Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.12 @ 16:08:00 Player: Blade Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (4265) 4265 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 9135 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/1000 Matter 134/300 Energy 74/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Improved Target Analyzer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Flexi-carbon Leg Utility Shielding Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Wave Gun Gauss Rifle > --- INVENTORY -------- Utility Shielding Plasma Rifle Heavy Ion Cannon Mass Driver Mass Driver [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . 1 Utility 6 | . . . 1 2 1 . 1 1 Weapon . | . . . . . . . . . Parts Attached 106 | 7 4 2 11 11 4 11 21 35 Power 12 | 2 1 . 2 1 . 1 . 5 Engine 6 | 2 1 . 1 1 . . . 1 Core 6 | . . . 1 . . 1 . 4 Reactor . | . . . . . . . . . Propulsion 33 | 2 . . 4 4 2 4 9 8 Treads 3 | . . . . . . 1 . 2 Leg 26 | 2 . . 4 4 2 3 9 2 Wheel . | . . . . . . . . . Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 28 | 1 . 2 3 4 1 1 5 11 Device 12 | . . 1 . 1 1 1 1 7 Storage 4 | 1 . 1 1 . . . 1 . Processor 4 | . . . . 1 . . 1 2 Hackware . | . . . . . . . . . Protection 8 | . . . 2 2 . . 2 2 Artifact . | . . . . . . . . . Weapon 33 | 2 3 . 2 2 1 5 7 11 Energy Gun 9 | 2 2 . . . . . 1 4 Energy Cannon 6 | . . . . 2 . 2 2 . Ballistic Gun 8 | . 1 . 2 . . 1 1 3 Ballistic Cannon 5 | . . . . . . . 1 4 Launcher 5 | . . . . . 1 2 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 2 1 Parts Lost 58 | . . . 8 2 1 6 16 25 Power 7 | . . . 1 . . 1 1 4 Propulsion 21 | . . . 4 . . 3 7 7 Utility 16 | . . . 1 2 1 1 3 8 Weapon 14 | . . . 2 . . 1 5 6 Highest Loss Streak 7 | . . . 2 1 1 2 7 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 76 | . 84 90 90 89 95 80 72 54 Engine 5 | . 14 14 6 9 7 5 . . Core 1 | . . . 3 . . 1 3 2 Treads 1 | . . . . . . 1 . 5 Leg 18 | . 28 28 26 27 27 16 19 2 Device 7 | . . 4 4 8 12 13 11 4 Storage 7 | . 14 14 11 9 7 7 6 3 Processor 6 | . . . . 3 7 7 11 12 Protection 8 | . . . 16 14 15 11 4 6 Energy Gun 8 | . 27 28 13 . . . 4 3 Energy Cannon 2 | . . . . . 13 8 1 . Ballistic Gun 3 | . . . 8 17 . . . 2 Launcher 1 | . . . . . 1 4 4 . Naked Turns . | . . . . . . . . . Heaviest Build 59 | 13 13 14 21 35 36 37 30 59 Greatest Support 55 | 20 20 20 30 37 47 52 55 50 Greatest Overweight (x) 9 | . . . 1 . . 1 8 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 8 Most Carried 8 | 2 4 6 7 8 8 8 8 6 Average Carried 5 | . . 4 6 7 7 7 6 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 Final Carried 8 | . 4 6 6 8 8 8 3 3 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Matter Collected 1961 | 254 56 10 127 96 77 308 298 735 Remotely . | . . . . . . . . . Salvage Created 3561 | . 73 98 697 329 132 584 860 788 Parts 205 | . 9 12 39 20 9 24 53 39 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 94 | . 3 6 18 6 5 11 25 20 Guns 48 | . 3 6 18 6 . . 7 8 Cannons 23 | . . . . . 3 7 4 9 AOE 21 | . . . . . 2 3 14 2 Classes Destroyed 14 | . 2 . 3 1 . 4 2 2 Worker 10 | . . . . . . 2 7 1 Builder 3 | . . . . . . 1 2 . Tunneler 1 | . . . . . . . . 1 Hauler 1 | . . . . . . 1 . . Operator 1 | . . . 1 . . . . . Watcher 3 | . 1 . . . . 1 1 . Swarmer 25 | . 3 6 4 . 3 . 4 5 Grunt 35 | . . . 12 2 2 4 14 1 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . . 2 . Protector 1 | . . . . . . . 1 . Sentry 13 | . . . 2 3 . 4 1 3 Hunter 5 | . . . . 1 . 1 . 3 Programmer 12 | . . . . . . 2 3 7 Best Kill Streak 6 | . 3 3 6 4 3 6 6 4 Combat Bots Only 6 | . 3 3 6 4 3 3 5 3 Max Kills in Single Turn 4 | . 2 1 1 1 1 1 4 3 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . . . 1 1 4 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Damage Taken 8249 | . 132 88 729 529 441 788 1886 3656 Core 1737 | . 31 10 92 80 57 117 350 1000 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . . . 9 26 16 . Core Remaining (%) 79 | 100 . 83 77 85 . 75 58 . Volleys Fired 295 | . 7 10 55 29 17 37 66 74 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 140 | . 90 90 90 40 130 130 140 138 Shots Fired 509 | . 14 19 107 58 23 64 88 136 Gun 321 | . 14 19 107 58 . 3 37 83 Cannon 157 | . . . . . 18 46 40 53 Launcher 31 | . . . . . 5 15 11 . Special . | . . . . . . . . . Kinetic 217 | . . . 53 58 . 3 25 78 Thermal 251 | . 14 19 54 . 18 46 52 48 Explosive 31 | . . . . . 5 15 11 . Electromagnetic 10 | . . . . . . . . 10 Robot Hit Streak 49 | . 5 9 26 32 27 48 49 19 Robot Miss Streak 6 | . 1 1 4 1 3 1 6 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . 1 . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 420 | . 10 10 86 54 17 57 81 105 Core Hits 286 | . 5 6 39 24 10 29 132 41 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . 2 . . . 1 Critical Strikes 19 | . 1 2 1 2 . 1 5 7 Burn 7 | . 1 2 1 . . . . 3 Meltdown 1 | . . . . . . 1 . . Destroy 3 | . . . . 2 . . . 1 Blast 7 | . . . . . . . 5 2 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11240 | . 139 122 880 418 649 1725 4188 3119 Guns 3856 | . 127 122 856 407 . 33 858 1453 Cannons 3990 | . . . . . 376 1159 1062 1393 Explosions 3302 | . . . . . 273 505 2259 265 Melee . | . . . . . . . . . Ramming 92 | . 12 . 24 11 . 28 9 8 Kinetic 3225 | . . . 333 407 . 33 648 1804 Thermal 4995 | . 127 122 523 . 376 1159 1420 1268 Explosive 2889 | . . . . . 273 505 2111 . Electromagnetic 39 | . . . . . . . . 39 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 1 . . 4 4 14 Average Corruption 2 | . . . 1 . . 3 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . 1 . . 1 13 15 Message Errors 5 | . . . . . . . 2 3 Matter Fused 9 | . . . 1 . . 1 4 3 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 4 | . . . . . . . 1 3 Data Loss (minor) 5 | . . . . . . . 2 3 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 190 | . . . . . . 44 35 111 Projectiles 115 | . . . . . . 28 1 86 Explosions 75 | . . . . . . 16 34 25 Melee . | . . . . . . . . . Knockbacks 24 | . . . 1 . . 1 13 9 Impact 2 | . . . 1 . . 1 . . Kinetic 20 | . . . . . . . 12 8 Secondary 2 | . . . . . . . 1 1 Self-Inflicted Damage 284 | . . . . . 36 50 122 76 Shots 16 | . . . . . 1 5 8 2 Rammed 2 | . . . . . . . . 2 Targets Rammed 29 | . 1 . 5 1 . 16 3 3 Kicked 27 | . 1 . 5 1 . 16 3 1 Crushed . | . . . . . . . . . Highest Temperature 794 | . 90 90 299 55 213 230 88 794 Average Temperature 96 | . 44 33 97 21 73 56 23 166 Received Heat Transfer 2010 | . . 9 381 252 132 273 699 264 Effects 19 | . . . 2 . . . . 17 Energy Bleed 5 | . . . 2 . . . . 3 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 2 | . . . . . . . . 2 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Melted 16 | . . 1 4 . . 7 . 4 Heat Transferred 7746 | . 409 482 1616 . 518 1517 1376 1828 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Peak Influence 540 | . 90 215 305 239 183 375 540 250 Initial 165 | . . . 9 54 . 70 45 165 Average 123 | . 27 69 98 104 74 146 263 105 Maximum Alert Level 2 | . . 1 1 1 . 1 2 1 Low Security (%) 78 | 100 100 76 82 79 100 70 45 89 Level 1 18 | . . 23 17 20 . 29 35 10 Level 2 3 | . . . . . . . 18 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . . . 3 2 1 3 7 5 Investigation 1 | . . . 1 . . . . . Extermination 7 | . . . . . . 2 1 4 Reinforcement 10 | . . . 2 2 1 1 3 1 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Distress Signals 5 | . . . 2 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 9 10 27 7 8 12 35 34 Peak Tracking Total 10 | . 3 3 4 5 4 3 6 10 Tactical Retreats 4 | . . 1 3 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Traps Triggered 8 | . 2 . 1 1 . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Machines Disabled 12 | . . . . . . 4 5 3 Max in Single Turn 3 | . . . . . . 1 3 2 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Machines Accessed 18 | . 4 . 5 2 1 4 1 1 Terminals 17 | . 4 . 5 2 1 4 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 39 | . 7 . 10 5 2 9 2 4 Successful 20 | . 3 . 7 4 1 3 1 1 Failed 19 | . 4 . 3 1 1 6 1 3 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 37 | . 7 . 10 5 2 9 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 19 | . 3 . 7 4 1 3 . 1 Record 3 | . . . 1 1 . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . . . Alert Level 6 | . . . 3 2 . . . 1 Unreport Threat 3 | . . . . 1 . 2 . . Locate Traps 3 | . 1 . 2 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . 2 1 1 4 . 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Turns Passed 5973 | 107 421 552 845 498 352 620 1023 1555 Spaces Moved 3774 | 83 318 421 492 315 268 318 619 940 Core 83 | 7 . . . . . . 4 72 Treads 349 | . . . . . . 2 . 347 Legs 3010 | 76 318 421 492 315 268 316 615 189 Wheels . | . . . . . . . . . Hover 332 | . . . . . . . . 332 Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 120 110 110 110 120 48 Average Speed 126 | 114 120 120 129 111 111 146 123 134 Slowest Speed 500 | 120 120 120 190 120 112 190 450 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 46 78 45 28 7 51 18 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 19 | . . . . . 9 10 . . Terrain Destroyed 350 | . . . . . 20 119 181 30 Melee . | . . . . . . . . . Projectile 22 | . . . . . 3 4 2 13 AOE 328 | . . . . . 17 115 179 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Fac Fac Total 4463 | 93 342 449 598 413 297 401 780 1090 Wait 206 | . 5 12 33 50 6 11 67 22 Move 3766 | 82 317 420 491 314 267 317 618 940 Hop . | . . . . . . . . . Pick Up 33 | 2 7 4 2 3 1 5 3 6 Fast Attach 56 | 6 . . 6 5 2 3 9 25 Attach 30 | . 2 2 3 2 . 4 9 8 Detach 3 | . . . . . . . . 3 Swap 20 | 1 2 . 2 4 2 4 3 2 Drop 25 | 2 1 1 1 5 2 4 2 7 Fire 295 | . 7 10 55 29 17 37 66 74 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 27 | . 1 . 5 1 . 16 3 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 108 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 7) 414 | -10/Materials | Identified exit to Mines 529 | -10/Materials | Entered Mines 541 | -10/Mines | Learned location of Storage (-7) 896 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 898 | -10/Mines | Found Prototype Device 899 | -10/Mines | Identified Exp. Sensor Array 937 | -10/Mines | Discovered new exit (range 15) 943 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1081 | -10/Mines | Entered Materials 1081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Discovered new exit (range 15) 1926 | -9/Materials | Entered another Materials area 1926 | -8/Materials | Evolved 2 slots: Utility x2 2059 | -8/Materials | Build established: Scavenger-Mutant 2387 | -8/Materials | Discovered new exit (range 16) 2402 | -8/Materials | Identified exit to Factory 2424 | -8/Materials | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2596 | -7/Factory | Identified exit to Storage 2596 | -7/Factory | Identified exit to Lower Caves 2776 | -7/Factory | Entered Storage 2777 | -7/Storage | Identified exit to Recycling 3198 | -7/Storage | Build established: Mutant 3242 | -7/Storage | Discovered new exit (range 15) 3377 | -7/Storage | Found Prototype Launcher 3394 | -7/Storage | Identified exit to Factory 3396 | -7/Storage | Entered Factory 3396 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3396 | -6/Factory | Identified Rocket Array 3603 | -6/Factory | Build established: Scavenger-Mutant 3913 | -6/Factory | Garrison activated, responded to threat 4053 | -6/Factory | Lost 3 parts (2n1u) 4096 | -6/Factory | First assault squad dispatched 4205 | -6/Factory | Lost 7 parts (3n1u3w) 4274 | -6/Factory | Build established: Mutant 4382 | -6/Factory | Lost 3 parts (1u2w) 4392 | -6/Factory | Discovered new exit (range 16) 4418 | -6/Factory | Identified exit to Factory 4419 | -6/Factory | Entered another Factory area 4419 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4982 | -5/Factory | Build established: Scavenger-Mutant 5057 | -5/Factory | Lost 7 parts (2p5u) 5314 | -5/Factory | Build established: Mutant 5598 | -5/Factory | Core integrity fell below 50% 5678 | -5/Factory | Lost 6 parts (1n3u2w) 5851 | -5/Factory | Lost 3 parts (1p2w) 5876 | -5/Factory | Core integrity fell below 20% 5915 | -5/Factory | Lost 3 parts (2n1w) 5931 | -5/Factory | System corruption reached 10% 5974 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05893_ Acquired 43 matter. 05893_ U-05 Engineer lays Concrete. 05907_ Acquired EM Disruption Field. 05909_ U-05 Engineer lays Concrete. 05911_ Dropped EM Disruption Field. 05912_ U-05 Engineer lays Concrete. 05915_ Acquired ECM Suite. 05919_ ALERT: Rogue bot located, Programmers report to Factory Zone 1L. 05919_ U-05 Engineer lays Concrete. 05927_ Imp. Hover Unit destroyed. 05932_ Mass Driver destroyed. 05935_ U-05 Engineer lays Concrete. 05938_ System corrupted: Energy discharge (-35). 05941_ Lgt. Ion Engine destroyed. 05945_ Antigrav System destroyed. 05949_ Slammed into U-05 Engineer. 05951_ Destabilizing: System corrupted (+1). 05951_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05959_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# #####+####?????????????????? | | ?????????????????#### #?????????????????? | | ???????????????? #####?????????????? | | ??????????????? ??????????????? | | ???????????????? T ???????????????? | | ????????????????? g ????????????????? | | ?????????????????? ==! #?????????????????? | | ???????????????????# =!! ??????????????????? | | ???????????????????# g =!! #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# """@ #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# ! #???????????????????? | | ???????????????????####### #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# +??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????### ###??????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????#p#????????????????????? | | ??????????????????????????# #???????????########?? | | ??????????????????????????# #########???# #?? | | ??????????????????????????# ##### """" #?? | | ??????????????????? / """" #?? | | ??????????????????######## ##### """" ### | | ?????????????????????????# #???# """" # | | ?????????????????????????# #???# # | | ?????????????????????????# #?########/# | | ?????????????????????????+ / | | ?????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Energy Filtering 75 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MinesnifferPoweredDrive Manual? 0 Play Time 00:56:39 Cumulative 21.7 hours Start 2023.07.09 @ 16:21:00 End 2023.07.12 @ 16:08:00 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff075c29-a1df-4ec9-8c33-f5a3bca29c7f