Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 23:41:11 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2650) 2650 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 6788 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 433 Friendly Fire -187 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 91/100 System Corruption 2% Temperature Cool (0) Movement Rolling (80) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Advanced Weight Redist. System Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Light Nuclear Core Improved Utility Shielding Hacking Suite Gatling Laser Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Backup Propulsion III > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Minigun Heavy Rocket Launcher Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding Heavy Armor Plating Shield Generator Hacking Suite Improved Trap Extractor Minigun Minigun Heavy Rocket Launcher Scythe [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 93 | 8 2 . 23 32 5 2 18 2 1 Power 15 | 2 1 . 1 5 1 . 5 . . Engine 10 | 2 . . 1 5 1 . 1 . . Core 5 | . 1 . . . . . 4 . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . . 9 11 1 . 3 1 . Treads 6 | 2 . . 2 2 . . . . . Leg . | . . . . . . . . . . Wheel 7 | . . . 2 1 . . 3 1 . Hover 11 | . . . 2 8 1 . . . . Flight 3 | . . . 3 . . . . . . Utility 22 | 2 1 . 6 6 2 . 4 . 1 Device 10 | 1 . . 3 2 2 . 1 . 1 Storage 3 | 1 . . 2 . . . . . . Processor 4 | . 1 . . 3 . . . . . Hackware 1 | . . . . . . . 1 . . Protection 4 | . . . 1 1 . . 2 . . Artifact . | . . . . . . . . . . Weapon 29 | 2 . . 7 10 1 2 6 1 . Energy Gun 8 | . . . 2 5 . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 . . 4 2 . 2 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 2 . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 4 | . . . . 1 1 . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . . Parts Lost 57 | . . . 14 16 1 . 18 3 5 Power 11 | . . . 3 4 . . 3 . 1 Propulsion 18 | . . . 5 5 1 . 5 1 1 Utility 9 | . . . 2 1 . . 3 1 2 Weapon 19 | . . . 4 6 . . 7 1 1 Highest Loss Streak 7 | . . . 5 4 1 . 7 3 4 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 6 8 9 13 13 12 12 14 12 Power . | . 1 1 . . . . 1 3 2 Propulsion 2 | 2 3 2 4 2 1 1 . . . Utility 6 | . 1 3 2 7 9 8 7 9 8 Weapon 2 | . . 1 2 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 1 1 1 1 1 1 1 . 9 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . . . Utility 8 | . 1 . . . 1 . . . 6 Weapon 4 | . . . . . . 1 1 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 77 76 75 69 71 67 71 Engine 4 | . 10 . 6 3 6 4 . 7 7 Core 2 | . 3 14 . . . . 5 . . Treads 5 | . 28 28 3 4 . . . . . Wheel 5 | . . . 3 2 . . 11 13 12 Hover 9 | . . . 3 16 27 23 7 . . Device 8 | . 8 . 16 10 7 7 3 7 12 Storage 8 | . 14 14 9 9 7 7 7 7 6 Processor 8 | . 5 14 1 13 15 15 7 7 7 Hackware 1 | . . . . . . . 4 7 7 Protection 1 | . . . . 1 . . 4 . . Energy Gun 2 | . . . 3 3 1 . 3 . . Ballistic Gun 9 | . 28 28 14 4 . 10 5 . . Impact Weapon 1 | . . . 7 . . . . . . Slashing Weapon 4 | . . . . 5 6 1 6 13 15 Peak Build Rating 34 | 7 10 10 14 32 33 30 34 30 29 Average Rating 19 | 5 7 9 10 22 27 27 26 26 27 On Entrance 17 | . 7 10 10 14 21 27 29 30 27 Avg Prop Armor Cover (%) 6 | . . . 8 5 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 14 14 13 29 36 33 29 52 39 37 Greatest Support 45 | 40 40 40 40 40 32 24 45 35 29 Greatest Overweight (x) 17 | . . . 3 9 1 8 17 1 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 15 15 15 15 15 14 Most Carried 15 | 4 8 8 14 15 15 15 15 15 14 Average Carried 11 | 3 6 7 9 13 14 13 12 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 14 12 15 13 15 14 5 Class Distribution -------------------- 70% | Mutant 22% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Matter Collected 2038 | 325 95 72 373 581 . 129 345 113 5 Remotely . | . . . . . . . . . . Salvage Created 3141 | 75 306 88 686 1361 . . 533 92 . Parts 197 | 6 21 5 48 79 . . 30 8 . Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 5 5 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 67 | . 6 2 19 28 . . 11 1 . Melee 8 | . . . 1 6 . . . 1 . Guns 46 | . 6 2 18 16 . . 4 . . AOE 13 | . . . . 6 . . 7 . . Classes Destroyed 16 | 1 3 . 4 4 . . 3 1 . Worker 6 | . 2 . . 4 . . . . . Builder 5 | . . . 1 1 . . 3 . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 2 | . . . 1 1 . . . . . Operator 1 | . . . . . . . 1 . . Watcher 2 | . . . . 2 . . . . . Swarmer 17 | . 1 . 8 8 . . . . . Grunt 26 | . 5 2 5 8 . . 6 . . Brawler 1 | . . . . 1 . . . . . Duelist 3 | . . . 1 1 . . 1 . . Sentry 16 | . . . 5 8 . . 3 . . Specialist 2 | . . . . 2 . . . . . Programmer 2 | . . . . . . . 1 1 . Decomposer 1 | . . . . . . . . 1 . Samaritan 1 | . . . . . . . . 1 . Surgeon 1 | . . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . . Best Kill Streak 7 | 1 5 2 5 7 . . 4 1 . Combat Bots Only 6 | . 5 2 5 6 . . 3 1 . Max Kills in Single Turn 3 | 1 1 1 1 3 . . 2 1 . Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . 2 . . 1 . . Melee 1 | . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Hostile Shots Fired 849 | . 48 10 137 215 15 . 370 22 32 Missed 273 | . 6 . 42 60 6 . 142 6 11 Hits 576 | . 42 10 95 155 9 . 228 16 21 Melee 10 | . . . 3 6 . . 1 . . Projectile 566 | . 42 10 92 149 9 . 227 16 21 Critical Strikes 10 | . 1 . 1 4 . . 3 1 . Damage Taken 6926 | . 502 149 1169 2199 67 . 2395 248 197 Core 1793 | . 138 45 358 547 5 . 603 62 35 Absorbed by Shields 47 | . . . . . . . . . 47 Redirected to Shielding 75 | . . . . 75 . . . . . Regen/Repaired (Parts) 131 | . . . . . . 109 22 . . Core Remaining (%) 34 | 100 . 26 10 . . . . . . Volleys Fired 232 | 13 29 6 68 68 . 7 38 3 . Largest 3 | 2 2 2 3 3 . 2 2 1 . Hottest 110 | 40 40 40 80 110 . 50 64 50 . Shots Fired 378 | 26 58 12 108 103 . 11 57 3 . Gun 359 | 26 58 12 108 97 . 11 44 3 . Cannon . | . . . . . . . . . . Launcher 19 | . . . . 6 . . 13 . . Special . | . . . . . . . . . . Kinetic 284 | 26 58 12 81 57 . 11 39 . . Thermal 50 | . . . 27 23 . . . . . Explosive 19 | . . . . 6 . . 13 . . Electromagnetic 25 | . . . . 17 . . 5 3 . Robot Hit Streak 29 | 3 15 11 19 27 . 29 12 . . Robot Miss Streak 5 | 5 2 1 3 3 . 1 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 1 1 3 . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . Shots Hit Robots 308 | 10 42 11 80 102 2 10 42 9 . Core Hits 152 | 5 15 5 36 55 . . 33 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . Critical Strikes 3 | . . . . 1 . 1 1 . . Destroy 2 | . . . . 1 . 1 . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 80 | . . . 6 30 5 . 27 12 . Impact 7 | . . . 6 1 . . . . . Slashing 73 | . . . . 29 5 . 27 12 . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . 7 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 6749 | 117 475 114 881 3095 106 194 1496 271 . Guns 3583 | 117 475 114 865 1304 . 194 514 . . Cannons . | . . . . . . . . . . Explosions 1615 | . . . . 793 . . 822 . . Melee 1551 | . . . 16 998 106 . 160 271 . Ramming . | . . . . . . . . . . Kinetic 2624 | 117 475 114 609 677 . 194 438 . . Thermal 886 | . . . 256 522 . . 108 . . Explosive 1317 | . . . . 603 . . 714 . . Electromagnetic 371 | . . . . 295 . . 76 . . Impact 16 | . . . 16 . . . . . . Slashing 1535 | . . . . 998 106 . 160 271 . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 1 . . 2 2 2 Average Corruption 1 | . . . . 1 . . 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . 1 . . 18 2 5 Message Errors 6 | . . . . . . . 4 1 1 Matter Fused 5 | . . . . . . . 3 1 1 Heat Flow Errors 3 | . . . . . . . 2 . 1 Energy Discharges 3 | . . . . . . . 3 . . Data Loss (minor) 6 | . . . . 1 . . 4 . 1 Data Loss (major) 2 | . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 237 | . . . . 132 . . 84 21 . Projectiles . | . . . . . . . . . . Explosions 100 | . . . . 43 . . 57 . . Melee 137 | . . . . 89 . . 27 21 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 485 | . . . . 108 . . 377 . . Shots 10 | . . . . 3 . . 7 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 248 | . 18 40 14 113 1 . 207 . 248 Average Temperature 33 | . 8 25 5 42 1 . 31 . 139 Received Heat Transfer 1857 | . 231 78 237 558 18 . 702 9 24 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 1 . . 1 . . Heat Transferred 1635 | . . . 584 1001 . . 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Maximum Alert Level 2 | . . . . 2 . . . . . Low Security (%) 83 | 100 100 100 100 44 100 100 100 . . Level 1 15 | . . . . 52 . . . . . Level 2 . | . . . . 3 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 405 | 5 108 65 155 405 173 36 166 . . Initial 173 | . . 35 17 56 173 31 . . . Average 107 | . 28 33 57 223 139 13 78 . . Influence Increases 2796 | 15 203 80 547 1025 17 45 789 75 . Destroy 0b10 Robot/C 1480 | . 120 40 380 560 . . 360 20 . Destroy 0b10 Robot/NC 115 | 15 10 . 10 50 . . 30 . . Destroy Leader 388 | . 30 10 100 148 . . 90 10 . Allied During Kill 96 | . . . . . . . 96 . . Successful Hack 113 | . 13 . 22 27 . . 51 . . Disable Machine 120 | . . . 15 45 15 . 45 . . Destroy Structure 214 | . . . 5 45 2 45 117 . . Partial Spotted 30 | . . . . 30 . . . . . Lose Combat Pursuer 240 | . 30 30 15 120 . . . 45 . Influence Decreases 2796 | 15 111 127 458 776 310 135 753 96 15 Entered New Map 450 | . . 57 28 78 210 59 . 14 4 Time Decay 1736 | 15 111 70 300 538 90 50 491 60 11 Lost Part 464 | . . . 130 160 10 . 142 22 . Lost Ally 146 | . . . . . . 26 120 . . Squads Dispatched 15 | . 2 . 2 2 . . 9 . . Investigation 1 | . . . . . . . 1 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 8 | . 2 . 2 2 . . 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Distress Signals 5 | . . . 2 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 12 3 30 54 1 6 25 4 5 Peak Tracking Total 8 | . 4 2 6 8 1 6 4 3 5 Tactical Retreats 11 | . 1 1 1 7 . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Traps Triggered 5 | . . . 1 . 1 . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Disabled 8 | . . . 1 3 1 . 3 . . Max in Single Turn 2 | . . . 1 1 1 . 2 . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Accessed 32 | . 5 . 5 9 1 . 12 . . Terminals 22 | . 5 . 4 6 1 . 6 . . Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 1 1 . . 2 . . Scanalyzers 2 | . . . . 1 . . 1 . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 74 | . 16 . 14 17 1 . 26 . . Successful 41 | . 6 . 6 11 . . 18 . . Failed 32 | . 10 . 8 5 1 . 8 . . Catastrophic 5 | . . . 2 1 1 . 1 . . Database Lockouts 1 | . . . . 1 . . . . . Manual 41 | . 11 . 8 6 1 . 15 . . Terminals 54 | . 16 . 12 11 1 . 14 . . Fabricators 6 | . . . . . . . 6 . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . 2 3 . . 4 . . Scanalyzers 4 | . . . . 2 . . 2 . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 14 | . 2 . 3 6 . . 3 . . Record 2 | . . . . 1 . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . Registered Components 2 | . . . 1 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . 2 . . Report Inventory 3 | . . . . 1 . . 2 . . Scanalyzer 3 | . . . . 1 . . 2 . . Insert Component 1 | . . . . . . . 1 . . Retrieve Study 2 | . . . . 1 . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 19 | . 4 . 3 2 . . 10 . . Terminals 13 | . 4 . 3 1 . . 5 . . Track 2 | . 1 . 1 . . . . . . Botnet 8 | . 2 . 2 1 . . 3 . . Skim 3 | . 1 . . . . . 2 . . Fabricators 3 | . . . . . . . 3 . . Prioritize 1 | . . . . . . . 1 . . Liberate 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 1 . . 2 . . Monitor 1 | . . . . . . . 1 . . Mask 2 | . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 23 | . 5 . 5 6 1 . 6 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . 1 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total Allies 19 | . . . . . . 19 . . . Largest Group 19 | . . . . . . 19 8 . . Highest-Rated Group 475 | . . . . . . 475 232 . . Highest-Rated Ally 35 | . . . . . . 35 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 227 | . . . . . . 134 93 . . Total Damage 7366 | . . . . . . 5749 1617 . . Kills 24 | . . . . . . 15 9 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Active Infowar (turns) 2298 | 36 299 . 472 551 180 186 574 . . Sensors 1491 | . . . . 551 180 186 574 . . Structural 544 | . . . 472 72 . . . . . Seismic 335 | 36 299 . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Turns Passed 5617 | 285 501 156 850 1530 180 186 1524 208 197 Spaces Moved 3990 | 146 246 82 511 1113 220 133 1144 186 209 Core 83 | 1 . . 55 13 . 4 10 . . Treads 683 | 145 246 82 55 155 . . . . . Legs . | . . . . . . . . . . Wheels 1389 | . . . 141 53 . . 800 186 209 Hover 1675 | . . . 100 892 220 129 334 . . Flight 160 | . . . 160 . . . . . . Fastest Speed 37 | 50 160 160 37 52 48 52 86 95 80 Average Speed 110 | 159 160 160 111 99 69 100 112 95 93 Slowest Speed 900 | 160 160 160 200 500 112 450 900 105 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 8 52 27 41 78 6 73 26 47 42 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug 35 | . . . 2 11 2 . 20 . . Terrain Destroyed 184 | . . . 2 47 2 . 133 . . Melee 35 | . . . 2 11 2 . 20 . . Projectile . | . . . . . . . . . . AOE 149 | . . . . 36 . . 113 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total 4739 | 172 302 97 678 1378 241 179 1284 198 210 Wait 240 | 2 20 8 37 100 . 32 41 . . Move 3980 | 145 245 81 508 1112 220 132 1143 185 209 Hop 1 | . . . 1 . . . . . . Pick Up 59 | 4 5 1 18 14 5 1 11 . . Fast Attach 42 | 6 . . 9 13 3 . 10 1 . Attach 43 | 1 . . 14 15 2 2 7 1 1 Detach 13 | . . . 4 6 1 2 . . . Swap 24 | 1 2 . 9 7 1 . 4 . . Drop 29 | . 1 1 4 13 4 3 3 . . Fire 232 | 13 29 6 68 68 . 7 38 3 . Melee 76 | . . . 6 30 5 . 27 8 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 286 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 4) 739 | -10/Materials | Discovered new exit (range 13) 744 | -10/Materials | Core integrity fell below 50% 787 | -10/Materials | Entered Mines 811 | -10/Mines | Discovered new exit (range 9) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1026 | -9/Materials | Lost 4 parts (1p2n1w) 1073 | -9/Materials | Lost 5 parts (1p1n2u1w) 1257 | -9/Materials | Discovered new exit (range 3) 1473 | -9/Materials | Core integrity fell below 50% 1713 | -9/Materials | Discovered new exit (range 12) 1714 | -9/Materials | Core integrity fell below 20% 1793 | -9/Materials | Entered another Materials area 1793 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2006 | -8/Materials | Central database locked down 2471 | -8/Materials | Lost 3 parts (1p2n) 2562 | -8/Materials | Core integrity fell below 50% 2599 | -8/Materials | Lost 4 parts (1n1u2w) 2704 | -8/Materials | Discovered new exit (range 11) 2797 | -8/Materials | Discovered new exit (range 5) 2963 | -8/Materials | Build established: Scavenger-Mutant 3053 | -8/Materials | Lost 3 parts (1p2w) 3094 | -8/Materials | Discovered new exit (range 9) 3184 | -8/Materials | Core integrity fell below 20% 3259 | -8/Materials | Identified exit to Storage 3323 | -8/Materials | Identified exit to Factory 3323 | -8/Materials | Entered Factory 3323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3350 | -7/Factory | Build established: Mutant 3503 | -7/Factory | Sucked down chute 3503 | -7/Factory | Entered Waste 3525 | -7/Waste | Spotted C-40 Crusher 3540 | -7/Waste | Spotted C-40 Crusher 3541 | -7/Waste | Spotted C-40 Crusher 3550 | -7/Waste | Warlord forces began an assault 3558 | -7/Waste | Spotted C-40 Crusher 3562 | -7/Waste | Allies destroyed C-40 Crusher 3562 | -7/Waste | Spotted C-40 Crusher 3565 | -7/Waste | Allies destroyed C-40 Crusher 3567 | -7/Waste | Spotted C-40 Crusher 3579 | -7/Waste | Allies destroyed C-40 Crusher 3579 | -7/Waste | Allies destroyed C-40 Crusher 3616 | -7/Waste | Discovered new exit (range 13) 3641 | -7/Waste | Lost 11 allies 3660 | -7/Waste | Identified exit to Factory 3689 | -7/Waste | Entered Factory 3689 | -7/Factory | Accompanied by 8 allies 3989 | -7/Factory | Lost 4 allies 4103 | -7/Factory | Discovered new exit (range 12) 4223 | -7/Factory | Garrison activated, responded to threat 4268 | -7/Factory | Core integrity fell below 50% 4294 | -7/Factory | Lost 7 parts (1p2n1u3w) 4390 | -7/Factory | Lost 4 parts (1p1u2w) 4638 | -7/Factory | Core integrity fell below 20% 4779 | -7/Factory | Build established: Scavenger-Mutant 5128 | -7/Factory | Identified exit to Lower Caves 5213 | -7/Factory | Entered Lower Caves 5256 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5265 | -7/Lower Caves | Learned Factory garrison access intel 5409 | -7/Lower Caves | Discovered new exit (range 13) 5421 | -7/Lower Caves | Entered another Lower Caves area 5522 | -7/Lower Caves | Build established: Gladiator 5553 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5618 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Extension entrances (x1). 05421_ 6YC=4U