Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 23:05:21 Player: KaiserChief Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1978) 1978 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 5738 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 241 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Matter Filter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON ----------- Particle Gun Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Advanced Terrain Scan Processor Targeting Computer Plasma Cannon Gauss Rifle [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 66 | 5 3 3 2 15 21 10 5 2 Power 8 | 1 . . 1 3 1 . 2 . Engine 8 | 1 . . 1 3 1 . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 1 1 1 8 8 7 1 . Treads 9 | . . . 1 3 5 . . . Leg 12 | 2 1 . . 5 3 1 . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 7 | . . 1 . . . 5 1 . Utility 15 | . 2 1 . . 8 3 1 . Device 5 | . 1 1 . . 2 1 . . Storage . | . . . . . . . . . Processor 6 | . 1 . . . 3 2 . . Hackware . | . . . . . . . . . Protection 4 | . . . . . 3 . 1 . Artifact . | . . . . . . . . . Weapon 14 | 2 . 1 . 4 4 . 1 2 Energy Gun 4 | 1 . . . 1 2 . . . Energy Cannon 4 | . . . . 1 2 . . 1 Ballistic Gun 4 | 1 . 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . . Parts Lost 43 | . . 1 3 6 13 3 5 12 Power 4 | . . . 1 . 1 . 1 1 Propulsion 19 | . . . 2 5 4 2 1 5 Utility 11 | . . . . . 6 1 1 3 Weapon 9 | . . 1 . 1 2 . 2 3 Highest Loss Streak 12 | . . 1 3 3 5 1 2 12 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 4 4 4 4 4 4 4 3 Power . | . 1 1 . 1 . . . . Propulsion . | . . . . . 1 . 1 . Utility 1 | . . 1 1 1 1 1 1 1 Weapon 1 | . 1 1 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . . 2 1 . . 2 Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 1 . . 2 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 91 | . 86 100 75 93 91 95 93 80 Engine 9 | . 14 14 10 11 8 7 7 6 Treads 15 | . . . 3 21 29 2 . . Leg 9 | . 28 28 11 17 4 9 . . Flight 7 | . . . 6 . . 12 29 25 Device 11 | . 5 14 11 11 10 14 13 5 Processor 17 | . 10 14 11 11 16 29 23 23 Protection 2 | . . . . . 3 . 4 5 Energy Gun 6 | . 14 11 . 4 5 7 7 5 Energy Cannon 5 | . . . . 4 9 7 2 . Ballistic Gun 4 | . 14 16 22 10 . . . 3 Launcher 1 | . . . . 1 2 . . . Peak Build Rating 45 | 5 9 9 7 15 37 45 40 38 Average Rating 24 | 3 6 7 6 12 29 40 37 33 On Entrance 16 | . 5 9 7 7 15 33 37 34 Naked Turns . | . . . . . . . . . Heaviest Build 24 | 8 9 9 8 16 24 20 20 19 Greatest Support 104 | 20 20 20 10 38 104 38 20 20 Greatest Overweight (x) 2 | . . 1 1 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 4 Average Carried 4 | 1 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 5 5 4 2 Class Distribution -------------------- 52% | Mutant 18% | Scavenger-Mutant 14% | Scavenger-Scout 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Matter Collected 1311 | 70 96 170 57 377 244 136 150 11 Remotely . | . . . . . . . . . Salvage Created 1875 | . 96 164 186 637 528 243 21 . Parts 105 | . 3 9 9 43 28 13 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 5 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 58 | . 2 6 4 22 14 8 2 . Guns 32 | . 1 6 4 14 3 4 . . Cannons 12 | . . . . 3 4 4 1 . AOE 13 | . 1 . . 5 7 . . . Classes Destroyed 9 | . 1 1 1 2 3 1 . . Builder 1 | . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . Watcher 1 | . . . . 1 . . . . Swarmer 22 | . . 3 . 9 . 8 2 . Grunt 27 | . 2 3 3 9 10 . . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . 1 1 . . . Sentry 5 | . . . 1 3 1 . . . Specialist 1 | . . . . . 1 . . . Best Kill Streak 6 | . 2 3 3 6 4 5 2 . Combat Bots Only 6 | . 2 3 3 6 4 4 2 . Max Kills in Single Turn 2 | . 1 1 1 2 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . 2 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Hostile Shots Fired 523 | . 7 30 24 105 167 51 56 83 Missed 156 | . . 3 7 38 43 20 24 21 Hits 367 | . 7 27 17 67 124 31 32 62 Melee 9 | . . . . . 4 . . 5 Projectile 358 | . 7 27 17 67 120 31 32 57 AOE 1 | . . . . . 1 . . . Critical Strikes 9 | . . . 1 2 4 . . 2 Damage Taken 5467 | . 116 268 210 831 2047 443 359 1193 Core 1169 | . 42 94 27 113 178 44 74 597 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . 45 . 65 67 . . . Volleys Fired 163 | . 4 20 16 47 44 19 6 7 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 145 | . 60 60 40 124 136 125 145 108 Shots Fired 293 | . 8 40 32 82 71 38 12 10 Gun 192 | . 8 40 32 67 11 19 6 9 Cannon 72 | . . . . 5 47 19 . 1 Launcher 23 | . . . . 10 13 . . . Special 6 | . . . . . . . 6 . Kinetic 137 | . 4 32 32 62 . . . 7 Thermal 121 | . . . . 10 58 38 12 3 Explosive 23 | . . . . 10 13 . . . Electromagnetic 12 | . 4 8 . . . . . . Robot Hit Streak 17 | . 2 11 8 17 7 8 7 4 Robot Miss Streak 4 | . 2 2 1 2 4 2 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 186 | . 4 27 25 56 35 25 9 5 Core Hits 117 | . 3 11 11 45 29 13 2 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . 1 2 . Burn 3 | . . . . . . 1 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4235 | . 127 248 179 1484 1425 507 116 149 Guns 1614 | . 50 248 179 657 102 210 47 121 Cannons 838 | . . . . 82 433 297 . 26 Explosions 1707 | . 77 . . 740 890 . . . Melee . | . . . . . . . . . Ramming 7 | . . . . 5 . . . 2 Kinetic 1075 | . 8 179 179 606 . . . 103 Thermal 1412 | . 77 . . 133 535 507 116 44 Explosive 1630 | . . . . 740 890 . . . Electromagnetic 111 | . 42 69 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . Average Corruption 2 | . . . . . 2 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 12 . . . Message Errors 7 | . . . . . 7 . . . Matter Fused 4 | . . . . . 4 . . . Energy Discharges 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 134 | . 38 . . 18 77 . . 1 Shots 5 | . 1 . . 1 3 . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 4 | . . . . 3 . . . 1 Kicked 3 | . . . . 3 . . . . Crushed . | . . . . . . . . . Highest Temperature 465 | . 82 70 6 228 465 48 345 69 Average Temperature 139 | . 51 28 3 55 202 20 139 29 Received Heat Transfer 1413 | . 42 78 120 279 657 12 51 174 Effects 12 | . . . . . 12 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 4 | . . . . . 4 . . . Short Circuit 2 | . . . . . 2 . . . Damage (minor) 2 | . . . . . 2 . . . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . . . . 1 1 3 5 . Heat Transferred 3392 | . 100 . . 259 999 1036 911 87 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Maximum Alert Level 2 | . . . . 2 . . . . Low Security (%) 78 | 100 100 100 100 13 100 100 . . Level 1 8 | . . . . 32 . . . . Level 2 13 | . . . . 54 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 507 | . 68 95 60 507 196 129 . . Initial 196 | . . 10 33 20 196 63 . . Average 130 | . 21 9 17 348 75 63 . . Influence Increases 2033 | . 73 145 106 932 511 216 50 . Destroy 0b10 Robot/C 1300 | . 40 120 80 580 280 160 40 . Destroy 0b10 Robot/NC 30 | . . . . 20 5 5 . . Destroy Leader 254 | . 10 10 20 124 60 20 10 . Allied During Kill 36 | . . . . 36 . . . . Successful Hack 23 | . 5 . 6 12 . . . . Disable Machine 120 | . 15 . . 60 45 . . . Destroy Structure 105 | . 3 . . 55 46 1 . . Lose Combat Pursuer 165 | . . 15 . 45 75 30 . . Influence Decreases 2033 | . 45 88 141 516 838 286 119 . Entered New Map 472 | . . 18 52 30 270 76 26 . Time Decay 1293 | . 45 60 89 386 450 180 83 . Lost Part 228 | . . 10 . 60 118 30 10 . Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 16 | . . . 2 4 7 2 . 1 Investigation 3 | . . . 1 . 1 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . 1 1 3 . . . Assault 3 | . . . . 2 . . . 1 Garrison 4 | . . . . 1 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Distress Signals 3 | . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 4 7 6 37 24 11 5 10 Peak Tracking Total 9 | . 2 3 3 9 7 4 3 9 Tactical Retreats 6 | . . 1 . 2 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Disabled 9 | . 1 . . 4 3 . . 1 Max in Single Turn 2 | . 1 . . 2 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Accessed 10 | . 1 . 1 4 2 2 . . Terminals 6 | . 1 . 1 2 1 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 19 | . 1 . 2 7 5 4 . . Successful 11 | . 1 . 2 4 4 . . . Failed 8 | . . . . 3 1 4 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 2 . . . . Terminals 11 | . 1 . 2 5 1 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 5 | . 1 . 1 2 1 . . . Level Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total Allies 3 | . . . 1 2 . . . . Largest Group 2 | . . . 1 2 . . . . Highest-Rated Group 62 | . . . 10 62 . . . . Highest-Rated Ally 31 | . . . 10 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . 33 . . . . Total Damage 502 | . . . . 502 . . . . Kills 10 | . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Active Infowar (turns) 4379 | . . 330 201 1003 1415 378 863 189 Optics 1514 | . . . . . 84 378 863 189 Sensors 1613 | . . . . . 220 378 863 152 Terrain 1187 | . . . . . 1187 . . . Seismic 2286 | . . 330 201 1003 752 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Turns Passed 5045 | 55 176 383 201 1003 1797 378 863 189 Spaces Moved 3745 | 38 125 199 102 515 511 248 1498 509 Core 28 | 3 . . . . . . . 25 Treads 609 | . . . . 275 334 . . . Legs 909 | 35 125 195 24 240 177 113 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2199 | . . 4 78 . . 135 1498 484 Fastest Speed 27 | 50 120 120 120 120 120 107 27 28 Average Speed 81 | 114 120 120 127 142 147 114 38 30 Slowest Speed 190 | 120 120 130 130 190 163 124 112 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 24 51 12 63 33 8 96 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . 2 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 124 | . 2 . . 63 59 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 123 | . 2 . . 63 58 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total 5429 | 49 143 309 147 707 1481 302 1759 532 Wait 1376 | . 6 86 25 109 880 15 244 11 Move 3737 | 37 124 198 101 514 510 247 1497 509 Hop . | . . . . . . . . . Pick Up 42 | 7 5 1 2 9 11 4 2 1 Fast Attach 27 | . 1 1 . 4 11 7 3 . Attach 29 | 5 1 1 3 4 7 2 3 3 Detach . | . . . . . . . . . Swap 24 | . 1 1 . 10 8 2 2 . Drop 27 | . 1 1 . 7 10 6 2 . Fire 163 | . 4 20 16 47 44 19 6 7 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 3 | . . . . 3 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Entered Mines 248 | -10/Mines | Learned location of Storage (-9) 306 | -10/Mines | Build established: Mutant 408 | -10/Mines | Learned 2 Materials zone layouts 424 | -10/Mines | Excavation squad dispatched 424 | -10/Mines | A large section of the Mines collapsed 583 | -10/Mines | Discovered new exit (range 6) 604 | -10/Mines | Core integrity fell below 50% 614 | -10/Mines | Identified exit to Materials 615 | -10/Mines | Entered Materials 615 | -9/Materials | Evolved 2 slots: Propulsion x2 616 | -9/Materials | Identified exit to Materials 691 | -9/Materials | Discovered new exit (range 14) 763 | -9/Materials | Lost 3 parts (1p2n) 815 | -9/Materials | Identified exit to Storage 816 | -9/Materials | Entered Storage 878 | -9/Storage | Met a pair of Derelict thieves 1024 | -9/Storage | Garrison activated, responded to threat 1335 | -9/Storage | Lost 3 parts (2n1w) 1616 | -9/Storage | Build established: Scavenger-Mutant 1819 | -9/Storage | Entered Materials 1819 | -8/Materials | Evolved 2 slots: Utility x2 2129 | -8/Materials | Build established: Mutant 3205 | -8/Materials | Garrison activated, responded to threat 3269 | -8/Materials | Lost 3 parts (1u2w) 3380 | -8/Materials | Lost 5 parts (1p2n2u) 3601 | -8/Materials | Discovered new exit (range 14) 3615 | -8/Materials | Identified exit to Factory 3616 | -8/Materials | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Utility x2 3850 | -7/Factory | Build established: Scavenger-Skirmisher 3979 | -7/Factory | Discovered new exit (range 7) 3984 | -7/Factory | Identified exit to Lower Caves 3994 | -7/Factory | Entered Lower Caves 4008 | -7/Lower Caves | Encountered a Warlord checkpoint 4310 | -7/Lower Caves | Found DCF Scrap (13 items) 4346 | -7/Lower Caves | Identified exit to Lower Caves 4431 | -7/Lower Caves | Spotted B-75 Beast 4534 | -7/Lower Caves | Build established: Scavenger-Scout 4857 | -7/Lower Caves | Entered another Lower Caves area 4951 | -7/Lower Caves | Discovered new exit (range 18) 4963 | -7/Lower Caves | Identified exit to Factory 4975 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5010 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5035 | -7/Lower Caves | Core integrity fell below 50% 5042 | -7/Lower Caves | Spotted B-75 Beast 5043 | -7/Lower Caves | Core integrity fell below 20% 5046 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Particle Gun destroyed. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Penetrated by Slug. Slug penetrates Wall. VTOL Module destroyed. Imp. Light Armor Plating destroyed. Slug penetrates Wall. Slug penetrates L-41 Fighter. Hvy. Ion Engine destroyed. Gravmag System destroyed. Gauss Rifle destroyed. Slammed into S-27 Virus. Xenon Bombardment Thruster destroyed. Penetrated by Slug. Plasma Cannon destroyed. Penetrated by Slug. Imp. Signal Interpreter destroyed. Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #???????????####????????? | | ??????????????????# #??????????## #####?###? | | ??????????????????# BB ###????????# ###"## | | ??????????????????# BB ##????????# | | ??????????????????# ##???????# # ## | | ??????????????????# @ ##??????# # #? | | ??????????????????###### #??##### #?? | | ???????????????????????## #?## ## ###+ | | ????????????????????????## % s### / | | ????????????????????????## ss # | | ????????????????????????# #""" | | ????????????????????????# ##### #### | | ????????????????????????# ##???# | | ????????????????????????# ##????## ## | | ????????????????????????####??????###### | | ???????????????????????????????????????## ## | | ????????????????????????????????????????## ###### | | ?????????????????????????????????????????####??### | | ??????????????????????????????????????????????## | | ?????????????????????????????????????####??#### | | ????????????????????????????????????## #### | | ????????????????????????????????????# | | ????????????????????????????????????# ## | | ????????????????????????????????????## ####### | | ?????????????????????????????????????### ##?????? | | ???????????????????????????????????????####?##???? | | ???????????????????????????????????????????? ### | | ???????????????????????????????????????????? | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightLegDevice Manual? 0 Play Time 00:55:33 Cumulative 18.7 hours Start 2025.06.02 @ 18:43:42 End 2025.06.02 @ 23:05:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 832d4575-3406-4f93-b6ef-b8c797218d9f