Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.07 @ 08:12:46 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (2570) 2570 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 9655 Bonus ------- High Alert Combat Kills 10 Entered DSFs 500 Cogmind --------- Core Integrity 896/1300 Matter 280/300 Energy 349/450 System Corruption 3% Temperature Cool (37) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav Array Impulse Thruster Array > --- UTILITY (9) ------ Energy Well Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Biometal Medium Treads Compact Matter Pod (0) Force Field Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Force Field > --- WEAPON ----------- Gatling Laser Disruptor Cannon > --- INVENTORY -------- Improved Treads [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Disruptor Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 1 . . . . . 1 . . 1 Utility 7 | . . 1 1 1 . 1 2 . . . . . 1 Weapon 2 | . . 1 . . . 1 . . . . . . . Parts Attached 92 | 8 1 17 17 . 15 8 4 1 2 12 3 1 3 Power 8 | 1 . 2 1 . . 1 . 1 . 2 . . . Engine 4 | 1 . 1 1 . . . . 1 . . . . . Core 4 | . . 1 . . . 1 . . . 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 . 3 3 . 5 1 1 . 2 1 . 1 2 Treads 10 | . . 3 2 . 3 . 1 . . . . 1 . Leg 6 | 2 . . . . 2 1 . . . 1 . . . Wheel 3 | . . . 1 . . . . . 2 . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . 1 Utility 29 | 1 1 3 4 . 2 4 3 . . 7 3 . 1 Device 16 | . 1 3 1 . . 2 1 . . 4 3 . 1 Storage 4 | 1 . . 2 . . . . . . 1 . . . Processor 6 | . . . 1 . 1 1 1 . . 2 . . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 2 | . . . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 4 . 9 9 . 8 2 . . . 2 . . . Energy Gun 14 | 3 . 6 3 . 1 . . . . 1 . . . Energy Cannon 2 | . . . . . 1 . . . . 1 . . . Ballistic Gun 10 | 1 . 2 1 . 5 1 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 3 | . . . 2 . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . . . Corrupted Parts 2 | . . . . . 1 . . . . . . 1 . System Corruption 14 | . . . . . 10 . . . . . . 4 . Parts Lost 24 | . . 1 1 . 6 . . 5 . 1 2 3 5 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 8 | . . . . . 2 . . 2 . . . 2 2 Utility 9 | . . 1 . . 2 . . 2 . 1 1 . 2 Weapon 5 | . . . 1 . 1 . . 1 . . 1 1 . Highest Loss Streak 5 | . . 1 1 . 3 . . 5 . 1 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 99 97 76 84 92 93 52 11 37 67 62 41 Engine 3 | . 14 3 9 7 7 . . . . . . . . Core 4 | . . 7 . . . 6 5 1 . 4 10 10 7 Treads 11 | . . 19 25 7 10 6 4 3 . . . . 3 Leg 3 | . 28 2 . . 1 6 5 2 . . 5 5 3 Wheel 3 | . . . . 7 7 6 5 3 11 10 10 9 . Device 14 | . 10 21 18 15 8 6 11 7 . 4 20 14 9 Storage 7 | . 14 11 9 7 7 6 5 3 . 3 5 5 4 Processor 6 | . . . 9 7 15 13 11 7 . 8 10 10 9 Protection 2 | . . . . . 1 13 11 4 . . . . . Energy Gun 13 | . 28 31 10 7 3 5 . . . 3 5 4 . Ballistic Gun 5 | . . . 10 7 15 13 17 7 . . . . . Naked Turns 38 | . . . . . . . . 38 . . . . . Heaviest Build 115 | 13 14 23 98 98 101 111 115 115 . 41 49 39 35 Greatest Support 60 | 20 20 40 60 28 28 28 28 28 3 56 56 56 23 Greatest Overweight (x) 4 | . . . 3 3 3 3 4 4 . . . 1 1 Average Overweight (x) . | . . . . 3 3 3 4 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 13 | 7 8 8 18 25 25 25 25 17 5 5 5 5 5 Most Carried 25 | 7 8 8 25 25 25 25 25 25 5 5 2 2 4 Average Carried 11 | 3 7 7 14 25 24 24 24 17 4 3 1 1 3 Final Capacity 25 | 8 8 8 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 8 8 25 25 25 25 25 5 5 3 1 1 4 Class Distribution -------------------- 37% | Gunner 28% | Scavenger-Mutant 20% | Mutant 7% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Matter Collected 1648 | 195 95 167 263 . 400 270 . . . 242 15 . 1 Remotely 15 | . . 15 . . . . . . . . . . . Salvage Created 3346 | . 209 941 649 . 565 457 19 . . 390 116 . . Parts 191 | . 18 70 40 . 30 20 1 . . 11 1 . . Haulers Intercepted 3 | . . 1 1 . . 1 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 59 | . 8 17 14 . 8 5 . . . 5 2 . . Guns 48 | . 8 17 8 . 7 4 . . . 3 1 . . Cannons 3 | . . . . . . 1 . . . 2 . . . AOE 7 | . . . 6 . 1 . . . . . . . . Classes Destroyed 16 | . 3 9 . . 2 1 . . . . 1 . . Worker 4 | . . 1 3 . . . . . . . . . . Builder 4 | . 1 . 1 . . 2 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 3 | . . 1 1 . . 1 . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 3 | . . 1 . . . 1 1 . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . Swarmer 14 | . 6 4 4 . . . . . . . . . . Grunt 25 | . 2 6 7 . 5 2 . . . 3 . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . 1 . . 1 . . . . . . . . Sentry 13 | . . 6 3 . . 2 . . . 2 . . . Specialist 1 | . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 4 7 7 . 4 3 1 . . 4 2 . . Combat Bots Only 6 | . 3 6 4 . 4 2 . . . 4 2 . . Max Kills in Single Turn 3 | . 1 2 3 . 1 2 1 . . 1 1 . . Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 3 | . . . 3 . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Damage Taken 4873 | . 242 504 460 . 972 270 153 112 2 665 329 167 997 Core 891 | . 80 84 25 . 128 5 . 13 . 84 40 28 404 Absorbed by Shields 395 | . . . . . . . 14 24 . . 182 175 . Regen/Repaired (Parts) 283 | . . . 48 . . . 235 . . . . . . Core Remaining (%) 88 | 100 68 79 95 . 81 99 . . 98 . . 86 . Volleys Fired 169 | . 20 39 33 . 26 15 3 . . 20 12 1 . Largest 4 | . 2 3 3 . 3 4 4 . . 2 1 1 . Hottest 171 | . 90 171 113 . 102 144 124 . . 161 80 80 . Shots Fired 394 | . 40 113 63 . 63 59 12 1 . 30 12 1 . Gun 352 | . 40 112 54 . 58 45 9 1 . 20 12 1 . Cannon 30 | . . . . . 3 14 3 . . 10 . . . Launcher 11 | . . . 9 . 2 . . . . . . . . Special 1 | . . 1 . . . . . . . . . . . Kinetic 138 | . . 3 27 . 48 47 12 1 . . . . . Thermal 174 | . 40 79 . . 10 12 . . . 20 12 1 . Explosive 9 | . . . 9 . . . . . . . . . . Electromagnetic 73 | . . 31 27 . 5 . . . . 10 . . . Robot Hit Streak 21 | . 7 10 10 . 13 14 3 . . 21 5 6 . Robot Miss Streak 5 | . 4 3 5 . 1 2 2 1 . 2 4 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 2 4 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . Shots Hit Robots 268 | . 21 73 44 . 49 36 6 . . 29 9 1 . Core Hits 175 | . 12 43 37 . 22 21 2 . . 28 8 2 . Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 5 | . 1 2 1 . . 1 . . . . . . . Burn 3 | . 1 2 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . Melee Attacks 11 | . . . 11 . . . . . . . . . . Impact 11 | . . . 11 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5745 | . 270 1157 1557 . 961 663 128 16 4 741 218 30 . Guns 4218 | . 270 1157 673 . 708 476 79 16 . 593 218 28 . Cannons 438 | . . . . . 57 184 49 . . 148 . . . Explosions 943 | . . . 767 . 176 . . . . . . . . Melee 117 | . . . 117 . . . . . . . . . . Ramming 29 | . . . . . 20 3 . . 4 . . 2 . Kinetic 1618 | . . 44 280 . 606 544 128 16 . . . . . Thermal 2270 | . 270 747 154 . 144 116 . . . 593 218 28 . Explosive 613 | . . . 613 . . . . . . . . . . Electromagnetic 1098 | . . 366 393 . 191 . . . . 148 . . . Impact 117 | . . . 117 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . 2 . 15 . . 6 6 . . 6 3 Average Corruption 5 | . . . 2 . 10 . . 6 6 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . 2 . 5 . . 2 3 . . 1 1 Matter Fused 2 | . . . . . . . . . 1 . . 1 . Heat Flow Errors 3 | . . . . . 3 . . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . 1 Parts Rejected 2 | . . . 1 . 1 . . . . . . . . Data Loss (minor) 2 | . . . 1 . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 138 | . . . 125 . . . 13 . . . . . . Projectiles 13 | . . . . . . . 13 . . . . . . Explosions 8 | . . . 8 . . . . . . . . . . Melee 117 | . . . 117 . . . . . . . . . . Knockbacks 3 | . . . . . 1 . 2 . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . 58 . 9 1 . . 2 . . 1 . Shots 1 | . . . 1 . . . . . . . . . . Rammed 5 | . . . . . 2 1 . . 1 . . 1 . Targets Rammed 6 | . 1 . . . 2 1 . . 1 . . 1 . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 488 | . 228 488 27 . 191 168 197 . . 349 . . . Average Temperature 101 | . 126 125 10 . 46 56 100 . . 120 . . . Received Heat Transfer 917 | . 48 186 144 . 216 75 12 . . 105 . . 131 Effects 1 | . . 1 . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 14 | . 3 5 . . . 1 . . . 2 3 . . Heat Transferred 5424 | . 793 1977 150 . 346 333 . . . 1275 500 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Peak Influence 477 | . 275 477 285 128 244 183 112 39 70 288 . . 60 Initial 128 | . . 115 102 128 93 117 72 39 10 34 . . . Average 176 | . 156 288 213 128 158 114 88 15 22 145 . . 4 Maximum Alert Level 2 | . 1 2 1 . 1 . . . . 1 . . . Low Security (%) 55 | 100 55 17 30 100 68 100 100 100 100 73 . . 100 Level 1 41 | . 44 72 69 . 31 . . . . 26 . . . Level 2 2 | . . 10 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . 3 2 . 1 . 2 . . . . . 1 Investigation 2 | . . 1 . . . . . . . . . . 1 Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 6 | . . 2 2 . 1 . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Distress Signals 10 | . . 5 2 . . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 12 25 27 . 12 6 2 5 4 13 4 2 25 Peak Tracking Total 18 | . 3 5 5 . 4 2 1 5 4 7 2 2 18 Tactical Retreats 11 | . 1 2 1 . . 1 . . 2 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Traps Triggered 5 | . . 1 1 . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Machines Disabled 4 | . . 1 2 . . . 1 . . . . . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Machines Accessed 24 | . 5 5 5 1 . 3 2 . . 1 . . 2 Terminals 21 | . 5 5 4 1 . 3 1 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 69 | . 14 18 13 1 . 11 7 . . 2 . . 3 Successful 41 | . 10 10 6 1 . 8 4 . . 1 . . 1 Failed 28 | . 4 8 7 . . 3 3 . . 1 . . 2 Catastrophic 3 | . . 1 . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 12 7 10 . . 4 4 . . 1 . . . Terminals 61 | . 14 18 9 1 . 11 4 . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . 4 . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 26 | . 7 7 2 1 . 6 2 . . 1 . . . Record 3 | . 1 2 . . . . . . . . . . . Robot Analysis 4 | . 3 . . . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 1 1 . . 1 1 . . 1 . . . Alert Level 3 | . 1 1 . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Zone Layout 5 | . 1 1 1 . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 3 3 2 . . 2 . . . . . . . Terminals 10 | . 3 3 2 . . 2 . . . . . . . Track 4 | . 1 1 2 . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . Botnet 2 | . . 1 . . . 1 . . . . . . . Operators 2 | . . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 5 5 4 1 . 2 2 . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . Time 89 | . . . 51 . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Total Allies 3 | . 2 . . . . . . 1 . . . . . Largest Group 2 | . 2 2 . . . . . 1 . . . . . Highest-Rated Group 31 | . 20 20 . . . . . 31 . . . . . Highest-Rated Ally 31 | . 10 10 . . . . . 31 . . . . . Total Orders 23 | . . 23 . . . . . . . . . . . STAY 12 | . . 12 . . . . . . . . . . . FOLLOW 11 | . . 11 . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . . Total Damage 84 | . . . . . . . . 84 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Robot Analysis Total 4 | . 3 . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Turns Passed 5465 | 80 261 1426 1019 19 215 622 344 105 102 205 413 275 379 Spaces Moved 3241 | 47 156 680 407 14 73 369 170 116 190 198 288 237 296 Core 406 | 1 . . . . . . . 77 190 138 . . . Treads 1001 | . . 618 380 . . . . . . . . 1 2 Legs 407 | 46 156 62 . . . . . . . . . 3 140 Wheels 1273 | . . . 27 14 73 369 170 39 . 60 288 233 . Hover . | . . . . . . . . . . . . . . Flight 154 | . . . . . . . . . . . . . 154 Fastest Speed 45 | 50 120 120 145 145 145 145 160 50 50 50 100 100 45 Average Speed 129 | 118 120 156 181 145 145 145 160 84 50 65 100 102 125 Slowest Speed 240 | 120 120 160 240 145 145 145 160 160 50 100 100 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 25 56 39 1 68 11 7 87 4 9 39 31 11 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 9 | . . 1 8 . . . . . . . . . . Terrain Destroyed 73 | . . 1 70 . 1 1 . . . . . . . Melee 8 | . . . 8 . . . . . . . . . . Projectile 2 | . . 1 . . . 1 . . . . . . . AOE 63 | . . . 62 . 1 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Res Total 4151 | 69 189 958 609 13 129 426 237 122 196 236 399 270 298 Wait 521 | 7 8 191 116 . . 19 42 6 . 5 96 30 1 Move 3218 | 46 155 679 406 13 73 368 170 115 189 197 287 236 284 Hop 5 | . . . . . . . . . . . . . 5 Pick Up 64 | 6 3 12 18 . 8 7 2 . 4 1 . . 3 Fast Attach 39 | 6 1 9 4 . 5 4 1 . . 8 . . 1 Attach 29 | 2 . 2 2 . 5 3 2 1 2 4 3 1 2 Detach 11 | 2 . 1 2 . . 1 . . . 1 1 1 2 Swap 24 | . . 6 11 . 5 1 1 . . . . . . Drop 39 | . 1 19 6 . 6 7 . . . . . . . Fire 169 | . 20 39 33 . 26 15 3 . . 20 12 1 . Melee 11 | . . . 11 . . . . . . . . . . Ram 4 | . . . . . 1 1 . . 1 . . 1 . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 81 | -11/Junkyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Accompanied by 2 allies 342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 711 | -9/Materials | Build established: Gunner 827 | -9/Materials | Discovered new exit (range 16) 1713 | -9/Materials | Discovered new exit (range 9) 1768 | -9/Materials | Entered another Materials area 1768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2213 | -8/Materials | Repaired Imp. Assault Rifle 2615 | -8/Materials | Build established: Scavenger-Mutant 2765 | -8/Materials | Discovered new exit (range 16) 2787 | -8/Materials | Entered Factory 2787 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2806 | -7/Factory | Identified exit to DSF 2806 | -7/Factory | Entered DSF 2852 | -7/DSF | Additional patrols routed to DSF 2874 | -7/DSF | Lost 3 parts (1n1u1w) 2915 | -7/DSF | System corruption reached 10% 2970 | -7/DSF | Discovered new exit (range 16) 3021 | -7/DSF | Entered Factory 3021 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3318 | -6/Factory | Build established: Gunner 3594 | -6/Factory | Discovered new exit (range 10) 3643 | -6/Factory | Entered another Factory area 3643 | -5/Factory | Evolved 2 slots: Utility x2 3913 | -5/Factory | Repaired Arm. Treads 3953 | -5/Factory | Build established: Tank 3987 | -5/Factory | Sucked down chute 3987 | -5/Factory | Entered Waste 3988 | -5/Waste | Met a frightened Derelict 4000 | -5/Waste | Spotted C-40 Crusher 4002 | -5/Waste | EMP discharged 4013 | -5/Waste | Spotted C-40 Crusher 4020 | -5/Waste | Spotted C-40 Crusher 4023 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4045 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4054 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4054 | -5/Waste | Released all parts (7) 4057 | -5/Waste | Spotted C-40 Crusher 4066 | -5/Waste | Spotted C-40 Crusher 4078 | -5/Waste | Spotted C-40 Crusher 4085 | -5/Waste | Lost 5 parts (2n2u1w) 4087 | -5/Waste | Discovered new exit (range 11) 4092 | -5/Waste | Entered Factory 4100 | -5/Factory | Discovered new exit (range 5) 4138 | -5/Factory | Discovered new exit (range 13) 4194 | -5/Factory | Entered another Factory area 4194 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4209 | -4/Factory | Spotted B-86 Titan 4333 | -4/Factory | Build established: Mutant 4368 | -4/Factory | Discovered new exit (range 10) 4389 | -4/Factory | Identified exit to Upper Caves 4399 | -4/Factory | Entered Upper Caves 4539 | -4/Upper Caves | Learned location of Testing (-2) 4644 | -4/Upper Caves | Build established: Scavenger-Mutant 4795 | -4/Upper Caves | Learned Research stockpile data 4805 | -4/Upper Caves | Discovered new exit (range 9) 4811 | -4/Upper Caves | Identified exit to Upper Caves 4812 | -4/Upper Caves | Entered another Upper Caves area 4825 | -4/Upper Caves | Encountered a Warlord checkpoint 5063 | -4/Upper Caves | Discovered new exit (range 9) 5084 | -4/Upper Caves | Identified exit to Research 5087 | -4/Upper Caves | Entered Research 5087 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5110 | -3/Research | Lost 3 parts (2n1w) 5243 | -3/Research | Spotted B-86 Titan 5466 | -3/Research | Self-destructed Last Messages --------------- 05407_ K-01 Serf collects debris. 05415_ P-80 Master Gamma Rifle blasted off. 05417_ Lgt. Fission Core destroyed. 05439_ Acquired Antigrav Array. 05447_ System corrupted: Energy discharge (-111). 05450_ C-30 ARC bursts open, deploying its payload. 05450_ S-43 Plague unfolds itself. 05451_ Imp. Treads destroyed. 05452_ Slug penetrates S-43 Plague. 05452_ K-01 Serf collects debris. 05454_ Adv. Sensor Array destroyed. 05455_ Penetrated by Slug. 05462_ U-05 Engineer destroyed. 05462_ R-10 Processor collects Welding Torch. 05463_ K-01 Serf collects debris. 05465_ Penetrated by Slug. 05465_ Slug penetrates Wall. 05465_ R-10 Processor collects Wheel. 05465_ Adv. Heat Sink destroyed. 05466_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????# ?????????????????? | | ???????????????????????????? # ??????????????????? | | ???????????????????????????? /???????????????????? | | ????????????????????????????g#???????????????????? | | ??????????????????????###### ##??????????????????? | | ??????????????????????#] gg #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# A #??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# ggY #??????????????????? | | ??????????????????????# g #??????????????????? | | ??????????????????????# ggRk #??????????????????? | | ??????????????????????### !%###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ sR#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#s #????????????????????? | | ????????????????????????#s #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????######### ##???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# ! # #???????????????????? | | ????????????????# ! / +???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# ### ###???????????????????? | | ??????????########/####### #?????????????????????? | | ??????????#!! # "%#?????????????????????? | | ??????????#!! + #?????????????????????? | | ??????????#! # #?????????????????????? | | ??????????# ! # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceAnalysisRipper Manual? 0 Play Time 01:04:51 Cumulative 331.8 hours Start 2023.08.05 @ 08:40:51 End 2023.08.07 @ 08:12:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 416 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1df8c71-793d-4ccb-b65f-ae5fcff4b751