Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 21:34:22 Player: FenRhew Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (342) 1710 Value Destroyed (16743) 16743 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4121) 4121 TOTAL SCORE: 30034 Bonus ------- High Alert Combat Kills 3311 Follower Combat Kills 49 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Friendly Fire -239 Cogmind --------- Core Integrity 0/1300 Matter 56/300 Energy 99/100 System Corruption 23% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Actuator Array Force Lance Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Thermal Shield Advanced Thermal Shield Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Mass Driver Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Armored Huge Wheel Experimental Cooling System Improved Matter Compressor Encrypted Comm Array Long-range Tractor Beam Wave Gun Proton Cannon Long-range Proton Cannon KE Penetrator Hardcell Cannon Hardcell Cannon Hardcell Cannon Smartbomb Launcher Dirty Datajack Improved Plasma Cutter Phasing Sabre [Rating: 116] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . 1 . Utility 6 | . . 1 1 1 1 . . . . 1 . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . 1 . Parts Attached 259 | 7 7 10 13 25 23 9 6 10 21 11 6 9 2 6 46 48 Power 34 | 1 1 1 1 2 3 3 1 3 2 3 . . . 1 7 5 Engine 15 | 1 1 1 1 1 2 3 1 1 . 1 . . . . . 2 Core 11 | . . . . 1 1 . . 2 1 2 . . . . 3 1 Reactor 8 | . . . . . . . . . 1 . . . . 1 4 2 Propulsion 70 | 2 2 2 4 10 4 1 2 4 6 . . 1 . 1 17 14 Treads 13 | 2 . . . 4 . 1 2 1 1 . . . . . . 2 Leg 29 | . 2 2 4 4 . . . 2 5 . . 1 . . 8 1 Wheel 8 | . . . . 2 4 . . . . . . . . . 2 . Hover 15 | . . . . . . . . 1 . . . . . 1 7 6 Flight 5 | . . . . . . . . . . . . . . . . 5 Utility 86 | 2 3 5 2 10 5 2 2 3 9 4 2 4 2 2 10 19 Device 45 | 1 2 1 . 4 2 . . 2 6 2 1 . . 2 8 14 Storage 6 | 1 1 . . 1 . . . . . . . . 1 . . 2 Processor 14 | . . 1 . 2 1 . 1 . 2 1 . 3 . . 1 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 20 | . . 3 2 3 2 2 1 1 1 1 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 1 2 6 3 11 3 1 . 4 4 4 4 . 2 12 10 Energy Gun 14 | 2 . . 4 . 3 . . . 2 1 . . . 1 . 1 Energy Cannon 12 | . . . . 3 1 2 1 . 1 1 2 . . . . 1 Ballistic Gun 15 | . . 2 1 . 3 . . . 1 . 1 3 . . 3 1 Ballistic Cannon 17 | . . . . . 4 . . . . 1 1 . . 1 7 3 Launcher 6 | . 1 . . . . 1 . . . 1 . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 3 . 2 . 2 . . . 2 . 2 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . Parts Lost 128 | . 2 1 3 11 3 1 1 12 4 1 . 3 . 15 23 48 Power 16 | . 1 . 1 1 . . . 1 1 . . . . 2 3 6 Propulsion 39 | . . 1 1 5 . 1 . 4 . . . 2 . 3 7 15 Utility 43 | . 1 . 1 3 2 . . 3 . . . 1 . 8 7 17 Weapon 30 | . . . . 2 1 . 1 4 3 1 . . . 2 6 10 Highest Loss Streak 20 | . 1 1 1 4 2 1 1 4 1 1 . 2 . 7 11 20 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Backups 16 | 4 8 14 14 15 18 19 19 14 19 19 20 19 20 16 16 4 Power 1 | . . . 1 1 2 2 2 4 3 2 1 1 1 1 1 . Propulsion 1 | 2 3 3 2 1 2 2 1 . 1 2 2 . . . 1 . Utility 4 | . 1 2 3 4 5 5 5 3 6 8 8 8 9 5 3 1 Weapon 6 | . 3 6 6 7 7 8 7 5 7 5 7 7 7 7 7 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 64 | . 4 5 8 8 5 1 4 1 9 4 1 2 2 1 7 2 Power 6 | . . 1 . 2 . . 1 . 2 . . . . . . . Propulsion 11 | . 2 1 2 1 . . 2 . 1 . . . . . 2 . Utility 18 | . 1 . 1 . 2 1 1 . 2 1 . 2 2 1 2 2 Weapon 24 | . 1 3 4 5 3 . . 1 3 2 1 . . . 1 . Tool/Special 5 | . . . 1 . . . . . 1 1 . . . . 2 . Average Slot Usage (%) 91 | . 97 99 99 96 87 90 94 88 99 99 100 99 86 76 87 60 Engine 5 | . 12 10 9 5 8 13 13 6 1 1 5 5 5 2 2 1 Core 2 | . . . . 1 4 . . 5 6 5 5 5 5 2 1 1 Reactor 1 | . . . . . . . . . 4 3 . . . 2 4 . Treads 3 | . 14 . . 5 1 7 15 12 2 . . . . . . . Leg 16 | . 14 33 26 17 . . . 1 23 29 29 28 29 17 21 . Wheel 1 | . . . . 3 12 8 5 . . . . . . . 2 . Hover 1 | . . . . . . . . 1 . . . . . 1 2 13 Device 15 | . 13 4 8 18 12 13 13 13 18 22 21 12 10 12 16 20 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 4 1 Processor 8 | . . 9 9 4 13 13 13 13 7 5 5 10 11 7 5 4 Protection 5 | . . 7 9 6 6 6 6 5 6 5 6 10 11 3 . . Energy Gun 4 | . 26 8 10 12 9 . . . . 1 . . . 2 1 . Energy Cannon 6 | . . . . 9 3 2 . 13 18 10 13 2 . . . . Ballistic Gun 4 | . . 13 15 . 2 4 1 3 . 3 . 14 4 11 5 1 Ballistic Cannon 2 | . . . . . 4 12 18 1 . 1 2 . . 2 10 1 Peak Build Rating 116 | 7 10 22 30 49 66 68 71 72 82 90 91 91 87 91 116 114 Average Rating 63 | 5 8 18 26 42 58 66 68 57 77 87 86 88 73 69 100 85 On Entrance 56 | . 7 10 21 30 45 64 68 65 72 80 89 85 87 87 62 94 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 120 | 15 30 37 43 75 99 100 102 96 101 103 103 109 98 98 120 75 Greatest Support 140 | 40 40 39 39 84 56 58 106 106 84 104 104 104 86 86 120 140 Greatest Overweight (x) 14 | . 1 . 1 5 2 3 3 4 2 . . 1 1 2 14 9 Average Overweight (x) . | . . . 1 . 1 1 2 1 1 . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 17 | 7 11 15 15 16 20 20 20 20 20 20 20 20 20 20 18 6 Most Carried 20 | 7 11 15 15 20 20 20 20 20 20 20 20 20 20 20 20 12 Average Carried 16 | 4 8 14 14 15 19 19 19 14 19 19 19 19 19 16 17 5 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 11 14 15 20 19 20 17 20 19 20 20 20 20 16 5 3 Class Distribution -------------------- 28% | Scavenger-Gunner 19% | Scavenger-Tank 18% | Gunner 15% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 11803 | 202 154 396 739 370 1006 1137 32 758 878 321 118 457 250 1079 2885 1021 Remotely 3028 | . . . . . 438 324 . 251 . . . . . 302 1713 . Salvage Created 14589 | 20 307 901 1433 1611 1503 1198 479 940 1567 805 90 367 . 773 1647 948 Parts 740 | 2 18 59 91 84 62 51 17 46 84 34 2 19 . 26 77 68 Haulers Intercepted 9 | . . 2 4 1 . . 1 . 1 . . . . . . . Recyclers Shooed 5 | 1 . . . 1 . . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . 14 . 23 . . Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 285 | . 12 20 22 27 25 26 4 26 26 14 1 15 . 19 29 19 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 88 | . 4 19 19 10 10 1 . 3 1 2 . 2 . 12 5 . Cannons 116 | . . . . 12 9 23 . 13 22 6 1 2 . . 21 7 AOE 63 | . 8 1 3 2 4 1 3 9 . 4 . 11 . 7 3 7 Classes Destroyed 21 | 1 2 5 4 4 . . . . 1 . . 1 . 1 1 1 Worker 5 | . . 2 . 2 . . . . . 1 . . . . . . Builder 15 | . . . 2 1 . . . . 1 2 . . . . 4 5 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Hauler 9 | . . 2 4 1 . . 1 . 1 . . . . . . . Recycler 10 | . . . 1 3 2 . 1 . 1 . . . . . 2 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 3 | . . 1 1 . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 11 | . . . 3 3 . . 1 . 1 . . . . . 2 1 Swarmer 62 | . 3 5 3 10 4 5 . 8 7 . . 13 . 4 . . Cutter 2 | . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 109 | . 9 8 12 4 9 17 2 5 7 9 . . . 11 10 6 Brawler 6 | . . 1 1 . . 1 . 1 . . . . . 1 1 . Duelist 5 | . . . 1 . . . . 2 . . . . . 1 1 . Sentry 29 | . . 6 5 4 4 3 . . 1 1 1 1 . 1 2 . Specialist 2 | . . . . 2 . . . . . . . . . . . . Hunter 20 | . . . . 1 4 . 2 . 3 3 . . . . 4 3 Programmer 45 | . . . . 5 4 . . 10 8 1 . . . . 9 8 Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . 1 . Thug 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 7 5 6 6 6 5 4 12 5 7 1 5 . 7 8 9 Combat Bots Only 12 | . 7 5 6 6 6 5 4 12 4 5 1 5 . 7 4 6 Max Kills in Single Turn 4 | 1 4 1 2 2 2 2 2 3 2 3 1 4 . 2 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . . Exploded 4 | . 4 1 1 1 2 1 2 3 . 2 . 4 . 2 1 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2327 | . 40 69 51 292 156 128 23 198 153 87 14 97 . 129 424 466 Missed 773 | . 6 22 17 119 53 33 6 69 56 28 6 33 . 41 146 138 Hits 1554 | . 34 47 34 173 103 95 17 129 97 59 8 64 . 88 278 328 Melee 11 | . . 1 . . . . . . . . . . . . 9 1 Projectile 1543 | . 34 46 34 173 103 95 17 129 97 59 8 64 . 88 269 327 Critical Strikes 82 | . . 3 1 2 3 1 2 9 1 1 1 . . 5 20 33 Part Disruptions 4 | . . . . . . . . 1 . . . . . . 1 2 Damage Taken 24796 | . 385 696 677 2390 1282 1162 229 1944 1415 744 140 769 . 1803 4934 6226 Core 3620 | . 84 113 65 299 105 169 12 132 231 56 19 38 . 123 859 1315 Absorbed by Shields 2241 | . . . . . 76 320 60 272 398 210 48 306 . 60 459 32 Reduced by Siege Mode 155 | . . . . . . . . . . . . . . . . 155 Ignored by Resistances 523 | . . . . . . . . . . 26 . . . 235 257 5 Regen/Repaired (Parts) 509 | . 103 40 55 . 175 . . . 136 . . . . . . . Core Remaining (%) 63 | 100 66 71 88 57 . . . . 23 . . . . 76 25 . Volleys Fired 701 | 4 22 60 55 80 59 58 10 64 70 30 6 18 . 49 91 25 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 3 3 . 3 4 4 Hottest 287 | 100 100 100 125 215 215 182 135 200 200 158 241 241 . 178 287 194 Shots Fired 1831 | 8 40 120 149 210 174 153 19 161 192 84 18 47 . 126 276 54 Gun 875 | 8 36 120 144 108 120 42 . 27 14 35 . 20 . 100 87 14 Cannon 882 | . . . . 98 52 105 13 124 178 47 18 24 . 8 183 32 Launcher 74 | . 4 . 5 4 2 6 6 10 . 2 . 3 . 18 6 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 867 | . . 62 94 . 79 124 12 52 . 28 . 30 . 97 247 42 Thermal 642 | 8 36 58 . 174 20 22 1 99 147 37 6 8 . 11 15 . Explosive 61 | . 4 . 5 4 2 . . 9 . 2 . 3 . 18 6 8 Electromagnetic 261 | . . . 50 32 73 7 6 1 45 17 12 6 . . 8 4 Robot Hit Streak 26 | 2 7 18 26 16 23 21 3 11 10 23 6 6 . 18 8 11 Robot Miss Streak 9 | 3 5 2 3 4 3 3 2 3 4 4 3 4 . 9 8 6 Penetration Max 1 | . . . . . 1 1 . . . . . 1 . . 1 . Secondary Targets 12 | . 1 3 3 1 1 . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . 1 . . Shots Hit Robots 1074 | 4 22 81 92 133 125 79 8 72 107 61 10 20 . 67 145 48 Core Hits 616 | 1 20 37 62 60 59 47 15 46 44 29 2 21 . 42 95 36 Critical Kills 42 | . . . 2 1 9 11 2 2 3 . . 1 . 2 9 . Critical Parts Destroyed 36 | . . 1 . . 11 14 . 1 . . . . . 3 6 . Critical Strikes 108 | . 2 4 2 4 24 26 2 3 3 1 . 2 . 5 26 4 Burn 12 | . 2 3 . 3 3 . . . . . . . . . 1 . Meltdown 5 | . . . . 1 . . . 1 3 . . . . . . . Destroy 74 | . . 1 2 . 20 26 2 2 . . . 1 . 5 15 . Blast 13 | . . . . . 1 . . . . 1 . . . . 10 1 Corrupt 1 | . . . . . . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 54 | . . . 1 . . . . . . . . . . . 2 51 Impact 1 | . . . 1 . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . . . . 2 51 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 Damage Inflicted 35832 | 51 704 1297 2329 3275 2659 2308 565 3199 2972 2225 301 1457 . 2946 5848 3696 Guns 10457 | 51 271 1217 1774 1422 1715 448 . 373 32 527 . 223 . 1137 1044 223 Cannons 14862 | . . . . 1700 631 1545 100 1792 2940 967 301 412 . 106 3595 773 Explosions 9596 | . 433 80 555 153 313 315 465 1034 . 731 . 822 . 1703 1209 1783 Melee 917 | . . . . . . . . . . . . . . . . 917 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 12326 | . . 676 942 . 1063 1563 100 816 . 407 . 455 . 1091 4252 961 Thermal 9998 | 51 271 621 61 2740 378 399 155 1397 2455 681 126 95 . 152 416 . Explosive 8284 | . 433 . 494 77 313 28 . 917 . 731 . 822 . 1703 983 1783 Electromagnetic 4307 | . . . 832 458 905 318 310 69 517 406 175 85 . . 197 35 Impact . | . . . . . . . . . . . . . . . . . Slashing 917 | . . . . . . . . . . . . . . . . 917 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 1 . . 2 3 3 3 14 18 1 1 1 1 8 6 23 Average Corruption 6 | . 1 . . 1 1 3 3 10 14 1 1 1 1 5 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 358 | . 2 . . 5 12 21 6 58 158 1 3 5 1 26 32 28 Message Errors 82 | . . . . . 2 5 2 15 44 . . 2 . 4 6 2 Matter Fused 81 | . 1 . . 2 5 2 1 15 38 . . 1 . 5 6 5 Heat Flow Errors 36 | . . . . . . 3 . 3 13 . 2 . . 3 5 7 Energy Discharges 34 | . 1 . . 1 1 2 . 6 12 . . 2 . 5 3 1 Parts Rejected 3 | . . . . . 1 . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 40 | . . . . . 1 4 . 9 14 1 . . 1 5 2 3 Data Loss (major) 19 | . . . . . 1 1 1 1 11 . . . . 1 2 1 Misfires 14 | . . . . . 1 1 1 2 7 . . . . 1 1 . Alerts 16 | . . . . 1 . 1 . 3 7 . 1 . . . 1 2 Misdirections 5 | . . . . . . . . . 2 . . . . . . 3 Weapon Failures 26 | . . . . 1 . 2 . 4 9 . . . . 1 6 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 730 | . 9 10 27 61 14 1 . 57 117 68 . 4 . 54 74 234 Projectiles 368 | . . . . 25 10 1 . 52 117 31 . 4 . . 69 59 Explosions 294 | . 9 10 27 36 4 . . 5 . 37 . . . 54 5 107 Melee 68 | . . . . . . . . . . . . . . . . 68 Knockbacks 44 | . . . . . 3 3 1 2 . . . . . 1 30 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . 2 3 1 2 . . . . . 1 30 4 Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1053 | . . 85 164 72 . 74 . 81 290 . . 29 . 1 128 129 Shots 23 | . . 2 4 1 . 1 . 4 3 . . 1 . 1 3 3 Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 521 | 118 352 75 329 360 138 241 . 381 97 . 74 200 . 228 306 521 Average Temperature 80 | 50 142 23 83 82 31 34 . 107 24 . 34 107 . 43 68 187 Received Heat Transfer 5085 | . 141 255 243 258 317 365 7 321 139 86 14 79 . 449 963 1448 Effects 5 | . 1 . . . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 20 | . . . . . . . . . . . . . . . . 20 Longest Duration 20 | . . . . . . . . . . . . . . . . 20 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 1 1 . . 2 . . . . . . Combat Hostiles 6 | . . . . . 2 1 1 . . 2 . . . . . . Parts Fried 21 | . . . 3 3 4 1 6 . 1 2 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 3 . . . 1 3 . . . . . . . Combat Hostiles 7 | . . . . 3 . . . 1 3 . . . . . . . Parts Melted 60 | . 3 4 . 26 3 . . 6 13 4 . . . . . 1 Heat Transferred 16245 | 148 962 1863 50 5016 853 481 100 1604 2997 962 148 111 . 350 600 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . . 1 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 4 | . 1 1 1 2 2 4 3 4 3 3 . . . . 4 3 Low Security (%) 24 | 100 48 87 64 49 52 . . . . . . . . . . . Level 1 16 | . 51 12 35 38 22 . . . 5 83 . . . . . . Level 2 32 | . . . . 11 25 27 77 7 89 10 . . . . 4 74 Level 3 16 | . . . . . . 39 22 27 4 6 . . . . 81 25 Level 4 9 | . . . . . . 32 . 64 . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1384 | 5 282 319 343 534 659 1384 726 1323 711 726 . . . . 1325 1058 Initial 926 | . . 58 121 67 257 461 726 473 694 344 . . . . 926 690 Average 510 | . 164 96 198 180 253 953 674 1079 538 391 . . . . 902 643 Influence Increases 12288 | 5 427 667 860 1103 978 933 141 970 1069 654 50 375 . 455 2361 1240 Destroy 0b10 Robot/C 5700 | . 240 400 440 540 520 520 80 520 520 280 20 300 . 360 580 380 Destroy 0b10 Robot/NC 300 | 5 . 25 60 50 20 . 15 5 25 15 . 5 . 5 40 30 Destroy Leader 1220 | . 50 114 134 178 130 30 24 40 164 60 . 40 . 30 124 102 Allied During Kill 1 | . . . . . 1 . . . . . . . . . . . Successful Hack 339 | . 35 17 31 100 84 14 17 14 . 15 . . . . 12 . Select Force Hacks 20 | . . . . . . . . . 20 . . . . . . . Disable Machine 945 | . . 30 75 105 135 30 . 45 240 150 . . . . 105 30 Anti-Garrison Action 650 | . . . . . . 200 . 250 . . . . . . . 200 Destroy Structure 1088 | . 27 36 75 70 28 64 5 96 85 134 . . . . 300 168 Advance Influence 900 | . . . . . . . . . . . . . . . 900 . Partial Spotted 30 | . . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 1095 | . 75 45 45 45 60 75 . . 15 . 30 30 . 60 300 315 Influence Decreases 11296 | 5 288 517 1000 725 846 208 848 324 1688 648 477 495 163 412 1089 1563 Entered New Map 3773 | . . 81 168 82 270 198 658 204 629 360 263 55 163 . 17 625 Time Decay 5339 | 5 268 426 502 539 506 . 180 . 719 278 214 410 . 292 542 458 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 . Lost Part 1244 | . 20 10 30 104 30 10 10 120 40 10 . 30 . 120 230 480 Lost Ally 40 | . . . . . 40 . . . . . . . . . . . Purge Threat 600 | . . . 300 . . . . . 300 . . . . . . . Squads Dispatched 77 | . 3 3 4 13 13 . 1 . 12 2 . . . . 16 10 Investigation 15 | . 2 2 . 1 2 . . . 2 1 . . . . 4 1 Extermination 19 | . . . . 4 2 . . . 7 . . . . . 3 3 Reinforcement 26 | . 1 1 2 4 4 . 1 . 3 1 . . . . 4 5 Assault 7 | . . . . 1 . . . . . . . . . . 5 1 Garrison 10 | . . . 2 3 5 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . Construction Impeded 10 | . . . 1 . 2 . . . 2 1 . . . . 2 2 Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 18 | . 1 3 3 1 3 . 1 . . . . . . 1 4 1 Communications Jammed 15 | . . . . 1 . . . . . . . . . . 7 7 Distress Signals 14 | . . . . . . . . . . . . . . . 7 7 Times Spotted 446 | . 18 32 32 38 37 29 7 30 32 15 3 17 . 25 67 64 Peak Tracking Total 13 | . 8 6 4 5 6 7 4 7 4 5 1 5 . 7 9 13 Tactical Retreats 39 | . 2 3 3 3 3 3 . . 1 . 2 2 . 3 7 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . 1 2 . 2 2 . . 2 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 72 | . . 2 5 7 9 7 . 7 16 10 . . . . 7 2 Max in Single Turn 5 | . . 2 2 2 5 2 . 2 5 4 . . . . 2 1 Garrison Access 4 | . . . 1 . . . . . . 1 . . . . 1 1 Garrison Relay 5 | . . . . . . 3 . 2 . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 90 | . 6 8 8 9 11 2 4 1 13 6 . 1 9 . 7 5 Terminals 42 | . 5 5 5 5 5 2 1 1 5 3 . . . . 2 3 Fabricators 9 | . . . . 1 2 . . . 4 . . . . . 2 . Repair Stations 10 | . 1 1 1 1 2 . 1 . 3 . . . . . . . Recycling Units 7 | . . 2 . 1 . . . . . 1 . . . . 2 1 Scanalyzers 5 | . . . 1 1 1 . 1 . . 1 . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 1 . . . . 1 1 Total Hacks 263 | . 24 29 26 20 32 4 7 1 27 17 . 1 48 . 19 8 Successful 159 | . 15 14 18 11 13 1 3 1 11 9 . 1 48 . 12 2 Failed 104 | . 9 15 8 9 19 3 4 . 16 8 . . . . 7 6 Catastrophic 18 | . . 2 1 4 5 1 1 . 2 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 64 | . 9 19 7 8 7 1 2 . 3 1 . . . . 4 3 Terminals 114 | . 14 20 20 13 11 4 2 1 13 5 . . . . 5 6 Fabricators 18 | . . . . 1 3 . . . 6 . . . . . 8 . Repair Stations 36 | . 10 2 3 2 10 . 3 . 6 . . . . . . . Recycling Units 16 | . . 7 . 1 . . . . . 2 . . . . 5 1 Scanalyzers 20 | . . . 2 3 6 . 1 . . 8 . . . . . . Garrison Access 10 | . . . 1 . 2 . 1 . 2 2 . . . . 1 1 Terminal Hacks 83 | . 2 7 12 4 1 1 . 1 4 . . 1 48 . 1 1 Record 36 | . . . . . . . . . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 9 | . . 2 1 1 1 . . . . . . . 4 . . . Prototype ID Bank 11 | . 2 2 2 1 . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Alert Level 5 | . . 1 2 . . . . . 1 . . . . . 1 . Unreport Threat 4 | . . . 2 . . . . . 2 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . 1 Zone Layout 2 | . . . 2 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . 1 2 . . . 3 . . . . . 5 . Network Status 4 | . . . . 1 1 . . . 1 . . . . . 1 . Load Schematic 3 | . . . . . . . . . 1 . . . . . 2 . Build 4 | . . . . . 1 . . . 1 . . . . . 2 . Repair Station Hacks 22 | . 10 2 2 1 4 . 1 . 2 . . . . . . . Scan Component 13 | . 5 1 1 1 3 . 1 . 1 . . . . . . . Repair 9 | . 5 1 1 . 1 . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . 1 . . . . . . . . . . 1 . Scanalyzer 15 | . . . 2 2 4 . . . . 7 . . . . . . Insert Component 7 | . . . 1 1 2 . . . . 3 . . . . . . Analyze 8 | . . . 1 1 2 . . . . 4 . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . . 1 . . . . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Seal Access 3 | . . . 1 . . . . . . 1 . . . . 1 . Unauthorized Hacks 19 | . 3 5 1 2 1 . 1 . 2 1 . . . . 2 1 Terminals 12 | . 3 1 1 2 1 . 1 . 1 1 . . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 11 | . 2 1 1 2 1 . 1 . 1 1 . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 4 . . . . . . . . . . . . 1 . Monitor 2 | . . 2 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . Recyclers 2 | . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 5 6 7 8 11 2 3 1 12 6 . . . . 5 4 Full Trace Events 11 | . 1 1 . 1 2 . . . 1 1 . . . . 4 . Feedback Events 2 | . 1 . . . 1 . . . . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 1 2 . . . . 3 . . 4 . . . Parts Built 5 | . . . . . 2 . . . 1 . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 333 | . . . . . 53 . . . 51 . . . . . 229 . Total Part Build Rating 21 | . . . . . 12 . . . 1 . . . . . 8 . Parts Repaired 9 | . 5 1 1 . 1 . . . 1 . . . . . . . Time 290 | . 130 26 26 . 38 . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 137 | . . . . . . . . . . . . . . . 137 . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 1 2 . . . . 3 . . . . . . Part Schematics Acquired 7 | . . . 1 1 2 . . . . 3 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 12 . 8 . . . . . . . . Machine Destruction 20 | . . . . . . 12 . 8 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 2 | . . . . . 2 . . . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . . . Highest-Rated Group 34 | . . . . . 34 . . . . . . . . . . . Highest-Rated Ally 34 | . . . . . 34 . . . . . . . . . . . Initial Warlord ECA Mod 138 | . . . . . . . 8 8 17 16 16 16 16 15 15 11 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 3 . Infantry 2 | . . . . . . . . . . . . . . . 2 . Muscle 1 | . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . . . . . . . . Total Damage 452 | . . . . . 452 . . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 5889 | 56 194 . 1356 1750 971 . . . 140 581 309 74 . 182 42 234 Sensors 205 | . . . . . . . . . . . . . . . . 205 Terrain 320 | . . . . . . . . . 138 . . . . 182 . . Traps 2 | . . . . . . . . . 2 . . . . . . . Seismic 5270 | 56 194 . 1356 1731 971 . . . . 581 309 72 . . . . Decoding 2 | . . . . . . . . . . . . 2 . . . . Jamming 716 | . . . . 499 . . . . . . . . . . 42 175 ECM 29 | . . . . . . . . . . . . . . . . 29 Robot Analysis Total 9 | . . 2 1 1 1 . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 18887 | 120 684 1042 1357 2021 1365 981 379 1563 3377 607 444 989 220 1027 1555 1156 Spaces Moved 10114 | 58 275 584 515 1161 819 499 226 516 1411 379 326 680 165 375 875 1250 Core 96 | 1 . . . . . . . . . . . . . . 38 57 Treads 1073 | 57 165 . . 249 1 125 35 426 . . . . . . . 15 Legs 5819 | . 110 584 515 687 . . . 90 1411 379 326 680 165 375 497 . Wheels 1811 | . . . . 225 818 374 191 . . . . . . . 203 . Hover 816 | . . . . . . . . . . . . . . . 137 679 Flight 499 | . . . . . . . . . . . . . . . . 499 Fastest Speed 26 | 50 120 120 186 105 115 115 145 160 186 118 118 112 114 186 40 26 Average Speed 140 | 158 165 120 187 136 115 154 147 255 188 118 118 126 126 221 116 50 Slowest Speed 750 | 160 190 120 190 240 245 240 160 480 255 118 118 188 188 265 750 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 54 57 61 33 27 56 6 73 22 9 56 82 62 63 23 26 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . . . . . . 1 1 3 . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 1 . . Scrap Searched 8 | . . . . . . . . . . . 2 4 . 2 . . Spaces Dug 84 | . . . 1 . . . . . 5 . . 38 . 16 12 12 Terrain Destroyed 1084 | . 24 29 80 75 26 76 5 90 98 72 2 64 . 170 175 98 Melee 15 | . . . 1 . . . . . . . . . . . 2 12 Projectile 170 | . . . . 2 2 8 5 6 29 6 2 11 . 24 63 12 AOE 898 | . 24 29 79 73 24 68 . 84 69 66 . 53 . 145 110 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Total 13314 | 75 468 826 810 1435 1115 597 262 628 1979 477 371 767 179 464 1206 1655 Wait 1528 | . 135 143 188 106 132 12 2 6 424 29 20 24 . 8 84 215 Move 10082 | 57 274 583 514 1160 818 496 225 514 1410 378 325 679 164 373 874 1238 Hop 6 | . . . . . . . . . . . . . . . . 6 Pick Up 198 | 7 13 16 18 25 21 5 4 10 19 12 2 7 1 4 28 6 Fast Attach 157 | 7 7 1 3 7 10 . 2 5 10 4 5 5 6 7 29 49 Attach 110 | . 1 6 5 12 10 2 3 10 6 5 . 3 . 5 28 14 Detach 59 | . 1 . 2 3 6 . 2 3 2 . 1 3 1 . 15 20 Swap 159 | . 5 4 7 16 15 16 5 10 13 7 5 21 . 12 23 . Drop 220 | . 10 13 17 20 27 8 9 2 25 12 7 7 7 5 32 19 Fire 701 | 4 22 60 55 80 59 58 10 64 70 30 6 18 . 49 91 25 Melee 45 | . . . 1 . . . . . . . . . . . 2 42 Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . 5 8 . . 4 . . . . . 1 . 21 Rewire 9 | . . . . . 9 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Qua x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Destroyed 7 combat bots 471 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Repaired Seismic Detector 662 | -10/Materials | Repaired Med. Laser 689 | -10/Materials | Repaired Med. Laser 717 | -10/Materials | Repaired Grenade Launcher 744 | -10/Materials | Repaired Lgt. Cannon 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 971 | -9/Materials | Discovered new exit (range 6) 1270 | -9/Materials | Repaired Ion Engine 1275 | -9/Materials | Discovered new exit (range 4) 1776 | -9/Materials | Discovered new exit (range 13) 1847 | -9/Materials | Entered another Materials area 1847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2012 | -8/Materials | Garrison activated, responded to threat 2153 | -8/Materials | Build established: Gunner 2711 | -8/Materials | Repaired Grenade Launcher 3140 | -8/Materials | Discovered new exit (range 14) 3204 | -8/Materials | Entered Factory 3204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -7/Factory | Build established: Scavenger-Gunner 3933 | -7/Factory | Garrison activated, responded to threat 4216 | -7/Factory | Build established: Tank 4380 | -7/Factory | Discovered new exit (range 3) 4659 | -7/Factory | Discovered new exit (range 5) 5000 | -7/Factory | Lost 4 parts (1n2u1w) 5041 | -7/Factory | Discovered new exit (range 4) 5204 | -7/Factory | First assault squad dispatched 5225 | -7/Factory | Entered another Factory area 5225 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5405 | -6/Factory | Build established: Scavenger-Gunner 5502 | -6/Factory | Repaired Imp. Light Armor Plating 5708 | -6/Factory | Discovered new exit (range 6) 5828 | -6/Factory | Fabricated Hyp. Gauss Cannon? 5872 | -6/Factory | Garrison activated, responded to threat 6458 | -6/Factory | Garrison activated, responded to threat 6549 | -6/Factory | Build established: Gunner 6589 | -6/Factory | Identified exit to Garrison 6590 | -6/Factory | Entered Garrison 6662 | -6/Garrison | Garrison Relay disabled 6700 | -6/Garrison | Triggered checkpoint 6776 | -6/Garrison | Discovered new exit (range 12) 6828 | -6/Garrison | Triggered checkpoint 6862 | -6/Garrison | Garrison Relay disabled 6897 | -6/Garrison | Phase Generator disabled 7012 | -6/Garrison | Triggered checkpoint 7029 | -6/Garrison | Triggered checkpoint 7218 | -6/Garrison | Discovered new exit (range 5) 7284 | -6/Garrison | Triggered checkpoint 7313 | -6/Garrison | Garrison Relay disabled 7395 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7571 | -6/Garrison | Entered Factory 7948 | -6/Factory | Identified exit to Garrison 7950 | -6/Factory | Entered Garrison 8021 | -6/Garrison | Triggered checkpoint 8029 | -6/Garrison | Triggered checkpoint 8053 | -6/Garrison | Triggered checkpoint 8077 | -6/Garrison | Lost 3 parts (1p2w) 8091 | -6/Garrison | Destroyed 12 combat bots 8108 | -6/Garrison | Triggered checkpoint 8160 | -6/Garrison | Lost 4 parts (2n1u1w) 8167 | -6/Garrison | Destroyed 7 combat bots 8220 | -6/Garrison | Triggered checkpoint 8274 | -6/Garrison | Lost 3 parts (1n2u) 8288 | -6/Garrison | Garrison Relay disabled 8348 | -6/Garrison | System corruption reached 10% 8430 | -6/Garrison | Build established: Scavenger-Gunner 8452 | -6/Garrison | Discovered new exit (range 10) 8506 | -6/Garrison | Phase Generator disabled 8673 | -6/Garrison | Garrison Relay disabled 8762 | -6/Garrison | Discovered new exit (range 11) 8789 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8994 | -6/Garrison | Discovered new exit (range 9) 9513 | -6/Garrison | Entered Factory 10396 | -6/Factory | Build established: Scavenger-Tank 10543 | -6/Factory | Core integrity fell below 50% 10680 | -6/Factory | Discovered new exit (range 3) 10686 | -6/Factory | Identified exit to Factory 10937 | -6/Factory | Build established: Tank 11140 | -6/Factory | Repaired Cld. Particle Cannon 11515 | -6/Factory | Discovered new exit (range 7) 11529 | -6/Factory | Identified exit to Lower Caves 11885 | -6/Factory | Fabricated Lrg. Storage Unit? 12586 | -6/Factory | Build established: Scavenger-Tank 12890 | -6/Factory | Entered another Factory area 12890 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13486 | -5/Factory | Discovered new exit (range 6) 13496 | -5/Factory | Identified exit to Upper Caves 13497 | -5/Factory | Entered Upper Caves 13503 | -5/Upper Caves | Met a Warlord Commander 13504 | -5/Upper Caves | Learned location of Warlord (-4) 13505 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13505 | -5/Upper Caves | Found Unknown Device 13505 | -5/Upper Caves | Identified Encrypted Comm Array 13590 | -5/Upper Caves | Learned Factory interactive machine intel 13666 | -5/Upper Caves | Learned Factory garrison access intel 13803 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13876 | -5/Upper Caves | Discovered new exit (range 10) 13941 | -5/Upper Caves | Entered another Upper Caves area 14059 | -5/Upper Caves | Spotted B-75 Beast 14581 | -5/Upper Caves | Destroyed B-75 Beast 14627 | -5/Upper Caves | Build established: Scavenger-Gunner 14714 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14814 | -5/Upper Caves | Learned Factory garrison access intel 14831 | -5/Upper Caves | Discovered new exit (range 16) 14930 | -5/Upper Caves | Entered Zhirov 14930 | -5/Zhirov | Discovered new exit (range 3) 14965 | -5/Zhirov | Met Zhirov 15095 | -5/Zhirov | Learned location of Quarantine (-3) 15095 | -5/Zhirov | Learned location of Testing (-2) 15095 | -5/Zhirov | Learned location of Command (-1) 15105 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15150 | -5/Zhirov | Entered Proximity Caves 15152 | -4/Proximity Caves | Spotter reported a threat 15153 | -4/Proximity Caves | Spotter reported a threat 15445 | -4/Proximity Caves | Lost 3 parts (2n1u) 15465 | -4/Proximity Caves | Spotter reported a threat 15486 | -4/Proximity Caves | Destroyed 7 combat bots 15490 | -4/Proximity Caves | Crushed by falling debris 15518 | -4/Proximity Caves | Spotter reported a threat 15521 | -4/Proximity Caves | Lost 4 parts (4u) 15591 | -4/Proximity Caves | Spotter reported a threat 15628 | -4/Proximity Caves | Spotter reported a threat 15748 | -4/Proximity Caves | Lost 7 parts (2p1n3u1w) 15965 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16140 | -4/Proximity Caves | Discovered new exit (range 8) 16177 | -4/Proximity Caves | Entered Factory 16177 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16178 | -4/Factory | Loaded intel: 54 interactive machine locations 16179 | -4/Factory | Loaded intel: 4 garrison access locations 16286 | -4/Factory | Fabricated Arm. Huge Wheel (x2) 16427 | -4/Factory | Search patrols dispatched 16518 | -4/Factory | Discovered new exit (range 6) 16523 | -4/Factory | Identified exit to Research 16530 | -4/Factory | Joined by Warlord Infantry squad 16677 | -4/Factory | Search patrols dispatched 16722 | -4/Factory | Joined by Warlord Muscle squad 16776 | -4/Factory | Discovered exit to Research (range 8) 16819 | -4/Factory | Build established: Scavenger-Tank 17097 | -4/Factory | Joined by Warlord Infantry squad 17145 | -4/Factory | Spotted B-86 Titan 17177 | -4/Factory | First assault squad dispatched 17435 | -4/Factory | Lost 5 parts (1p2u2w) 17450 | -4/Factory | Spotted B-86 Titan 17459 | -4/Factory | Destroyed B-86 Titan 17613 | -4/Factory | Core integrity fell below 50% 17639 | -4/Factory | Lost 11 parts (2p3n3u3w) 17732 | -4/Factory | Entered Research 17732 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17733 | -3/Research | Identified exit to Quarantine 17752 | -3/Research | Spotted B-86 Titan 18081 | -3/Research | Build established: Mutant 18116 | -3/Research | Lost 4 parts (3n1u) 18378 | -3/Research | System corruption reached 10% 18422 | -3/Research | Lost 14 parts (2p4n6u2w) 18463 | -3/Research | Discovered exit to Quarantine (range 12) 18622 | -3/Research | Lost 3 parts (1n1u1w) 18732 | -3/Research | First assault squad dispatched 18794 | -3/Research | Core integrity fell below 50% 18811 | -3/Research | Core integrity fell below 20% 18833 | -3/Research | Lost 20 parts (3p3n8u6w) 18888 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 18844_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7H. 18850_ Acquired Force Lance. 18859_ System corrupted: Field Propulsion Array rejected. 18859_ Door malfunctions. 18862_ Q-thruster destroyed. 18873_ Field Propulsion Array destroyed. 18874_ System corrupted: Component data lost. 18875_ Field Manipulator disabled. 18876_ K-01 Serf collects debris. 18876_ W-44 Eye sends out distress signal. 18876_ K-01 Serf collects debris. 18881_ U-05 Engineer destroyed. 18881_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 18882_ W-44 Eye suffers critical hit (Burn). [Achievement: 30k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ???????????????# #??# """" #????? #?? # | | ???????????????# #### "" #?? #?? ### | | ???????????????# # #?? #?? | | ################ + #?? #?? | | # #?????? | | ############################## # +?????? | | ????????????????#### ## #? #?????? | | ####????????????# # ## #??########?????? | | #????????????# # ## #???????????????? | | #????????????# # ## #???????????????? | | #???????????## # ## #???????????????? | | #???????????# # ##!%!#???????????#???? | | #???????????## # ## ! #?????????? #???? | | ####??????????### # ## #?????????? #???? | | ?????????????###### ## #????????? ????? | | ?????????????# ###/####### ###+######+### ?? | | ?????????????# ?? | | ????????????## ?? | | ????????????## % ???? | | ?????????????# ###g#############+######+#????? | | ?????????????## # #### #???????? | | ?????????????# # + #???????? | | ????????????? ## #### #???????? | | ?????????????? ## """#?# =% #???????? | | ??????????????# ## """#?## ##???????? | | ??????????????# ## @"""#??# ##???????? | | ??????????????# ## ! #??# # #???????? | | ??????????????# ## ! #??### ## ###???????? | | ??????????????# #######+####????# ####?????????? | | ????????##????# #?????# #???????# #????????????? | | ????#?#?#"????# #?????# #???????# #????????????? | | ??###"#"#"##??# #?????# #???????# #????????????? | | """" " " "T#??# #?????# ######### #######??????? | | " "" #### ####### #?? | | " #?? | | " > ####### ###### #?? | | #?????# #????# """" #?? | | " "" ### ####?????#+#????# """" ? ??? | | """" " " " #?# #???????????????#^ ^ """"?????? | | ?####"#"#"##?# #???????????????# ^ """??????? | | ????#"#"#"???# #???????????????+ ??????? | | ????#?####???# #???????????????# ?????? | | ?????????????# #???????????????# ?????? | | ?????????????# #???????!???????# ????? | | ?????????????# #???????????????# ####+####????? | | ?????????????# #########???????# #????????????? | | ???????####### # ! #???????# #????????????? | | + #??????? +????????????? | | ???????####### # #???????? ?????????????? | | ?????????????# #########?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Com. Matter Pod | -7/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Imp. Hardlight Generator | -5/Factory | Scanalyzed Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Lrg. Storage Unit | x1 | -6/Factory Arm. Huge Wheel | x2 | -4/Factory Repaired ---------- Seismic Detector | 75% | -10/Materials Med. Laser | 58% | -10/Materials Med. Laser | 47% | -10/Materials Grenade Launcher | 85% | -10/Materials Lgt. Cannon | 80% | -10/Materials Ion Engine | 33% | -9/Materials Grenade Launcher | 8% | -8/Materials Imp. Light Armor Plating | 2% | -6/Factory Cld. Particle Cannon | 15% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Can't Touch This Infiltrator Short-term Sacrifices Tester Challenges ------------ None Game ------ Seed GravityMetafieldAxe Manual? 0 Play Time 03:54:30 Cumulative 93.8 hours Start 2025.08.04 @ 20:50:28 End 2025.08.05 @ 21:34:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1c57d48-9f56-4196-8ba3-26dc3e1f4e9e