Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.01 @ 23:53:56 Player: Joel Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (145) 725 Value Destroyed (5125) 5125 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3259) 3259 TOTAL SCORE: 15009 Bonus ------- High Alert Combat Kills 393 Follower Combat Kills 1359 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -393 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Heavy Armor Plating Neutron Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Zionite Biocell Advanced Sensor Array Experimental Cloaking Device Advanced Shield Generator Improved Energy Mantle > --- WEAPON ----------- Gamma Rifle Heavy Phase Cannon Neutron Cannon > --- INVENTORY -------- Enhanced Fission Core Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I Improved Cryofiber Web Advanced Melee Analysis Suite Precision Matter Filter Improved Actuator Array Improved Heavy Armor Plating Advanced Hacking Suite Advanced System Shield Neutron Cannon Mini Grenade Launcher Makeshift Sword [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 7 | . . . 1 . . . 4 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 161 | 7 2 8 17 2 2 10 39 8 7 1 8 31 6 7 6 Power 13 | 1 . 2 . . . 1 3 . . . . 4 . . 2 Engine 8 | 1 . 2 . . . 1 2 . . . . 2 . . . Core 1 | . . . . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . 1 . . . . 2 . . 1 Propulsion 31 | 2 1 2 9 . . 5 4 1 1 . 1 4 . . 1 Treads 8 | . . . 6 . . 2 . . . . . . . . . Leg 23 | 2 1 2 3 . . 3 4 1 1 . 1 4 . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 2 1 2 4 . . 2 17 1 1 . 3 9 2 3 3 Device 23 | . . 1 1 . . . 6 1 . . 2 5 2 2 3 Storage 5 | 2 1 . 1 . . . 1 . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 21 | . . 1 2 . . 2 10 . 1 . 1 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 67 | 2 . 2 4 2 2 2 15 6 5 1 4 14 4 4 . Energy Gun 12 | . . 1 . . . . 6 . 1 1 . 1 1 1 . Energy Cannon 10 | . . . . . . 1 . 1 1 . . 3 2 2 . Ballistic Gun 25 | 2 . 1 4 1 2 1 6 3 2 . . 3 . . . Ballistic Cannon 6 | . . . . . . . . . 1 . 2 3 . . . Launcher 12 | . . . . 1 . . 1 2 . . 2 4 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 6 1 1 . . 2 . . 4 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . . . Parts Lost 52 | . . 2 1 . . 10 4 . 1 . 2 11 1 5 15 Power 5 | . . 1 . . . 1 . . . . . 1 . . 2 Propulsion 10 | . . . . . . 3 . . . . 1 2 . . 4 Utility 21 | . . . 1 . . 3 1 . . . 1 6 . 3 6 Weapon 16 | . . 1 . . . 3 3 . 1 . . 2 1 2 3 Highest Loss Streak 15 | . . 2 1 . . 6 2 . 1 . 2 4 1 4 15 Average Slot Usage (%) 95 | . 85 93 95 100 100 95 97 100 99 100 100 94 99 96 82 Engine 5 | . 14 13 11 11 11 11 2 . . . . . . . . Reactor 2 | . . . . . . . 3 6 6 6 6 4 5 5 4 Treads 8 | . . . 21 33 33 28 . . . . . . . . . Leg 17 | . 28 28 7 . . . 26 26 26 26 26 19 23 23 22 Device 16 | . . . 10 11 11 11 15 26 23 20 17 25 35 31 25 Storage 11 | . 14 14 11 11 11 11 10 13 13 13 13 11 11 11 10 Protection 9 | . . 7 11 11 11 10 17 6 9 13 15 12 5 5 . Energy Gun 3 | . . 8 . . . . 7 6 2 6 6 . 8 9 4 Energy Cannon 2 | . . . . . . . . . 3 . . 4 7 6 10 Ballistic Gun 12 | . 28 19 21 21 22 21 8 9 5 6 6 6 . . . Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 85 | 17 17 26 39 39 39 37 72 73 75 71 74 82 78 85 69 Greatest Support 88 | 20 20 30 60 60 60 60 78 82 82 82 88 88 72 72 78 Greatest Overweight (x) 12 | 3 1 . 1 . . 1 . . . . . 1 1 1 12 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 13 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 9 12 15 14 14 13 14 14 15 14 13 14 13 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 10 10 15 15 15 10 15 15 15 15 13 15 14 11 5 Class Distribution -------------------- 38% | Scavenger-Mutant 25% | Scavenger-Tank 15% | Mutant 11% | Messiah-Tank 8% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 4433 | 294 290 169 571 212 20 190 811 136 133 . 262 919 161 215 50 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6109 | 103 252 229 1212 318 . 121 1165 36 122 . 593 1329 368 261 . Parts 310 | 12 17 9 71 9 . 7 61 4 6 . 17 64 18 15 . Haulers Intercepted 7 | . 2 . 3 . . . 1 . . . . 1 . . . Recyclers Shooed 13 | . . . 5 . . . 4 . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 136 | . . . . . . 19 . 18 17 . 34 . 9 10 29 Prevented 31 | . . . . . . 10 . . . . . . 9 5 7 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 108 | . 6 6 18 4 . 4 11 2 3 . 10 31 7 6 . Melee 1 | . . . . . . . 1 . . . . . . . . Guns 64 | . 6 6 18 3 . 4 8 . 1 . 3 11 3 1 . Cannons 16 | . . . . . . . . . 1 . 2 9 2 2 . AOE 26 | . . . . 1 . . 2 2 1 . 5 11 2 2 . Classes Destroyed 18 | 2 5 2 1 1 . . 4 . 1 . 2 . . . . Worker 6 | . 1 . 2 . . . 2 . . . . 1 . . . Builder 6 | . . . . . . . 3 . . . . 3 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . 1 . . . . 1 . . . Recycler 9 | 1 . . 4 2 . . 2 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . 2 . . . Swarmer 27 | . 4 . 5 . . 2 . 2 2 . 1 10 1 . . Grunt 44 | . 2 2 6 3 . 2 7 . 1 . 4 11 3 3 . Brawler 3 | . . . . . . . . . . . 2 1 . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 13 | . . 2 7 . . . 2 . . . 2 . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 . . . . 2 3 2 . Programmer 9 | . . . . . . . 1 . . . . 7 . 1 . Z-Heavy 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 4 3 2 7 3 . 3 6 2 2 . 5 9 2 3 . Combat Bots Only 6 | . 3 2 6 2 . 3 6 2 2 . 5 6 2 3 . Max Kills in Single Turn 4 | 2 1 1 2 1 . 1 3 2 2 . 3 4 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 2 2 1 . 3 2 1 1 . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 10517 | . 281 517 530 81 . 1230 1168 157 90 . 534 2735 279 642 2273 Core 1549 | . 36 89 72 . . 117 142 18 . . 65 280 . 30 700 Absorbed by Shields 1705 | . . . . . . . 272 57 33 . 183 968 16 80 96 Core Remaining (%) 68 | 100 . 50 . . . 52 . . . . 73 . . . . Volleys Fired 369 | 4 48 25 63 14 . 22 54 4 8 . 13 83 16 14 1 Largest 3 | 2 2 2 2 2 . 2 3 3 3 . 3 3 3 3 1 Hottest 271 | 40 40 60 46 53 . 99 163 165 153 . 133 229 271 263 98 Shots Fired 823 | 8 96 48 126 28 . 44 142 10 13 . 30 206 40 31 1 Gun 647 | 8 96 48 126 26 . 43 140 7 7 . 18 100 16 12 . Cannon 144 | . . . . . . 1 . 1 4 . 8 94 21 14 1 Launcher 32 | . . . . 2 . . 2 2 2 . 4 12 3 5 . Special . | . . . . . . . . . . . . . . . . Kinetic 561 | 8 96 28 126 26 . 43 86 4 7 . 17 120 . . . Thermal 145 | . . . . . . . 32 1 3 . . 67 24 17 1 Explosive 32 | . . . . 2 . . 2 2 2 . 4 12 3 5 . Electromagnetic 43 | . . 20 . . . 1 . . . . . . 13 9 . Phasic 42 | . . . . . . . 22 3 1 . 9 7 . . . Robot Hit Streak 22 | 2 7 8 22 7 . 7 13 11 4 . 11 9 6 6 . Robot Miss Streak 9 | 1 5 4 4 3 . 9 3 4 6 . 2 6 3 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . . 1 1 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 510 | 5 48 32 92 16 . 37 102 3 5 . 19 112 22 17 . Core Hits 296 | 4 15 14 38 10 . 25 49 2 5 . 22 77 15 20 . Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . 3 . . . Critical Strikes 10 | . . 1 . 1 . . 1 . . . . 7 . . . Destroy 6 | . . . . 1 . . . . . . . 5 . . . Blast 2 | . . . . . . . . . . . . 2 . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . Intensify 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 13 | . . . . . . . 13 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 13 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15366 | 72 625 395 1498 359 . 752 2830 301 253 . 914 5438 836 1093 . Guns 7821 | 72 625 393 1410 212 . 752 1950 90 91 . 336 1435 277 178 . Cannons 2651 | . . . . . . . . . 57 . 99 1933 300 262 . Explosions 4314 | . . . 72 147 . . 355 211 105 . 479 2033 259 653 . Melee 454 | . . . . . . . 454 . . . . . . . . Ramming 126 | . . 2 16 . . . 71 . . . . 37 . . . Kinetic 6327 | 72 625 189 1410 212 . 752 965 16 84 . 171 1831 . . . Thermal 2702 | . . . 72 . . . 561 . 27 . . 1426 323 293 . Explosive 4242 | . . . . 147 . . 355 211 105 . 479 2033 259 653 . Electromagnetic 605 | . . 204 . . . . . . . . . . 254 147 . Impact . | . . . . . . . . . . . . . . . . Slashing 454 | . . . . . . . 454 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 910 | . . . . . . . 424 74 37 . 264 111 . . . Highest Corruption 15 | . 2 2 . . . 5 7 8 8 8 8 14 14 15 15 Average Corruption 8 | . 2 2 . . . 5 5 7 8 8 8 9 14 14 15 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 193 | . 2 10 . . . . 28 17 14 4 18 41 27 31 1 Message Errors 50 | . 2 5 . . . . 8 7 4 2 1 8 4 9 . Matter Fused 48 | . . . . . . . 8 4 3 2 7 11 4 8 1 Heat Flow Errors 19 | . . 1 . . . . 4 2 1 . 1 6 4 . . Energy Discharges 13 | . . 1 . . . . 1 . 1 . 5 1 4 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 26 | . . 1 . . . . 4 2 4 . 2 4 4 5 . Data Loss (major) 9 | . . . . . . . 2 . 1 . 2 2 1 1 . Misfires 7 | . . . . . . . 1 2 . . . 2 . 2 . Alerts 3 | . . . . . . . . . . . . . 2 1 . Misdirections 12 | . . . . . . . . . . . . 4 3 5 . Weapon Failures 5 | . . 2 . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 276 | . . . . 22 . . 86 . . . . 124 38 6 . Projectiles 49 | . . . . . . . . . . . . 28 21 . . Explosions 141 | . . . . 22 . . . . . . . 96 17 6 . Melee 86 | . . . . . . . 86 . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . 5 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . . . . . . 24 . . 60 240 . . . Shots 10 | . . . . . . . . 1 . . 2 7 . . . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 22 | . . 1 4 . . . 8 . . . . 9 . . . Kicked 21 | . . 1 3 . . . 8 . . . . 9 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 532 | . . 213 . 3 . 3 276 392 152 . 350 532 84 208 14 Average Temperature 126 | . . 80 . 3 . 3 79 137 62 . 163 224 29 97 14 Received Heat Transfer 1797 | . 42 126 147 27 . 84 375 6 18 . 116 390 36 208 222 Effects 11 | . . . . . . . . . . . 3 8 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . 2 2 . . . Interference 1 | . . . . . . . . . . . . 1 . . . Matter Decay 2 | . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . 1 . . . 2 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 3 1 1 . Heat Transferred 3337 | . . . 50 . . . 851 . 50 . . 1728 422 236 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 793 | 20 222 80 467 268 . . 375 . . . . 793 . . . Initial 143 | . 13 30 31 143 . . . . . . . 70 . . . Average 205 | 8 52 38 251 203 . . 146 . . . . 429 . . . Maximum Alert Level 3 | . 1 . 2 1 . . 1 . . . . 3 . . . Low Security (%) 53 | 100 97 100 33 27 . . 66 . . . . 9 . . . Level 1 29 | . 2 . 51 72 . . 33 . . . . 25 . . . Level 2 14 | . . . 14 . . . . . . . . 55 . . . Level 3 2 | . . . . . . . . . . . . 9 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 1 . . 1 9 . . . 1 8 . . . Investigation 8 | . . . 1 . . 1 5 . . . . 1 . . . Extermination 5 | . . . . . . . 2 . . . . 3 . . . Reinforcement 6 | . 2 . . . . . 1 . . . . 3 . . . Assault 2 | . . . . . . . . . . . 1 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 6 | . 1 . 4 . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 232 | . 19 6 31 4 . 18 29 7 8 . 18 54 8 8 22 Peak Tracking Total 17 | . 5 2 7 2 . 5 5 3 3 . 7 7 5 4 17 Tactical Retreats 15 | . 1 . 1 . . 1 4 . . . . 4 2 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 9 | . 3 . 1 . . . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . 1 . . . . . . . . 11 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 9 | . . 1 2 1 . 2 2 . . . . 1 . . . Max in Single Turn 2 | . . 1 2 1 . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 17 | . 1 . . . 1 1 4 . . 4 . 1 . 2 3 Terminals 2 | . 1 . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Total Hacks 57 | . 5 . . . 4 3 8 . . 23 . 1 . 4 9 Successful 47 | . 2 . . . 4 3 1 . . 23 . 1 . 4 9 Failed 10 | . 3 . . . . . 7 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 4 . . . 1 . 15 . . . . 6 . . 1 Terminals 8 | . 5 . . . . 3 . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Terminal Hacks 44 | . 1 . . . 4 3 . . . 23 . . . 4 9 Record 23 | . . . . . . 3 . . . 9 . . . 3 8 Part Schematic 11 | . . . . . 4 . . . . 7 . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . 1 . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . 1 4 . . . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 4 . . . . 7 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter 234 | . . . . . . . 234 . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . 4 . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 11 | . . . . . 4 . 4 . . . 3 . . . . Largest Group 4 | . . . . . 4 4 2 2 2 1 4 . . . . Highest-Rated Group 259 | . . . . . 150 150 170 170 170 85 259 . . . . Highest-Rated Ally 95 | . . . . . 38 38 85 85 85 85 95 . . . . Zionite Dispatches 3 | . . . . . . . 3 . . . . . . . . Heavy 2 | . . . . . . . 2 . . . . . . . . Recon 1 | . . . . . . . 1 . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . 1 3 . EXPLORE 3 | . . . . . . . . . . . . . 1 2 . RETURN 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 119 | . . . . . . 44 31 7 13 . 24 . . . . Total Damage 5374 | . . . . . . 1414 1500 287 827 . 1346 . . . . Kills 42 | . . . . . . 12 12 6 5 . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 2 . . 1 3 . 2 . 1 . . Drone Launches 9 | . . . . . . . . . . . . . 5 4 . Drone Recoveries 8 | . . . . . . . . . . . . . 4 4 . Zionite Intel Received 2 | . . . . . . . 1 . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 11994 | 86 729 793 897 532 1329 916 1658 603 491 96 534 1415 653 741 521 Spaces Moved 6866 | 50 461 544 413 303 813 468 964 415 373 79 382 607 261 320 413 Core 21 | 14 . . . . . . . . . . . . . . 7 Treads 1820 | . . . 254 303 813 450 . . . . . . . . . Legs 5025 | 36 461 544 159 . . 18 964 415 373 79 382 607 261 320 406 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 126 125 120 120 120 117 117 117 204 50 Average Speed 144 | 122 120 120 145 160 160 167 126 120 120 120 119 178 202 204 117 Slowest Speed 650 | 200 200 120 260 160 160 260 127 127 120 120 120 216 204 204 650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 73 86 47 64 86 66 23 56 61 69 56 16 52 76 56 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 15 | . . . . 1 2 . 10 . . 1 1 . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 16 | . . 1 . 2 1 1 . 3 3 . 1 . 3 1 . Spaces Dug 10 | . . . . . . . 7 . . . . 2 . . 1 Terrain Destroyed 326 | . . . 9 16 . . 22 15 20 . 16 142 46 39 1 Melee 4 | . . . . . . . 4 . . . . . . . . Projectile 79 | . . . . . . . 10 1 2 . 3 46 11 5 1 AOE 243 | . . . 9 16 . . 8 14 18 . 13 96 35 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 8268 | 64 540 634 611 327 846 555 1291 510 406 80 438 778 356 384 448 Wait 652 | . 18 50 78 7 20 51 166 82 11 . 24 19 67 40 19 Move 6852 | 49 460 543 412 302 812 467 963 414 372 78 381 607 260 319 413 Hop . | . . . . . . . . . . . . . . . . Pick Up 84 | 4 8 2 16 1 5 3 17 1 3 . 3 16 3 1 1 Fast Attach 57 | 6 2 2 7 . 1 2 20 . 2 1 1 7 1 1 4 Attach 52 | 1 . 2 5 . . 8 11 1 1 . 2 13 2 4 2 Detach 25 | . 1 . 3 . . 1 9 . . . . 5 1 1 4 Swap 52 | . . 4 5 2 1 . 8 7 4 . 5 11 3 2 . Drop 86 | . 3 5 18 1 7 1 22 1 5 1 4 9 3 2 4 Fire 369 | 4 48 25 63 14 . 22 54 4 8 . 13 83 16 14 1 Melee 13 | . . . . . . . 13 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 20 | . . 1 3 . . . 8 . . . . 8 . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 6) 455 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 9) 816 | -10/Materials | Entered Mines 817 | -10/Mines | Assembled infested the area 1024 | -10/Mines | Discovered new exit (range 13) 1096 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1238 | -10/Mines | Learned Materials garrison access intel 1404 | -10/Mines | Build established: Scavenger-Mutant 1609 | -10/Mines | Entered Materials 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2046 | -9/Materials | Discovered new exit (range 15) 2348 | -9/Materials | Discovered new exit (range 14) 2499 | -9/Materials | Discovered new exit (range 5) 2506 | -9/Materials | Entered Mines 2671 | -9/Mines | Discovered new exit (range 15) 2695 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2695 | -9/Mines | Discovered new exit (range 5) 2896 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3017 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3038 | -9/Mines | Entered Zion 3112 | -7/Zion | Received a visual enhancement algorithm 3151 | -7/Zion | Learned Factory emergency access door positions 3247 | -7/Zion | Learned location of Quarantine (-2) 3531 | -7/Zion | Given A8's code to call for help 3572 | -7/Zion | Learned 4 Factory zone layouts 3650 | -7/Zion | Learned location of Armory (-3) 3943 | -7/Zion | Imprinted 3946 | -7/Zion | Declared Zion's savior 4172 | -7/Zion | Found CR-A16's Pointy Stick 4330 | -7/Zion | Discovered new exit (range 15) 4367 | -7/Zion | Entered Proximity Caves 4367 | -6/Proximity Caves | Accompanied by 4 allies 4920 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4987 | -6/Proximity Caves | Discovered new exit (range 11) 5028 | -6/Proximity Caves | Spotted B-75 Beast 5050 | -6/Proximity Caves | Allies destroyed B-75 Beast 5075 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 5126 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5283 | -6/Proximity Caves | Entered Factory 5283 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 5284 | -6/Factory | Identified exit to Lower Caves 5285 | -6/Factory | Identified exit to Extension 5310 | -6/Factory | Lost 6 parts (2n1u3w) 5446 | -6/Factory | Zion Heavy squad teleported in 5756 | -6/Factory | Spotted B-75 Beast 5806 | -6/Factory | Build established: Scavenger-Tank 6238 | -6/Factory | Build established: Scavenger-Mutant 6244 | -6/Factory | Zion Heavy squad teleported in 6321 | -6/Factory | Zion Recon squad teleported in 6518 | -6/Factory | Garrison activated, responded to threat 6741 | -6/Factory | Discovered exit to Lower Caves (range 11) 6793 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6851 | -6/Factory | Terminal network hard line cut 6941 | -6/Factory | Entered Lower Caves 6941 | -6/Lower Caves | Accompanied by 2 allies 6961 | -6/Lower Caves | Encountered a Warlord checkpoint 7299 | -6/Lower Caves | Build established: Messiah-Tank 7533 | -6/Lower Caves | Learned location of 1 exit from Factory 7533 | -6/Lower Caves | Discovered new exit (range 9) 7544 | -6/Lower Caves | Entered another Lower Caves area 7544 | -6/Lower Caves | Accompanied by 2 allies 7583 | -6/Lower Caves | Discovered new exit (range 5) 7598 | -6/Lower Caves | Learned 4 Factory zone layouts 7682 | -6/Lower Caves | Learned Factory security intel 7696 | -6/Lower Caves | Build established: Messiah-Mutant 7809 | -6/Lower Caves | Found Prototype Protection 7809 | -6/Lower Caves | Identified Zio. Weapon Casing 8014 | -6/Lower Caves | Discovered new exit (range 13) 8035 | -6/Lower Caves | Entered Data Miner 8035 | -6/Data Miner | Accompanied by 1 ally 8035 | -6/Data Miner | Discovered new exit (range 6) 8060 | -6/Data Miner | Met Data Miner 8094 | -6/Data Miner | Learned location of Section 7 (-2) 8094 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8105 | -6/Data Miner | Received God Mode back door access code from Data Miner 8131 | -6/Data Miner | Entered Proximity Caves 8131 | -5/Proximity Caves | Accompanied by 1 ally 8137 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8224 | -5/Proximity Caves | Learned 4 Factory zone layouts 8284 | -5/Proximity Caves | Escorted by Enhanced Grunt 8434 | -5/Proximity Caves | Spotted B-75 Beast 8487 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8662 | -5/Proximity Caves | Discovered new exit (range 3) 8665 | -5/Proximity Caves | Entered Factory 8665 | -5/Factory | Evolved 2 slots: Utility x2 8666 | -5/Factory | Identified exit to Upper Caves 8667 | -5/Factory | Identified exit to Factory 8919 | -5/Factory | Incoming investigation squad redirected 8965 | -5/Factory | First assault squad dispatched 9050 | -5/Factory | Retrieved Zion intel report: Branch Access 9125 | -5/Factory | Incoming assault squad redirected 9151 | -5/Factory | Lost 4 parts (1n2u1w) 9466 | -5/Factory | Build established: Scavenger-Tank 9516 | -5/Factory | System corruption reached 10% 10080 | -5/Factory | Entered Upper Caves 10676 | -5/Upper Caves | Learned 8 Factory zone layouts 10715 | -5/Upper Caves | Discovered new exit (range 8) 10733 | -5/Upper Caves | Entered another Upper Caves area 11170 | -5/Upper Caves | Learned Factory stockpile data 11170 | -5/Upper Caves | Learned Extension terminal intel 11316 | -5/Upper Caves | Lost 4 parts (2u2w) 11453 | -5/Upper Caves | Discovered new exit (range 9) 11474 | -5/Upper Caves | Entered Warlord 11515 | -5/Warlord | System corruption cleaned by Quarantine Array 11622 | -5/Warlord | Rebuked by Warlord 11639 | -5/Warlord | Opened Warlord's prototype stash 11647 | -5/Warlord | Warlord's base attacked by MAIN.C 11659 | -5/Warlord | Found Prototype Device 11659 | -5/Warlord | Identified Exp. Cloaking Device 11666 | -5/Warlord | Found Prototype Reactor 11882 | -5/Warlord | Opened side exit 11932 | -5/Warlord | Build established: Mutant 11952 | -5/Warlord | Spotted B-75 Beast 11953 | -5/Warlord | Spotted Striker 11954 | -5/Warlord | Spotted B-86 Titan 11968 | -5/Warlord | Discovered new exit (range 15) 11979 | -5/Warlord | Core integrity fell below 50% 11993 | -5/Warlord | Core integrity fell below 20% 11995 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11976_ Identified Enh. Fission Core. 11977_ The unstable cave ceiling collapses. 11978_ Arm. Leg destroyed. 11980_ Adv. Heat Sink destroyed. 11983_ The unstable cave ceiling collapses. 11986_ Enh. Fission Core destroyed. 11986_ Exp. Cloaking Device destroyed. 11987_ The unstable cave ceiling collapses. 11987_ Penetrated by Slug. 11991_ Slug penetrates G-67 Veteran. 11991_ Penetrated by Slug. 11992_ The unstable cave ceiling collapses. 11992_ Adv. Cryofiber Web destroyed. 11992_ Slug penetrates Striker. 11992_ Slug penetrates Wall. 11993_ Slug penetrates Earth. 11993_ Penetrated by Slug. 11993_ Dropped Lrg. Storage Unit. 11994_ The unstable cave ceiling collapses. 11995_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#####????? | | ??????????????????????## ###??? | | ?????????????????????## ##?? | | ????????????????????## < #?? | | ????????????????????# #?? | | ?????????? ????????# #??? | | ?????????? ???????# #???? | | ???????????# ???????# @ %#???? | | ????????????# ???##?#; K ##???? | | ?????????????# ?## ### ##????? | | ?????????????# ## " !=! ;##???? | | ?????????????# !%!= ###?? | | ?????????????## # /!]! ##? | | ??????????????## g #? | | ???????????????# gb #? | | ???????????????## % ##? | | ???????????????# hg #?? | | ??????????????### i ##? | | ####?????????## # # #? | | "###########" # d ##? | | """"""""""""## ##?? | | """%"=%""!""### B ##??? | | %%]!%===] ## B ##??? | | %=%%!%=]% % % #??? | | %%%%%!!%% +% !#%#"% #??? | | %%*!%% ##" ## #??? | | """"""""""""## = %# ##?? | | """"""""""""### %% "#? | | "############## %%% " "#? | | ####???????????# "% #" ! "#? | | ??????????????? ""*%%%"" =% "#? | | ???????????????#" [%" %="##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 600 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 55 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Particle Charging 15 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerGodFalx Manual? 0 Play Time 03:15:16 Cumulative 843.6 hours Start 2021.05.01 @ 19:52:35 End 2021.05.01 @ 23:53:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d94cd5f0-ddaa-47c2-b494-6585f9c46089