Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.03 @ 15:26:36 Player: Tama Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (260) 1300 Value Destroyed (7552) 7552 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 13443 Bonus ------- Met Data Miner 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 6% Temperature Warm (149) Movement Walking (260) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (15) --- Improved Deuterium Engine Recoil Nullifier Advanced ECM Suite Improved Focal Shield Point Defense System Recalibrator Heavy Laser Heavy Ion Cannon Heavy Battle Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Hypervelocity Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Improved Medium Treads Gravmag System Improved Cooling System Weight Redist. System Hardened Heavy Armor Plating Heavy Rocket Launcher Heavy Missile Launcher Scythe Great Axe Greatsword [Rating: 60] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Greatsword Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 1 2 . . . . Utility 4 | . . 1 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 239 | 6 14 28 45 46 51 14 34 . 1 Power 22 | 1 1 2 4 6 3 1 4 . . Engine 17 | 1 1 2 2 4 3 1 3 . . Core 5 | . . . 2 2 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 95 | 2 3 14 21 17 30 2 6 . . Treads 26 | . 1 6 9 2 5 1 2 . . Leg 19 | 2 . . . 13 2 . 2 . . Wheel 41 | . 2 8 11 2 15 1 2 . . Hover 8 | . . . . . 8 . . . . Flight 1 | . . . 1 . . . . . . Utility 61 | 1 3 5 12 15 12 2 11 . . Device 34 | . 2 2 7 9 9 1 4 . . Storage 6 | 1 1 1 1 . . . 2 . . Processor 14 | . . 2 2 5 3 1 1 . . Hackware 1 | . . . . 1 . . . . . Protection 6 | . . . 2 . . . 4 . . Artifact . | . . . . . . . . . . Weapon 61 | 2 7 7 8 8 6 9 13 . 1 Energy Gun 6 | . . 1 4 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | 2 5 5 1 . . . 2 . 1 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 17 | . 1 1 1 . 2 6 6 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 21 | . . . 2 7 4 3 5 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . Parts Lost 53 | . 2 3 7 2 12 5 21 . 1 Power 6 | . . 1 1 . . 1 3 . . Propulsion 26 | . . 2 3 2 9 2 8 . . Utility 14 | . 1 . 2 . 2 2 7 . . Weapon 7 | . 1 . 1 . 1 . 3 . 1 Highest Loss Streak 10 | . 2 2 5 1 6 4 10 . 1 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 98 99 96 91 91 92 48 26 26 Engine 6 | . 14 10 2 6 6 6 5 6 6 Treads 9 | . 12 11 11 7 12 13 3 . . Leg 4 | . 3 . . 18 . . 2 6 6 Wheel 13 | . 12 21 14 3 20 23 7 . . Hover 1 | . . . . . 4 . . . . Device 11 | . 12 10 14 15 12 13 3 . . Storage 7 | . 14 11 9 7 6 6 5 6 6 Processor 14 | . . 10 16 17 19 20 5 . . Protection 1 | . . . 4 . . . 3 . . Energy Gun 1 | . . 1 8 1 . . . . . Ballistic Gun 4 | . 25 18 2 . . . 4 . . Slashing Weapon 4 | . . . 6 7 5 3 2 6 6 Naked Turns 83 | . . . . . . . 83 . . Heaviest Build 68 | 11 34 35 42 42 45 49 68 34 34 Greatest Support 60 | 20 20 32 60 55 60 42 54 15 15 Greatest Overweight (x) 18 | 3 3 3 2 11 3 1 18 2 2 Average Overweight (x) . | . 2 1 . . . . 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 14 14 12 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 13 15 15 14 Class Distribution -------------------- 26% | Scavenger-Assassin 25% | Mutant 22% | Scavenger-Mutant 17% | Scavenger-Gladiator 3% | Scavenger-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 4363 | 261 454 710 621 527 621 403 746 . 20 Remotely . | . . . . . . . . . . Salvage Created 10846 | . 1010 1298 1916 2081 3069 596 816 . 60 Parts 553 | . 52 87 98 125 135 24 26 . 6 Haulers Intercepted 10 | . 2 2 4 2 . . . . . Recyclers Shooed 8 | . 3 . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 16 22 . 4 Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 159 | . 15 21 22 30 32 19 19 . 1 Melee 81 | . . . 8 30 29 1 12 . 1 Guns 43 | . 11 17 14 . . . 1 . . Cannons 5 | . 1 4 . . . . . . . AOE 30 | . 3 . . . 3 18 6 . . Classes Destroyed 15 | . 7 2 3 1 1 . 1 . . Worker 35 | . 5 4 5 8 13 . . . . Builder 5 | . . 1 1 2 1 . . . . Tunneler 5 | . 1 . . 1 3 . . . . Hauler 10 | . 2 2 4 2 . . . . . Recycler 26 | . 4 3 6 4 9 . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 19 | . 3 4 4 3 5 . . . . Swarmer 42 | . 3 4 3 8 13 9 2 . . Grunt 59 | . 12 9 9 10 5 3 11 . . Brawler 5 | . . . 1 . 1 2 1 . . Duelist 7 | . . . 1 . 2 4 . . . Sentry 24 | . . 8 6 3 4 1 2 . . Hunter 6 | . . . 2 2 . . 1 . 1 Programmer 15 | . . . . 7 7 . 1 . . Behemoth 1 | . . . . . . . 1 . . Packrat 3 | . . . . . . 3 . . . Best Kill Streak 9 | . 8 9 5 4 6 7 7 . 1 Combat Bots Only 7 | . 5 6 4 4 6 7 7 . 1 Max Kills in Single Turn 4 | . 2 1 1 1 4 4 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 . . . 3 4 3 . . Melee 1 | . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 9361 | . 498 859 1637 1061 1681 728 2781 . 116 Core 1576 | . 76 166 309 175 182 167 457 . 44 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 214 | . . 5 71 67 71 . . . . Core Remaining (%) 69 | 100 69 58 43 75 . . . . . Volleys Fired 229 | 1 55 86 49 2 1 10 23 . 2 Largest 2 | 2 2 2 2 1 2 2 2 . 1 Hottest 122 | 40 58 79 122 61 78 78 78 . 24 Shots Fired 412 | 2 101 153 86 2 2 20 44 . 2 Gun 344 | 2 87 131 83 2 . . 37 . 2 Cannon 32 | . 11 21 . . . . . . . Launcher 36 | . 3 1 3 . 2 20 7 . . Special . | . . . . . . . . . . Kinetic 317 | 2 98 148 30 . . . 37 . 2 Thermal 59 | . . 4 53 2 . . . . . Explosive 36 | . 3 1 3 . 2 20 7 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 42 | 2 20 42 28 5 1 5 17 . 13 Robot Miss Streak 2 | . 2 1 2 1 . 1 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 601 | 2 73 125 116 88 102 18 74 . 3 Core Hits 321 | 1 39 49 53 40 52 42 41 . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 19 | . 1 1 4 1 7 1 4 . . Burn 3 | . . . 3 . . . . . . Destroy 1 | . . 1 . . . . . . . Blast 1 | . 1 . . . . . . . . Sever 14 | . . . 1 1 7 1 4 . . Melee Attacks 343 | . . . 51 104 146 7 34 . 1 Impact . | . . . . . . . . . . Slashing 343 | . . . 51 104 146 7 34 . 1 Piercing . | . . . . . . . . . . Sneak Attacks 72 | . . . 15 24 29 3 1 . . Combat Hostiles 2 | . . . . 1 . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 25422 | 22 1480 1992 3355 5902 6819 2345 3412 . 95 Guns 4923 | 22 978 1729 1212 20 . . 918 . 44 Cannons 373 | . 110 263 . . . . . . . Explosions 3284 | . 392 . . . 174 1845 873 . . Melee 16842 | . . . 2143 5882 6645 500 1621 . 51 Ramming . | . . . . . . . . . . Kinetic 4370 | 22 1088 1948 350 . . . 918 . 44 Thermal 926 | . . 44 862 20 . . . . . Explosive 3284 | . 392 . . . 174 1845 873 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 16842 | . . . 2143 5882 6645 500 1621 . 51 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 1 . 3 7 6 6 6 6 Average Corruption 3 | . . 1 . 2 2 6 6 6 6 Corruption Purged 7 | . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . Effects 199 | . . 5 . 37 40 12 99 5 1 Message Errors 52 | . . . . 10 11 2 27 2 . Matter Fused 52 | . . 2 . 12 13 5 20 . . Heat Flow Errors 30 | . . 1 . 5 7 2 13 1 1 Energy Discharges 22 | . . . . 2 4 . 15 1 . Parts Rejected 4 | . . . . 2 . . 2 . . Data Loss (minor) 22 | . . 1 . 3 1 3 13 1 . Data Loss (major) 9 | . . . . 1 4 . 4 . . Misfires 5 | . . 1 . . . . 4 . . Alerts 2 | . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 2905 | . 47 . 163 1167 1204 182 142 . . Projectiles 5 | . 5 . . . . . . . . Explosions 147 | . 42 . . . 31 10 64 . . Melee 2753 | . . . 163 1167 1173 172 78 . . Knockbacks 1 | . 1 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 333 | . 67 26 31 . . 141 68 . . Shots 10 | . 1 1 1 . . 5 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | . 84 253 51 231 259 253 264 75 167 Average Temperature 60 | . 30 32 20 86 102 111 72 45 158 Received Heat Transfer 2700 | . 300 468 636 189 189 45 873 . . Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . Heat Transferred 2072 | . . 111 1924 37 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 399 | . 387 399 324 232 381 . . . . Initial 133 | . . 133 83 27 25 . . . . Average 99 | . 155 212 113 58 85 . . . . Maximum Alert Level 1 | . 1 1 1 1 1 . . . . Low Security (%) 82 | 100 62 41 79 95 90 . . . . Level 1 17 | . 37 58 20 4 9 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 4 2 2 10 13 . . . . Investigation 9 | . 4 1 1 2 1 . . . . Extermination 12 | . . . . 5 7 . . . . Reinforcement 9 | . . 1 1 3 4 . . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 10 | . 1 1 6 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 233 | . 22 32 37 45 55 13 27 . 2 Peak Tracking Total 7 | . 5 5 5 4 6 7 7 . 1 Tactical Retreats 20 | . . . 2 5 8 . 5 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 14 | . 4 3 . 3 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Exploded 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 7 | . 3 . . . 1 1 2 . . Max in Single Turn 2 | . 2 . . . 1 1 2 . . Garrison Access 5 | . . . . 2 3 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 81 | . 9 14 9 20 23 . 2 4 . Terminals 54 | . 8 11 7 12 15 . 1 . . Fabricators 2 | . . . . 1 1 . . . . Repair Stations 4 | . . 1 1 1 1 . . . . Recycling Units 7 | . 1 1 1 3 1 . . . . Scanalyzers 4 | . . 1 . 1 2 . . . . Garrison Access 5 | . . . . 2 3 . . . . Total Hacks 261 | . 38 46 40 46 58 . 3 30 . Successful 179 | . 28 31 24 27 36 . 3 30 . Failed 82 | . 10 15 16 19 22 . . . . Catastrophic 9 | . 1 1 1 2 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 126 | . 25 21 30 18 32 . . . . Terminals 183 | . 36 35 34 32 44 . 2 . . Fabricators 4 | . . . . 2 2 . . . . Repair Stations 11 | . . 2 4 2 3 . . . . Recycling Units 13 | . 2 2 2 6 1 . . . . Scanalyzers 14 | . . 7 . 2 5 . . . . Garrison Access 5 | . . . . 2 3 . . . . Terminal Hacks 95 | . 19 14 11 9 9 . 3 30 . Record 14 | . . . . 1 . . 2 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . 5 . Robot Analysis 7 | . 4 1 1 . 1 . . . . Prototype ID Bank 12 | . 2 4 1 . 2 . . 3 . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . 2 . . . . . Level Access Points 4 | . 1 . 1 1 1 . . . . Branch Access Points 4 | . 1 . 1 . 2 . . . . Emergency Access Points 2 | . 1 1 . . . . . . . Machine Index 1 | . . . . 1 . . . . . Terminal Index 6 | . 1 1 2 1 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 4 | . . 1 1 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Recall Investigation 4 | . 2 1 1 . . . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 10 | . 2 4 2 1 1 . . . . Fabricator Hacks 4 | . . . . 2 2 . . . . Load Schematic 2 | . . . . 1 1 . . . . Build 2 | . . . . 1 1 . . . . Repair Station Hacks 10 | . . 2 4 2 2 . . . . Scan Component 5 | . . 1 2 1 1 . . . . Repair 5 | . . 1 2 1 1 . . . . Recycling Unit Hacks 11 | . 2 2 2 4 1 . . . . Process 3 | . 1 1 1 . . . . . . Report Inventory 6 | . 1 1 1 2 1 . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer 13 | . . 7 . 2 4 . . . . Insert Component 6 | . . 3 . 1 2 . . . . Analyze 7 | . . 4 . 1 2 . . . . Garrison Access Hacks 4 | . . . . 2 2 . . . . Seal Access 4 | . . . . 2 2 . . . . Unauthorized Hacks 42 | . 7 6 7 6 16 . . . . Terminals 42 | . 7 6 7 6 16 . . . . Track 4 | . . . . . 4 . . . . Assimilate 8 | . . . 3 1 4 . . . . Botnet 25 | . 6 5 3 4 7 . . . . Operators 5 | . 1 1 1 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 61 | . 6 12 9 14 20 . . . . Full Trace Events 9 | . 2 3 1 2 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . 1 2 . . 11 . Parts Built 4 | . . . . 2 2 . . . . Authchips . | . . . . . . . . . . Time 126 | . . . . 42 84 . . . . Total Part Build Rating 16 | . . . . 8 8 . . . . Parts Repaired 5 | . . 1 2 1 1 . . . . Time 180 | . . 26 88 44 22 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 717 | . 264 265 188 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . . . . 20 . . . . . Parts Scanalyzed 6 | . . 3 . 1 2 . . . . Part Schematics Acquired 6 | . . 3 . 1 2 . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 4 | . . . 1 1 2 . . . . Largest Group 1 | . . . 1 1 1 1 1 1 1 Highest-Rated Group 26 | . . . 10 26 26 26 26 26 22 Highest-Rated Ally 26 | . . . 10 26 26 26 26 26 22 Total Orders 41 | . . . 1 4 10 12 14 . . STAY 20 | . . . . 2 5 6 7 . . FOLLOW 21 | . . . 1 2 5 6 7 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total 7 | . 4 1 1 . 1 . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 18575 | 67 1093 1372 2028 4090 4758 1518 3403 233 13 Spaces Moved 10443 | 43 707 901 1077 2013 2910 1182 1518 90 2 Core 268 | 14 . . . 2 . . 252 . . Treads 237 | . . . 185 . 52 . . . . Legs 2198 | 29 90 . . 1744 20 . 223 90 2 Wheels 7306 | . 617 901 892 267 2404 1182 1043 . . Hover 434 | . . . . . 434 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 86 68 82 50 260 260 Average Speed 118 | 114 124 96 115 126 85 94 192 260 260 Slowest Speed 950 | 200 125 125 240 600 280 105 950 260 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 1 . . . Exploration Rate (%) 58 | 3 92 75 53 36 56 95 98 75 2 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug 111 | . . 9 30 9 37 26 . . . Terrain Destroyed 365 | . 26 9 30 9 51 188 52 . . Melee 47 | . . . 1 9 37 . . . . Projectile . | . . . . . . . . . . AOE 318 | . 26 9 29 . 14 188 52 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total 15660 | 56 822 1261 1719 3373 4892 1546 1895 90 6 Wait 4019 | . 20 203 412 1129 1699 319 236 1 . Move 10434 | 42 706 900 1076 2012 2909 1181 1517 89 2 Hop . | . . . . . . . . . . Pick Up 160 | 7 16 18 30 25 24 5 35 . . Fast Attach 79 | 5 4 8 12 20 17 2 11 . . Attach 82 | 1 5 5 10 7 18 12 23 . 1 Detach 46 | . 3 2 8 10 9 5 9 . . Swap 78 | . 5 15 23 19 16 . . . . Drop 175 | . 8 24 48 46 37 5 7 . . Fire 229 | 1 55 86 49 2 1 10 23 . 2 Melee 342 | . . . 51 103 146 7 34 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Materials 224 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 1161 | -10/Materials | Entered another Materials area 1161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1483 | -9/Materials | Discovered new exit (range 3) 1486 | -9/Materials | Identified exit to Materials 1584 | -9/Materials | Discovered exit to Materials (range 16) 1735 | -9/Materials | Discovered new exit (range 14) 1746 | -9/Materials | Discovered new exit (range 14) 1749 | -9/Materials | Identified exit to Storage 1760 | -9/Materials | Identified exit to Mines 1954 | -9/Materials | Repaired Sensor Array 1981 | -9/Materials | Discovered exit to Storage (range 3) 2072 | -9/Materials | Discovered exit to Materials (range 16) 2434 | -9/Materials | Build established: Scavenger-Mutant 2533 | -9/Materials | Entered another Materials area 2533 | -8/Materials | Evolved 2 slots: Utility x2 2587 | -8/Materials | Identified exit to Factory 4059 | -8/Materials | Core integrity fell below 50% 4099 | -8/Materials | Lost 5 parts (1p2n1u1w) 4146 | -8/Materials | Repaired Katana? 4391 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4561 | -8/Materials | Entered Factory 4561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5467 | -7/Factory | Identified exit to Factory 6040 | -7/Factory | Build established: Scavenger-Gladiator 7659 | -7/Factory | Discovered new exit (range 9) 7956 | -7/Factory | Repaired Greatsword 8261 | -7/Factory | Build established: Scavenger-Assassin 8449 | -7/Factory | Fabricated Greatsword? 8651 | -7/Factory | Entered another Factory area 8651 | -6/Factory | Evolved 2 slots: Propulsion x2 9165 | -6/Factory | Build established: Scavenger-Scout 9503 | -6/Factory | Repaired Greatsword 9728 | -6/Factory | Lost 6 parts (5n1w) 9927 | -6/Factory | Fabricated Greatsword? 9985 | -6/Factory | Build established: Scavenger-Assassin 10535 | -6/Factory | Identified exit to Factory 10535 | -6/Factory | Identified exit to Lower Caves 11038 | -6/Factory | Noticed a derelict Sapper rigging charges 11917 | -6/Factory | Crushed by falling debris 11948 | -6/Factory | Lost 3 parts (1n2u) 13409 | -6/Factory | Entered Lower Caves 13409 | -6/Lower Caves | Accompanied by 1 ally 13994 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14062 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14330 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14378 | -6/Lower Caves | Destroyed 7 combat bots 14450 | -6/Lower Caves | Crushed by falling debris 14481 | -6/Lower Caves | Lost 4 parts (1p1n2u) 14568 | -6/Lower Caves | Learned Factory garrison access intel 14663 | -6/Lower Caves | Discovered new exit (range 14) 14684 | -6/Lower Caves | Identified exit to Lower Caves 14749 | -6/Lower Caves | Build established: Scavenger-Gladiator 14927 | -6/Lower Caves | Entered another Lower Caves area 14927 | -6/Lower Caves | Accompanied by 1 ally 15035 | -6/Lower Caves | Discovered exit to Factory (range 15) 15807 | -6/Lower Caves | Attracted the attention of an 0b10 base 15836 | -6/Lower Caves | Core integrity fell below 50% 15871 | -6/Lower Caves | Released all parts (6) 15890 | -6/Lower Caves | Destroyed 7 combat bots 15896 | -6/Lower Caves | Lost 10 parts (2p4n2u2w) 16012 | -6/Lower Caves | Learned Factory terminal intel 16155 | -6/Lower Caves | Build established: Mutant 16343 | -6/Lower Caves | Spotted B-75 Beast 16402 | -6/Lower Caves | Destroyed B-75 Beast 16422 | -6/Lower Caves | Lost 6 parts (3n3u) 16719 | -6/Lower Caves | Encountered a Warlord checkpoint 17108 | -6/Lower Caves | Discovered new exit (range 12) 17601 | -6/Lower Caves | Core integrity fell below 20% 18330 | -6/Lower Caves | Entered Data Miner 18330 | -6/Data Miner | Accompanied by 1 ally 18330 | -6/Data Miner | Discovered new exit (range 6) 18380 | -6/Data Miner | Met Data Miner 18455 | -6/Data Miner | Learned location of Section 7 (-2) 18455 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18499 | -6/Data Miner | Received God Mode back door access code from Data Miner 18563 | -6/Data Miner | Entered Proximity Caves 18563 | -5/Proximity Caves | Accompanied by 1 ally 18576 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- \\L33J to gain control via the back door I've installed. Now off with you. 18501_ T3#MV SSNR|K6HN4A%IZU35QGB1/WZV| 18537_ 6KL5L M:Y3&0752L|S|I>Z<7/M COJSB7JJ LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... 18564_ Slug penetrates Administrator 5a. 18566_ H-66 Slayer destroyed. 18570_ Slug penetrates Wall. 18570_ Penetrated by Slug. 18570_ Critical hit (Destroy). 18570_ Greatsword destroyed. 18571_ Flexi-carbon Leg fries itself beyond repair. 18573_ Acquired 10 matter. 18573_ Hvy. Assault Rifle fries itself beyond repair. 18574_ System corrupted: Heat flow error (+185). 18574_ Acquired 5 matter. 18575_ Unknown Device fries itself beyond repair. 18576_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????# ##???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????#####???????# ##??????????????????? | | ?????????????? ??????# ###????????????????? | | ?????????????# ????## #????????????????? | | ?????????????# #### ?????????????????? | | ?????????????? #??????????????????? | | ??????????????????? h #???????????????????? | | ????????????????????????#@ [ #####???????????????? | | ????????????????????????## #???????????????? | | ?????????????????????????# #### #???????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 975 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Force Boost 20 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Arm. Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Greatsword | x2 | -7/Factory Greatsword | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed NodeScatterKinecellerator Manual? 0 Play Time 02:56:32 Cumulative 75.4 hours Start 2022.09.01 @ 22:51:44 End 2022.09.03 @ 15:26:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 45 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 46 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cac5a8f-a17e-4bb8-ba12-bde852005f32