Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 15:47:24 Player: Ischenous Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (3948) 3948 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2324) 2324 TOTAL SCORE: 14132 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 1577 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Centrium Wheel Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Zionite Heavy DM Reactor Particle Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit Long-range Sensor Array Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Electrolaser Nova Cannon Heavy Machine Gun Lance > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Centrium Wheel Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Heat Sink Improved Phase Shifter [Rating: 126] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Antimatter Cannon Special Weapon Flamer Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 6 . . 2 2 2 2 2 Power 3 | . . 1 . . . 1 . . . . 1 . . Propulsion 4 | . . . . . . 2 . . 1 1 . . . Utility 9 | . . 1 . . . 2 . . 1 1 . 2 2 Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 166 | 3 14 15 . 5 6 46 2 1 14 2 45 12 1 Power 26 | . 2 3 . 2 3 3 1 . 5 . 4 3 . Engine 13 | . 2 3 . 1 2 1 1 . 3 . . . . Core 5 | . . . . 1 1 2 . . 1 . . . . Reactor 8 | . . . . . . . . . 1 . 4 3 . Propulsion 43 | . 6 6 . . 1 14 . . 3 . 9 3 1 Treads . | . . . . . . . . . . . . . . Leg 27 | . 6 6 . . 1 13 . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 16 | . . . . . . 1 . . 3 . 9 3 . Flight . | . . . . . . . . . . . . . . Utility 48 | 1 2 2 . 2 . 16 1 1 3 2 16 2 . Device 36 | . . 2 . 2 . 12 1 1 1 1 14 2 . Storage 7 | 1 2 . . . . 2 . . . 1 1 . . Processor 4 | . . . . . . 1 . . 2 . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 4 4 . 1 2 13 . . 3 . 16 4 . Energy Gun 14 | 2 3 . . 1 . 2 . . . . 5 1 . Energy Cannon 13 | . . 3 . . . 3 . . 1 . 4 2 . Ballistic Gun 8 | . 1 . . . . 2 . . 1 . 4 . . Ballistic Cannon 5 | . . . . . . 2 . . 1 . 1 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . . . . Piercing Weapon 3 | . . . . . 2 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 4 . . 2 . 5 1 1 Parts Lost 93 | . 7 4 . . . 17 3 . 11 . 27 15 9 Power 17 | . 1 1 . . . 2 1 . 3 . 5 3 1 Propulsion 23 | . 2 . . . . 4 . . 4 . 5 3 5 Utility 28 | . . 1 . . . 8 2 . 3 . 6 5 3 Weapon 25 | . 4 2 . . . 3 . . 1 . 11 4 . Highest Loss Streak 11 | . 7 3 . . . 6 3 . 9 . 6 11 5 Average Slot Usage (%) 87 | . 84 86 100 99 99 88 98 93 73 74 85 52 21 Engine 9 | . 11 16 22 18 14 6 11 6 6 5 2 . . Core 3 | . . . . 3 7 4 6 6 2 5 2 . . Reactor 1 | . . . . . . . . . 2 5 8 2 1 Leg 17 | . 24 21 22 22 22 25 26 26 8 . . . . Hover 4 | . . . . . . . . . 8 15 21 18 12 Device 14 | . . 5 11 11 22 16 20 26 14 11 17 14 1 Storage 10 | . 24 22 22 21 11 6 6 6 5 5 4 4 2 Processor 2 | . . . . . . 3 . . 3 10 9 7 1 Protection 1 | . . . . . . 3 5 . . . . . . Energy Gun 4 | . 17 . . 9 11 . . . . . 1 . . Energy Cannon 3 | . . 14 11 1 . 5 6 6 2 5 3 1 . Ballistic Gun 1 | . 5 . . . . . . . 1 5 4 . . Ballistic Cannon 1 | . . . . . . 2 6 6 6 . 2 2 . Impact Weapon 3 | . . 5 11 11 8 . . . . . . . . Slashing Weapon 2 | . . . . . . 5 6 6 5 5 1 . . Piercing Weapon 1 | . . . . . 2 2 . . . . 1 . . Naked Turns 12 | . . . . . . . . . . . . . 12 Heaviest Build 111 | 8 17 32 32 39 41 70 67 67 76 73 111 80 39 Greatest Support 111 | 3 20 26 26 26 30 69 69 69 69 65 109 111 111 Greatest Overweight (x) 17 | 2 2 1 1 1 1 2 . . 3 1 1 17 12 Average Overweight (x) . | 1 . . 1 1 1 . . . . 1 . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 6 8 8 8 8 8 10 10 10 9 10 10 8 Most Carried 10 | 5 8 8 8 8 8 10 10 8 10 10 10 10 10 Average Carried 8 | 4 4 7 8 7 7 8 9 8 8 9 9 8 7 Final Capacity 10 | 6 8 8 8 8 8 10 10 10 10 10 10 10 4 Final Carried 10 | 5 8 8 8 8 8 10 9 8 10 10 10 6 4 Class Distribution -------------------- 69% | Mutant 10% | Generator-Gunner 9% | Scavenger-Mutant 7% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Generator-Mutant | -5/Factory Generator-Mutant | -4/Factory Generator-Gunner | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Matter Collected 2446 | 202 160 181 . 40 54 352 244 . 326 58 802 27 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3564 | . 359 740 . . 63 795 108 . 351 22 1081 45 . Parts 188 | . 20 40 . . 4 49 4 . 10 2 56 3 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . . 4 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 6 . 4 . . . . . . Prevented 5 | . . . . . 5 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 74 | . 10 19 . . 1 17 2 . 5 . 18 2 . Melee 5 | . . 3 . . . 2 . . . . . . . Guns 21 | . 10 . . . 1 3 . . 1 . 6 . . Cannons 41 | . . 14 . . . 8 2 . 4 . 11 2 . AOE 4 | . . . . . . 4 . . . . . . . Classes Destroyed 11 | . 3 1 . . . 6 . . 1 . . . . Worker 8 | . . . . . . 6 . . 2 . . . . Builder 4 | . . . . . . 3 . . . . 1 . . Tunneler 2 | . . . . . . 1 . . . 1 . . . Recycler 1 | . . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . . . 1 . 1 . . Swarmer 16 | . 3 3 . . . 3 . . . . 5 2 . Grunt 32 | . 7 12 . . . 6 1 . 3 . 3 . . Brawler 2 | . . . . . . 2 . . . . . . . Sentry 11 | . . 4 . . 1 3 1 . . . 2 . . Hunter 4 | . . . . . . 1 . . 1 . 2 . . Programmer 9 | . . . . . . 2 . . 1 . 6 . . Best Kill Streak 7 | . 5 5 . . 1 7 1 . 2 1 4 2 . Combat Bots Only 5 | . 5 5 . . 1 3 1 . 2 . 4 2 . Max Kills in Single Turn 5 | . 1 1 . . 1 5 1 . 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . Melee 1 | . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Damage Taken 13907 | . 738 885 22 . 71 1908 718 . 1382 105 3535 2230 2313 Core 3613 | . 101 179 11 . 19 250 47 . 353 15 524 494 1620 Absorbed by Shields 575 | . . . . . . 123 199 . 153 37 63 . . Core Remaining (%) 69 | 100 59 . . . 47 . . 65 64 98 59 65 . Volleys Fired 270 | . 45 38 . . 4 62 7 . 34 . 73 7 . Largest 3 | . 2 2 . . 1 2 2 . 2 . 3 3 . Hottest 253 | . 90 136 . . 81 181 70 . 88 . 253 210 . Shots Fired 440 | . 60 62 . . 4 84 14 . 58 . 148 10 . Gun 168 | . 60 . . . 4 26 . . 7 . 70 1 . Cannon 261 | . . 62 . . . 51 14 . 51 . 74 9 . Launcher . | . . . . . . . . . . . . . . Special 11 | . . . . . . 7 . . . . 4 . . Kinetic 177 | . 20 . . . . 15 7 . 45 . 85 5 . Thermal 212 | . 26 62 . . 4 50 7 . 13 . 47 3 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 51 | . 14 . . . . 19 . . . . 16 2 . Robot Hit Streak 20 | . 11 10 . . 2 11 9 . 13 . 20 5 . Robot Miss Streak 4 | . 3 3 . . 2 4 2 . 3 . 4 2 . Penetration Max 3 | . . . . . . . . . 3 . 1 . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 330 | . 45 51 . . 3 69 10 . 44 1 100 7 . Core Hits 156 | . 21 17 . . 2 46 4 . 21 1 37 5 2 Critical Hits 21 | . 1 1 . . . 1 . . 9 . 9 . . Critical Kills 5 | . . 1 . . . . . . 2 . 2 . . Critical Parts Destroyed 13 | . 1 . . . . 1 . . 6 . 5 . . Melee Attacks 32 | . . 13 . . 2 14 . . 2 1 . . . Impact 15 | . . 13 . . 2 . . . . . . . . Slashing 13 | . . . . . . 10 . . 2 1 . . . Piercing 4 | . . . . . . 4 . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . Damage Inflicted 10522 | . 493 1044 . . 71 3783 375 . 1382 142 2959 239 34 Guns 1924 | . 448 . . . 47 400 . . 79 . 925 25 . Cannons 5492 | . . 764 . . . 1057 375 . 1157 . 1968 171 . Explosions 1985 | . 37 . . . . 1926 . . 22 . . . . Melee 905 | . . 280 . . 24 335 . . 124 142 . . . Ramming 113 | . 8 . . . . . . . . . 28 43 34 Kinetic 3522 | . 157 . . . . 365 210 . 966 . 1714 110 . Thermal 3446 | . 222 764 . . 47 893 165 . 270 . 1016 69 . Explosive 1926 | . . . . . . 1926 . . . . . . . Electromagnetic 610 | . 106 . . . . 264 . . 22 . 201 17 . Impact 304 | . . 280 . . 24 . . . . . . . . Slashing 499 | . . . . . . 233 . . 124 142 . . . Piercing 102 | . . . . . . 102 . . . . . . . Highest Corruption 11 | . 5 1 1 1 . 5 2 2 1 . 11 3 . Average Corruption 2 | . 4 1 1 1 . 2 2 2 1 . 4 2 . Corruption Purged 3 | . . . . . . 3 . . . . . . . Effects 51 | . 7 1 . . . 24 2 1 . . 16 . . Message Errors 14 | . . . . . . 11 . 1 . . 2 . . Matter Fused 9 | . 4 . . . . 4 . . . . 1 . . Heat Flow Errors 4 | . . . . . . 2 1 . . . 1 . . Energy Discharges 7 | . 2 1 . . . 1 1 . . . 2 . . Data Loss (minor) 9 | . 1 . . . . 5 . . . . 3 . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . Targeting Errors 6 | . . . . . . 1 . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 355 | . . 8 . . 18 89 . . 94 . 132 14 . Projectiles 153 | . . 2 . . . 5 . . . . 132 14 . Explosions 84 | . . . . . . 84 . . . . . . . Melee 118 | . . 6 . . 18 . . . 94 . . . . Knockbacks 27 | . . 1 . . . . 1 . 18 . 7 . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic 25 | . . . . . . . 1 . 17 . 7 . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 198 | . 4 . . . . 143 . . . . 14 21 16 Shots 2 | . . . . . . 2 . . . . . . . Rammed 12 | . 1 . . . . . . . . . 5 4 2 Targets Rammed 12 | . 1 . . . . . . . . . 5 4 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 428 | . 288 428 . . 40 169 242 . 325 . 379 60 . Average Temperature 105 | . 111 118 . . 19 43 98 . 129 . 124 25 . Received Heat Transfer 2079 | . 348 360 12 . 12 390 235 . 377 6 222 72 45 Effects 10 | . 2 4 . . . . . . 1 . 3 . . Shutdowns 3 | . . 2 . . . . . . . . 1 . . Energy Bleed 2 | . . 2 . . . . . . . . . . . Interference 5 | . 2 . . . . . . . 1 . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . 2 . . . . . . . Impact Corruptions 4 | . . 3 . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 9 | . 1 2 . . . 5 . . . . 1 . . Heat Transferred 5585 | . 486 1369 . . 74 1627 222 . 370 . 1350 87 . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Peak Influence 589 | . 142 429 108 . . 589 . . 294 133 555 370 165 Initial 274 | . . 27 108 . . . . . 82 112 39 274 145 Average 230 | . 55 225 108 . . 312 . . 157 111 228 270 144 Maximum Alert Level 2 | . . 2 . . . 2 . . 1 . 2 1 . Low Security (%) 56 | 100 100 42 100 . . 42 . . 71 100 60 . 100 Level 1 17 | . . 50 . . . 7 . . 28 . 6 100 . Level 2 25 | . . 6 . . . 49 . . . . 32 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 6 . . . 2 . . 3 . 9 1 2 Investigation 6 | . 1 3 . . . . . . . . . . 2 Extermination 8 | . . . . . . 2 . . 2 . 3 1 . Reinforcement 5 | . . 3 . . . . . . 1 . 1 . . Assault 2 | . . . . . . . . . . . 2 . . Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Distress Signals 4 | . . 1 . . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 15 34 2 . 9 37 11 . 22 3 51 11 16 Peak Tracking Total 11 | . 6 5 2 . 4 4 8 . 6 3 7 8 11 Tactical Retreats 20 | . 1 5 . . 1 3 . . 3 . 3 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Traps Triggered 8 | . 3 1 . . . 2 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Machines Disabled 32 | . . 1 . . . 25 . . 3 . 2 1 . Max in Single Turn 6 | . . 1 . . . 6 . . 2 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Machines Accessed 21 | . 2 4 . . . 7 . . 2 . 4 . 2 Terminals 3 | . 1 2 . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . 1 . . . 1 Repair Stations 4 | . . 1 . . . 1 . . 1 . 1 . . Recycling Units 4 | . 1 . . . . 1 . . . . 1 . 1 Scanalyzers 4 | . . 1 . . . 2 . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 56 | . 5 15 . . . 23 . . 3 . 6 . 4 Successful 35 | . 1 10 . . . 18 . . 1 . 4 . 1 Failed 21 | . 4 5 . . . 5 . . 2 . 2 . 3 Catastrophic 6 | . 1 . . . . . . . 1 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . . 2 . . . 10 . . 6 . 21 7 . Terminals 10 | . 4 6 . . . . . . . . . . . Fabricators 8 | . . . . . . 3 . . 2 . . . 3 Repair Stations 11 | . . 3 . . . 4 . . 1 . 3 . . Recycling Units 4 | . 1 . . . . 1 . . . . 1 . 1 Scanalyzers 21 | . . 6 . . . 14 . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Terminal Hacks 2 | . . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 1 . . . 1 Load Schematic 3 | . . . . . . 1 . . 1 . . . 1 Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . 2 . . . 4 . . . . 3 . . Scan Component 5 | . . 1 . . . 2 . . . . 2 . . Repair 4 | . . 1 . . . 2 . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . 1 . . Retrieve Components 3 | . 1 . . . . 1 . . . . 1 . . Scanalyzer 16 | . . 6 . . . 10 . . . . . . . Insert Component 7 | . . 3 . . . 4 . . . . . . . Analyze 9 | . . 3 . . . 6 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 3 . . . 5 . . 2 . 3 . 2 Full Trace Events 3 | . 1 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . . . 4 . . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . . Matter 102 | . . . . . . 102 . . . . . . . Time 51 | . . . . . . 51 . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . Parts Repaired 4 | . . 1 . . . 2 . . . . 1 . . Time 157 | . . 32 . . . 100 . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . 8 . . . . 1 . . . . 10 . . Parts Scanalyzed 7 | . . 3 . . . 4 . . . . . . . Part Schematics Acquired 7 | . . 3 . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Total Allies 28 | . . . . 4 . 3 . . 6 . 11 4 . Largest Group 4 | . . . . 4 4 2 . . 3 3 4 3 . Highest-Rated Group 371 | . . . . 153 153 170 . . 210 192 371 342 . Highest-Rated Ally 268 | . . . . 39 39 85 . . 70 64 268 114 . Zionite Dispatches 10 | . . . . . . 1 . . 2 . 5 2 . Heavy 3 | . . . . . . 1 . . . . 2 . . Light 3 | . . . . . . . . . 2 . . 1 . Fire 1 | . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 197 | . . . . . 19 28 . . 72 8 55 15 . Total Damage 8075 | . . . . . 542 1158 . . 1591 173 4137 474 . Kills 50 | . . . . . 6 10 . . 9 . 24 1 . Allies Corrupted 4 | . . . . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . 2 . . . . 2 1 . Branch Access 1 | . . . . . . 1 . . . . . . . Guard Positions 2 | . . . . . . 1 . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Turns Passed 10679 | 115 509 825 21 1901 888 2593 722 63 759 139 1524 297 323 Spaces Moved 7780 | 77 300 405 15 1254 566 1615 557 50 586 109 1490 328 428 Core 141 | 77 32 . . . . . . . . . . 1 31 Treads . | . . . . . . . . . . . . . . Legs 4872 | . 268 405 15 1254 566 1615 557 50 142 . . . . Wheels . | . . . . . . . . . . . . . . Hover 2767 | . . . . . . . . . 444 109 1490 327 397 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 150 150 150 120 125 125 55 111 40 52 50 Average Speed 116 | 137 123 146 150 150 151 131 125 125 102 111 77 64 71 Slowest Speed 900 | 150 150 150 150 150 155 180 125 125 220 111 111 900 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 35 31 10 90 94 38 70 7 14 3 33 11 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 6 | . . . . 3 . . . . . . 3 . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 . 1 1 1 . Scrap Searched 14 | . . . . 4 4 . 6 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 90 | . 4 . . . . 64 2 . 6 . 11 3 . Melee . | . . . . . . . . . . . . . . Projectile 26 | . . . . . . 4 2 . 6 . 11 3 . AOE 64 | . 4 . . . . 60 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Fac Res Res Acc Total 8918 | 87 383 558 14 1280 591 1987 569 50 685 127 1736 403 448 Wait 338 | . 8 49 . . . 157 1 . 28 3 46 45 1 Move 7767 | 76 299 404 14 1253 565 1614 556 49 585 108 1489 327 428 Hop . | . . . . . . . . . . . . . . Pick Up 222 | 8 15 23 . 11 7 58 2 . 17 10 53 8 10 Fast Attach . | . . . . . . . . . . . . . . Attach 112 | 3 11 7 . 4 1 27 2 1 11 2 30 12 1 Detach 1 | . . . . . . 1 . . . . . . . Swap 55 | . 3 8 . 1 5 20 . . 3 . 15 . . Drop 106 | . 1 16 . 11 7 31 1 . 5 3 25 . 6 Fire 270 | . 45 38 . . 4 62 7 . 34 . 73 7 . Melee 30 | . . 13 . . 2 12 . . 2 1 . . . Ram 11 | . . . . . . . . . . . 5 4 2 Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 456 | -10/Materials | Lost 7 parts (1p2n4w) 561 | -10/Materials | Discovered new exit (range 9) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1077 | -9/Materials | Lost 3 parts (1u2w) 1243 | -9/Materials | Discovered new exit (range 14) 1339 | -9/Materials | Repaired Imp. Aluminum Leg 1450 | -9/Materials | Entered Mines 1451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1471 | -9/Mines | Entered Zion 1680 | -7/Zion | System corruption cleaned by Quarantine Array 1992 | -7/Zion | Found CR-A16's Pointy Stick 2054 | -7/Zion | Learned location of Armory (-4) 2140 | -7/Zion | Visited the Megawrench Repair Shop 2140 | -7/Zion | Megawrench repaired 8 parts 2559 | -7/Zion | Imprinted 2562 | -7/Zion | Declared Zion's savior 2730 | -7/Zion | Learned location of 1 exit from Proximity Caves 3339 | -7/Zion | Discovered new exit (range 14) 3372 | -7/Zion | Entered Proximity Caves 3372 | -6/Proximity Caves | Accompanied by 4 allies 3373 | -6/Proximity Caves | Identified exit to Factory 3816 | -6/Proximity Caves | Learned Factory garrison access intel 3987 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3995 | -6/Proximity Caves | Core integrity fell below 50% 4142 | -6/Proximity Caves | Learned Factory terminal intel 4260 | -6/Proximity Caves | Entered Factory 4260 | -6/Factory | Accompanied by 1 ally 4260 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4261 | -6/Factory | Loaded intel: 20 terminal locations 4262 | -6/Factory | Loaded intel: 4 garrison access locations 4563 | -6/Factory | Lost 6 parts (2n1u3w) 4704 | -6/Factory | Lost 4 parts (1p1n2u) 4757 | -6/Factory | Fabricated Aluminum Leg (x3) 4861 | -6/Factory | Zion Heavy squad teleported in 5139 | -6/Factory | Lost 3 parts (1p2u) 5400 | -6/Factory | Lost 3 parts (3u) 5400 | -6/Factory | Retrieved Zion intel report: Branch Access 5400 | -6/Factory | Identified exit to Lower Caves 5691 | -6/Factory | Retrieved Zion intel report: Guard Positions 5792 | -6/Factory | Terminal network hard line cut 5913 | -6/Factory | Repaired Flexi-carbon Leg 5965 | -6/Factory | Repaired Power Sword 6853 | -6/Factory | Entered Lower Caves 6908 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7244 | -6/Lower Caves | Build established: Scavenger-Mutant 7395 | -6/Lower Caves | Learned location of 1 exit from Factory 7566 | -6/Lower Caves | Discovered new exit (range 9) 7567 | -6/Lower Caves | Lost 3 parts (1p2u) 7575 | -6/Lower Caves | Entered another Lower Caves area 7626 | -6/Lower Caves | Discovered new exit (range 8) 7638 | -6/Lower Caves | Entered Factory 7638 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7639 | -5/Factory | Identified exit to Factory 7929 | -5/Factory | Zion Light squad teleported in 7953 | -5/Factory | Lost 9 parts (3p3n3u) 7963 | -5/Factory | P-70 Sage assimilated allied 94-HKC(z) 8197 | -5/Factory | Build established: Mutant 8209 | -5/Factory | Zion Light squad teleported in 8268 | -5/Factory | Discovered exit to Factory (range 5) 8397 | -5/Factory | Entered another Factory area 8397 | -4/Factory | Accompanied by 3 allies 8397 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8398 | -4/Factory | Identified exit to Extension 8510 | -4/Factory | Discovered new exit (range 15) 8512 | -4/Factory | Build established: Generator-Mutant 8536 | -4/Factory | Entered Research 8536 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 8574 | -3/Research | Repaired Gravmag Array 8698 | -3/Research | Zion Heavy squad teleported in 8749 | -3/Research | Zion Experimental squad teleported in 8833 | -3/Research | Build established: Generator-Gunner 8901 | -3/Research | Retrieved Zion intel report: Trap Installations 8955 | -3/Research | Found Prototype Processor 8956 | -3/Research | Identified Exp. Terrain Scan Processor 9430 | -3/Research | Lost 5 parts (2n1u2w) 9485 | -3/Research | Lost 6 parts (2p3u1w) 9503 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 9504 | -3/Research | Zion Heavy squad teleported in 9697 | -3/Research | Zion Hacker squad teleported in 9807 | -3/Research | Garrison activated, responded to threat 9817 | -3/Research | First assault squad dispatched 9838 | -3/Research | Zion Fire squad teleported in 9852 | -3/Research | Lost 6 parts (2p1n3w) 9951 | -3/Research | Lost 3 parts (2n1w) 9991 | -3/Research | Terminal network hard line cut 10042 | -3/Research | Discovered new exit (range 14) 10059 | -3/Research | System corruption reached 10% 10060 | -3/Research | Discovered new exit (range 7) 10060 | -3/Research | Entered another Research area 10060 | -2/Research | Evolved 2 slots: Utility x2 10091 | -2/Research | Lost 5 parts (1p1u3w) 10164 | -2/Research | Retrieved Zion intel report: Guard Positions 10165 | -2/Research | Zion Defense Resupply teleported in 10229 | -2/Research | Zion Light squad teleported in 10243 | -2/Research | Lost 3 parts (1p1n1w) 10348 | -2/Research | Lost 11 parts (2p2n5u2w) 10349 | -2/Research | Discovered new exit (range 16) 10357 | -2/Research | Entered Access 10357 | -1/Access | Evolved 2 slots: Utility x2 10494 | -1/Access | Build established: Mutant 10549 | -1/Access | Lost 5 parts (1p2n2u) 10618 | -1/Access | Lost 3 parts (2n1u) 10640 | -1/Access | Core integrity fell below 50% 10666 | -1/Access | Core integrity fell below 20% 10672 | -1/Access | Spotted B-99 Colossus 10680 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10602_ Penetrated by Slug. 10602_ K-01 Serf destroyed. 10604_ K-01 Serf collects debris. 10626_ Acquired Enh. Nova Cannon. 10638_ K-01 Serf destroyed. 10638_ K-01 Serf collects debris. 10640_ Penetrated by Slug. 10642_ K-01 Serf collects debris. 10644_ Penetrated by Slug. 10644_ Slug penetrates Signal Shield. 10668_ Imp. Gyrokinetic Inverter destroyed. 10669_ K-01 Serf cleans the Sealed Freight Elevator. 10673_ Fabricator disabled. 10673_ Penetrated by Slug. 10673_ Slug penetrates Door. 10677_ Slug penetrates Wall. 10677_ Penetrated by Slug. 10677_ Slug penetrates Wall. 10679_ S-43 Plague destroyed. 10680_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????? ? !!???? | | ???????????????????????????? ! ??? | | ??????????????????????????? ?? | | ???????????????????????????? ? | | ???????????????????????????? ?? | | ????????????????????????????# ?? | | ????????????????????????????# ?? | | ??????????????????????????### ? | | ??????????????????????????# B """ """""" | | ??????????#+##+#########??"BB "F"] """""" | | ??????????# ###;#; "]]] """""" | | ??????????# """ """""" | | ??????????# " ="""""" | | ??????????# =%[ | | ??????????# @ | | ?????????????##+## | | ?????????????????# #######;######+####### | | ????????????????# ?????? ?? ????# | | ????????????????# #?????? ??# | | ????????????????# #?????? # | | ????????????????+ Y #????# # | | ????????????????# #????# ## | | ????????????????# #????# #? | | ????????????????# #????################# | | ????????????????### ###?????????????""S""" | | ??????????????????# #??????????????""" """ | | ??????????????????# #??????????????? | | ??????????????????# #???????????????? ! | | ?????????????????## ##???????????????? | | ?????????????????# #????????????????""" | | ?????????????????? ????????????????"""""" | | ?????????????????? ???????????????""""""" | | ??????????????????? ????????????????""""" | | ??????????????????? ????????????? | | ???????????????????# #????????????# = | | ???????????????????# #????????????# [ | | ???????????????????# #????????????############ | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 117 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 40 EM Shielding 3 Corruption Prevention 12 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 6 Kinecelleration 30 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Friend Of Zion More Power To You Challenges ------------ None Game ------ Seed SniperShrapnelBarrier Manual? 0 Play Time 02:44:19 Cumulative 104.6 hours Start 2020.10.17 @ 12:38:15 End 2020.10.17 @ 15:47:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94854684-5b88-4bb1-aeca-d1b355286bb7