Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 18:01:19 Player: Figgis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (117) 585 Value Destroyed (4525) 4525 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (3478) 3478 TOTAL SCORE: 17908 Bonus ------- Follower Combat Kills 178 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1522/1600 Matter 300/300 Energy 514/530 System Corruption 3% Temperature Cool (32) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled VTOL Module Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Quantum Shading Machine Advanced Actuator Array Advanced Shield Generator Force Field Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- Nanosword Nanosword Nanosword > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Weight Redist. System Advanced Actuator Array Stasis Canceller Phase Gun Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Quantum Shading Machine Advanced Actuator Array Advanced Shield Generator Force Field Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Nanosword Nanosword Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Weight Redist. System Advanced Actuator Array Stasis Canceller Phase Gun Enhanced Quantum Rifle [Rating: 186] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Titanium Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shock Maul Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . . . 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 7 | . . . . . 2 . . . . . . . . . 1 1 1 1 1 Utility 8 | . . . . . 2 . 2 . . 2 . . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Attached 164 | 6 . . . . 23 22 11 6 5 17 2 1 7 1 15 7 21 12 8 Power 28 | 1 . . . . 3 3 2 . . 3 . . . . 3 2 5 3 3 Engine 10 | 1 . . . . 3 3 . . . 2 . . . . . . 1 . . Core 6 | . . . . . . . 2 . . 1 . . . . 3 . . . . Reactor 12 | . . . . . . . . . . . . . . . . 2 4 3 3 Propulsion 41 | 2 . . . . 11 7 3 3 . 2 . 1 . . 4 1 5 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 20 | 2 . . . . 9 7 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 2 . 1 3 . 2 . 1 . . 4 1 5 . 2 Utility 65 | 1 . . . . 4 4 5 2 5 10 2 . 5 1 6 2 7 9 2 Device 26 | . . . . . . . . . 3 5 1 . 1 1 2 1 4 6 2 Storage 4 | 1 . . . . 1 . . . . . . . . . . . 1 1 . Processor 11 | . . . . . 1 . . 1 . 3 1 . 4 . 1 . . . . Hackware 13 | . . . . . . 2 2 . 1 1 . . . . 3 . 2 2 . Protection 11 | . . . . . 2 2 3 1 1 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . . . 5 8 1 1 . 2 . . 2 . 2 2 4 . 1 Energy Gun 3 | . . . . . . 3 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . . 3 1 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . . . . . . . Launcher 4 | . . . . . . 2 . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . . . . . . 1 2 3 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 5 1 . . 2 . . 2 . 1 3 6 2 . Parts Lost 32 | . . . . . 3 6 . 3 2 . . 4 . 2 . . 8 2 2 Power 4 | . . . . . . 1 . . . . . . . . . . 3 . . Propulsion 8 | . . . . . 3 1 . 1 1 . . . . . . . 1 1 . Utility 18 | . . . . . . 2 . 2 1 . . 4 . 2 . . 4 1 2 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 1 4 . 3 2 . . 4 . 1 . . 3 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 2 3 8 8 13 13 14 9 5 4 5 4 4 5 4 4 4 8 9 Power 1 | 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 . . . 4 3 Propulsion 2 | . . . . . 3 5 8 5 3 2 2 1 1 1 2 2 . . 1 Utility 1 | . . . . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 3 3 Weapon 2 | 1 1 2 5 5 5 4 2 . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 1 . 5 1 3 1 . 1 . . . . . 1 . 2 11 Power 12 | . . . 1 . 2 . 1 1 . 1 . . . . . . . 1 5 Propulsion 5 | . . . . . . . 2 . . . . . . . . 1 . . 2 Utility 3 | . . . . . . . . . . . . . . . . . . 1 2 Weapon 6 | . . . . . 3 1 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 85 85 86 94 94 84 86 93 100 98 84 97 90 88 86 92 95 Engine 3 | . 14 14 14 14 9 8 2 . . 5 . . . . . . . . . Core 2 | . . . . . . . 4 7 7 . 6 6 6 6 11 3 . . . Reactor 2 | . . . . . . . . . . . . . . . . 6 8 11 12 Leg 13 | . 28 28 28 28 30 35 30 11 . . . . . . . . . . . Flight 14 | . . . . . . . . 16 30 26 26 26 26 26 20 21 23 29 32 Device 6 | . . . . . . . . . 6 12 13 13 16 14 13 9 8 11 22 Storage 4 | . 14 14 14 14 9 9 7 3 . . . . . . . . . 3 4 Processor 8 | . . . . . 3 6 . 3 2 8 13 12 14 29 23 15 14 3 . Hackware 10 | . . . . . . 9 15 23 27 20 20 19 . . 8 10 14 18 13 Protection 6 | . . . . . 14 7 17 6 2 6 6 6 6 5 . 4 . . . Ballistic Gun 4 | . 28 28 28 28 2 9 15 5 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 15 4 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 9 13 13 12 13 7 2 . . . Slashing Weapon 3 | . . . . . . . . 4 7 1 . . . . 2 12 12 13 12 Peak Build Rating 186 | 6 6 7 8 8 31 37 51 51 52 68 70 71 75 77 94 116 149 171 186 Average Rating 66 | 1 6 6 7 8 24 32 42 44 48 60 68 69 62 73 90 110 130 161 183 On Entrance 54 | . 6 6 7 8 8 31 37 51 42 38 68 69 55 75 73 94 116 143 171 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 13 13 13 13 50 50 49 44 16 27 18 18 20 25 28 34 42 78 87 Greatest Support 88 | 20 20 20 20 20 53 68 70 70 20 32 20 20 20 32 43 38 53 88 88 Greatest Overweight (x) 2 | . . . . . 1 2 . . . 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 9 | 5 8 8 8 8 14 15 15 9 5 5 5 5 5 5 5 5 5 9 10 Most Carried 15 | 5 3 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 Average Carried 8 | 3 2 3 8 8 13 13 14 8 5 4 5 4 5 5 4 4 4 8 9 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 Final Carried 15 | 2 3 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 Class Distribution -------------------- 30% | Mutant 24% | Hacker-Sprinter 20% | Hacker-Scout 7% | Hacker-Mutant 4% | Commander-Mutant 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 3500 | 230 . 70 . . 831 674 224 . 124 181 149 40 67 50 148 118 241 263 90 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4725 | . . 56 . 31 744 600 212 . 40 212 . . . 338 222 221 655 690 704 Parts 239 | . . 6 . 4 30 35 10 . 4 6 . . . 6 4 10 47 47 30 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 12 . 9 . . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . . 1 . 2 18 16 4 . 1 3 . . . 7 5 1 6 4 8 Melee 28 | . . . . . . . . . 1 2 . . . 4 2 1 6 4 8 Guns 20 | . . 1 . 2 2 11 4 . . . . . . . . . . . . Cannons 21 | . . . . . 16 5 . . . . . . . . . . . . . Classes Destroyed 12 | . . 1 . 1 4 2 1 . . . . . . . . . 3 . . Worker 1 | . . . . . . . . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . Recycler 8 | . . . . . 4 1 . . . . . . . . . 1 . 1 1 Operator 11 | . . . . . 1 1 . . . 2 . . . . 1 . 2 2 2 Watcher 19 | . . . . . 1 . . . . 3 . . . . 2 1 5 5 2 Swarmer 26 | . . . . 2 5 4 . . . 2 . . . 1 4 . 2 . 6 Grunt 21 | . . . . . 10 5 . . . . . . . 4 . . . . 2 Duelist 2 | . . . . . . 1 . . . . . . . 1 . . . . . Sentry 14 | . . 1 . . 3 5 3 . . . . . . . 1 1 . . . Hunter 2 | . . . . . . 1 . . . . . . . 1 . . . . . Programmer 11 | . . . . . . . 1 . 1 1 . . . . . . 4 4 . Best Kill Streak 7 | . . 1 . 2 4 4 1 . 1 2 . . . 3 3 1 4 2 7 Combat Bots Only 4 | . . 1 . 2 4 4 1 . 1 1 . . . 3 3 1 2 2 3 Max Kills in Single Turn 2 | . . 1 . 1 1 2 1 . 1 1 . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 661 | . . 14 . 12 103 109 91 4 7 52 1 22 . 69 27 12 92 32 14 Missed 255 | . . 3 . 3 25 19 33 1 2 28 . 17 . 37 17 4 46 13 7 Hits 406 | . . 11 . 9 78 90 58 3 5 24 1 5 . 32 10 8 46 19 7 Melee 8 | . . . . . . 2 . 3 . 1 . . . 2 . . . . . Projectile 398 | . . 11 . 9 78 88 58 . 5 23 1 5 . 30 10 8 46 19 7 Critical Strikes 19 | . . . . . 2 5 1 2 . 1 . . . 1 . . 6 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . . Damage Taken 7009 | . . 167 . 73 1105 1263 544 145 145 299 19 420 . 772 152 171 988 339 407 Core 1476 | . . 15 . 9 205 216 94 92 14 80 19 80 . 202 13 87 219 53 78 Absorbed by Shields 339 | . . . . . . . . . . . . . . . . . . 124 215 Redirected to Shielding 254 | . . . . . 24 . 47 . 9 71 . . . . . 43 60 . . Ignored by Resistances 36 | . . . . . . . . . . . . . . . . . 36 . . Regen/Repaired (Parts) 204 | . . . . . . . . . . . . . . . 181 23 . . . Core Remaining (%) 80 | 100 . . . 90 . 23 . . 71 . . . . 55 98 92 83 96 95 Volleys Fired 184 | . 3 7 . 6 79 64 25 . . . . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 2 . . . . . . . . . . . . Hottest 100 | . 40 40 . 40 74 100 43 . . . . . . . . . . . . Shots Fired 329 | . 6 14 . 12 158 100 39 . . . . . . . . . . . . Gun 190 | . 6 14 . 12 40 79 39 . . . . . . . . . . . . Cannon 139 | . . . . . 118 21 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 293 | . 6 14 . 12 158 64 39 . . . . . . . . . . . . Thermal 36 | . . . . . . 36 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 1 5 . 2 8 11 8 . . . . . . . . . . . . Robot Miss Streak 13 | . 3 2 . 2 13 8 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 368 | . 2 9 . 5 122 69 28 . 3 11 . . . 16 16 6 29 23 29 Core Hits 201 | . 1 3 . 2 91 40 12 . 1 3 . . . 1 3 3 14 13 14 Critical Kills 2 | . . . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . 1 . . . 2 . . . 6 3 . . . . Critical Strikes 28 | . . . . . . 3 . . . 4 . . . 8 3 . 4 1 5 Burn 2 | . . . . . . 2 . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . Smash 15 | . . . . . . . . . . 4 . . . 8 3 . . . . Sever 10 | . . . . . . . . . . . . . . . . . 4 1 5 Melee Attacks 301 | . . . . . . . . . 13 33 . 13 1 39 23 20 67 39 53 Impact 101 | . . . . . . . . . . 25 . 13 1 39 21 2 . . . Slashing 199 | . . . . . . . . . 13 8 . . . . 2 18 66 39 53 Piercing 1 | . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks 18 | . . . . . . . . . . . . . . . . 4 7 1 6 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . 3 Follow-up Attacks 49 | . . . . . . . . . . . . . . 4 2 3 13 12 15 Damage Inflicted 12592 | . 15 99 . 57 1519 1394 654 . 141 740 . . . 915 778 518 2016 1565 2181 Guns 2180 | . 15 99 . 57 262 1093 654 . . . . . . . . . . . . Cannons 1532 | . . . . . 1257 275 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 8854 | . . . . . . . . . 141 740 . . . 915 778 518 2016 1565 2181 Ramming 26 | . . . . . . 26 . . . . . . . . . . . . . Kinetic 3220 | . 15 99 . 57 1519 876 654 . . . . . . . . . . . . Thermal 492 | . . . . . . 492 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 2271 | . . . . . . . . . . 621 . . . 915 735 . . . . Slashing 6583 | . . . . . . . . . 141 119 . . . . 43 518 2016 1565 2181 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 8 8 1 1 13 13 . . 1 7 2 3 Average Corruption 2 | . . . . . . . . 8 5 1 1 1 13 . . 1 2 1 3 Corruption Purged 13 | . . . . . . . . . 5 . . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . 3 11 3 . 4 1 . . 5 5 4 1 Message Errors 7 | . . . . . . . . 1 1 . . 1 . . . 3 . 1 . Matter Fused 9 | . . . . . . . . . 4 1 . 2 . . . 1 . 1 . Heat Flow Errors 4 | . . . . . . . . . 1 . . 1 1 . . 1 . . . Energy Discharges 9 | . . . . . . . . 1 3 2 . . . . . . 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1986 | . . . . . . 5 . . 2 284 . . . 436 389 36 355 190 289 Projectiles 44 | . . . . . . 5 . . . . . . . . 39 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1942 | . . . . . . . . . 2 284 . . . 436 350 36 355 190 289 Knockbacks 71 | . . . . . 51 11 . . . 3 . . . 4 2 . . . . Impact 7 | . . . . . . . . . . 3 . . . 3 1 . . . . Kinetic 62 | . . . . . 51 11 . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 1 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . . . . . . . . . Kicked 3 | . . . . . . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . . 18 . . 162 326 13 . 275 17 5 169 270 19 21 256 157 1 . Average Temperature 65 | . . 9 . . 45 101 5 . 166 12 3 76 108 9 9 146 37 1 . Received Heat Transfer 1553 | . . 54 . . 513 477 132 . . 72 9 6 . 159 9 12 76 18 16 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . 5 . . . 3 5 . . . . Combat Hostiles 7 | . . . . . . . . . . 1 . . . 3 3 . . . . Parts Fried 16 | . . . . . . . . . . 3 . . . 6 7 . . . . Impact Corruptions 36 | . . . . . . . . . . 11 . . . 12 13 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . . . . . . . . . . . . Heat Transferred 1036 | . . . . . . 1036 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 100 100 . . . . 99 100 78 100 72 Level 1 2 | . . . . . . . . . . . . . . . . . 21 . 27 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 281 | . . 20 . 50 104 114 47 . 43 112 . . . . 205 97 281 155 218 Initial 185 | . . . . . 11 29 33 . . . . . . . 185 65 36 141 26 Average 54 | . . 1 . 30 44 45 12 . 5 56 . . . . 83 35 140 79 169 Influence Increases 4451 | . . 20 . 50 620 510 268 . 95 459 . . . 455 338 364 657 227 388 Destroy 0b10 Robot/C 1660 | . . 20 . 40 460 320 120 . 20 60 . . . 140 100 20 120 80 160 Destroy 0b10 Robot/NC 225 | . . . . . 30 15 15 . . 25 . . . . 15 10 50 40 25 Destroy Leader 364 | . . . . 10 82 92 64 . 10 16 . . . . 14 12 30 20 14 Allied During Kill 84 | . . . . . 11 5 68 . . . . . . . . . . . . Successful Hack 397 | . . . . . 20 32 . . 45 43 . . . . 74 111 . 21 51 Disable Machine 30 | . . . . . . 30 . . . . . . . . . . . . . Destroy Structure 71 | . . . . . 2 1 1 . 5 15 . . . . . 16 22 6 3 Partial Spotted 270 | . . . . . . . . . 15 60 . . . . 60 30 15 30 60 Lose Combat Pursuer 1350 | . . . . . 15 15 . . . 240 . . . 315 75 165 420 30 75 Influence Decreases 4247 | . . 20 . 20 579 506 343 . 95 368 65 26 . 160 499 429 475 433 229 Entered New Map 485 | . . . . . 19 42 42 . . . 35 6 . . 110 69 33 110 19 Time Decay 3271 | . . 20 . 20 530 321 264 . 95 309 30 20 . 140 379 321 362 270 190 Lost Part 215 | . . . . . 30 45 . . . . . . . 20 . . 80 20 20 Lost Ally 37 | . . . . . . . 37 . . . . . . . . . . . . Purge Threat 239 | . . . . . . 98 . . . 59 . . . . 10 39 . 33 . Squads Dispatched 42 | . 1 . . . 1 2 6 . 3 5 . . . 1 4 6 4 5 4 Investigation 6 | . 1 . . . . . 2 . . . . . . . . 1 . 1 1 Extermination 23 | . . . . . . . 3 . 1 2 . . . . 4 4 4 3 2 Reinforcement 12 | . . . . . 1 2 1 . 2 3 . . . . . 1 . 1 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 12 | . . . . . . 3 1 . . 1 . . . . . 2 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 1 1 . 3 39 22 8 6 4 23 1 5 . 43 12 19 36 16 15 Peak Tracking Total 20 | . 1 1 . 3 5 4 3 6 1 5 1 2 . 20 5 12 10 5 4 Tactical Retreats 45 | . . . . . 1 1 . 1 . 9 . . . 10 2 4 12 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 18 | . 1 . . . . 3 1 . 1 3 . . . . 1 1 2 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 3 | . . . . . . 2 . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . . . . . . . . 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 111 | . 1 . 2 . 5 13 4 . 10 7 . . 1 3 23 13 5 13 11 Terminals 64 | . 1 . . . 3 11 2 . 5 4 . . . 1 12 7 4 8 6 Fabricators 8 | . . . . . . . . . 2 1 . . . 1 1 2 . 1 . Repair Stations 6 | . . . . . . 1 . . . . . . . . 3 1 . 1 . Recycling Units 17 | . . . . . 1 1 1 . 1 2 . . . 1 4 2 1 1 2 Scanalyzers 3 | . . . . . . . . . 1 . . . . . 1 1 . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . . . . . 2 . . 2 3 Total Hacks 287 | . 1 . 4 . 13 32 7 . 25 18 . . 6 6 57 33 7 40 38 Successful 139 | . . . 4 . 10 19 3 . 14 10 . . 6 2 29 19 1 13 9 Failed 147 | . 1 . . . 3 12 4 . 11 8 . . . 4 28 14 6 27 29 Catastrophic 33 | . 1 . . . 1 1 1 . 1 2 . . . 2 5 7 5 2 5 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 55 | . . . 1 . 8 7 2 . 6 4 . . . . 4 9 . 9 5 Terminals 174 | . 1 . . . 9 27 4 . 16 14 . . . 1 27 20 6 29 20 Fabricators 15 | . . . . . . . . . 3 1 . . . 2 1 6 . 2 . Repair Stations 18 | . . . . . . 2 . . . . . . . . 11 2 . 3 . Recycling Units 34 | . . . . . 3 3 2 . 2 3 . . . 3 9 3 1 2 3 Scanalyzers 9 | . . . . . . . . . 2 . . . . . 5 2 . . . Garrison Access 27 | . . . . . 1 . 1 . 2 . . . . . 4 . . 4 15 Terminal Hacks 80 | . . . 4 . 5 15 2 . 10 7 . . 6 1 11 8 . 7 4 Record 4 | . . . 3 . 1 . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 7 | . . . . . 1 2 . . 4 . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . . . . . 1 . . . Open Door 7 | . . . . . . 5 . . . . . . . 1 . . . . 1 Level Access Points 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . Branch Access Points 6 | . . . . . 2 . 1 . 1 1 . . . . . . . 1 . Terminal Index 5 | . . . . . 1 . . . . . . . . . 1 1 . 1 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . Unreport Threat 5 | . . . . . . 1 . . . 1 . . . . 1 1 . 1 . Locate Traps 5 | . . . . . . . . . 2 1 . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 5 | . . . . . . . 1 . . 1 . . . . 2 . . . 1 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 1 Recall Reinforcements 2 | . . . . . . . . . . 1 . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Components 5 | . . . . . . 1 . . 1 . . . . . 1 1 . 1 . Zone Layout 4 | . . . . . . 1 . . . . . . . . 1 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 2 1 . . . 1 1 4 . 1 . Network Status 5 | . . . . . . . . . 1 1 . . . . 1 1 . 1 . Load Schematic 3 | . . . . . . . . . . . . . . 1 . 2 . . . Build 2 | . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 12 | . . . . . . 1 . . . . . . . . 7 2 . 2 . Scan Component 7 | . . . . . . 1 . . . . . . . . 4 1 . 1 . Repair 5 | . . . . . . . . . . . . . . . 3 1 . 1 . Recycling Unit Hacks 22 | . . . . . 3 3 . . 1 2 . . . . 6 3 1 2 1 Process 3 | . . . . . 1 1 . . . . . . . . 1 . . . . Report Inventory 13 | . . . . . 1 1 . . . 2 . . . . 4 2 1 1 1 Retrieve Matter 4 | . . . . . 1 1 . . 1 . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzer 6 | . . . . . . . . . . . . . . . 4 2 . . . Insert Component 3 | . . . . . . . . . . . . . . . 2 1 . . . Analyze 3 | . . . . . . . . . . . . . . . 2 1 . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . . . . . . . . 1 3 Seal Access 7 | . . . . . 1 . 1 . 1 . . . . . . . . 1 3 Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 Terminals 2 | . . . . . 1 . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 1 . . . . . . . 1 . 2 2 2 Used 1 | . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 85 | . 1 . . . 4 9 3 . 7 5 . . . 2 18 11 4 11 10 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . . 19 . 2 1 . . . Parts Built 3 | . . . . . . . . . 2 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . 58 . . . . . . 187 . . . Total Part Build Rating 21 | . . . . . . . . . 14 . . . . . . 7 . . . Parts Repaired 4 | . . . . . . . . . . . . . . . 3 1 . . . Time 299 | . . . . . . . . . . . . . . . 160 40 . 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 400 | . . . . . 81 257 . . . . . . . . 62 . . . . Retrieved Matter 528 | . . . . . 81 385 . . . . . . . . 62 . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 2 . 1 . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 2 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 2 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 12 | . . . . 2 . 10 . . . . . . . . . . . . . Largest Group 10 | . . . . 2 2 10 7 1 . . . . . . . . . . . Highest-Rated Group 173 | . . . . 41 41 173 125 29 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 29 29 29 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . 30 9 54 2 . . . . . . . . . . . Total Damage 988 | . . . . . 418 121 430 19 . . . . . . . . . . . Kills 11 | . . . . . 5 1 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 6704 | . . . . . 866 858 . . . 497 62 790 287 367 1100 874 823 180 . Optics 1724 | . . . . . 866 858 . . . . . . . . . . . . . Terrain 4311 | . . . . . . . . . . 406 62 790 287 291 1046 874 555 . . Traps 91 | . . . . . . . . . . 91 . . . . . . . . . Decoding 3426 | . . . . . . . . . . . . . 82 367 1100 874 823 180 . Cloaking 161 | . . . . . . . . . . . . . . . . . 161 . . Robot Analysis Total 7 | . . . . . 1 2 . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . 1 2 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 268 | . . . . . . . . . . . . . . . 116 69 72 11 . Traps 10 | . . . . . . . . . . . . . . . 4 2 2 2 . Emergency Access 3 | . . . . . . . . . . . . . . . . 2 1 . . Items 210 | . . . . . . . . . . . . . . . 87 57 60 6 . Machines 9 | . . . . . . . . . . . . . . . 1 3 2 3 . Garrisons 2 | . . . . . . . . . . . . . . . 2 . . . . Patrols 24 | . . . . . . . . . . . . . . . 16 2 6 . . Guards 10 | . . . . . . . . . . . . . . . 6 3 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 11928 | 30 88 357 364 57 1947 1125 1186 113 625 738 62 790 287 367 1100 874 823 608 387 Spaces Moved 20279 | 32 66 275 303 34 893 568 812 255 2026 1827 215 1515 951 892 2426 2203 1701 1809 1476 Core 38 | 31 . . . . . . . . . 7 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 2982 | 1 66 275 303 34 893 568 812 30 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 17259 | . . . . . . . . 225 2026 1820 215 1515 951 892 2426 2203 1701 1809 1476 Fastest Speed 7 | 50 120 120 120 120 112 110 125 26 26 26 26 26 26 26 23 28 17 7 15 Average Speed 41 | 52 120 120 120 120 161 121 129 37 26 26 26 26 26 26 30 28 26 18 15 Slowest Speed 260 | 120 120 120 120 120 190 260 130 125 29 100 26 26 26 26 32 29 105 19 15 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . 19 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . 12 5 . 1 . 4 18 8 9 10 6 Potential Cave-ins 12 | . . . . . . . . . . . . 9 . 3 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 49 | 4 16 53 70 16 59 80 30 97 38 39 36 96 85 66 54 40 41 40 39 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . . 1 1 . . . . . . . 1 . 2 . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 1 . . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . . . . . . . . . . 3 3 2 1 . . . . . Spaces Dug 59 | . . . . . . . . . 6 16 . 10 . 3 . 8 13 2 1 Terrain Destroyed 60 | . . . . . . 1 . . 6 16 . 10 . 3 . 8 13 2 1 Melee 59 | . . . . . . . . . 6 16 . 10 . 3 . 8 13 2 1 Projectile 1 | . . . . . . 1 . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total 22985 | 44 69 289 304 39 1249 904 917 273 2083 2008 218 1887 987 953 2736 2421 1992 2026 1586 Wait 1902 | . . 3 . . 209 191 44 5 50 122 1 360 19 33 258 191 197 154 65 Move 20124 | 31 65 274 302 33 892 567 812 254 2003 1816 214 1512 950 885 2391 2186 1684 1790 1463 Hop 63 | . . . . . . . . . 10 5 . 1 . 2 16 8 7 8 6 Pick Up 124 | 7 1 5 1 . 24 24 8 . . 5 . 1 . . 9 4 13 16 6 Fast Attach 83 | 1 . . . . 4 8 5 1 5 9 . . 10 1 14 5 12 7 1 Attach 66 | 5 . . . . 10 11 3 7 . 1 . . . . 4 2 13 8 2 Detach 6 | . . . . . 3 . 1 . . . . . 1 . . . 1 . . Swap 69 | . . . . . 11 17 4 . . 8 3 1 . . 4 5 5 6 5 Drop 140 | . . . 1 . 17 19 15 6 2 9 . 1 6 . 20 8 15 13 8 Fire 184 | . 3 7 . 6 79 64 25 . . . . . . . . . . . . Melee 219 | . . . . . . . . . 13 33 . 10 1 32 20 12 45 23 30 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 10) 119 | -10/Materials | Entered Mines 140 | -10/Mines | Learned 2 Materials zone layouts 152 | -10/Mines | Discovered new exit (range 10) 248 | -10/Mines | Learned location of Storage (-8) 273 | -10/Mines | Discovered new exit (range 6) 317 | -10/Mines | Build established: Mutant 360 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 390 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 471 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 471 | -10/Mines | Discovered new exit (range 5) 476 | -10/Mines | Entered Exiles 506 | -10/Exiles | Met 8R-AWN 527 | -10/Exiles | Met EX-HEX 559 | -10/Exiles | Met EX-BIN 572 | -10/Exiles | Aligned with FarCom system 574 | -10/Exiles | Given EX-Vault access code 604 | -10/Exiles | Opened EX-Vault 611 | -10/Exiles | Found Cloak of Protection 634 | -10/Exiles | Warned to stay clear of 0b10 Research branches 669 | -10/Exiles | Met EX-DEC 674 | -10/Exiles | Learned location of Zion (-6) 825 | -10/Exiles | Discovered new exit (range 14) 840 | -10/Exiles | Left Exiles lab with Cloak of Protection 840 | -10/Exiles | Entered Mines 851 | -9/Mines | Met a Derelict bent on vengeance 880 | -9/Mines | Discovered new exit (range 11) 897 | -9/Mines | Entered Materials 897 | -8/Materials | Accompanied by 2 allies 897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 902 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1623 | -8/Materials | Discovered new exit (range 8) 1790 | -8/Materials | Identified exit to Storage 2768 | -8/Materials | Discovered new exit (range 6) 2844 | -8/Materials | Entered Storage 3218 | -8/Storage | Lost 4 parts (1p1n1u1w) 3244 | -8/Storage | Core integrity fell below 50% 3300 | -8/Storage | Identified exit to Factory 3784 | -8/Storage | Central database locked down 3828 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3890 | -8/Storage | Lost 3 allies 3969 | -8/Storage | Entered Factory 3969 | -7/Factory | Accompanied by 7 allies 3969 | -7/Factory | Evolved 2 slots: Utility x2 4112 | -7/Factory | Discovered new exit (range 8) 4117 | -7/Factory | Build established: Commander-Mutant 4402 | -7/Factory | Identified exit to Lower Caves 4675 | -7/Factory | Build established: Hacker-Mutant 4832 | -7/Factory | Discovered new exit (range 10) 5155 | -7/Factory | Sucked down chute 5155 | -7/Factory | Entered Waste 5165 | -7/Waste | Spotted C-40 Crusher 5167 | -7/Waste | Lost 3 allies 5167 | -7/Waste | Spotted C-40 Crusher 5167 | -7/Waste | Spotted C-40 Crusher 5170 | -7/Waste | 1 allies followed down the chute 5170 | -7/Waste | EMP discharged 5183 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5198 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5201 | -7/Waste | Crushed by Compactor (1 part destroyed) 5222 | -7/Waste | Spotted C-40 Crusher 5232 | -7/Waste | Lost 3 parts (1n2u) 5238 | -7/Waste | Spotted C-40 Crusher 5238 | -7/Waste | Spotted C-40 Crusher 5256 | -7/Waste | Discovered new exit (range 16) 5268 | -7/Waste | Entered Factory 5479 | -7/Factory | Fabricated Adv. Transmission Jammer? 5482 | -7/Factory | Build established: Hacker-Sprinter 5633 | -7/Factory | Identified exit to Factory 5893 | -7/Factory | Entered another Factory area 5893 | -6/Factory | Evolved 2 slots: Utility x2 5912 | -6/Factory | Discovered new exit (range 5) 6039 | -6/Factory | Identified exit to Lower Caves 6448 | -6/Factory | Spotted B-75 Beast 6470 | -6/Factory | Build established: Hacker-Scout 6631 | -6/Factory | Entered Lower Caves 6667 | -6/Lower Caves | Encountered a Warlord checkpoint 6685 | -6/Lower Caves | Discovered new exit (range 10) 6693 | -6/Lower Caves | Entered another Lower Caves area 6856 | -6/Lower Caves | Activated DRS Beacon 6927 | -6/Lower Caves | Build established: Hacker-Sprinter 6976 | -6/Lower Caves | Found DCF Scrap (14 items) 7059 | -6/Lower Caves | Found DRS Beacon 7111 | -6/Lower Caves | Learned 4 Factory zone layouts 7133 | -6/Lower Caves | Learned Factory emergency access door positions 7155 | -6/Lower Caves | Spotted B-75 Beast 7448 | -6/Lower Caves | Crushed by falling debris 7448 | -6/Lower Caves | System corruption reached 10% 7465 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7478 | -6/Lower Caves | Discovered new exit (range 16) 7479 | -6/Lower Caves | Lost 4 parts (4u) 7483 | -6/Lower Caves | Entered Zion 7507 | -6/Zion | Found Prototype Launcher 7507 | -6/Zion | Identified Gui. Missile Launcher 7524 | -6/Zion | Discovered new exit (range 14) 7531 | -6/Zion | System corruption cleaned by Quarantine Array 7770 | -6/Zion | Entered Proximity Caves 7772 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7822 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7822 | -5/Proximity Caves | Spotted B-75 Beast 7831 | -5/Proximity Caves | Learned 4 Factory zone layouts 7900 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7994 | -5/Proximity Caves | Build established: Derelict-Sprinter 8024 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 8034 | -5/Proximity Caves | Discovered new exit (range 5) 8137 | -5/Proximity Caves | Entered Factory 8137 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8138 | -5/Factory | Identified exit to Factory 8151 | -5/Factory | Lost 11 allies 8316 | -5/Factory | Repaired Adv. Terrain Scanner 8388 | -5/Factory | Repaired Cld. VTOL Module 8839 | -5/Factory | Build established: Hacker-Scout 9202 | -5/Factory | Repaired Shock Maul 9227 | -5/Factory | Discovered exit to Factory (range 7) 9237 | -5/Factory | Entered another Factory area 9237 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9291 | -4/Factory | Discovered new exit (range 20) 9502 | -4/Factory | Discovered new exit (range 8) 9620 | -4/Factory | Discovered new exit (range 15) 9668 | -4/Factory | Repaired Gravity Neutralizer 9777 | -4/Factory | Discovered new exit (range 19) 9781 | -4/Factory | Identified exit to Research 9871 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 10111 | -4/Factory | Entered Research 10111 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10220 | -3/Research | Spotted B-86 Titan 10252 | -3/Research | Spotted B-86 Titan 10598 | -3/Research | Found Prototype Device 10598 | -3/Research | Identified Exp. Thermal Shield 10786 | -3/Research | Lost 3 parts (2p1n) 10907 | -3/Research | Discovered new exit (range 15) 10934 | -3/Research | Entered another Research area 10934 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10977 | -2/Research | Build established: Hacker-Sprinter 11053 | -2/Research | Identified exit to Testing 11146 | -2/Research | Found Prototype Device 11146 | -2/Research | Identified Exp. Thermal Defense Suite 11521 | -2/Research | Discovered new exit (range 16) 11542 | -2/Research | Entered Access 11542 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11637 | -1/Access | Crushed by falling debris 11928 | -1/Access | Imp. Hacking Suite fried by hacking feedback 11928 | -1/Access | Discovered new exit (range 6) 11929 | *** | Escaped! Last Messages --------------- 11886_ O-32 Director destroyed. 11889_ K-01 Serf collects debris. 11889_ Acquired data core, extracted dynamic key. 11889_ Decrypted 1 local trap positions from data. 11915_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11919_ Nanosword follow-up attack on O-32 Director. 11919_ O-32 Director uses terminal to summon reinforcements. 11919_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 11919_ O-32 Director locks terminal. 11922_ Destroyed Lgt. Angular Momentum Engine. 11928_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Imp. Hacking Suite fried. 11928_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 11928_ The Access Shell folds into the floor. 11928_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????#############+ | | ????????????????????????????????????# ! | | ????????????????????????????????????# % | | ????????????????????????????????????# ###+####### | | ????????????????????????????????????# # ????? | | ?????????????????????BB????BB???????# # ??? | | ?????????????????????BB????BB???????# # " = ? | | ????????????????????????????????????# #""" # | | ????????????????????????????????????# # """ # | | ????????????????????????????????????# # " # | | ????????????????????????????????????# # # | | ???????????????????#""""""""""#?????# # # | | ???????????????????# #?????# #?######### | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ????????h??????????# "" #?????# #?????????? | | ???????????????????# "@ #?????# #?????????? | | ???????????????????# #?????# ##########? | | ???????????????????# #?????# # #? | | ???????????????????# #?????# # #? | | ??????????????????## ##????# # #? | | ??????????????????# #????# # !#? | | ??????????????????##"" ##????# # #? | | ???????????????????#"" #?????# # " #? | | ???????????????????#"" #?????# # """ #? | | ???????????????????#T #?????# + """ #? | | ???????????????????#"" #?????# # " #? | | ???????????????????#"" #?????# ##########? | | ???????????????????#"" ####### ####### | | ????????????? k " | | ??????????? | | ????????????#######################/########## | | ????????????????????????????????# #????# | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# "" #????? | | ????????????????????????????????# """ #????? | | ????????????????????????????????# T" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 65 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 5 Additional Mass Support 25 Armor Coverage 450 Resistance: TH 30 Power Shielding 33 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 8 Offensive Hacking 38 Defensive Hacking 28 Item Schematics ----------------- Hyp. Gauss Rifle | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Railgun | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Antigrav System | -6/Zion | Archive Energy Well | -6/Zion | Archive Point Defense System | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Plasma Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Cld. VTOL Module | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive M-28 Smith | -6/Zion | Archive H-88 Terminator | -2/Research | Hacked Fabricated ------------ Adv. Transmission Jammer | x2 | -7/Factory | Preloaded Cld. Field Propulsion Drive | x1 | -4/Factory Repaired ---------- Adv. Terrain Scanner | 16% | -5/Factory Cld. VTOL Module | 15% | -5/Factory Shock Maul | 26% | -5/Factory Gravity Neutralizer | 20% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Ooh, Shiny! Challenges ------------ None Game ------ Seed BiometalFieldRouter Manual? 0 Play Time 03:09:23 Cumulative 146.1 hours Start 2025.05.24 @ 14:52:45 End 2025.05.24 @ 18:01:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 206 Adventurer 3 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeaed11c-6a67-43e2-b586-3e919853dd52