Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 22:34:47 Player: sentrybuster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (219) 1095 Value Destroyed (9591) 9591 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (1352) 1352 TOTAL SCORE: 19598 Bonus ------- High Alert Combat Kills 1383 Friendly Fire -31 Cogmind --------- Core Integrity 0/1450 Matter 30/300 Energy 4/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Field Propulsion Drive > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Improved Medium Armor Plating Tachyon Dispersion Ray Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Heavy Treads Biometal Heavy Treads Biometal Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Core Analyzer Improved Core Shielding Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Heavy Gatling Laser Precision Phase Gun Hypervelocity Multirail Z-bomb Delivery System > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Myomer Leg Improved Phase Shifter Improved Medium Armor Plating EM Shield Cooled Plasma Cannon Nova Cannon Nova Cannon Hypervelocity Coil Gun Heavy Gauss Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher [Rating: 151] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Field Propulsion Drive Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 2 2 2 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . 1 1 . . . . Utility 9 | . . 1 1 1 . . . . 2 1 . 2 1 . . Weapon 3 | . . . . 1 . . . . . . 1 . 1 . . Parts Attached 249 | 6 8 24 21 20 14 7 7 4 9 25 16 39 10 37 2 Power 18 | 1 . 2 2 1 1 . 2 . . 1 1 3 . 4 . Engine 5 | 1 . 2 1 1 . . . . . . . . . . . Core 5 | . . . 1 . 1 . 2 . . 1 . . . . . Reactor 8 | . . . . . . . . . . . 1 3 . 4 . Propulsion 65 | 2 5 8 8 10 . 1 1 . . 6 7 7 4 5 1 Treads 20 | . 1 . 4 5 . 1 1 . . 2 1 1 3 1 . Leg 40 | 2 2 8 4 5 . . . . . 4 4 6 1 4 . Wheel 2 | . . . . . . . . . . . 2 . . . . Hover 2 | . 2 . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 73 | 1 2 4 5 4 7 4 . 2 7 8 1 13 5 10 . Device 36 | . 1 . 3 1 4 2 . 1 4 5 . 8 1 6 . Storage 6 | 1 . 3 . . . . . . . 1 . 1 . . . Processor 8 | . 1 . . 1 . . . . 1 . . 3 1 1 . Hackware 3 | . . . . . . . . . 1 . . . . 2 . Protection 20 | . . 1 2 2 3 2 . 1 1 2 1 1 3 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 93 | 2 1 10 6 5 6 2 4 2 2 10 7 16 1 18 1 Energy Gun 36 | 1 1 1 5 4 2 1 2 1 1 5 1 7 1 2 1 Energy Cannon 20 | . . 6 . . . . . . 1 1 3 2 . 7 . Ballistic Gun 18 | 1 . 3 1 1 2 . 2 . . . 1 3 . 4 . Ballistic Cannon 8 | . . . . . 1 1 . 1 . 1 1 1 . 2 . Launcher 11 | . . . . . 1 . . . . 3 1 3 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 . . . . . 1 1 . 2 1 9 2 Parts Lost 80 | . 2 7 2 2 1 2 . . . 12 5 14 1 31 1 Power 10 | . . 2 2 . . . . . . 1 . 1 . 4 . Propulsion 23 | . 1 1 . 1 . 1 . . . 4 2 3 1 9 . Utility 18 | . . . . 1 . 1 . . . 2 1 5 . 8 . Weapon 29 | . 1 4 . . 1 . . . . 5 2 5 . 10 1 Highest Loss Streak 16 | . 2 3 1 2 1 2 . . . 4 3 7 1 16 1 Average Slot Usage (%) 90 | . 95 96 97 99 99 91 92 100 99 89 88 89 67 70 6 Engine 2 | . 14 10 4 7 2 . . . . . . . . . . Core 3 | . . . 2 . 4 7 7 7 6 5 3 . . . . Reactor 1 | . . . . . . . . . . . 1 4 4 3 . Treads 13 | . 1 . 12 12 30 22 23 30 26 13 2 2 4 9 . Leg 10 | . 19 31 22 17 . . . . . 8 20 22 12 4 . Device 11 | . . . 11 14 13 14 15 13 12 16 11 10 8 8 . Storage 13 | . 14 23 18 15 15 15 15 15 13 11 10 9 8 7 . Processor 9 | . 10 6 . . 7 7 7 7 13 11 10 15 13 13 . Hackware 1 | . . . . . . . . . 6 3 . . . 4 . Protection 3 | . . 3 6 7 . . . . . 1 7 5 3 5 . Energy Gun 10 | . 14 4 13 15 15 22 15 15 13 8 3 3 6 4 2 Energy Cannon 2 | . . 9 . . . . . . . 2 5 5 . 1 . Ballistic Gun 3 | . 14 6 4 6 5 . 4 6 . . 3 3 . 1 . Ballistic Cannon 1 | . . . . . . . 2 . 5 2 5 1 4 2 . Naked Turns 61 | . . . . . . . . . . . . . . 52 9 Heaviest Build 108 | 11 12 34 35 42 51 48 48 51 56 69 82 108 108 108 6 Greatest Support 162 | 20 20 30 80 80 80 60 88 88 88 88 120 145 162 162 18 Greatest Overweight (x) 7 | . . 1 1 3 . . . . . 2 7 2 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 12 12 12 12 12 12 12 12 18 14 16 16 16 4 Average Capacity 12 | 5 6 11 12 12 12 12 12 12 12 13 14 14 16 15 4 Most Carried 16 | 4 6 12 12 12 12 12 12 12 12 14 14 16 14 16 4 Average Carried 11 | 2 5 9 11 11 11 11 11 11 11 12 13 14 12 11 4 Final Capacity 16 | 6 6 12 12 12 12 12 12 12 12 14 14 16 16 4 4 Final Carried 14 | 4 5 12 12 12 12 12 12 12 12 14 14 13 11 4 4 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Mutant 13% | Skirmisher 7% | Hacker-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Matter Collected 4871 | 255 44 428 240 301 310 50 87 57 . 764 243 907 46 1139 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10358 | . 304 1213 680 724 436 240 . 154 40 1740 521 2397 46 1863 . Parts 470 | . 16 78 28 22 17 5 . 7 2 77 20 115 . 83 . Haulers Intercepted 5 | . 1 2 1 . . . . . . . 1 . . . . Recyclers Shooed 8 | . . . . 1 . . . . . 1 1 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 13 5 2 3 . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Combat Hostiles Destroyed 163 | . 5 23 11 12 12 3 . 3 1 32 8 25 1 27 . Guns 92 | . 4 5 10 12 7 3 . 3 . 9 3 17 . 19 . Cannons 39 | . . 18 . . . . . . 1 10 2 3 1 4 . AOE 28 | . 1 . . . 5 . . . . 11 3 4 . 4 . Classes Destroyed 15 | . 4 5 3 1 . . . . . 1 . . . 1 . Worker 16 | . . 1 1 . . . . . . 1 . 9 . 4 . Builder 9 | . 1 . . . . . . . . 2 1 4 . 1 . Hauler 5 | . 1 2 1 . . . . . . . 1 . . . . Recycler 13 | . . 4 . 1 . . . . . 3 1 2 . 2 . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . . . . . . 1 . . . Watcher 9 | . 1 2 1 . . . . . . 3 . 1 . 1 . Swarmer 36 | . . 12 . . 7 . . 1 . 8 4 3 . 1 . Grunt 54 | . 5 8 4 9 4 . . 1 . 11 2 9 . 1 . Brawler 5 | . . 1 . 1 . 1 . . . 1 . 1 . . . Duelist 4 | . . . 1 . . . . . . 1 . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . 1 . Sentry 19 | . . 2 4 1 1 1 . 1 1 2 1 4 1 . . Hunter 26 | . . . 2 . . . . . . 7 1 . . 16 . Programmer 19 | . . . . 1 . 1 . . . 2 . 7 . 8 . Best Kill Streak 10 | . 3 6 2 4 4 2 . 3 1 10 5 8 1 6 . Combat Bots Only 7 | . 3 5 2 4 4 2 . 3 1 5 5 7 1 5 . Max Kills in Single Turn 6 | . 1 2 1 1 2 1 . 1 1 6 2 5 1 3 . Gunslinging 1 | . . . . . 1 . . . . . . 1 . . . Exploded 3 | . 1 . . . 2 . . . . 3 2 2 . 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Damage Taken 17618 | . 425 956 733 827 489 668 . 430 157 2205 926 2438 215 6743 406 Core 2571 | . 94 147 59 91 51 93 . 26 15 266 168 105 27 1130 299 Absorbed by Shields 203 | . . . . . . . . . . 142 61 . . . . Core Remaining (%) 80 | 100 62 63 89 . . . . 62 98 73 85 91 . . . Volleys Fired 614 | . 49 78 54 37 34 12 . 13 6 82 24 86 13 124 2 Largest 4 | . 2 2 2 3 3 3 . 3 3 3 4 4 3 3 1 Hottest 320 | . 60 131 122 145 202 202 . 144 202 246 258 312 255 320 94 Shots Fired 1226 | . 79 125 108 110 60 34 . 28 13 172 59 213 21 202 2 Gun 868 | . 79 47 108 110 50 33 . 25 7 90 25 162 8 122 2 Cannon 336 | . . 78 . . 5 1 . 3 6 75 33 45 13 77 . Launcher 22 | . . . . . 5 . . . . 7 1 6 . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 425 | . 30 31 15 37 25 1 . 13 5 43 31 81 13 100 . Thermal 579 | . . 46 93 73 30 33 . 8 4 59 15 112 8 96 2 Explosive 19 | . . . . . 5 . . . . 7 1 4 . 2 . Electromagnetic 203 | . 49 48 . . . . . 7 4 63 12 16 . 4 . Robot Hit Streak 39 | . 7 8 21 29 10 11 . 9 10 24 8 39 19 23 . Robot Miss Streak 8 | . 3 8 4 2 2 3 . 2 . 3 2 6 1 4 . Penetration Max 3 | . . . . . . . . . . 1 1 3 . 1 . Secondary Targets 11 | . 1 . . 1 1 1 . 1 . . . 4 . 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 . . . 1 . 1 . Shots Hit Robots 809 | . 44 70 71 87 28 21 . 18 10 113 39 156 10 142 . Core Hits 432 | . 15 37 26 32 22 9 . 7 2 74 19 93 5 91 . Critical Hits 97 | . . 1 1 . . . . . 1 8 6 28 . 52 . Critical Kills 35 | . . 1 1 . . . . . . 3 1 12 . 17 . Critical Parts Destroyed 56 | . . . . . . . . . . 5 5 14 . 32 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25483 | 2 643 1534 1443 1681 1088 449 . 382 271 5774 1712 5272 324 4908 . Guns 12324 | . 535 358 1443 1681 476 449 . 335 127 1684 552 2969 160 1555 . Cannons 7098 | . . 1056 . . . . . . 144 1925 772 1060 151 1990 . Explosions 5956 | . 108 107 . . 612 . . 47 . 2143 388 1188 . 1363 . Melee . | . . . . . . . . . . . . . . . . Ramming 105 | 2 . 13 . . . . . . . 22 . 55 13 . . Kinetic 5717 | . 249 212 188 519 109 . . 136 144 1145 846 1132 151 886 . Thermal 11804 | . 108 634 1255 1162 367 449 . 147 49 1893 382 2554 160 2644 . Explosive 4786 | . . . . . 612 . . . . 1522 300 1092 . 1260 . Electromagnetic 3071 | . 286 675 . . . . . 99 78 1192 184 439 . 118 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . 1 1 2 2 . . . . 16 . 28 29 Average Corruption 6 | . . . . 1 1 1 2 . . . . 10 . 11 28 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 151 | . . . . 1 3 7 1 . . . . 57 . 65 17 Message Errors 27 | . . . . . 1 2 . . . . . 9 . 14 1 Matter Fused 22 | . . . . . . . . . . . . 11 . 10 1 Heat Flow Errors 12 | . . . . . . 2 1 . . . . 2 . 5 2 Energy Discharges 11 | . . . . . 1 1 . . . . . 4 . 4 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . 1 2 . . . . . 4 . 5 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . . 1 . 2 . Alerts 2 | . . . . . . . . . . . . 1 . 1 . Misdirections 23 | . . . . . . . . . . . . 4 . 8 11 Targeting Errors 30 | . . . . . . . . . . . . 18 . 12 . Weapon Failures 6 | . . . . 1 . . . . . . . 2 . 3 . Overload Shots 12 | . . . . . . . . . . 7 2 3 . . . Effects 2 | . . . . . . . . . . 1 . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Overflow Damage 626 | . . 28 . . 1 . . 20 . 169 61 117 . 230 . Projectiles 212 | . . 3 . . . . . . . 54 3 10 . 142 . Explosions 414 | . . 25 . . 1 . . 20 . 115 58 107 . 88 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . 8 3 . . 5 . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic 15 | . . . . . . . . . . 7 3 . . 5 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . 38 . . 49 . . . . 56 176 59 . . . Shots 8 | . . 1 . . 1 . . . . 1 3 2 . . . Rammed 7 | . . 2 . . . . . . . 3 . . 2 . . Targets Rammed 14 | 1 . 5 . . . . . . . 3 . 3 2 . . Kicked 7 | 1 . 3 . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 441 | . 188 297 321 199 242 373 125 380 353 199 185 441 124 169 215 Average Temperature 100 | . 68 89 116 106 99 147 64 211 180 50 84 106 67 65 111 Received Heat Transfer 1920 | . 237 111 189 384 87 144 . 78 54 288 93 147 45 54 9 Effects 8 | . . 1 . . 1 2 . 2 . . . 2 . . . Energy Bleed 4 | . . 1 . . 1 1 . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 6 | . . . . . . . . . . 4 . 1 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . 1 . 1 . . . Combat Hostiles 3 | . . . 1 . . . . . . 1 . 1 . . . Parts Melted 37 | . . 2 4 4 . 5 . . . 10 . 7 . 5 . Heat Transferred 15809 | . 100 1099 2331 1998 679 881 . 235 74 2305 395 2996 249 2467 . Parts Sabotaged 5 | . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 2 . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Peak Influence 1055 | . 239 466 480 419 . . . . 65 1055 915 841 589 625 334 Initial 516 | . . 100 120 218 . . . . . 31 516 480 472 330 299 Average 359 | . 83 214 306 286 . . . . 17 434 732 520 524 401 309 Maximum Alert Level 3 | . 1 2 2 2 . . . . . 3 3 3 2 2 1 Low Security (%) 21 | 100 91 47 22 . . . . . 100 9 . . . 4 . Level 1 38 | . 8 43 46 97 . . . . . 48 . 13 . 49 100 Level 2 34 | . . 8 30 2 . . . . . 32 32 75 100 45 . Level 3 5 | . . . . . . . . . . 9 67 10 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 2 3 2 . . . . . 7 1 7 2 12 1 Investigation 4 | . . . . 1 . . . . . 1 . . . 1 1 Extermination 11 | . . . . 1 . . . . . 1 . 4 1 4 . Reinforcement 19 | . 2 2 3 . . . . . . 3 1 1 1 6 . Assault 4 | . . . . . . . . . . 1 . 2 . 1 . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Distress Signals 11 | . 2 1 4 . . . . . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 266 | . 13 34 30 15 12 4 . 3 1 42 9 43 3 44 13 Peak Tracking Total 10 | . 6 7 8 5 4 3 . 3 1 5 6 9 2 9 10 Tactical Retreats 14 | . 1 1 3 1 . . . 1 . 2 1 2 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Traps Triggered 12 | . . . . 4 . . . . . 4 . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Machines Disabled 38 | . . 2 2 . . . . . . 20 6 . 1 6 1 Max in Single Turn 9 | . . 1 1 . . . . . . 9 4 . 1 1 1 Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Machines Accessed 41 | . 2 6 6 6 . 1 1 1 7 4 1 1 1 3 1 Terminals 27 | . 1 5 4 2 . . . 1 4 3 1 1 1 3 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . . . . . . . . Recycling Units 6 | . 1 . . 2 . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . Total Hacks 109 | . 7 18 15 15 . 1 6 1 25 6 4 1 2 6 2 Successful 62 | . 2 11 9 11 . 1 6 1 14 3 2 1 1 . . Failed 47 | . 5 7 6 4 . . . . 11 3 2 . 1 6 2 Catastrophic 10 | . . . 3 . . . . . . 2 . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 65 | . 6 9 11 9 . . . . 18 4 3 1 1 1 2 Terminals 78 | . 6 16 11 4 . . . 1 20 5 4 1 2 6 2 Fabricators 4 | . . . . 4 . . . . . . . . . . . Repair Stations 6 | . . 2 2 2 . . . . . . . . . . . Recycling Units 11 | . 1 . . 5 . . . . 4 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . 1 . . . . . . Terminal Hacks 28 | . . 5 3 1 . 1 6 1 8 1 1 . 1 . . Record 2 | . . . . . . 1 . 1 . . . . . . . Part Schematic 7 | . . . . . . . 6 . 1 . . . . . . Robot Analysis 7 | . . . 3 . . . . . 4 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . 1 . 1 . . . . 1 . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 1 1 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . . 2 2 2 . . . . . . . . . . . Scan Component 3 | . . 1 1 1 . . . . . . . . . . . Repair 3 | . . 1 1 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 2 . . . . 2 1 . . . . . Retrieve Components 5 | . . . . 2 . . . . 2 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . . . Seal Access 2 | . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 2 4 3 5 . . . . 3 1 1 1 . . . Terminals 17 | . 2 4 3 2 . . . . 3 1 1 1 . . . Track 12 | . 1 2 3 2 . . . . 1 1 1 1 . . . Botnet 5 | . 1 2 . . . . . . 2 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 6 6 5 . . . . 5 3 1 1 1 3 1 Full Trace Events 2 | . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . 6 . 1 . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . Matter 234 | . . . . 234 . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . Parts Repaired 3 | . . 1 1 1 . . . . . . . . . . . Time 146 | . . 26 60 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 5 . . . . 3 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Robot Analysis Total 7 | . . . 3 . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Turns Passed 13638 | 72 397 1072 789 848 1210 878 1293 623 681 1596 379 1574 257 1862 107 Spaces Moved 7431 | 50 249 589 334 482 633 464 751 339 368 854 215 887 133 871 212 Core 139 | 4 . . . . . . . . . . . . . 105 30 Treads 3864 | . . . 32 83 633 464 751 339 368 473 . 104 21 596 . Legs 3154 | 46 171 589 302 399 . . . . . 381 201 783 112 170 . Wheels 14 | . . . . . . . . . . . 14 . . . . Hover 78 | . 78 . . . . . . . . . . . . . . Flight 182 | . . . . . . . . . . . . . . . 182 Fastest Speed 32 | 50 56 120 120 120 170 170 167 167 167 122 110 120 117 50 32 Average Speed 143 | 114 99 124 126 130 170 170 169 167 167 148 129 130 147 147 39 Slowest Speed 230 | 120 120 150 170 210 170 170 170 167 167 210 210 185 161 230 100 Overloaded Moves 34 | . . . . . . . . . . . . . . . 34 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 41 55 42 10 74 68 79 55 11 29 9 27 5 74 10 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 3 1 . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 14 | . . . . . 5 2 3 4 . . . . . . . Spaces Dug 57 | . . . . . 6 1 . 3 2 21 2 . 6 16 . Terrain Destroyed 397 | . 11 4 . . 53 1 . 3 2 171 51 50 7 44 . Melee . | . . . . . . . . . . . . . . . . Projectile 100 | . . . . . 11 1 . 3 2 23 10 15 7 28 . AOE 297 | . 11 4 . . 42 . . . . 148 41 35 . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Tes Sec Total 9256 | 61 317 804 592 617 709 523 768 373 424 1032 265 1122 173 1247 229 Wait 741 | 1 6 70 156 57 22 38 . 11 32 44 . 82 12 199 11 Move 7413 | 49 248 588 333 481 632 463 750 338 367 853 214 886 133 870 208 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 90 | 4 3 19 11 12 3 2 5 3 3 13 2 8 . 2 . Fast Attach 119 | 6 2 10 8 13 2 2 2 1 5 13 11 19 6 16 3 Attach 62 | . 3 8 3 4 1 1 . . 2 9 3 10 4 14 . Detach 38 | . 2 7 3 . . . . . 1 2 3 6 4 10 . Swap 69 | . 3 6 10 3 11 4 5 3 2 3 2 10 . 7 . Drop 91 | . 1 13 14 10 4 1 6 4 6 10 6 11 . 5 . Fire 614 | . 49 78 54 37 34 12 . 13 6 82 24 86 13 124 2 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . . . Kick 9 | 1 . 5 . . . . . . . . . 3 . . . Crush 4 | . . . . . . . . . . 3 . . 1 . . Escape Stasis 4 | . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 3 exits: *Fac / *Ext x2) -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 4) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -9/Materials | Repaired Aluminum Leg 889 | -9/Materials | Discovered new exit (range 17) 1206 | -9/Materials | Lost 3 parts (1p2w) 1464 | -9/Materials | Build established: Scavenger-Mutant 1483 | -9/Materials | Discovered new exit (range 16) 1542 | -9/Materials | Entered another Materials area 1542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -8/Materials | Repaired Adv. Beam Rifle 2279 | -8/Materials | Discovered new exit (range 13) 2331 | -8/Materials | Entered Factory 2331 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2535 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 2568 | -7/Factory | Repaired Adv. Beam Rifle 2636 | -7/Factory | Build established: Tank 2967 | -7/Factory | Discovered new exit (range 11) 3081 | -7/Factory | Discovered new exit (range 13) 3172 | -7/Factory | Identified exit to Lower Caves 3179 | -7/Factory | Entered Lower Caves 3504 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4132 | -7/Lower Caves | Build established: Skirmisher 4311 | -7/Lower Caves | Discovered new exit (range 6) 4331 | -7/Lower Caves | Learned location of 2 exits from Factory 4381 | -7/Lower Caves | Identified exit to Lower Caves 4389 | -7/Lower Caves | Entered another Lower Caves area 4391 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4468 | -7/Lower Caves | Discovered new exit (range 9) 4882 | -7/Lower Caves | Identified exit to Zion 5267 | -7/Lower Caves | Entered Zion 5356 | -7/Zion | System corruption cleaned by Quarantine Array 5543 | -7/Zion | Build established: Mutant 5633 | -7/Zion | Learned location of Extension (-5) 5765 | -7/Zion | Visited the Megawrench Repair Shop 5765 | -7/Zion | Megawrench repaired 10 parts 5938 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6221 | -7/Zion | Learned location of Quarantine (-3) 6545 | -7/Zion | Discovered new exit (range 10) 6558 | -7/Zion | Identified exit to Proximity Caves 6560 | -7/Zion | Entered Proximity Caves 6562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6894 | -6/Proximity Caves | Build established: Scavenger-Mutant 7063 | -6/Proximity Caves | Identified exit to Factory 7183 | -6/Proximity Caves | Entered Factory 7183 | -6/Factory | Evolved 2 slots: Utility x2 7184 | -6/Factory | Identified exit to Factory 7595 | -6/Factory | Build established: Mutant 7667 | -6/Factory | Discovered new exit (range 7) 7677 | -6/Factory | Identified exit to Lower Caves 7864 | -6/Factory | Entered another Factory area 7864 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7865 | -5/Factory | Identified exit to Extension 8015 | -5/Factory | Discovered exit to Extension (range 15) 8203 | -5/Factory | Garrison activated, responded to threat 8299 | -5/Factory | Spotted B-75 Beast 8796 | -5/Factory | Lost 4 parts (1n1u2w) 8851 | -5/Factory | Lost 4 parts (1p2n1w) 9364 | -5/Factory | First assault squad dispatched 9433 | -5/Factory | Discovered new exit (range 15) 9458 | -5/Factory | Identified exit to Factory 9460 | -5/Factory | Entered another Factory area 9460 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9754 | -4/Factory | Lost 3 parts (1n2w) 9813 | -4/Factory | Discovered new exit (range 16) 9838 | -4/Factory | Identified exit to Research 9839 | -4/Factory | Entered Research 9839 | -3/Research | Evolved 2 slots: Utility x2 10029 | -3/Research | Build established: Scavenger-Mutant 10036 | -3/Research | Spotted B-86 Titan 10632 | -3/Research | Build established: Mutant 10839 | -3/Research | First assault squad dispatched 10930 | -3/Research | System corruption reached 10% 11010 | -3/Research | Destroyed 7 combat bots 11018 | -3/Research | Lost 7 parts (1p4u2w) 11218 | -3/Research | Lost 3 parts (2n1w) 11399 | -3/Research | Discovered new exit (range 10) 11411 | -3/Research | Identified exit to Research 11413 | -3/Research | Entered another Research area 11413 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11627 | -2/Research | Identified exit to Testing 11630 | -2/Research | Found Hvy. Insulated Plating 11670 | -2/Research | Entered Testing 12000 | -2/Testing | Found Prototype Launcher 12000 | -2/Testing | Identified Z-bomb Delivery System 12165 | -2/Testing | Found Prototype Hackware 12165 | -2/Testing | Identified Ghost Barrier 12195 | -2/Testing | Found Prototype Ballistic Gun 12195 | -2/Testing | Identified Hyp. Multirail 12733 | -2/Testing | System corruption reached 10% 12763 | -2/Testing | Lost 4 parts (1p1n1u1w) 12768 | -2/Testing | Build established: Hacker-Mutant 12834 | -2/Testing | Found Prototype Energy Cannon 12834 | -2/Testing | Identified Null Cannon 13014 | -2/Testing | Lost 5 parts (2n1u2w) 13047 | -2/Testing | Found Prototype Device 13047 | -2/Testing | Identified Exp. Thermal Shield 13228 | -2/Testing | Found Prototype Energy Gun 13228 | -2/Testing | Identified Tachyon Dispersion Ray 13272 | -2/Testing | Spotted PY-S2PRH9K8XD 13454 | -2/Testing | First assault squad dispatched 13480 | -2/Testing | Core integrity fell below 50% 13480 | -2/Testing | Released all parts (7) 13492 | -2/Testing | Spotted Fortress 13509 | -2/Testing | Lost 16 parts (3p3n4u6w) 13529 | -2/Testing | Discovered new exit (range 6) 13532 | -2/Testing | Entered Section 7 13564 | -2/Section 7 | Spotted S7 Guard 13618 | -2/Section 7 | Core integrity fell below 20% 13629 | -2/Section 7 | Found Alien Artifact 13629 | -2/Section 7 | Identified Integrated Dissipator 13629 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13639 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13629_ Acquired Alien Artifact. 13629_ Identified Integrated Dissipator. 13629_ Integrated Dissipator installed, core heat dissipation increased (+20). 13631_ Knocked back. 13631_ Slug penetrates Wall. 13631_ C-30 ARC bursts open, deploying its payload. 13631_ P-80 Master unfolds itself. 13632_ Enh. Quantum Rifle destroyed. 13634_ Slug penetrates Wall. 13634_ Penetrated by Slug. 13634_ Slug penetrates Wall. 13635_ Penetrated by Slug. 13635_ Slug penetrates Wall. 13637_ H-88 Terminator IFF system glitched. 13637_ Slug penetrates Wall. 13637_ Slug penetrates K-01 Serf. 13637_ K-01 Serf destroyed. 13637_ Slug penetrates Wall. 13638_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????# """ #??????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | ##############/######+########## ????????????? | | "%" ???????????? | | " ???????????? | | ???????????? | | ????????????? | | ##################+"## #######????????????????? | | ????####?????# # #??????????????????????? | | ????#T"#?????# # hss#??????????????????????? | | ##### "####### " " # s#??????????????????????? | | ## "" "" # #??????????????????????? | | ## """"" # *#??????????????????????? | | ## # =%#??????????????????????? | | ## # !#??????????????????????? | | ######## ## # #??????????????????????? | | ???????# ## # #??????????????????????? | | ???????# ########## #??????????????????????? | | ???????# ^^ #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ??????#####+########## #??????????????????????? | | ??????# #????# #??????????????????????? | | ??????# #????# @#??????????????????????? | | ??????# #????# ?????????????????????? | | ??????# #????# ???????????????????? | | ??????# #????# ?????????????????? | | ??????# #????+ ???????????????? | | ??????# #????##############??????????????? | | ??????# #????????????????????????????????? | | ??????###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 80 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: TH 30 Resistance: EM 30 Core Shielding 30 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Hvy. Gauss Cannon | -7/Factory | Downloaded Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Railgun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDispersionMace Manual? 0 Play Time 01:51:35 Cumulative 266.4 hours Start 2021.06.09 @ 20:01:43 End 2021.06.09 @ 22:34:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 351 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 339c87e3-7090-400e-81d7-d5ff0f173a54