Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 11:15:05 Player: Scandroid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1434) 1434 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3315 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (20) --- Particle Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Particle Gun Heavy Assault Cannon Improved Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 57 | 6 15 19 17 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 5 4 4 Treads . | . . . . Leg 4 | . . . 4 Wheel 9 | 2 3 4 . Hover 2 | . 2 . . Flight . | . . . . Utility 19 | 1 7 7 4 Device 7 | . 2 3 2 Storage 7 | 1 4 1 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 18 | 2 3 6 7 Energy Gun 6 | 2 . 3 1 Energy Cannon 5 | . 1 3 1 Ballistic Gun 2 | . 2 . . Ballistic Cannon 1 | . . . 1 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 1 10 13 Power 4 | . . 2 2 Propulsion 9 | . 1 4 4 Utility 6 | . . 2 4 Weapon 5 | . . 2 3 Highest Loss Streak 7 | . 1 7 5 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 95 90 66 Engine 7 | . 14 9 1 Core 2 | . . . 6 Leg 6 | . . . 14 Wheel 13 | . 15 29 . Hover 2 | . 8 . . Device 10 | . 6 8 14 Storage 11 | . 21 12 6 Processor 3 | . . . 7 Protection 3 | . . 9 . Energy Gun 4 | . 2 11 . Energy Cannon 3 | . 2 6 1 Ballistic Gun 6 | . 22 3 . Launcher 4 | . . . 11 Naked Turns . | . . . . Heaviest Build 98 | 13 35 98 60 Greatest Support 36 | 20 20 36 20 Greatest Overweight (x) 27 | . 2 27 16 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 20 Average Capacity 17 | 7 14 23 15 Most Carried 13 | 5 13 11 8 Average Carried 6 | 1 5 8 4 Final Capacity 20 | 8 15 5 20 Final Carried 12 | 1 12 5 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 963 | 224 220 199 320 Remotely 100 | . 100 . . Salvage Created 1649 | . 295 845 509 Parts 99 | . 16 49 34 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 10 15 14 Melee 1 | . . . 1 Guns 15 | . 7 8 . Cannons 14 | . 2 4 8 AOE 6 | . . 1 5 Classes Destroyed 8 | . 4 4 . Worker 5 | . 1 1 3 Builder 3 | . . 1 2 Recycler 2 | . . 1 1 Operator 1 | . 1 . . Watcher 4 | . . 3 1 Swarmer 10 | . 6 . 4 Grunt 25 | . 4 12 9 Sentry 4 | . . 3 1 Best Kill Streak 7 | . 4 3 7 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 347 | . 59 134 154 Missed 115 | . 15 44 56 Damage Taken 3521 | . 410 1212 1899 Core 932 | . 85 284 563 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 66 29 . Volleys Fired 130 | . 30 59 41 Largest 2 | . 2 2 2 Hottest 120 | . 100 120 72 Shots Fired 215 | . 55 116 44 Gun 123 | . 42 81 . Cannon 78 | . 13 35 30 Launcher 14 | . . . 14 Special . | . . . . Kinetic 67 | . 39 14 14 Thermal 131 | . 13 102 16 Explosive 14 | . . . 14 Electromagnetic 3 | . 3 . . Robot Hit Streak 13 | . 9 13 6 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | . 36 76 27 Core Hits 77 | . 16 32 29 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 8 | . 1 5 2 Burn 3 | . . 3 . Meltdown 1 | . 1 . . Destroy 2 | . . 2 . Blast 2 | . . . 2 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3352 | . 347 1331 1674 Guns 910 | . 207 703 . Cannons 1168 | . 140 348 680 Explosions 1219 | . . 269 950 Melee 30 | . . . 30 Ramming 25 | . . 11 14 Kinetic 791 | . 186 99 506 Thermal 1266 | . 140 952 174 Explosive 1219 | . . 269 950 Electromagnetic 21 | . 21 . . Impact . | . . . . Slashing 30 | . . . 30 Piercing . | . . . . Highest Corruption 6 | . . 1 6 Average Corruption 2 | . . 1 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 2 3 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 237 | . . 44 193 Projectiles 13 | . . . 13 Explosions 224 | . . 44 180 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 267 | . . 103 164 Shots 5 | . . 1 4 Rammed 2 | . . 2 . Targets Rammed 5 | . . 2 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 255 | . 99 255 109 Average Temperature 61 | . 37 72 31 Received Heat Transfer 1254 | . 90 579 585 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 1 2 . Combat Hostiles 3 | . 1 2 . Parts Melted 9 | . . 8 1 Heat Transferred 3182 | . 296 2516 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 415 | . 170 382 415 Initial 156 | . . 35 156 Average 158 | . 113 180 177 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 65 37 Level 1 36 | . . 34 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 13 29 21 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 18 | . 1 9 8 Successful 13 | . . 7 6 Failed 4 | . 1 1 2 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 8 | . 1 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers 3 | . . 1 2 Garrison Access 3 | . . . 3 Terminal Hacks 6 | . . 3 3 Record 6 | . . 3 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 2 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2228 | 59 548 713 908 Spaces Moved 1072 | 63 362 325 322 Core 48 | 13 . 11 24 Treads . | . . . . Legs 298 | . . . 298 Wheels 644 | 50 280 314 . Hover 82 | . 82 . . Flight . | . . . . Fastest Speed 50 | 50 56 50 100 Average Speed 142 | 73 116 120 206 Slowest Speed 1400 | 80 176 1400 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 23 | 4 45 25 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 213 | . . 47 166 Melee . | . . . . Projectile 8 | . . . 8 AOE 205 | . . 47 158 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1586 | 75 453 543 515 Wait 206 | . 1 100 105 Move 1069 | 62 361 324 322 Hop . | . . . . Pick Up 63 | 7 24 15 17 Fast Attach . | . . . . Attach 57 | 6 15 19 17 Detach 27 | . 12 13 2 Swap . | . . . . Drop 27 | . 10 11 6 Fire 130 | . 30 59 41 Melee 2 | . . . 2 Ram 2 | . . 2 . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 911 | -9/Materials | Central database locked down 1283 | -9/Materials | Discovered new exit (range 10) 1295 | -9/Materials | Core integrity fell below 50% 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1340 | -8/Materials | Lost 7 parts (1p3n1u2w) 1699 | -8/Materials | Build established: Scavenger-Mutant 2033 | -8/Materials | Lost 4 parts (1n2u1w) 2110 | -8/Materials | Crushed by falling debris 2141 | -8/Materials | Lost 3 parts (2n1u) 2187 | -8/Materials | Core integrity fell below 50% 2219 | -8/Materials | Core integrity fell below 20% 2229 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02133_ U-05 Engineer builds a Wall. 02137_ U-05 Engineer lays Concrete. 02155_ R-06 Scavenger collects Hvy. Assault Rifle. 02160_ System corrupted: Substantial component data lost. 02162_ R-06 Scavenger collects Particle Gun. 02183_ Hvy. Assault Cannon destroyed. 02189_ Aluminum Leg destroyed. 02203_ Lgt. Ion Engine destroyed. 02203_ Destroyed Lgt. Ion Engine. 02204_ Imp. Grenade Launcher destroyed. 02208_ System corrupted: Heat flow error (+122). 02208_ Imp. Sensor Array destroyed. 02209_ G-47 Trooper destroyed. 02211_ Acquired 50 matter. 02218_ The unstable cave ceiling collapses. 02219_ K-01 Serf collects debris. 02225_ The unstable cave ceiling collapses. 02226_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##############???# #! 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"" +% #### Y###?? | | # ##### #?? #???? | | ? # # #?#######? # ??? | | ? #=[ "#????????# ?? | | ??#### #%!! ????????? ? | | ?????###"% %# ????????## ### | | ???????## %# ?????????# ?? | | ????????# # ?????????## #? | | ????????# # ??????????### ####? | | ????????# # ????????????? #???? | | ????????+ ?+?????????????? #???? | | ????????# ?#?????????????? #???? | | ????????#? ???????????????? ????? | | ??????????????????????????? ????? | | ??????????????????????????? ????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyMassClaws Manual? 0 Play Time 00:34:37 Cumulative 3.7 hours Start 2024.06.12 @ 10:21:14 End 2024.06.12 @ 11:15:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8b453eec-6900-46d2-9d2c-e6c84e70b923