyed. 07647_ G-50 Soldier misfires. 07648_ Critical hit (Burn: +50). 07651_ Mic. Nuclear Core destroyed. 07651_ Imp. Light Armor Plating destroyed. 07653_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # #????####???######????????????????????????????? | | #???## ??## #????????????????????????????? | | #??## ?## ##???????????????????????????? | | #?### ## #???????????????????????????? | | #?# #???????????????????????????? | | #?????# #####???????????????????????????? | | #??????# ##??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# ####??????????????????????????????? | | ????????## #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ????##???# ##????????????????????????????????? | | ??## ##?## #????????????##??????????????????? | | ### #?# ##???????????? #### ??????????????? | | #?# ##???????????? ???????????????? | | #?# #????????????? ????????????????? | | ## #?# ##???????????? #????????????????? | | # ##?# #???????????# #????????????????? | | # ###??## #??????????? #????????????????? | | ## #??#### ##??????????? #????????????????? | | ?# #??#!!! #??????????? #?????????????????? | | ?# #??# %## ##?####????? g #?????????????????? | | ?# ##?# %### ### ##???? ##????????????????? | | ## "### #?## #####% ###??????????????? | | " ### ##?## ## gg ##?????????????? | | #?## ## @ ##????????????? | | #?# ## #????????????? | | "# #?# #????????????? | | ## #????????????? | | #????????????? | | ##### ## = ####????????????? | | ## ##???##?#### !% #???????????????? | | ?## #????????? ?????????????? | | ??# #????????# #???????????? | | ?#######??????? ## ## ### ???????????? | | #?#??????????? ?# #######?? ## ???????????? | | ???#?????????## ? #?????????##? #????????????? | | ??#???????????## ? #??????????????#????????????? | | ???????????????# ? #???????????????????????????? | | ##?????????????? #???????????????????????????? | | ??????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????#?????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SubdwellerRecoilCycler Manual? 0 Play Time 01:26:04 Cumulative 33.5 hours Start 2025.10.17 @ 11:42:02 End 2025.10.17 @ 13:11:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d72426d-4a9a-4ade-86fb-00964ac46576