Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.25 @ 15:43:39 Player: Sparranova Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (878) 878 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1538 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Quantum Reactor (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit EM Disruption Field (fused) Self-contained Transmogrifier > --- WEAPON (2) ------- Spear (fused) Plasma Lance (fused) > --- INVENTORY (15) --- Subdweller Power Source Cooling System Seismic Detector Light Armor Plating Scrap Shield Subdweller Laser Light EM Pulse Cannon Subdweller Beam Cannon Multitool Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit EM Disruption Field Self-contained Transmogrifier > --- WEAPON ----------- Spear Plasma Lance > --- INVENTORY -------- Subdweller Power Source Cooling System Seismic Detector Light Armor Plating Scrap Shield Subdweller Laser Light EM Pulse Cannon Subdweller Beam Cannon Multitool [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Reactor Particle Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Force Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 24 | 7 9 8 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 5 | . 3 2 Storage 2 | 1 1 . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun . | . . . Energy Cannon 4 | . 3 1 Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 6 Power . | . . . Propulsion . | . 1 . Utility 3 | 1 2 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 85 | . 99 81 Engine 10 | . 12 9 Reactor 1 | . . 2 Leg 3 | . 15 . Wheel 7 | . 9 6 Device 17 | . 11 18 Storage 11 | . 12 11 Processor 7 | . 12 5 Energy Cannon 13 | . 18 12 Ballistic Gun 2 | . 5 . Impact Weapon 5 | . . 7 Piercing Weapon 1 | . . 2 Peak Build Rating 36 | 7 13 36 Average Rating 14 | 5 11 15 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 18 35 50 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 16 | 1 1 16 Average Overweight (x) 2 | . . 4 Largest Inventory Capacity 15 | 10 15 15 Average Capacity 14 | 8 12 15 Most Carried 10 | 6 9 10 Average Carried 7 | 1 6 7 Final Capacity 15 | 10 15 15 Final Carried 10 | 6 6 10 Transmogrified Parts 12 | . . 12 Integrity Recovered 58 | . . 58 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 622 | 268 204 150 Remotely . | . . . Salvage Created 1372 | 162 772 438 Parts 66 | 11 33 22 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 14 8 Guns 5 | . 5 . Cannons 11 | . 6 5 AOE 1 | . 1 . Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 14 | . 12 2 Subdweller 6 | . . 6 Best Kill Streak 3 | 3 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 101 | . 33 68 Missed 23 | . 9 14 Hits 78 | . 24 54 Projectile 78 | . 24 54 Critical Strikes 2 | . . 2 Damage Taken 919 | . 192 727 Core 256 | . 44 212 Absorbed by Shields . | . . . Ignored by Resistances 498 | . 121 377 Regen/Repaired (Parts) 23 | . 23 . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 8 37 23 Largest 2 | 2 2 2 Hottest 112 | 40 112 112 Shots Fired 135 | 16 74 45 Gun 47 | 16 30 1 Cannon 88 | . 44 44 Launcher . | . . . Special . | . . . Kinetic 47 | 16 30 1 Thermal . | . . . Explosive . | . . . Electromagnetic 88 | . 44 44 Robot Hit Streak 97 | 12 58 97 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 12 61 41 Core Hits 45 | 5 28 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 33 | . . 33 Impact 33 | . . 33 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2294 | 135 1331 828 Guns 406 | 135 271 . Cannons 1678 | . 904 774 Explosions 156 | . 156 . Melee 54 | . . 54 Ramming . | . . . Kinetic 406 | 135 271 . Thermal 156 | . 156 . Explosive . | . . . Electromagnetic 1678 | . 904 774 Impact 54 | . . 54 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Matter Fused 5 | . . 5 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 3 | . . 3 Data Loss (major) 1 | . . 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles 24 | . 24 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . 23 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 153 | . 153 130 Average Temperature 33 | . 33 30 Received Heat Transfer 363 | . 144 219 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . 2 3 Combat Hostiles 5 | . 2 3 Parts Fried 16 | . 8 8 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 250 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 86 | 5 86 . Initial . | . . . Average 15 | 1 16 . Influence Increases 568 | 20 498 50 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 50 | 20 30 . Destroy Leader 80 | . 70 10 Successful Hack 16 | . 16 . Select Force Hacks 30 | . 30 . Disable Machine 4 | . 4 . Destroy Structure 23 | . 23 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 568 | 20 498 50 Time Decay 558 | 20 498 40 Lost Part 10 | . . 10 Squads Dispatched 5 | . 5 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 3 | . 3 2 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 11 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 41 | . 40 1 Successful 32 | . 31 1 Failed 9 | . 9 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 31 | . 31 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Machine Index 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 19 | . 19 . Terminals 12 | . 12 . Track 5 | . 5 . Botnet 5 | . 5 . Disrupt 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 6 | . 6 . Monitor 1 | . 1 . Reject 2 | . 2 . Recyclers 1 | . 1 . Mask 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 6 | . 6 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3019 | . 382 2637 Terrain 1492 | . . 1492 Seismic 2871 | . 382 2489 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4950 | 127 1218 3605 Spaces Moved 2056 | 75 751 1230 Core 386 | 8 . 378 Treads . | . . . Legs 472 | 67 405 . Wheels 1198 | . 346 852 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 95 Average Speed 206 | 113 127 261 Slowest Speed 850 | 120 190 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 57 | 4 95 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 3 | . . 3 Spaces Dug 20 | . . 20 Terrain Destroyed 41 | . 21 20 Melee 20 | . . 20 Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2555 | 102 941 1512 Wait 326 | . 125 201 Move 2054 | 74 750 1230 Hop . | . . . Pick Up 33 | 13 11 9 Fast Attach . | . . . Attach 18 | 7 6 5 Detach . | . . . Swap 14 | . 5 9 Drop 9 | . 7 2 Fire 68 | 8 37 23 Melee 33 | . . 33 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 16) 128 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Evolved 1 slot: Utility x1 237 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered exit to Mines (range 11) 302 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Identified exit to Materials 367 | -10/Materials | Discovered exit to Materials (range 12) 630 | -10/Materials | Discovered exit to Materials (range 10) 964 | -10/Materials | Discovered exit to Materials (range 9) 1013 | -10/Materials | Identified exit to Subcaves 1013 | -10/Materials | Discovered exit to Subcaves (range 13) 1206 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1346 | -10/Materials | Entered Subcaves 1596 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1613 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1647 | -10/Subcaves | Identified exit to Materials 1647 | -10/Subcaves | Discovered exit to Materials (range 12) 1685 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1725 | -10/Subcaves | Learned location of 1 exit from Materials 1988 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2101 | -10/Subcaves | Learned location of Storage (-8) 2208 | -10/Subcaves | Learned location of Zion (-7) 2233 | -10/Subcaves | Core integrity fell below 50% 2842 | -10/Subcaves | Crushed by falling debris 4137 | -10/Subcaves | Visited 4L-MR0's lab 4190 | -10/Subcaves | Found Prototype Device 4191 | -10/Subcaves | Identified Sfc. Transmogrifier 4212 | -10/Subcaves | Found Prototype Power Core 4213 | -10/Subcaves | Identified Meta Core 4214 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4927 | -10/Subcaves | Core integrity fell below 20% 4951 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Analysis Suite into EM Disruption Field. 04567_ System corrupted: Substantial component data lost. 04590_ Sfc. Transmogrifier converts Force Rifle into Hvy. Pick. 04595_ Acquired 6 matter. 04647_ Sfc. Transmogrifier converts Barrage Gun into Spear. 04709_ Sfc. Transmogrifier converts Particle Reactor into Quantum Reactor. 04738_ System corrupted: Heat flow error (+165). 04857_ Sfc. Transmogrifier converts Quantum Reactor into Graviton Reactor. 04916_ Critical hit (Burn: +37). 04926_ Sfc. Transmogrifier converts Graviton Reactor into Quantum Reactor. 04941_ Sfc. Transmogrifier converts Hvy. Pick into Lance. 04947_ Sfc. Transmogrifier converts Lance into Plasma Lance. Map ----- +----------------------------------------------------+ | # ?????? ????###?????????????????????????????? | | #??????? ??## #?##??????????????????????????? | | ####????# #?? ##%##?????????????????????????? | | #????# ##? #?????????????????????????? | | #???## ## #??????????????????????????? | | #???# #??????????????????????????? | | #???## % ##?????????????????????????? | | ##?## ##????????????????????????? | | ### ##???????????????????????? | | ## ## #???????????????????????? | | ## ### ### #??????????????????????? | | ### #### ##???? ##???????????????????? | | #?## ## #????? ##??????????????????? | | #??##### ##???? #??????????????????? | | ##??????## #???? ???????????????????? | | ##????????# #???? ????????????????????? | | ##?????????# ##???? #?????????????????????? | | ???????????## #?????# #?????????????????????? | | ????????????## ##??### #?????????????????????? | | ?????????????## #?## #??????????????????????? | | ??????????????# #### #??????##??????????????? | | ??????????????# ## # ###?? ##?????????????? | | ??????????????# # ## #?????????????? | | ??????????????# #?????????????? | | ?????????????# # # #?????????????? | | ?????????????######## @ Y #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# ##??????????????? | | ???????????????????# #???????????????? | | ???????????????????# ##### #??????????????? | | ?????????????????? ##????? #??????????????? | | ????????????????? #??????????????????????? | | ???????????????? #??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# ##?????????????????????? | | ?????????????# #??????????????????????? | | ?????????????? #??????????????????????? | | ??????????????? ??????????????????????? | | ?????????????????? ###??????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 67% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileHeatWall Manual? 0 Play Time 00:24:24 Cumulative 102.8 hours Start 2026.06.23 @ 13:17:37 End 2026.06.25 @ 15:43:39 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type - Total 7 Types 3/0/0/2/1/0/0/0/0/1 Lore% 46 Gallery% 58 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0a30493-275e-49b0-8ffa-99be5790ac99