Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 17:37:56 Player: Tereza Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1872) 1872 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1633) 1633 TOTAL SCORE: 8550 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 334 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Salvage Targeting Computer Target Analyzer Target Analyzer Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Cooling System Hypervelocity Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Targeting Computer Target Analyzer Target Analyzer Phase Shifter > --- WEAPON ----------- Plasma Rifle Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Angular Momentum Engine Carbon-fiber Leg Authchip [R/Combat] Drone Bay Lightning Gun Heavy Laser Heavy Particle Cannon Rocket Launcher Rocket Launcher [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Core Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 6 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 7 | . . 2 . . . 3 2 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 95 | 6 2 8 28 . 3 29 3 2 4 4 6 Power 12 | 1 . 1 6 . . 4 . . . . . Engine 12 | 1 . 1 6 . . 4 . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . . 6 . 1 9 2 2 . 3 2 Treads 12 | 2 . . 6 . 1 3 . . . . . Leg 6 | . . . . . . 6 . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . 2 Flight 6 | . . . . . . . 1 2 . 3 . Utility 27 | 1 2 3 5 . 1 9 1 . 3 . 2 Device 6 | . 1 1 . . . 4 . . . . . Storage 2 | 1 . 1 . . . . . . . . . Processor 10 | . . . 2 . 1 2 1 . 2 . 2 Hackware 2 | . . . . . . 1 . . 1 . . Protection 7 | . 1 1 3 . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . 4 11 . 1 7 . . 1 1 2 Energy Gun 11 | 2 . 2 2 . . 3 . . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . . 1 4 . . 1 . . . . . Ballistic Cannon 3 | . . . . . 1 1 . . . 1 . Launcher 3 | . . . 1 . . 2 . . . . . Special Weapon 5 | . . 1 4 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 8 | . . . . . . 8 . . . . . Parts Lost 41 | . . . 5 . . 22 . 1 . 8 5 Power 3 | . . . . . . 2 . . . 1 . Propulsion 14 | . . . 2 . . 5 . 1 . 5 1 Utility 13 | . . . 2 . . 7 . . . 2 2 Weapon 11 | . . . 1 . . 8 . . . . 2 Highest Loss Streak 15 | . . . 3 . . 15 . 1 . 6 3 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 89 97 100 100 89 36 42 64 74 55 Engine 8 | . 14 11 10 11 11 5 . . . 2 . Treads 16 | . 28 22 21 22 22 15 . . . . . Leg 1 | . . . . . . 7 . . . . . Flight 1 | . . . . . . . 1 6 11 6 2 Device 2 | . 3 11 4 . . 4 . . . . . Storage 7 | . 14 11 11 11 11 5 . . . . . Processor 20 | . . . 8 22 22 23 25 29 37 40 35 Hackware 1 | . . . . . . . 5 5 10 11 8 Protection 9 | . 5 12 18 11 11 6 . . . . . Energy Gun 8 | . 28 12 7 11 11 6 . . . 5 6 Ballistic Gun 3 | . . 7 10 11 2 1 . . . . . Ballistic Cannon 4 | . . . . . 8 7 . . . . . Peak Build Rating 59 | 6 7 14 19 19 21 59 37 33 50 56 38 Average Rating 25 | 3 6 11 16 19 19 41 24 31 46 46 31 On Entrance 20 | . 6 7 14 19 19 21 15 31 33 50 34 Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 12 13 28 30 26 26 42 . . 5 14 4 Greatest Support 92 | 40 40 40 46 43 46 92 13 17 17 25 8 Greatest Overweight (x) 3 | 1 . . 1 . . 1 . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 6 8 8 10 10 10 9 5 5 5 5 5 Most Carried 10 | 7 8 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 5 7 7 9 10 10 9 4 4 5 4 5 Final Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 10 4 5 5 5 5 5 Class Distribution -------------------- 81% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Matter Collected 1712 | 196 84 99 475 . 35 401 . 70 278 26 48 Remotely . | . . . . . . . . . . . . Salvage Created 1835 | . 193 179 651 . . 588 . . 117 . 107 Parts 109 | . 6 10 57 . . 23 . . 1 . 12 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 5 | . . 2 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 1 2 . 11 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 47 | . 4 2 20 . . 15 . . 1 . 5 Melee 1 | . . . . . . . . . 1 . . Guns 33 | . 4 2 15 . . 7 . . . . 5 Cannons 7 | . . . . . . 7 . . . . . AOE 6 | . . . 5 . . 1 . . . . . Classes Destroyed 11 | . 2 2 5 . . 1 . . . . 1 Worker 2 | . . . 1 . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . 2 Swarmer 12 | . . . 6 . . 3 . . . . 3 Grunt 20 | . 4 . 8 . . 7 . . 1 . . Duelist 3 | . . . 1 . . 2 . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 6 | . . 2 4 . . . . . . . . Programmer 3 | . . . . . . 3 . . . . . Best Kill Streak 7 | . 2 2 7 . . 4 . . 1 . 3 Combat Bots Only 6 | . 2 2 6 . . 3 . . 1 . 3 Max Kills in Single Turn 3 | . 1 1 3 . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Hostile Shots Fired 549 | . 22 8 110 . . 259 10 19 3 31 87 Missed 182 | . 8 2 21 . . 79 3 13 2 13 41 Damage Taken 6737 | . 165 89 1235 . . 3406 169 101 19 860 693 Core 1901 | . 51 15 179 . . 617 68 85 . 358 528 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 51 | . . 3 36 . . 12 . . . . . Regen/Repaired (Parts) 121 | . . . 121 . . . . . . . . Core Remaining (%) 64 | 100 79 . . . 51 27 . . . . . Volleys Fired 166 | . 21 17 53 . . 57 . . . . 18 Largest 3 | . 2 2 2 . . 3 . . . . 2 Hottest 169 | . 80 88 98 . . 169 . . . . 80 Shots Fired 317 | . 42 20 101 . . 126 . . . . 28 Gun 250 | . 42 15 97 . . 68 . . . . 28 Cannon 50 | . . . . . . 50 . . . . . Launcher 11 | . . . 3 . . 8 . . . . . Special 6 | . . 5 1 . . . . . . . . Kinetic 134 | . . 3 60 . . 71 . . . . . Thermal 165 | . 42 17 38 . . 40 . . . . 28 Explosive 6 | . . . 3 . . 3 . . . . . Electromagnetic 12 | . . . . . . 12 . . . . . Robot Hit Streak 18 | . 7 7 18 . . 10 . . . . 4 Robot Miss Streak 8 | . 3 4 8 . . 8 . . . . 4 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 221 | . 25 12 79 . . 89 . . 2 . 14 Core Hits 178 | . 11 16 81 . . 60 . . 1 . 9 Critical Kills 2 | . . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 9 | . . . . . . 9 . . . . . Burn 4 | . . . . . . 4 . . . . . Destroy 4 | . . . . . . 4 . . . . . Blast 1 | . . . . . . 1 . . . . . Melee Attacks 4 | . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5138 | . 282 141 1706 . . 2631 11 . 185 . 182 Guns 2838 | . 282 141 1142 . . 1091 . . . . 182 Cannons 848 | . . . . . . 848 . . . . . Explosions 1254 | . . . 564 . . 690 . . . . . Melee 185 | . . . . . . . . . 185 . . Ramming 13 | . . . . . . 2 11 . . . . Kinetic 1896 | . . . 639 . . 1257 . . . . . Thermal 1775 | . 282 141 503 . . 667 . . . . 182 Explosive 718 | . . . 564 . . 154 . . . . . Electromagnetic 551 | . . . . . . 551 . . . . . Impact . | . . . . . . . . . . . . Slashing 185 | . . . . . . . . . 185 . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . 1 . 1 1 . 17 . . . 1 1 Average Corruption 1 | . 1 . 1 1 . 7 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . 1 . 5 1 . 4 . . . . 2 Message Errors 3 | . . . 2 . . 1 . . . . . Matter Fused 6 | . 1 . 1 . . 3 . . . . 1 Energy Discharges 2 | . . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 139 | . . . . . . 19 . . 120 . . Projectiles 9 | . . . . . . 9 . . . . . Explosions 10 | . . . . . . 10 . . . . . Melee 120 | . . . . . . . . . 120 . . Knockbacks 30 | . . . . . . 30 . . . . . Impact . | . . . . . . . . . . . . Kinetic 25 | . . . . . . 25 . . . . . Secondary 5 | . . . . . . 5 . . . . . Self-Inflicted Damage 216 | . . . 75 . . 136 5 . . . . Shots 9 | . . . 3 . . 6 . . . . . Rammed 2 | . . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 458 | . 234 204 199 . . 458 . . . . . Average Temperature 91 | . 94 83 69 . . 112 . . . . . Received Heat Transfer 1792 | . 90 45 399 . . 1104 36 9 9 54 46 Effects 8 | . 1 . . . . 7 . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . Interference 5 | . . . . . . 5 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . Heat Transferred 3689 | . 650 175 624 . . 1722 . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Peak Influence 570 | . 127 133 570 163 . 185 67 . . . . Initial 163 | . . 53 55 163 . . 37 . . . . Average 149 | . 90 77 301 163 . 39 42 . . . . Maximum Alert Level 2 | . . . 2 . . . . . . . . Low Security (%) 74 | 100 100 100 33 100 . 100 100 . . . . Level 1 11 | . . . 29 . . . . . . . . Level 2 14 | . . . 37 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 4 . . 7 1 . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 6 | . 1 . 2 . . 2 1 . . . . Assault 2 | . . . 2 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Distress Signals 3 | . 1 . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 6 2 41 . . 29 2 4 8 24 21 Peak Tracking Total 13 | . 2 2 13 . . 8 3 3 4 12 9 Tactical Retreats 11 | . . . 2 . . 2 . 2 2 1 2 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Traps Triggered 2 | . 1 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 2 . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Disabled 15 | . . . 8 . . 7 . . . . . Max in Single Turn 2 | . . . 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 6 | . . . 6 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Accessed 30 | . 4 1 12 . 6 4 1 . . 2 . Terminals 16 | . 4 1 9 . . 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . 2 . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 74 | . 7 1 27 . 29 5 2 . . 3 . Successful 53 | . 3 1 15 . 29 1 1 . . 3 . Failed 21 | . 4 . 12 . . 4 1 . . . . Catastrophic 2 | . . . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 4 . 6 . . 1 . . . . . Terminals 31 | . 7 1 20 . . 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . . . 4 . . 1 . . . . . Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 47 | . 3 1 11 . 29 . . . . 3 . Record 31 | . . . . . 29 . . . . 2 . Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 6 | . . . 5 . . . . . . 1 . Branch Access Points 3 | . 1 1 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . 8 . . 3 1 . . . . Full Trace Events 3 | . . . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 58 | . . . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total Allies 7 | . . . 2 . . . . . . 5 . Largest Group 5 | . . . 2 1 1 1 . . . 5 . Highest-Rated Group 247 | . . . 62 31 31 31 . . . 247 . Highest-Rated Ally 68 | . . . 31 31 31 31 . . . 68 . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . 41 . . 2 . . . 3 . Total Damage 636 | . . . 523 . . 21 . . . 92 . Kills 13 | . . . 12 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . 2 Drone Launches 5 | . . . . . . 5 . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Turns Passed 7772 | 78 360 346 1450 63 2493 1364 120 156 362 658 322 Spaces Moved 6217 | 45 174 180 628 40 1552 721 234 361 762 1062 458 Core 659 | 8 . . . . . 44 47 4 . 280 276 Treads 3155 | 37 174 180 628 40 1552 544 . . . . . Legs 133 | . . . . . . 133 . . . . . Wheels . | . . . . . . . . . . . . Hover 315 | . . . . . . . 93 . . 176 46 Flight 1955 | . . . . . . . 94 357 762 606 136 Fastest Speed 34 | 50 160 160 160 160 160 50 40 34 34 34 50 Average Speed 107 | 141 160 160 162 160 160 157 42 38 34 55 52 Slowest Speed 240 | 160 160 160 240 160 160 240 50 50 34 200 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 4 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 42 15 76 6 92 19 7 55 67 80 59 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . 2 Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . 8 . . 1 1 . . Spaces Dug 2 | . . . . . . . . . 2 . . Terrain Destroyed 24 | . . . 9 . . 13 . . 2 . . Melee 2 | . . . . . . . . . 2 . . Projectile 1 | . . . . . . 1 . . . . . AOE 21 | . . . 9 . . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total 6915 | 57 215 214 871 39 1562 839 252 377 854 1125 510 Wait 254 | . 8 . 73 . 1 12 12 11 85 28 24 Move 6195 | 44 173 179 627 39 1551 720 226 360 761 1057 458 Hop 6 | . . . . . . . 4 . . 2 . Pick Up 54 | 7 6 4 19 . 1 9 3 3 . 2 . Fast Attach 48 | 5 2 3 9 . 1 10 3 1 4 4 6 Attach 20 | 1 . 1 3 . . 14 . 1 . . . Detach 2 | . . 1 . . . 1 . . . . . Swap 27 | . . 4 16 . 2 5 . . . . . Drop 63 | . 5 5 26 . 3 10 4 1 . 5 4 Fire 166 | . 21 17 53 . . 57 . . . . 18 Melee 4 | . . . . . . . . . 4 . . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 30 | . . . . . 3 . . . . 27 . Trap . | . . . . . . . . . . . . Miscellaneous 45 | . . . 45 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 543 | -9/Materials | Identified exit to Mines 543 | -9/Materials | Identified exit to Storage 785 | -9/Materials | Entered Storage 1014 | -9/Storage | Identified exit to Recycling 1215 | -9/Storage | Repaired Lgt. Armor Plating 1523 | -9/Storage | Repaired Imp. Ion Engine 1635 | -9/Storage | Met a pair of Derelict thieves 1739 | -9/Storage | Lost 3 parts (1n1u1w) 1788 | -9/Storage | Discovered new exit (range 16) 2227 | -9/Storage | Used back door to open Recycling access 2235 | -9/Storage | Entered Recycling 2235 | -9/Recycling | Accompanied by 1 ally 2255 | -9/Recycling | Scanned before Scraplab entrance 2279 | -9/Recycling | Entered Scraplab 2291 | -9/Recycling | Discovered new exit (range 4) 2295 | -9/Recycling | Identified exit to Scraptown 2298 | -9/Recycling | Entered Scraptown 2298 | -9/Scraptown | Accompanied by 1 ally 2298 | -9/Scraptown | System corruption cleaned by C-Scrubber 2626 | -9/Scraptown | Visited Comm Corps 2697 | -9/Scraptown | Visited Symbiants 2740 | -9/Scraptown | Visited Bundlers 2862 | -9/Scraptown | Visited Assassins FH 2900 | -9/Scraptown | Visited Red Mages 2984 | -9/Scraptown | Visited Cave Peace 3033 | -9/Scraptown | Visited Shadow of the Wyrm 3088 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3612 | -9/Scraptown | Discovered new exit (range 11) 3641 | -9/Scraptown | Identified exit to Factory 3799 | -9/Scraptown | Visited UFD Registry 3799 | -9/Scraptown | Registered with UFD as "Macecoil" 3852 | -9/Scraptown | Visited Research Penetration Think Tank 3916 | -9/Scraptown | Visited Science Guys 3942 | -9/Scraptown | Visited Science Testing Area 3972 | -9/Scraptown | Visited A0-MCA Data Center 3982 | -9/Scraptown | Given a B+ rating by A0-MCA 4045 | -9/Scraptown | Visited Abandonware Association 4071 | -9/Scraptown | Visited Scrap Suit Storage 4188 | -9/Scraptown | Visited Junk Repository 4229 | -9/Scraptown | Visited Scrapoid Research Area 4274 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4293 | -9/Scraptown | Found DCF Scrap (28 items) 4584 | -9/Scraptown | Visited Modified Component R&D 4778 | -9/Scraptown | Discovered exit to Factory (range 5) 4791 | -9/Scraptown | Entered Factory 4791 | -6/Factory | Accompanied by 1 ally 4791 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5150 | -6/Factory | Lost 3 parts (2u1w) 5489 | -6/Factory | Build established: Gunner 5645 | -6/Factory | Lost 3 parts (2n1w) 6118 | -6/Factory | Garrison activated, responded to threat 6122 | -6/Factory | Core integrity fell below 50% 6125 | -6/Factory | System corruption reached 10% 6146 | -6/Factory | Discovered new exit (range 15) 6153 | -6/Factory | Identified exit to Factory 6155 | -6/Factory | Entered another Factory area 6155 | -5/Factory | Evolved 2 slots: Utility x2 6159 | -5/Factory | Lost 15 parts (2p3n4u6w) 6271 | -5/Factory | Discovered new exit (range 5) 6273 | -5/Factory | Identified exit to Upper Caves 6275 | -5/Factory | Entered Upper Caves 6302 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6314 | -5/Upper Caves | Build established: Mutant 6339 | -5/Upper Caves | Encountered a Warlord checkpoint 6356 | -5/Upper Caves | Spotted B-75 Beast 6427 | -5/Upper Caves | Discovered new exit (range 12) 6430 | -5/Upper Caves | Identified exit to Upper Caves 6431 | -5/Upper Caves | Entered another Upper Caves area 6438 | -5/Upper Caves | Encountered a Warlord checkpoint 6511 | -5/Upper Caves | Discovered new exit (range 7) 6512 | -5/Upper Caves | Identified exit to Factory 6766 | -5/Upper Caves | Identified exit to Warlord 6793 | -5/Upper Caves | Entered Warlord 7009 | -5/Warlord | Rebuked by Warlord 7034 | -5/Warlord | Warlord's base attacked by MAIN.C 7112 | -5/Warlord | Lost 5 allies 7384 | -5/Warlord | Warlord forces counterattacked 7434 | -5/Warlord | Spotted Striker 7443 | -5/Warlord | Discovered new exit (range 14) 7447 | -5/Warlord | Core integrity fell below 50% 7450 | -5/Warlord | Identified exit to Proximity Caves 7451 | -5/Warlord | Entered Proximity Caves 7456 | -4/Proximity Caves | Spotter reported a threat 7471 | -4/Proximity Caves | Lost 3 allies 7475 | -4/Proximity Caves | Lost 6 parts (1p3n2u) 7478 | -4/Proximity Caves | Spotter reported a threat 7635 | -4/Proximity Caves | Spotter reported a threat 7654 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 7679 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7696 | -4/Proximity Caves | Spotted B-86 Titan 7738 | -4/Proximity Caves | Learned location of Testing (-2) 7745 | -4/Proximity Caves | Core integrity fell below 20% 7773 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Dropped Hover Unit. Acquired 10 matter. Acquired Adv. Visual Processing Unit. Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Energy discharge (-32). Acquired derelict log, extracted data. World map updated: -3/Research. Penetrated by Slug. Critical hit (Destroy). Backup Laser III destroyed. Slug penetrates Wall. Adv. Visual Processing Unit destroyed. Acquired derelict log, extracted data. World map updated: -2/Testing. Critical hit (Burn: +50). S-27 Virus destroyed. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????## ##??## #??# ##?????? | | ????##???????????????## ##??## ##?# #?????? | | ##### ???????????????# ##### ### ##????? | | ???????????????## =% ### ##???? | | ???????####?????## #### ##??? | | #?###### #??????## #??# ## #??? | | ## ## ######### #??## ########## ### | | ???# #???######????## | | ????# ######## ###### | | ???## ### ############ ## | | #### #### #??????????# ## | | ? ### #??????????# | | ??????# ## #????####?## s | | ?????# #??### ## ## ## | | # ## #??# ### ## ##? | | ?# #??###### s ##?##############?? | | ?## ### #??????## ##?????????????????? | | ??## ##?# ###?????## #??????????????????? | | ???######## ##???????# ##??????????????????? | | ??????# ###????????# #???????????????????? | | ??????## ##??????????## #???????????????????? | | ???????## #???????????## #???????????????????? | | ????????# #??????????## #???????????????????? | | ????????# ############ % #???????????????????? | | ##??????# ## #???????????????????? | | #??????# @ ##???????????????????? | | ####???## ####### ####????????????????????? | | ###### #?????## ????????????????????????? | | ## ##??##?## ????????????????????????? | | ???# ### ##?; ?????????????????????????? | | #?????## #; #??????????????????????? | | #????????## BB #???????????????????????? | | ##????????## ### BB ##???????????????????????? | | ####??????## ### ##????????????????????????? | | #??????## ### ##?????????????????????????? | | #??##### ###????????????????????????????? | | #??# ##????????????????????????????? | | #### #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | #######??????????????????????? | | ### #??????????????????????? | | ##?# #??????????????????????? | | #??# ######## #??????????????????????? | | #?# "?????#" #??????????????????????? | | ##### #????#" #??????????????????????? | | #####???# # ??? #??????????????????????? | | #???????## ## ? #??????????????????????? | | ?????????# ##? ##??????????????????????? | | ????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 300 Core Shielding 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 7 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Slippery One Challenges ------------ None Game ------ Seed PlatingResetMicroactuators Manual? 0 Play Time 01:11:08 Cumulative 59.1 hours Start 2024.10.06 @ 16:28:45 End 2024.10.06 @ 17:37:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41bf0c0c-84ae-452f-b90a-41231d5fabcb