Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 19:16:15 Player: Omega Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1304) 1304 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1299) 1299 TOTAL SCORE: 6318 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 728 Met Imprinter 300 Was Imprinted 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Terrain Scanner ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Reaction Control System Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Plasma Cannon Remote Datajack > --- INVENTORY -------- Small Storage Unit Improved Terrain Scanner [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . . . . . 2 Parts Attached 58 | 6 3 5 5 2 4 9 24 Power 8 | 1 1 2 1 . 1 1 1 Engine 5 | 1 . 2 1 . . 1 . Core 3 | . 1 . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 1 2 . 1 4 Treads 4 | 2 . . . . . . 2 Leg 8 | . . 2 1 2 . 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 . 2 . 2 3 12 Device 8 | . 1 . . . 2 1 4 Storage 3 | 1 1 . . . . . 1 Processor 5 | . . . 1 . . . 4 Hackware 1 | . . . . . . . 1 Protection 5 | . . . 1 . . 2 2 Artifact . | . . . . . . . . Weapon 16 | 2 . 1 1 . 1 4 7 Energy Gun 5 | 1 . . 1 . . 1 2 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 4 | 1 . 1 . . . 1 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 2 Parts Lost 29 | . . . . . . 11 18 Power 3 | . . . . . . 2 1 Propulsion 8 | . . . . . . 4 4 Utility 7 | . . . . . . 1 6 Weapon 11 | . . . . . . 4 7 Highest Loss Streak 11 | . . . . . . 11 10 To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 90 | . 95 100 99 100 99 92 53 Engine 3 | . 11 12 11 11 1 . . Core 5 | . 2 1 . . 9 9 . Treads 2 | . 28 3 . . . . 6 Leg 25 | . . 24 33 33 33 29 5 Device 6 | . . 14 4 . 6 11 3 Storage 9 | . 22 14 11 11 11 10 . Processor 4 | . . . 10 11 4 . 8 Hackware 1 | . . . . . . . 6 Protection 8 | . . . 6 11 11 11 5 Energy Gun 6 | . 14 14 11 11 7 . 3 Energy Cannon 1 | . . . . . . 3 6 Ballistic Gun 9 | . 14 14 11 11 11 6 1 Launcher 3 | . . . . . 3 9 . Peak Build Rating 48 | 6 10 10 11 11 23 27 48 Average Rating 18 | 4 7 7 10 10 17 22 30 On Entrance 9 | . 6 10 7 11 11 23 11 Naked Turns . | . . . . . . . . Heaviest Build 29 | 11 15 14 16 16 21 26 29 Greatest Support 40 | 40 40 40 30 30 30 30 30 Greatest Overweight (x) 5 | 1 . . . . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | 5 8 8 8 8 8 8 3 Average Carried 6 | 2 5 5 6 7 7 7 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 6 8 8 8 3 3 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 796 | 92 85 222 80 48 40 130 99 Remotely . | . . . . . . . . Salvage Created 1133 | . 177 57 71 79 . 120 629 Parts 84 | . 12 7 12 6 . 6 41 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . . 23 . Prevented 4 | . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 28 | . 4 2 . 3 . 5 14 Guns 11 | . 4 2 . 3 . . 2 Cannons 3 | . . . . . . . 3 AOE 13 | . . . . . . 5 8 Classes Destroyed 13 | . 2 2 1 . . . 8 Worker 1 | . . 1 . . . . . Builder 3 | . . . . . . . 3 Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . . . . . 1 Mechanic 1 | . . . . . . . 1 Watcher 4 | . 1 . 3 . . . . Swarmer 11 | . . 2 . 2 . 3 4 Grunt 8 | . 4 . . 1 . 2 1 Protector 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . . . . 3 Programmer 2 | . . . . . . . 2 Best Kill Streak 12 | . 4 1 4 2 . 5 12 Combat Bots Only 7 | . 3 1 . 2 . 5 7 Max Kills in Single Turn 4 | . 1 1 1 1 . 4 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 4 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 423 | . 25 47 1 18 . 75 257 Missed 120 | . 5 14 1 7 . 18 75 Damage Taken 4898 | . 250 304 20 109 . 1213 3002 Core 1308 | . 99 62 . . . 284 863 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 94 | . . . . . . 55 39 Core Remaining (%) 54 | 100 . 35 . . . 29 . Volleys Fired 84 | . 14 12 10 6 . 15 27 Largest 3 | . 2 2 2 2 . 2 3 Hottest 210 | . 60 60 60 60 . 111 210 Shots Fired 141 | . 28 24 20 12 . 19 38 Gun 110 | . 28 24 20 12 . 11 15 Cannon 22 | . . . . . . 4 18 Launcher 7 | . . . . . . 4 3 Special 2 | . . . . . . . 2 Kinetic 62 | . 14 12 10 6 . 7 13 Thermal 60 | . 14 12 10 6 . . 18 Explosive 7 | . . . . . . 4 3 Electromagnetic 10 | . . . . . . 8 2 Robot Hit Streak 13 | . 13 1 7 7 . 5 11 Robot Miss Streak 5 | . 2 5 4 3 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 85 | . 20 7 13 8 . 12 25 Core Hits 70 | . 11 4 4 5 . 13 33 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 3 | . . . . . . . 3 Meltdown 2 | . . . . . . . 2 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3456 | . 252 106 190 101 . 583 2224 Guns 1044 | . 252 100 190 100 . 180 222 Cannons 345 | . . . . . . . 345 Explosions 2045 | . . . . . . 403 1642 Melee . | . . . . . . . . Ramming 22 | . . 6 . 1 . . 15 Kinetic 680 | . 129 67 100 43 . 119 222 Thermal 734 | . 123 33 90 57 . . 431 Explosive 1908 | . . . . . . 403 1505 Electromagnetic 112 | . . . . . . 61 51 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . . 19 11 Average Corruption 3 | . . . . . . 16 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . 3 13 Message Errors 6 | . . . . . . . 6 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 3 | . . . . . . 1 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 65 | . . . . . . . 65 Projectiles . | . . . . . . . . Explosions 65 | . . . . . . . 65 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 253 | . . . . . . . 253 Shots 6 | . . . . . . . 6 Rammed 3 | . . . . . . . 3 Targets Rammed 15 | . . 2 . 1 . . 12 Kicked 12 | . . 2 . 1 . . 9 Crushed . | . . . . . . . . Highest Temperature 243 | . 78 42 6 13 . 243 186 Average Temperature 59 | . 34 17 4 9 . 127 51 Received Heat Transfer 732 | . 114 48 9 33 . 342 186 Effects 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 4 | . . . . . . . 4 Heat Transferred 1300 | . 275 75 200 125 . . 625 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 503 | . 187 273 219 233 . . 503 Initial 226 | . . 72 105 85 . . 226 Average 238 | . 90 177 186 196 . . 360 Maximum Alert Level 2 | . . 1 1 1 . . 2 Low Security (%) 31 | 100 100 45 29 37 . . . Level 1 55 | . . 54 70 62 . . 69 Level 2 12 | . . . . . . . 30 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . 1 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement . | . . . . . . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 11 8 9 6 . 16 33 Peak Tracking Total 12 | . 5 3 7 3 . 12 12 Tactical Retreats 7 | . 2 . . . . 3 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 5 | . . . . . . 1 4 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 3 | . . . 3 . . . . Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . . . 12 . . . . Successful 10 | . . . 10 . . . . Failed 2 | . . . 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . . 7 . . Terminals 6 | . . . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 4 . . . . Record 2 | . . . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 3 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . . 3 . 14 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 11 | . . 5 . . 6 . . Largest Group 6 | . . 5 5 1 6 6 . Highest-Rated Group 344 | . . 85 85 31 344 344 . Highest-Rated Ally 96 | . . 31 31 31 96 96 . Total Orders . | . . . . . . . . Ally Attacks 132 | . . 18 31 12 . 71 . Total Damage 3575 | . . 220 350 187 . 2818 . Kills 29 | . . 5 7 3 . 14 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 4237 | 77 185 336 186 340 1780 597 736 Spaces Moved 2933 | 41 82 213 116 260 1369 445 407 Core 181 | 2 . . . . . 93 86 Treads 348 | 39 82 6 . . . . 221 Legs 2404 | . . 207 116 260 1369 352 100 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 50 50 Average Speed 123 | 155 160 121 120 120 120 105 148 Slowest Speed 300 | 160 160 160 120 120 120 120 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 16 46 12 53 90 60 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 2 2 . Spaces Dug 13 | . . . . . . 13 . Terrain Destroyed 92 | . . . . . . 54 38 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 90 | . . . . . . 54 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3401 | 52 107 268 143 275 1507 552 497 Wait 265 | 1 4 30 4 5 123 78 20 Move 2926 | 40 81 212 115 259 1368 444 407 Hop . | . . . . . . . . Pick Up 28 | 5 4 2 6 1 6 2 2 Fast Attach 31 | 5 2 1 1 . 1 2 19 Attach 17 | 1 . 4 2 . 1 4 5 Detach 6 | . . . . . . . 6 Swap 10 | . 1 . 2 2 2 3 . Drop 20 | . 1 5 3 1 6 4 . Fire 84 | . 14 12 10 6 . 15 27 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 12 | . . 2 . 1 . . 9 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 263 | -10/Materials | Entered Mines 326 | -10/Mines | Build established: Mutant 345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 414 | -10/Mines | Core integrity fell below 50% 570 | -10/Mines | Discovered new exit (range 7) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Accompanied by 5 allies 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 668 | -9/Materials | Lost 4 allies 749 | -9/Materials | Discovered new exit (range 9) 785 | -9/Materials | Entered Mines 785 | -9/Mines | Accompanied by 1 ally 881 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 904 | -9/Mines | Learned location of 1 exit from Materials 965 | -9/Mines | Build established: Scavenger-Mutant 1125 | -9/Mines | Entered Zion 1170 | -7/Zion | Given A8's code to call for help 1627 | -7/Zion | Met Imprinter 1658 | -7/Zion | Imprinted 1661 | -7/Zion | Declared Zion's savior 1833 | -7/Zion | Found Prototype Device 1834 | -7/Zion | Identified Phasing AFG 1857 | -7/Zion | Given the Hacking Drone Bay 1857 | -7/Zion | Found Prototype Device 1858 | -7/Zion | Identified Hacking Drone Bay 1883 | -7/Zion | Learned 4 Factory zone layouts 1926 | -7/Zion | Received a visual enhancement algorithm 1930 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1930 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2207 | -7/Zion | Learned Factory emergency access door positions 2563 | -7/Zion | Build established: Mutant 2857 | -7/Zion | Discovered new exit (range 10) 2905 | -7/Zion | Entered Proximity Caves 2905 | -6/Proximity Caves | Accompanied by 6 allies 3164 | -6/Proximity Caves | Spotted B-75 Beast 3259 | -6/Proximity Caves | Learned location of Extension (-4) 3379 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3454 | -6/Proximity Caves | Core integrity fell below 50% 3455 | -6/Proximity Caves | System corruption reached 10% 3459 | -6/Proximity Caves | Lost 5 allies 3485 | -6/Proximity Caves | Lost 11 parts (2p4n1u4w) 3494 | -6/Proximity Caves | Discovered new exit (range 10) 3502 | -6/Proximity Caves | Entered Factory 3502 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4159 | -6/Factory | Cargo convoy interrupted 4171 | -6/Factory | Found Prototype Launcher 4171 | -6/Factory | Identified Hellfire Missile Launcher 4173 | -6/Factory | Core integrity fell below 50% 4204 | -6/Factory | Destroyed 7 combat bots 4223 | -6/Factory | Lost 10 parts (3n2u5w) 4225 | -6/Factory | System corruption reached 10% 4233 | -6/Factory | Core integrity fell below 20% 4238 | -6/Factory | Core destroyed Last Messages --------------- Hellfire Missile Launcher destroyed. R-10 Processor collects Prototype Energy Gun. U-05 Engineer builds a Door. Acquired Imp. Carbon-fiber Leg. Acquired System Restoration Module. System corrupted: Centrium Light Armor Plating rejected. Kicked P-60 Hacker. System Restoration Module destroyed. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Kicked S-27 Virus out of the way. Kicked P-60 Hacker. Imp. Carbon-fiber Leg destroyed. Slammed into P-60 Hacker. Slammed into S-27 Virus. Destabilizing: Core damaged (-42). Slammed into S-27 Virus. Destabilizing: Core damaged (-34). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????## ######### # """""" # | | ???????????????????## #???????? # """""" / | | ????????????????????# #???????? # """""" # """""" | | ????????????????????# #???????? # """""" # """""" | | ????????????????????# #?????????# ? # """""" | | ????????????????????# #########+########### """""" | | ????????????????????# # ! #????# | | ????????????????????# # """"""" #????# """"" | | ????????????????????# # """"""" #????# """"" | | ???????############## # """"""" ###### """"" | | ???????# # # """"""" + + """" | | ???????#! # # ###### | | ???????# " " " " " # ######+#+################### | | ???????# " " " " " # ^ | | ???????# " " " " " # ^ | | ??###### " " " " " + | | ??# + " " " " " # | | ??# #### " " " " " # | | ###+#??# " " " " " #m ############/### #?# | | #??# " " " " " # #?# #?? #?? | | #??# " " " " " # #?# #???????? | | #??#| # ### #???????? | | #??############## + #???????? | | #???????????????# ### #???????? | | !#???????????????# gs#?# #???????? | | %+???????????????#####@#?# #???????? | | =!#???????????????????#s#?# #???????? | | #???????????????????#p#?# #???????? | | #???????????????#####s### #???????? | | #???????????????# pp # #???????? | | #???????????????# ! # #???????? | | #???????????????# ##############???????? | | ####### #?????# #????????????????????? | | #?????#########????????????????????? | | ! ?????????????????????????????????? | | #??????????????????????????????????? | | ####+## #??????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Imp. Cryofiber Web | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Help From High Places I'm Back, Baby! It's Just You Loot Pinata Made in Tau Ceti IV Robot Respite System Compromised The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ColdArcFlail Manual? 0 Play Time 01:14:47 Cumulative 1.7 hours Start 2024.09.18 @ 16:26:35 End 2024.09.18 @ 19:16:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 19% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2aa4ddf-e85a-40f4-ae33-b28c141130c6