Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 21:03:40 Player: WetterLettuce Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (80) 400 Value Destroyed (2408) 2408 Prototype IDs (28) 560 Alien Tech Used (5) 1000 Bonus (6136) 6136 TOTAL SCORE: 18404 Bonus ------- Follower Combat Kills 336 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Heavy Gauss Cannon Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled VTOL Module Improved Diametric Drive > --- UTILITY ---------- Gravity Neutralizer Improved Targeting Computer Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Experimental Weapon Shielding Advanced Force Field Hacking Suite Makeshift System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Particle Accelerator Advanced ECM Suite Subatomic Replicator Heavy Rocket Launcher [Rating: 109] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Gravity Neutralizer Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . Utility 13 | . . 1 . 1 2 . 1 2 1 . . . . 1 . 2 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 111 | 6 1 12 4 3 7 1 8 6 4 . 4 9 1 6 12 . 27 Power 12 | 1 . 1 . 1 1 . 2 . . . 1 1 . . 1 . 3 Engine 6 | 1 . 1 . 1 1 . 1 . . . 1 . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . 1 . 2 Propulsion 34 | 2 . 3 2 1 1 1 2 . 3 . 2 3 . 1 5 . 8 Treads 5 | 2 . 2 1 . . . . . . . . . . . . . . Leg 4 | . . . 1 . . . . . . . . . . . 2 . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 2 . 1 3 . . 2 . . Flight 17 | . . 1 . 1 1 1 2 . 1 . 1 . . 1 1 . 7 Utility 43 | 1 1 2 . 1 3 . 4 4 1 . 1 5 1 5 5 . 9 Device 14 | . . . . 1 . . 1 3 1 . . 3 1 1 . . 3 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 15 | . . . . . 3 . 2 . . . . . . 3 3 . 4 Hackware 9 | . 1 . . . . . 1 1 . . 1 1 . . 2 . 2 Protection 4 | . . 2 . . . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 6 2 . 2 . . 2 . . . . . . 1 . 7 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 6 1 . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 . . 2 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . 2 . 1 . . 1 1 . . . 5 1 . 1 . 1 Parts Lost 64 | . . 3 1 1 8 . 1 . . 1 12 . 4 . 13 . 20 Power 8 | . . 1 . . 1 . 1 . . . 2 . . . 2 . 1 Propulsion 30 | . . 2 1 . 4 . . . . 1 4 . 1 . 8 . 9 Utility 20 | . . . . 1 . . . . . . 5 . 3 . 3 . 8 Weapon 6 | . . . . . 3 . . . . . 1 . . . . . 2 Highest Loss Streak 10 | . . 2 1 1 2 . 1 . . 1 7 . 4 . 5 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 6 7 7 4 4 4 4 5 5 3 3 3 3 2 1 . Power 1 | . 1 2 2 2 1 1 . 1 2 2 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 1 1 2 2 1 1 1 2 2 2 2 1 1 . Weapon 1 | . . 3 4 4 1 1 1 1 2 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 4 1 . 4 . . . . . 2 . . . 2 . . Power 3 | . . 1 . . 1 . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . 1 . . Weapon 7 | . . 3 . . 2 . . . . . 1 . . . 1 . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 77 | . 89 91 99 85 54 38 61 86 88 91 61 62 83 80 73 52 47 Engine 4 | . 14 8 11 9 4 . 2 5 5 5 1 . . . . . . Treads 8 | . 28 20 19 18 2 . . . . . . . . . . . . Hover 3 | . . . . . . . . . 7 5 4 11 19 14 9 4 1 Flight 5 | . . . . 1 7 . 13 17 15 17 9 5 5 6 5 4 12 Device 4 | . . . . 8 1 . 4 16 17 21 11 8 13 13 3 . 2 Storage 4 | . 14 11 11 9 1 . . . . . . . . . . . . Processor 10 | . . . . . 17 23 23 21 15 15 15 15 13 16 21 21 17 Hackware 10 | . 4 11 11 9 7 7 7 12 15 15 10 12 15 14 17 17 6 Protection 3 | . . 7 11 4 . . . . . . . 1 5 4 2 . . Ballistic Gun 12 | . 14 31 33 27 5 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 4 7 6 10 10 10 6 5 5 4 2 . . Peak Build Rating 109 | 6 9 21 20 28 31 17 44 65 83 83 79 99 97 100 109 70 98 Average Rating 44 | 4 6 14 19 24 21 15 32 61 78 79 54 66 90 94 90 70 68 On Entrance 46 | . 6 9 19 20 28 15 17 44 65 83 78 43 97 77 100 70 70 Avg Prop Armor Cover (%) 8 | . . . 5 1 1 . 4 . 8 4 12 11 1 3 11 16 15 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 11 11 20 20 27 24 3 13 20 21 21 21 28 26 40 40 8 23 Greatest Support 71 | 40 40 40 43 43 43 4 16 29 36 36 31 56 71 60 60 16 36 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . . . . 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 1 8 8 8 8 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 5 | . 1 6 7 8 5 5 4 4 5 5 4 4 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 1 8 8 8 5 5 5 5 5 5 4 5 4 4 5 5 5 Class Distribution -------------------- 30% | Hacker-Mutant 24% | Scavenger-Tank 13% | Mutant 11% | Scavenger-Sprinter 9% | Gunner 6% | Hacker-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 2079 | 144 102 405 234 160 319 10 75 60 40 10 20 . 120 77 75 . 228 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3048 | . 102 848 284 295 301 . 321 55 81 74 148 . 71 96 161 . 211 Parts 191 | . 5 59 19 16 20 . 13 6 3 1 7 . 8 5 21 . 8 Haulers Intercepted 2 | . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 1 . . . 1 8 . 10 . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 58 | . 2 19 9 7 6 . 3 . 1 1 3 . 4 1 . . 2 Melee 16 | . . . . . 1 . 3 . 1 1 3 . 4 1 . . 2 Guns 41 | . 2 18 9 7 5 . . . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . . Classes Destroyed 15 | . 2 7 . 1 2 . . . . . 1 . 1 . 1 . . Builder 2 | . . . . . 1 . . . . . . . . . 1 . . Hauler 2 | . . 1 . . . . 1 . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 . . . 2 . . 1 . . . . . 1 1 . 1 Drone 2 | . . . . . . . . . . . . . 2 . . . . Watcher 6 | . . 3 . 1 . . 1 1 . . . . . . . . . Swarmer 24 | . . 11 4 3 3 . . . . . 1 . 2 . . . . Grunt 16 | . 2 5 4 3 . . 1 . . . . . . . . . 1 Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . . Sentry 9 | . . 2 . . 1 . 2 . 1 1 . . . 1 . . 1 Hunter 2 | . . . . . 2 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 2 5 4 7 3 . 2 2 1 1 3 . 2 1 1 . 1 Combat Bots Only 7 | . 1 4 4 7 3 . 1 . 1 1 3 . 2 1 . . 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 . 1 1 1 1 1 . 1 1 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . 1 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 884 | . 11 90 65 34 133 3 36 . 13 27 70 . 63 12 133 4 190 Missed 328 | . 1 29 14 10 50 2 13 . 7 20 30 . 25 4 52 3 68 Hits 556 | . 10 61 51 24 83 1 23 . 6 7 40 . 38 8 81 1 122 Melee 11 | . . 2 6 . 3 . . . . . . . . . . . . Projectile 545 | . 10 59 45 24 80 1 23 . 6 7 40 . 38 8 81 1 122 Critical Strikes 8 | . . . . . 2 . . . 1 . 1 . . . 4 . . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Damage Taken 8869 | . 108 612 622 328 1062 13 183 . 130 138 680 . 879 136 1611 25 2342 Core 3515 | . 21 98 96 47 565 13 88 . 14 71 144 . 257 79 361 25 1636 Absorbed by Shields 166 | . . . . . 52 . . . . . . . . 85 . . 29 Redirected to Shielding 58 | . . . . . . . . . . . . . 22 . 36 . . Core Remaining (%) 75 | 100 91 . 51 91 . 17 89 100 . . . . 54 . 66 98 . Volleys Fired 145 | . 9 55 23 24 27 . . . . . . . . . . . 7 Largest 3 | . 2 3 3 3 3 . . . . . . . . . . . 1 Hottest 71 | . 70 70 71 71 71 . . . . . . . . . . . 51 Shots Fired 361 | . 18 156 69 72 39 . . . . . . . . . . . 7 Gun 354 | . 18 156 69 72 39 . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . 3 Kinetic 340 | . 9 147 69 72 39 . . . . . . . . . . . 4 Thermal 18 | . 9 9 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 4 9 10 11 16 . . . . . . . . . . . 4 Robot Miss Streak 6 | . 2 6 3 3 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 1 8 2 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 288 | . 13 78 51 53 32 . 12 2 5 7 5 . 8 8 5 . 9 Core Hits 127 | . 6 45 14 16 18 . 5 2 2 1 2 . 5 3 4 . 4 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 3 . . 1 . . . 1 . . . . 1 . . 2 Burn 1 | . . 1 . . . . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . Sever 3 | . . . . . 1 . . . 1 . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 138 | . . . . . 9 . 13 3 5 11 11 . 19 11 24 4 28 Impact . | . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . 9 . 13 3 5 11 11 . 19 11 10 . . Piercing 46 | . . . . . . . . . . . . . . . 14 4 28 Sneak Attacks 11 | . . . . . 2 . 3 1 . . . . 1 1 3 . . Combat Hostiles 3 | . . . . . . . 2 . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . . Damage Inflicted 6700 | . 130 954 775 815 788 . 620 174 271 441 243 . 392 375 439 . 283 Guns 3029 | . 130 898 775 815 411 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 56 | . . 56 . . . . . . . . . . . . . . . Melee 3615 | . . . . . 377 . 620 174 271 441 243 . 392 375 439 . 283 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2891 | . 42 848 775 815 411 . . . . . . . . . . . . Thermal 138 | . 88 50 . . . . . . . . . . . . . . . Explosive 56 | . . 56 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3032 | . . . . . 377 . 620 174 271 441 243 . 392 375 139 . . Piercing 583 | . . . . . . . . . . . . . . . 300 . 283 Highest Corruption 3 | . . . . . . . . . . . 2 2 3 . . . . Average Corruption 2 | . . . . . . . . . . . 1 2 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 . . Effects 5 | . . . . . . . . . . . . 1 4 . . . . Matter Fused 2 | . . . . . . . . . . . . . 2 . . . . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 287 | . . 36 . . . . 13 . . 18 26 . 18 89 84 . 3 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 36 | . . 36 . . . . . . . . . . . . . . . Melee 251 | . . . . . . . 13 . . 18 26 . 18 89 84 . 3 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 112 | . 108 53 100 112 14 . . . . . . . . . . . . Average Temperature 31 | . 53 11 42 50 7 . . . . . . . . . . . . Received Heat Transfer 1134 | . 60 81 132 171 318 . 60 . 30 9 9 . . 21 189 9 45 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 481 | . 259 222 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 1 . 1 Low Security (%) 92 | 100 100 100 100 100 100 . 30 100 100 . . . . 82 69 100 88 Level 1 7 | . . . . . . . 70 . . . . . . 17 30 . 11 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 303 | . 45 198 82 152 85 . 277 143 153 . . . . 222 303 102 255 Initial 150 | . . 14 27 19 44 . 78 119 63 . . . . 150 124 102 21 Average 91 | . 15 106 30 79 56 . 216 123 83 . . . . 159 164 26 85 Influence Increases 3627 | . 70 528 210 206 306 100 256 81 120 95 120 . 60 282 498 36 659 Destroy 0b10 Robot/C 1420 | . 40 380 180 140 120 80 60 . 20 20 60 . 40 20 40 . 220 Destroy 0b10 Robot/NC 120 | . 5 35 . 5 15 . 10 10 . . . . 10 5 10 . 15 Destroy Leader 288 | . 20 68 30 22 40 10 24 2 10 . . . 10 10 . . 42 Allied During Kill 215 | . . . . . . 10 . . . . . . . . . . 205 Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . Successful Hack 326 | . 5 25 . 7 29 . 42 54 . . . . . 33 44 . 87 Disable Machine 60 | . . 15 . . . . . . . . . . . . 30 . 15 Destroy Structure 63 | . . 5 . 2 2 . . . . . . . . 4 14 6 30 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . Partial Spotted 165 | . . . . . . . 120 . 30 . . . . . . . 15 Lose Combat Pursuer 810 | . . . . 30 90 . . 15 60 75 60 . . 60 360 30 30 Influence Decreases 3627 | . 35 491 232 157 349 31 137 195 97 137 201 30 60 60 538 182 695 Entered New Map 714 | . . 21 45 31 55 21 47 125 67 57 22 30 . . 98 80 15 Time Decay 1812 | . 35 440 187 116 214 10 80 70 30 70 80 . 30 60 180 . 210 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . Lost Part 429 | . . 30 . 10 80 . 10 . . 10 79 . 30 . 130 . 50 Lost Ally 470 | . . . . . . . . . . . 20 . . . 30 . 420 Purge Threat 102 | . . . . . . . . . . . . . . . . 102 . Squads Dispatched 16 | . 2 1 . . 1 . 2 1 1 . . . . . 5 . 3 Investigation 3 | . . 1 . . . . 1 . 1 . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . . . . . 2 Reinforcement 10 | . 2 . . . 1 . 1 . . . . . . . 5 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 4 | . . . . 1 . . . . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 4 25 9 10 24 4 2 1 8 8 14 . 21 10 42 4 27 Peak Tracking Total 16 | . 2 4 4 7 6 4 1 1 7 3 9 . 16 5 12 4 6 Tactical Retreats 24 | . . . . 1 2 . . 1 1 3 4 . . 1 8 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 8 | . . 2 . . 2 . 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 5 | . . 1 . . . . . . . . 1 . . . 2 . 1 Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 56 | . 1 9 . 2 7 . 3 4 4 . 1 5 . 4 6 2 8 Terminals 37 | . 1 8 . 2 5 . 1 1 1 . . . . 3 6 2 7 Fabricators 6 | . . . . . 2 . . 2 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . 1 . . . . 1 1 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 161 | . 2 31 . 5 15 . 8 11 12 . 1 18 . 12 21 13 12 Successful 86 | . 1 21 . 3 5 . 4 7 3 . 1 18 . 4 10 4 5 Failed 74 | . 1 9 . 2 10 . 4 4 9 . . . . 8 11 9 7 Catastrophic 14 | . 1 . . . 3 . . . 3 . . . . 3 . 1 3 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 73 | . 1 16 . 4 9 . 1 4 4 . . . . 4 15 8 7 Terminals 113 | . 2 26 . 5 12 . 2 3 7 . . . . 11 21 13 11 Fabricators 9 | . . . . . 3 . . 3 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers 17 | . . 5 . . . . 4 5 2 . . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . Terminal Hacks 46 | . . 8 . 1 2 . 1 . 2 . 1 18 . 2 8 3 . Record 9 | . . . . . . . . . . . . 6 . 1 2 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . . . . 1 . . . . 1 . . 4 . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . Level Access Points 3 | . . 1 . . . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 4 | . . 1 . . . . 1 . . . . . . . 2 . . Terminal Index 3 | . . 1 . . . . . . . . . . . . 1 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 5 . . . . 2 4 . . . . . . . . . Retrieve Study 11 | . . 5 . . . . 2 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 1 8 . 2 3 . 1 3 1 . . . . 2 2 1 5 Terminals 27 | . 1 8 . 2 3 . 1 1 1 . . . . 2 2 1 5 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . Botnet 25 | . 1 7 . 2 3 . 1 1 1 . . . . 2 1 1 5 Operators 1 | . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . 1 . . . . . 1 . . 2 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 6 . 2 5 . 3 3 4 . . . . 3 4 2 8 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 4 . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 3 . . . . 2 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . 1 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . 1 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 2 2 2 . . Autooverrided 3 | . . . . . . . . . . . 1 . 1 . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 27 | . . . . . . 1 . . . . 1 . 1 . 2 . 22 Largest Group 17 | . . . . . . 1 . . . . . . 1 . 1 . 17 Highest-Rated Group 229 | . . . . . . 180 . . . . . . 89 . 45 . 229 Highest-Rated Ally 180 | . . . . . . 180 . . . . . . 89 . 45 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . 10 . . . . 1 . 4 . 2 . 84 Total Damage 2083 | . . . . . . 289 . . . . 22 . 82 . 79 . 1611 Kills 16 | . . . . . . 4 . . . . . . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 859 | . . . . . . . 51 98 . . . . 23 . 78 58 551 Optics 687 | . . . . . . . . . . . . . . . 78 58 551 T.N.C. 149 | . . . . . . . 51 98 . . . . . . . . . ECM 23 | . . . . . . . . . . . . . 23 . . . . Robot Analysis Total 6 | . . . . 1 . . . . 1 . . 4 . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 4984 | 87 158 1110 498 259 459 33 160 141 76 143 210 70 458 135 378 58 551 Spaces Moved 6264 | 50 83 562 260 114 749 23 346 412 207 411 510 145 507 228 506 103 1048 Core 201 | 2 . . . . 132 11 . . . . . . . . . . 56 Treads 1110 | 48 83 562 260 114 43 . . . . . . . . . . . . Legs 27 | . . . . . . . . . . . . . . . 27 . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1139 | . . . . . . . . . . . 18 58 507 228 328 . . Flight 3787 | . . . . . 574 12 346 412 207 411 492 87 . . 151 103 992 Fastest Speed 25 | 50 160 160 160 160 34 35 30 30 27 27 27 35 27 30 30 45 25 Average Speed 58 | 155 160 160 160 160 44 42 31 30 29 29 33 37 40 41 53 45 35 Slowest Speed 240 | 160 160 160 160 160 240 50 35 30 30 30 60 50 42 42 240 45 200 Overloaded Moves 75 | . . . . . . . . . 10 14 21 . 17 4 9 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 6 . 2 1 1 . . . . . 3 . 3 Potential Cave-ins 11 | . . . . . . . . . . . 2 . . . 6 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 3 30 51 68 16 22 4 12 13 7 71 71 61 67 9 66 6 24 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . . . 3 . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 6 | . . . . . . . . . . 1 3 . 2 . . . . Spaces Dug 42 | . . . . . . . . . . 2 5 . 9 2 7 3 14 Terrain Destroyed 47 | . . 5 . . . . . . . 2 5 . 9 2 7 3 14 Melee 39 | . . . . . . . . . . 2 5 . 9 2 7 3 11 Projectile 3 | . . . . . . . . . . . . . . . . . 3 AOE 5 | . . 5 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 7041 | 56 92 673 292 140 824 45 368 424 213 419 532 155 729 248 567 106 1158 Wait 259 | . . 16 . . . 22 . . . . 2 . 200 2 7 . 10 Move 6215 | 49 82 561 259 113 736 22 341 409 204 410 509 144 506 227 499 102 1042 Hop 16 | . . . . . 6 . 2 1 1 . . . . . 3 . 3 Pick Up 32 | 1 . 11 2 . 5 . 1 4 . . 3 1 1 . 3 . . Fast Attach 102 | 6 1 11 3 2 5 1 7 2 4 . 2 9 1 6 13 . 29 Attach 15 | . . 1 . . 4 . 2 3 . . 2 . 1 . 1 . 1 Detach 9 | . . 3 . . 2 . 1 . . . . . . . 1 . 2 Swap 8 | . . 4 1 1 . . . 1 . . . 1 . . . . . Drop 51 | . . 11 4 . 8 . 1 2 1 . 3 . 1 2 7 . 11 Fire 145 | . 9 55 23 24 27 . . . . . . . . . . . 7 Melee 131 | . . . . . 9 . 13 2 3 9 11 . 19 11 22 4 28 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . 21 . . . . . . . . . 11 . 25 Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 3) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 313 | -9/Materials | Build established: Mutant 735 | -9/Materials | Discovered new exit (range 16) 877 | -9/Materials | Identified exit to Materials 975 | -9/Materials | Central database locked down 1053 | -9/Materials | Build established: Scavenger-Tank 1329 | -9/Materials | Discovered new exit (range 15) 1356 | -9/Materials | Entered Mines 1373 | -9/Mines | Met a Derelict bent on vengeance 1438 | -9/Mines | Learned location of Storage (-7) 1507 | -9/Mines | Found a hidden stash of uninstalled traps 1708 | -9/Mines | Learned Materials terminal intel 1821 | -9/Mines | Discovered exit to Materials (range 12) 1854 | -9/Mines | Entered Materials 1854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -8/Materials | Loaded intel: 12 terminal locations 2009 | -8/Materials | Destroyed 7 combat bots 2067 | -8/Materials | Discovered new exit (range 3) 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x2 2508 | -7/Factory | Core integrity fell below 50% 2564 | -7/Factory | Discovered new exit (range 15) 2571 | -7/Factory | Core integrity fell below 20% 2572 | -7/Factory | Entered Lower Caves 2573 | -7/Lower Caves | 7V-RTL showed up to help 2575 | -7/Lower Caves | 7V-RTL revealed a hidden path 2595 | -7/Lower Caves | Build established: Mutant 2605 | -7/Lower Caves | Entered Factory 2605 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2731 | -6/Factory | Discovered new exit (range 5) 2765 | -6/Factory | Entered another Factory area 2765 | -5/Factory | Evolved 2 slots: Utility x2 2901 | -5/Factory | Discovered new exit (range 9) 2906 | -5/Factory | Entered another Factory area 2906 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2975 | -4/Factory | Discovered new exit (range 5) 2982 | -4/Factory | Entered Upper Caves 3003 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3059 | -4/Upper Caves | Learned Research garrison access intel 3113 | -4/Upper Caves | Learned Research terminal intel 3121 | -4/Upper Caves | Discovered new exit (range 12) 3125 | -4/Upper Caves | Entered another Upper Caves area 3128 | -4/Upper Caves | Identified exit to Research 3167 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3170 | -4/Upper Caves | Build established: Hacker-Sprinter 3179 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 3226 | -4/Upper Caves | Lost 7 parts (2p1n3u1w) 3282 | -4/Upper Caves | Lost 5 parts (3n2u) 3333 | -4/Upper Caves | Discovered new exit (range 8) 3335 | -4/Upper Caves | Entered Zhirov 3335 | -4/Zhirov | Discovered new exit (range 3) 3342 | -4/Zhirov | Met Zhirov 3348 | -4/Zhirov | Learned location of Quarantine (-3) 3348 | -4/Zhirov | Learned location of Testing (-2) 3348 | -4/Zhirov | Learned location of Command (-1) 3354 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3360 | -4/Zhirov | Found Alien Artifact 3360 | -4/Zhirov | Identified Integrated Dissipator 3360 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3390 | -4/Zhirov | Found Alien Artifact 3405 | -4/Zhirov | Entered Proximity Caves 3408 | -3/Proximity Caves | Spotter reported a threat 3449 | -3/Proximity Caves | Spotted B-86 Titan 3456 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 3482 | -3/Proximity Caves | Build established: Hacker-Mutant 3627 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3727 | -3/Proximity Caves | Spotted Striker 3736 | -3/Proximity Caves | Identified Transdimensional Reconstructor 3736 | -3/Proximity Caves | Warped through subspace 3757 | -3/Proximity Caves | Lost 4 parts (1n3u) 3860 | -3/Proximity Caves | Discovered exit to Research (range 3) 3863 | -3/Proximity Caves | Entered Research 3863 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3864 | -3/Research | Loaded intel: 22 terminal locations 3865 | -3/Research | Loaded intel: 3 garrison access locations 3966 | -3/Research | Discovered new exit (range 15) 3998 | -3/Research | Entered Quarantine 4004 | -3/Quarantine | Found Alien Artifact 4004 | -3/Quarantine | Identified Core Reset Matrix 4004 | -3/Quarantine | Used Core Reset Matrix 4008 | -3/Quarantine | Detected hypermatrix surge 4008 | -3/Quarantine | Sensed 4 artifacts in vicinity 4018 | -3/Quarantine | Found Subatomic Replicator 4034 | -3/Quarantine | Scanned by Researcher 4101 | -3/Quarantine | Identified exit to Research 4112 | -3/Quarantine | Lost 5 parts (1p2n2u) 4151 | -3/Quarantine | Found Matter Drive 4194 | -3/Quarantine | Met incapacitated Sigix Warrior 4194 | -3/Quarantine | Lockdown squad dispatched 4200 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 4201 | -3/Quarantine | Unlocked Sigix quarantine chamber 4204 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 4206 | -3/Quarantine | Found Sigix Containment Pod 4228 | -3/Quarantine | Spotted Lightning 4228 | -3/Quarantine | Spotted Lightning 4233 | -3/Quarantine | Spotted Lightning 4248 | -3/Quarantine | Search patrols dispatched 4271 | -3/Quarantine | Lost 4 parts (3n1u) 4343 | -3/Quarantine | Lost 3 parts (1p2n) 4376 | -3/Quarantine | Entered Research 4376 | -2/Research | Evolved 2 slots: Utility x2 4390 | -2/Research | Identified exit to Access 4434 | -2/Research | Entered Access 4434 | -1/Access | Evolved 2 slots: Utility x2 4682 | -1/Access | Core integrity fell below 50% 4691 | -1/Access | Emitted hypermatrix ping 4696 | -1/Access | Assembled emerged from beneath the floor 4721 | -1/Access | Lost 10 parts (2n7u1w) 4761 | -1/Access | Assembled emerged from beneath the floor 4787 | -1/Access | Found Prototype Processor 4787 | -1/Access | Identified Spectral Analyzer 4865 | -1/Access | Lost 5 allies 4873 | -1/Access | Assembled emerged from beneath the floor 4929 | -1/Access | Spotted B-99 Colossus 4929 | -1/Access | Spotted B-99 Colossus 4954 | -1/Access | Found Unknown Launcher 4954 | -1/Access | Identified Gamma Bomb Array 4976 | -1/Access | Build established: Scavenger-Sprinter 4979 | -1/Access | Core integrity fell below 20% 4985 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Slug penetrates Reinforced Barrier. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Penetrated by Slug. Slug penetrates B-99 Colossus. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. 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Phase Cannon | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Matter Drive Subatomic Replicator Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed PlexusRefineryCutter Manual? 0 Play Time 01:15:48 Cumulative 98.3 hours Start 2025.10.26 @ 19:44:05 End 2025.10.26 @ 21:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6290ca2b-15cb-4584-9147-6131c5b13426