Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 11:16:49

Player: CrossedViper

Result: Destroyed by Y-64 Sentinel with Wave Gun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (25)       5000
Robots Destroyed (481)     2405
Value Destroyed (17336)    17336
Prototype IDs (69)         1380
Alien Tech Used (0)        0
Bonus (11313)              11313
              TOTAL SCORE: 40434

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    4166
Follower Combat Kills      1890
Aligned with FarCom        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      3972
Built Enhanced Grunts      300
Met R17 at Cetus           500
Friendly Fire              -1315

 Cogmind 
---------
Core Integrity             0/1150
Matter                     252/300
Energy                     77/100
System Corruption          14%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -4/Upper Caves

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (8) ---
                   (None)
>              --- UTILITY (4) ------
  Experimental Targeting Computer
  Experimental Core Analyzer
               System Mapper
>              --- WEAPON (5) -------
                   (None)
>              --- INVENTORY (5) ----
  Experimental Cooling System
               Surveybot 24 Chip
  Experimental Phase Shifter
               Firepult

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION -------
                Centrium Heavy Treads
                Centrium Heavy Treads
                Centrium Heavy Treads
>               --- UTILITY ----------
   Experimental Cooling System
  High-capacity Storage Unit
         Medium Reactive Plating
   Experimental Thermal Shield
>               --- WEAPON -----------
       Advanced KE Penetrator
       Advanced KE Penetrator
       Advanced KE Penetrator
       Advanced KE Penetrator
       Advanced KE Penetrator
>               --- INVENTORY --------
       Improved Medium Treads
        Armored Medium Treads
        Armored Medium Treads
   Experimental Cooling System
   Experimental Cooling System
       Advanced Energy Well
       Improved Matter Compressor
                Surveybot 24 Chip
       Advanced Weapon Cycler
         Medium Reactive Plating
         Medium Reactive Plating
     Long-range Tractor Beam
       Advanced Variable Charge Gun
                Neutron Cannon
                Firepult
                Proton Missile Launcher
                Missile Launcher
                CR-A16's Pointy Stick
[Rating: 146]

 Favorites 
-----------
Power                      Cold Fusion Reactor
  Engine                   Heavy Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Myomer Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Improved Gravmag System
Utility                    High-capacity Storage Unit
  Device                   Experimental Cooling System
  Storage                  High-capacity Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Makeshift Hacking Suite
  Protection               Medium Reactive Plating
Weapon                     Advanced KE Penetrator
  Energy Gun               Improved Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Advanced KE Penetrator
  Launcher                 Rocket Launcher
  Piercing Weapon          CR-A16's Pointy Stick

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Slots Evolved              12   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   
  Utility                  2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Parts Attached             257  | 8   10  1   16  2   15  .   29  49  4   .   15  4   2   7   5   10  .   8   7   5   4   24  .   31  1   
  Power                    14   | 1   .   .   1   .   1   .   2   2   .   .   .   .   .   1   1   2   .   .   1   1   .   1   .   .   .   
    Engine                 7    | 1   .   .   1   .   .   .   2   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Reactor                5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   2   .   .   .   .   .   1   .   .   .   
  Propulsion               54   | 2   2   .   3   2   3   .   9   7   .   .   1   .   1   3   1   3   .   2   1   .   .   2   .   12  .   
    Treads                 42   | 2   2   .   3   2   3   .   9   5   .   .   .   .   .   3   1   3   .   2   1   .   .   2   .   4   .   
    Leg                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Wheel                  8    | .   .   .   .   .   .   .   .   2   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   4   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  98   | 2   4   .   2   .   6   .   8   19  4   .   6   4   1   1   3   4   .   5   2   2   2   14  .   9   .   
    Device                 43   | 1   1   .   1   .   2   .   3   9   1   .   4   .   .   .   .   1   .   2   1   1   1   12  .   3   .   
    Storage                7    | 1   3   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Hackware               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   
    Protection             39   | .   .   .   .   .   3   .   5   5   3   .   2   4   1   1   2   3   .   3   1   1   1   2   .   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   91   | 3   4   1   10  .   5   .   10  21  .   .   8   .   .   2   .   1   .   1   3   2   2   7   .   10  1   
    Energy Gun             11   | 2   1   1   2   .   1   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          10   | .   1   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   3   1   
    Ballistic Gun          51   | 1   1   .   4   .   2   .   6   18  .   .   5   .   .   1   .   1   .   1   2   1   1   4   .   3   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               14   | .   1   .   2   .   2   .   2   2   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   3   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   2   .   1   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  34   | .   .   .   3   .   4   .   1   9   .   .   1   2   .   1   .   1   .   1   1   .   1   7   .   2   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    System Corruption      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
Parts Lost                 43   | .   1   .   .   .   6   .   2   5   .   .   .   .   1   1   1   1   .   1   .   .   .   .   1   21  2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   
  Propulsion               20   | .   .   .   .   .   2   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   13  2   
  Utility                  9    | .   1   .   .   .   1   .   .   1   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   3   .   
  Weapon                   12   | .   .   .   .   .   3   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   
  Highest Loss Streak      17   | .   1   .   .   .   6   .   2   4   .   .   .   .   1   1   1   1   .   1   .   .   .   .   1   17  2   
  To Critical Strikes      4    | .   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   93  100 98  100 93  100 99  92  84  84  83  83  84  85  92  84  86  86  80  81  82  82  78  67  24  
  Engine                   4    | .   14  14  11  11  7   .   8   6   .   .   .   .   .   .   5   1   .   .   .   2   5   2   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   7   7   7   7   7   8   6   7   13  13  7   2   .   2   5   4   .   
  Treads                   17   | .   27  28  22  22  22  22  26  17  7   7   7   7   7   16  20  19  20  20  17  17  17  20  23  20  .   
  Wheel                    2    | .   .   .   .   .   .   .   .   5   7   7   7   7   7   6   6   1   .   .   .   .   .   .   .   .   .   
  Device                   10   | .   8   14  11  11  4   .   9   13  7   7   9   15  15  13  13  12  13  11  9   11  11  10  11  9   .   
  Storage                  7    | .   14  14  11  11  11  11  9   7   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   4   .   
  Processor                1    | .   .   .   .   .   .   .   .   2   7   7   4   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
  Protection               5    | .   .   .   .   .   4   11  8   5   6   7   7   6   7   6   5   6   6   7   5   5   5   4   5   2   .   
  Energy Gun               3    | .   13  13  13  .   6   11  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   4   14  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
  Ballistic Gun            25   | .   3   .   17  44  31  22  25  27  30  30  28  30  30  25  26  26  26  26  29  28  28  28  25  13  .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             142  | 13  52  32  61  61  68  68  78  87  97  97  98  98  79  91  91  126 126 126 134 134 124 132 131 142 .   
  Greatest Support         272  | 40  40  40  40  40  40  40  63  91  28  28  75  75  28  28  28  188 180 180 240 240 240 240 214 272 3   
  Greatest Overweight (x)  10   | .   1   .   1   1   1   1   1   3   3   3   3   3   2   3   3   3   .   .   .   .   .   .   .   10  .   
  Average Overweight (x)   1    | .   .   .   .   1   1   1   .   1   3   3   2   1   2   2   3   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Average Capacity         19   | 6   14  15  19  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  18  5   
  Most Carried             20   | 5   12  15  20  20  20  20  20  20  20  20  20  20  20  20  19  20  20  20  19  19  20  20  20  20  5   
  Average Carried          18   | 1   8   14  18  19  19  20  19  19  20  19  19  19  19  17  18  18  20  19  18  18  19  19  20  17  4   
  Final Capacity           20   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Final Carried            20   | 2   12  15  20  20  20  20  20  20  20  20  19  20  17  17  18  20  20  19  19  19  20  20  20  20  5   

 Class Distribution 
--------------------
 33% | Gunner
 21% | Tank
 18% | Scavenger-Tank
 12% | Mutant
  6% | Scavenger-Gunner
  5% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Gunner | -9/Materials
           Gunner | -9/Mines
           Gunner | -9/Exiles
 Scavenger-Mutant | -8/Mines
             Tank | -8/Materials
             Tank | -7/Factory
           Gunner | -7/Lower Caves
           Gunner | -7/Lower Caves
           Gunner | -7/Zion
             Tank | -7/Deep Caves
           Gunner | -6/Proximity Caves
           Gunner | -6/Factory
           Gunner | -6/Extension
           Gunner | -6/Cetus
   Scavenger-Tank | -6/Archives
   Scavenger-Tank | -6/Hub_04(d)
   Scavenger-Tank | -5/Factory
   Scavenger-Tank | -5/Upper Caves
   Scavenger-Tank | -5/Upper Caves
   Scavenger-Tank | -5/Warlord
 Scavenger-Gunner | -4/Proximity Caves
 Scavenger-Gunner | -4/Factory
    Hacker-Mutant | -4/Upper Caves

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  
Matter Collected           13776 | 260  100  119  480  217  892  .    2152 2299 336  .    316  277  592  305  866  532  78   380  811  291  200  891  103  1251 28   
  Remotely                 2415  | .    .    .    .    .    .    .    186  363  .    .    205  .    .    .    .    .    .    .    .    181  .    441  .    1039 .    
Salvage Created            22011 | 82   647  148  1111 157  567  100  2972 2991 552  .    372  389  866  863  2169 976  88   715  1708 568  238  1540 169  2023 .    
  Parts                    1082  | 6    39   5    59   17   53   5    180  151  23   .    31   31   48   44   95   36   5    30   79   28   2    38   7    70   .    
Haulers Intercepted        24    | .    2    .    3    .    .    .    5    5    .    .    .    .    .    .    1    .    .    3    3    .    .    .    .    2    .    
Recyclers Shooed           17    | .    3    3    .    .    .    .    3    2    .    .    .    .    .    1    2    .    .    .    2    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      101   | .    .    .    .    .    .    .    .    .    22   7    .    .    48   .    .    .    .    .    .    15   2    .    7    .    .    
  Prevented                3     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Combat Hostiles Destroyed  333  | .   9   .   20  7   8   3   59  35  12  .   3   9   20  10  14  14  1   5   22  11  2   34  2   33  .   
  Guns                     233  | .   7   .   9   7   3   .   32  27  11  .   3   9   20  10  14  14  1   5   20  10  2   20  2   7   .   
  Cannons                  13   | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   
  AOE                      83   | .   2   .   6   .   5   3   27  8   .   .   .   .   .   .   .   .   .   .   2   .   .   14  .   16  .   
Classes Destroyed          28   | 2   6   .   2   2   3   .   3   4   .   .   1   1   .   .   1   .   .   .   .   1   .   2   .   .   .   
  Worker                   35   | .   2   .   .   .   .   .   8   7   .   .   .   .   .   2   3   .   .   5   2   .   .   .   .   6   .   
  Builder                  18   | .   1   .   1   .   .   .   4   5   .   .   .   .   .   .   3   .   .   1   1   .   .   .   .   2   .   
  Tunneler                 4    | 1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   24   | .   2   .   3   .   .   .   5   5   .   .   .   .   .   .   1   .   .   3   3   .   .   .   .   2   .   
  Recycler                 39   | 1   4   1   3   .   .   .   6   10  .   .   .   .   .   2   7   .   .   .   .   .   .   .   .   5   .   
  Mechanic                 4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Operator                 5    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  15   | .   .   .   1   .   .   .   4   2   .   .   .   .   .   .   .   2   .   1   1   .   .   .   .   4   .   
  Swarmer                  56   | .   3   .   9   4   .   .   15  4   3   .   .   .   10  .   1   .   .   .   4   1   2   .   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Grunt                    144  | .   6   .   7   .   .   3   32  11  6   .   .   .   5   7   6   7   .   3   8   3   .   23  .   17  .   
  Brawler                  10   | .   .   .   .   .   .   .   2   4   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   
  Duelist                  10   | .   .   .   .   1   .   .   4   1   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   
  Protector                4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Sentry                   27   | .   .   .   5   .   .   .   4   4   1   .   .   .   3   1   4   .   1   1   1   1   .   .   .   1   .   
  Demolisher               3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Hunter                   18   | .   .   .   .   .   .   .   .   4   1   .   .   .   2   .   1   .   .   1   3   .   .   .   2   4   .   
  Programmer               20   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   3   .   .   3   .   8   .   
  Heavy                    3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
  Cetus Guard              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Zionite                  18   | .   .   .   .   .   7   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Master Thief             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Assembled                10   | .   .   .   .   .   7   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     4    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           42   | 2   4   1   7   5   7   3   16  13  5   .   6   3   8   6   10  7   1   6   10  8   2   14  2   42  .   
  Combat Bots Only         15   | .   4   .   7   4   7   3   9   6   5   .   1   3   8   5   4   6   1   3   6   8   2   14  2   15  .   
Max Kills in Single Turn   5    | 1   1   1   2   3   3   3   5   4   2   .   1   1   2   2   3   2   1   3   4   2   1   5   1   5   .   
  Gunslinging              2    | .   .   .   1   1   .   .   .   1   1   .   .   .   1   1   1   1   .   .   2   .   .   1   .   .   .   
  Exploded                 5    | .   1   .   2   .   3   3   5   3   .   .   .   .   .   .   .   .   .   .   2   .   .   5   .   3   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     5    | .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-9/Exiles)
  EX-DEC (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-HEX (-9/Exiles)
  Imprinter (-7/Zion)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Dee   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   War   Pro   Fac   Upp   
Damage Taken               17611 | .     442   .     427   327   809   64    1964  2002  238   .     157   293   780   395   548   700   14    618   970   421   40    982   239   4748  433   
  Core                     2586  | .     140   .     51    62    121   .     283   248   15    .     11    30    116   81    82    12    .     4     52    57    10    59    .     875   277   
  Absorbed by Shields      266   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     221   45    .     .     .     .     .     .     .     .     .     
  Reduced by Siege Mode    350   | .     .     .     .     .     .     .     .     .     7     .     .     7     41    .     .     38    .     .     54    27    .     47    .     129   .     
  Redirected to Shielding  735   | .     .     .     .     .     .     .     .     .     .     .     .     28    226   112   149   66    .     154   .     .     .     .     .     .     .     
  Regen/Repaired (Parts)   499   | .     216   .     .     .     .     .     280   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
Core Remaining (%)         61    | 100   .     44    .     .     .     41    48    .     .     .     .     .     40    .     .     .     .     78    .     .     .     .     82    .     .     
Volleys Fired              856   | 4     53    17    42    15    110   1     149   97    18    .     17    28    29    15    51    28    4     19    37    12    7     27    8     67    1     
  Largest                  5     | 2     2     2     4     4     4     1     4     4     4     .     4     4     4     4     4     4     4     4     5     5     5     5     5     5     1     
  Hottest                  330   | 80    80    100   216   100   106   33    136   140   140   .     250   140   140   140   140   140   140   140   175   175   175   175   175   330   250   
Shots Fired                2669  | 8     96    29    143   60    190   1     395   362   72    .     56    77    116   60    204   111   16    75    181   59    36    115   35    171   1     
  Gun                      2484  | 8     86    12    96    60    186   .     371   354   72    .     56    77    116   60    204   111   16    75    180   59    36    111   35    103   .     
  Cannon                   115   | .     1     17    41    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     55    1     
  Launcher                 70    | .     9     .     6     .     4     1     24    8     .     .     .     .     .     .     .     .     .     .     1     .     .     4     .     13    .     
  Special                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2272  | .     4     .     56    60    165   .     328   352   72    .     52    77    116   60    204   111   16    75    180   59    36    111   35    103   .     
  Thermal                  327   | 8     83    29    81    .     21    .     43    2     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     55    1     
  Explosive                70    | .     9     .     6     .     4     1     24    8     .     .     .     .     .     .     .     .     .     .     1     .     .     4     .     13    .     
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         35    | 4     6     11    7     9     13    .     10    32    8     .     10    13    30    17    13    35    7     8     10    8     9     29    13    9     7     
  Robot Miss Streak        5     | 1     5     4     5     3     4     1     4     5     3     .     5     2     4     4     4     2     1     4     4     2     2     3     2     4     1     
  Penetration Max          1     | .     .     .     .     .     1     .     .     1     1     .     .     .     1     1     1     1     .     1     1     1     .     1     .     1     .     
  Secondary Targets        57    | .     .     .     2     1     .     .     5     8     3     .     .     2     4     1     4     5     .     4     5     3     1     8     1     .     .     
    Max Gunslinging Chain  2     | .     .     .     2     1     .     .     1     1     1     .     .     1     1     1     1     1     .     1     2     1     1     2     1     .     .     
Shots Hit Robots           1567  | 6     49    17    65    32    116   .     230   215   39    .     31    23    82    42    117   81    12    39    106   50    21    87    17    89    1     
  Core Hits                921   | 3     32    4     35    13    42    7     146   123   18    .     19    14    33    23    51    37    6     25    55    19    7     87    4     117   1     
  Critical Kills           67    | .     .     .     .     .     3     .     1     3     3     .     1     3     7     5     5     4     .     3     14    2     2     7     1     3     .     
  Critical Parts Destroyed 106   | .     .     .     .     .     7     .     1     5     1     .     2     1     15    5     15    6     2     6     11    3     4     11    4     7     .     
  Critical Strikes         187   | .     .     .     1     .     10    .     4     9     5     .     3     4     22    10    22    13    3     9     25    5     6     21    5     10    .     
    Burn                   4     | .     .     .     1     .     .     .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
    Destroy                181   | .     .     .     .     .     10    .     2     8     5     .     3     4     22    10    22    13    3     9     25    5     6     21    5     8     .     
Melee Attacks              105   | .     .     .     .     .     .     .     .     .     .     .     91    .     .     .     .     .     .     .     .     5     .     9     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 104   | .     .     .     .     .     .     .     .     .     .     .     91    .     .     .     .     .     .     .     .     5     .     8     .     .     .     
  Entropic                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Sneak Attacks            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           55629 | 81    1094  262   1578  580   2100  207   6602  5699  1119  .     1040  619   2333  1436  3757  2487  340   1623  3839  1454  587   6259  408   10091 34    
  Guns                     37765 | 81    565   82    774   573   1731  .     4083  4395  1119  .     1040  619   2333  1436  3747  2487  340   1600  3487  1319  587   3189  408   1770  .     
  Cannons                  1988  | .     .     175   291   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1522  .     
  Explosions               15483 | .     499   .     497   .     369   199   2480  1304  .     .     .     .     .     .     .     .     .     .     245   .     .     3070  .     6788  32    
  Melee                    135   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     135   .     .     .     .     .     
  Ramming                  258   | .     30    5     16    7     .     8     39    .     .     .     .     .     .     .     10    .     .     23    107   .     .     .     .     11    2     
  Kinetic                  35565 | .     14    .     448   573   1465  .     3499  4373  1119  .     752   619   2333  1436  3747  2487  340   1600  3487  1319  587   3189  408   1770  .     
  Thermal                  4526  | 81    551   257   617   .     266   64    584   22    .     .     288   .     .     .     .     .     .     .     .     .     .     .     .     1764  32    
  Explosive                15145 | .     499   .     497   .     369   135   2480  1304  .     .     .     .     .     .     .     .     .     .     245   .     .     3070  .     6546  .     
  Electromagnetic          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 135   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     135   .     .     .     .     .     
Highest Corruption         14    | .     .     .     .     .     .     .     .     6     2     .     .     .     .     .     .     4     4     5     4     4     4     4     .     14    14    
  Average Corruption       4     | .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     3     4     4     3     4     4     4     .     6     14    
  Corruption Purged        8     | .     .     .     .     .     .     .     .     6     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  94    | .     .     .     .     .     .     .     .     11    3     .     .     .     .     .     .     8     4     10    13    10    19    1     .     13    2     
    Message Errors         19    | .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     1     3     1     2     1     4     .     .     3     .     
    Matter Fused           9     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     1     2     1     2     1     .     .     .     
    Heat Flow Errors       15    | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     1     3     3     2     .     .     4     .     
    Energy Discharges      13    | .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     1     .     4     .     .     4     .     
    Parts Rejected         3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     2     .     .     .     .     .     .     .     
    Data Loss (minor)      11    | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     1     .     1     1     4     1     .     .     1     .     
    Data Loss (major)      12    | .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     2     .     2     2     .     3     .     .     .     1     
    Misfires               2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     
    Alerts                 5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     2     .     .     .     1     
    Weapon Failures        5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     1     1     .     .     .     1     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            605   | .     .     .     43    .     .     .     69    11    .     .     .     .     .     .     .     .     .     .     12    .     .     92    .     378   .     
  Projectiles              115   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     115   .     
  Explosions               478   | .     .     .     43    .     .     .     69    11    .     .     .     .     .     .     .     .     .     .     .     .     .     92    .     263   .     
  Melee                    12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    .     .     .     .     .     .     
Knockbacks                 4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     .     .     .     
  Impact                   4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     .     .     .     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      776   | .     29    .     17    .     12    64    312   197   .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     139   1     
  Shots                    26    | .     1     .     2     .     1     2     10    6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     
  Rammed                   34    | .     7     2     1     1     .     1     3     .     .     .     .     .     .     .     1     .     .     4     6     .     .     .     .     6     2     
Targets Rammed             37    | .     8     2     1     1     .     1     4     .     .     .     .     .     .     .     1     .     .     5     6     .     .     .     .     6     2     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  3     | .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
Highest Temperature        465   | 54    402   150   462   260   372   14    377   259   195   .     6     30    16    20    16    203   40    116   211   181   214   36    .     465   173   
  Average Temperature      98    | 25    155   64    116   113   148   9     109   64    128   .     4     9     7     8     4     17    30    44    48    38    40    14    .     170   86    
  Received Heat Transfer   3236  | .     108   .     147   .     .     .     738   282   81    .     .     90    90    135   124   45    .     156   267   141   .     328   .     441   63    
  Effects                  18    | .     1     .     9     1     1     .     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     
    Shutdowns              3     | .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Energy Bleed           3     | .     .     .     1     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           8     | .     1     .     6     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Decay           3     | .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Damage (minor)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Siege Activations          25    | .     .     .     .     .     .     .     .     .     3     .     1     3     6     1     .     1     .     .     2     2     .     3     1     2     .     
  Total Turns              550   | .     .     .     .     .     .     .     .     .     21    .     201   31    58    4     .     26    .     .     37    36    .     90    14    32    .     
  Longest Duration         201   | .     .     .     .     .     .     .     .     .     10    .     201   14    20    4     .     26    .     .     30    29    .     65    14    29    .     
Robots Corrupted           .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
Robots Melted              2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Combat Hostiles          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Parts Melted             18    | 1     2     .     4     .     1     .     1     1     .     .     3     .     .     .     .     1     .     .     .     .     .     .     .     4     .     
  Heat Transferred         7611  | 175   1200  545   1361  .     480   100   1276  111   .     .     425   .     .     .     .     .     .     .     .     .     .     .     .     1618  320   
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  
Peak Influence             2064 | 10   349  82   530  243  .    106  1237 1306 .    .    .    .    .    537  676  855  567  1905 2064 .    .    .    .    1141 .    
  Initial                  1100 | .    6    77   .    148  .    .    40   562  .    .    .    .    .    170  262  378  342  198  1100 .    .    .    .    .    .    
  Average                  579  | 2    187  37   258  156  .    103  773  817  .    .    .    .    .    300  423  657  502  806  1695 .    .    .    .    319  .    
Maximum Alert Level        5    | .    1    .    2    1    .    .    4    4    .    .    .    .    .    2    2    3    2    5    5    .    .    .    .    4    .    
  Low Security (%)         25   | 100  53   100  43   75   .    100  1    .    .    .    .    .    .    25   4    .    .    3    .    .    .    .    .    51   .    
  Level 1                  14   | .    46   .    34   24   .    .    4    .    .    .    .    .    .    57   28   8    18   32   .    .    .    .    .    20   .    
  Level 2                  27   | .    .    .    22   .    .    .    33   53   .    .    .    .    .    16   67   57   81   24   .    .    .    .    .    6    .    
  Level 3                  20   | .    .    .    .    .    .    .    56   27   .    .    .    .    .    .    .    33   .    6    .    .    .    .    .    21   .    
  Level 4                  6    | .    .    .    .    .    .    .    3    19   .    .    .    .    .    .    .    .    .    15   27   .    .    .    .    1    .    
  Level 5                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   72   .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          64   | .    3    .    1    .    .    .    18   8    .    .    .    .    1    3    5    .    .    9    6    .    .    .    .    10   .    
  Investigation            15   | .    3    .    .    .    .    .    1    1    .    .    .    .    1    1    4    .    .    1    1    .    .    .    .    2    .    
  Extermination            5    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    
  Reinforcement            28   | .    .    .    1    .    .    .    7    4    .    .    .    .    .    1    1    .    .    6    4    .    .    .    .    4    .    
  Assault                  5    | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    
  Garrison                 11   | .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       9    | .    .    .    1    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    
Haulers Reinforced         5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    1    .    .    .    .    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Distress Signals           25   | .   2   .   2   .   .   .   8   3   .   .   .   .   .   .   1   2   .   3   .   .   .   1   .   3   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              558  | .   20  .   23  7   25  3   80  60  12  .   13  8   23  11  35  16  4   30  34  13  9   77  2   47  6   
  Peak Tracking Total      18   | .   6   .   4   4   9   3   10  9   3   .   3   3   9   5   7   5   1   10  7   8   4   18  2   13  5   
  Tactical Retreats        33   | .   1   .   .   .   11  .   2   1   1   .   1   .   3   .   3   1   .   1   1   .   3   1   .   2   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Traps Triggered            11   | .   3   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   8   1   .   1   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Machines Disabled          60   | .   1   .   2   1   11  1   4   1   .   .   .   2   2   1   3   1   3   8   10  .   .   1   .   8   .   
  Max in Single Turn       5    | .   1   .   1   1   2   1   1   1   .   .   .   1   1   1   1   1   1   2   5   .   .   1   .   2   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Machines Accessed          49   | .   6   1   4   1   2   .   4   3   .   .   .   .   1   5   8   .   .   3   2   .   2   4   .   3   .   
  Terminals                26   | .   4   .   4   1   .   .   1   1   .   .   .   .   1   2   8   .   .   2   1   .   .   .   .   1   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   
  Repair Stations          4    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycling Units          3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Total Hacks                127  | .   21  1   10  1   2   .   14  7   .   .   .   .   5   9   18  .   .   5   5   .   2   15  .   12  .   
  Successful               83   | .   11  1   5   1   2   .   11  5   .   .   .   .   5   3   10  .   .   .   4   .   2   15  .   8   .   
  Failed                   44   | .   10  .   5   .   .   .   3   2   .   .   .   .   .   6   8   .   .   5   1   .   .   .   .   4   .   
    Catastrophic           8    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   1   .   .   3   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   55   | .   14  .   6   2   1   .   6   3   .   .   4   .   .   6   5   1   .   .   5   .   .   .   .   2   .   
  Terminals                67   | .   13  .   10  1   .   .   6   2   .   .   .   .   5   5   18  .   .   3   2   .   .   .   .   2   .   
  Fabricators              14   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   6   .   
  Repair Stations          18   | .   7   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Recycling Units          4    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Terminal Hacks             49   | .   4   1   5   .   2   .   2   .   .   .   .   .   5   2   8   .   .   .   2   .   2   15  .   1   .   
  Record                   16   | .   1   .   .   .   1   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   1   8   .   .   .   
  Robot Analysis           5    | .   3   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Open Door                8    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   1   1   .   .   .   
  Level Access Points      1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   
  Terminal Index           2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Repair Station Hacks       14   | .   6   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Scan Component           7    | .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Repair                   7    | .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         15   | .   1   .   .   1   .   .   3   3   .   .   .   .   .   1   2   .   .   .   2   .   .   .   .   2   .   
  Terminals                5    | .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Track                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   
    Report                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Liberate               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Haulers                3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         33   | .   5   .   4   1   .   .   2   1   .   .   .   .   1   4   7   .   .   3   2   .   .   .   .   3   .   
  Full Trace Events        9    | .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   1   .   .   .   .   .   2   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   215  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   215 .   
  Total Part Build Rating  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   
Parts Repaired             7    | .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Time                     361  | .   78  .   .   .   .   .   188 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   95  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    8    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Programmers              8    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  
Total Allies               24   | .    .    3    .    .    .    .    .    3    .    .    .    .    .    .    13   5    .    .    .    .    .    .    .    .    .    
  Largest Group            11   | .    .    3    3    .    .    .    .    3    .    .    .    .    .    .    11   4    4    4    3    .    .    .    .    .    .    
  Highest-Rated Group      425  | .    .    40   40   .    .    .    .    93   .    .    .    .    .    .    425  384  384  384  288  .    .    .    .    .    .    
  Highest-Rated Ally       159  | .    .    16   16   .    .    .    .    31   .    .    .    .    .    .    159  146  96   96   96   .    .    .    .    .    .    
Total Orders               2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Ally Attacks               352  | .    .    .    9    .    .    .    .    70   .    .    .    .    .    .    123  21   17   93   19   .    .    .    .    .    .    
  Total Damage             9964 | .    .    .    108  .    .    .    .    1769 .    .    .    .    .    .    2462 920  564  3582 559  .    .    .    .    .    .    
  Kills                    62   | .    .    .    1    .    .    .    .    7    .    .    .    .    .    .    17   5    3    24   5    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Turrets Deployed           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp 
Robot Analysis Total       5    | .   3   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   2   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   1   1   .   1   .   1   
Drone Launches             11   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   
  Drone Recoveries         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  
Turns Passed               25685 | 98   828  866  868  742  2176 120  2967 1900 812  359  3769 2172 430  359  1010 339  103  287  804  609  886  1630 496  951  104  
Spaces Moved               11589 | 55   355  506  297  294  784  49   671  996  492  247  1675 998  240  208  502  153  50   128  380  332  532  796  163  505  181  
  Core                     329   | 16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    132  181  
  Treads                   6812  | 39   355  506  297  294  784  49   671  257  .    .    66   643  .    .    .    112  50   128  380  332  532  796  163  358  .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   4448  | .    .    .    .    .    .    .    .    739  492  247  1609 355  240  208  502  41   .    .    .    .    .    .    .    15   .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  240  240  240  160  100  145  145  145  145  130  130  145  130  160  160  160  160  160  160  165  50   50   
  Average Speed            169   | 128  161  160  237  240  240  240  236  138  145  145  148  206  130  135  145  155  160  160  160  160  160  162  165  134  50   
  Slowest Speed            243   | 160  240  160  240  240  240  240  243  162  145  145  240  240  130  145  145  160  160  160  160  160  160  165  165  243  50   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       50    | 6    69   93   36   57   90   10   54   28   64   45   82   82   58   7    64   65   68   30   16   56   75   79   42   18   31   
  Regions Visited          25
    Branch Regions         18
  Pre-discovered Areas     8     | .    1    1    .    1    1    .    1    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        9     | .    .    .    1    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    1    1    .    .    1    1    .    
  Unknown Exits Taken      16    | 1    1    1    .    1    1    .    1    .    1    1    1    1    .    1    .    1    1    1    .    .    1    1    .    .    .    
Scrap Searched             20    | .    .    2    .    1    .    .    .    .    2    2    3    .    3    .    .    .    .    .    .    3    4    .    .    .    .    
Spaces Dug                 129   | .    10   .    9    .    .    .    26   33   .    .    2    6    .    .    6    .    .    .    .    .    .    2    8    27   .    
Terrain Destroyed          958   | .    43   .    30   .    42   21   118  67   33   .    8    32   24   23   68   7    5    23   97   26   17   41   22   211  .    
  Melee                    4     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Projectile               419   | .    .    .    .    .    21   .    1    6    33   .    6    32   24   23   68   7    5    23   50   26   17   11   22   44   .    
  AOE                      532   | .    43   .    30   .    18   21   117  61   .    .    .    .    .    .    .    .    .    .    47   .    .    28   .    167  .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  
Total                      16093 | 74   508  533  389  319  965  50   1882 1355 546  248  2741 1085 312  261  700  208  67   171  472  366  547  1050 369  681  194  
  Wait                     2873  | .    67   1    8    2    33   .    994  156  30   .    922  40   40   24   63   5    14   6    35   10   .    170  199  46   8    
  Move                     11565 | 54   354  505  296  293  783  48   670  995  491  246  1674 997  239  207  501  152  49   128  379  331  531  795  162  504  181  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  140   | 8    14   5    12   3    10   .    14   21   1    1    8    8    .    5    3    5    .    1    5    1    3    8    .    4    .    
  Fast Attach              86    | 1    .    .    6    .    6    .    7    21   .    .    3    2    .    3    2    7    .    3    1    1    .    7    .    16   .    
  Attach                   83    | 6    4    .    1    .    5    .    11   15   .    .    6    .    2    4    2    1    .    2    4    .    1    7    .    11   1    
  Detach                   17    | .    1    .    .    .    1    .    3    4    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    5    1    
  Swap                     88    | 1    6    1    9    2    4    .    11   13   4    .    6    2    .    .    1    2    .    3    2    4    3    10   .    4    .    
  Drop                     171   | .    1    2    14   3    13   .    19   33   2    1    14   8    2    3    3    8    .    4    3    2    2    16   .    18   .    
  Fire                     856   | 4    53   17   42   15   110  1    149  97   18   .    17   28   29   15   51   28   4    19   37   12   7    27   8    67   1    
  Melee                    105   | .    .    .    .    .    .    .    .    .    .    .    91   .    .    .    .    .    .    .    .    5    .    9    .    .    .    
  Ram                      9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    6    2    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    27    | .    8    2    1    1    .    1    4    .    .    .    .    .    .    .    .    .    .    4    6    .    .    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   73    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    73   .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 7 exits: Mat x3 / *Min x2 / Sto x2)
-9/Mines (discovered 3 exits: *Mat / *Exi / *Zio)
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 2 exits: Low / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 2 exits: *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves

 History 
---------
  Turn | Location           | Event
    13 | -11/Scrapyard      | Discovered new exit (range 16)
    99 | -11/Scrapyard      | Entered Materials
   301 | -10/Materials      | Build established: Mutant
   301 | -10/Materials      | Discovered new exit (range 9)
   496 | -10/Materials      | Core integrity fell below 50%
   677 | -10/Materials      | Discovered new exit (range 15)
   810 | -10/Materials      | Discovered new exit (range 16)
   859 | -10/Materials      | Repaired Lgt. Treads
   886 | -10/Materials      | Repaired Lgt. Treads
   913 | -10/Materials      | Repaired Sml. Laser
   927 | -10/Materials      | Entered Mines
   934 | -10/Mines          | Discovered new exit (range 10)
   948 | -10/Mines          | Learned Materials terminal intel
   980 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1329 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1776 | -10/Mines          | Discovered new exit (range 6)
  1793 | -10/Mines          | Entered Materials
  1793 | -9/Materials       | Accompanied by 3 allies
  1793 | -9/Materials       | Evolved 2 slots: Weapon x2
  1794 | -9/Materials       | Loaded intel: 11 terminal locations
  2086 | -9/Materials       | Identified exit to Materials
  2097 | -9/Materials       | Discovered new exit (range 10)
  2128 | -9/Materials       | Destroyed 7 combat bots
  2219 | -9/Materials       | Build established: Gunner
  2276 | -9/Materials       | Identified exit to Mines
  2276 | -9/Materials       | Identified exit to Storage
  2661 | -9/Materials       | Entered Mines
  2668 | -9/Mines           | Met a Derelict bent on vengeance
  2718 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3078 | -9/Mines           | Assembled infested the area
  3258 | -9/Mines           | Discovered exit to Materials (range 9)
  3303 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3393 | -9/Mines           | Discovered new exit (range 5)
  3403 | -9/Mines           | Entered Exiles
  3466 | -9/Exiles          | Met 8R-AWN
  3507 | -9/Exiles          | Met EX-HEX
  3622 | -9/Exiles          | Met EX-DEC
  3663 | -9/Exiles          | Learned location of Zion (-7)
  3898 | -9/Exiles          | Met EX-BIN
  3932 | -9/Exiles          | Aligned with FarCom system
  3934 | -9/Exiles          | Given EX-Vault access code
  3989 | -9/Exiles          | Opened EX-Vault
  4007 | -9/Exiles          | Found Firepult
  4058 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4199 | -9/Exiles          | Attacked by the Exiles
  4242 | -9/Exiles          | Discovered new exit (range 10)
  4278 | -9/Exiles          | Destroyed 7 combat bots
  4330 | -9/Exiles          | Core integrity fell below 50%
  4355 | -9/Exiles          | Destroyed 8R-AWN
  4368 | -9/Exiles          | Found Prototype Ballistic Gun
  4368 | -9/Exiles          | Identified 8R-AWN's Boregun
  4372 | -9/Exiles          | Found Prototype Device
  4372 | -9/Exiles          | Identified AS-neutralizer No. 17b
  4376 | -9/Exiles          | Found Prototype Processor
  4383 | -9/Exiles          | Lost 6 parts (2n1u3w)
  4749 | -9/Exiles          | Build established: Mutant
  4856 | -9/Exiles          | Destroyed EX-DEC
  4905 | -9/Exiles          | Destroyed EX-BIN
  4968 | -9/Exiles          | Destroyed EX-HEX
  5077 | -9/Exiles          | Found Deploy-a-Sentry
  5086 | -9/Exiles          | Found Prototype Device
  5086 | -9/Exiles          | Identified System Purifier
  5272 | -9/Exiles          | Build established: Scavenger-Mutant
  5360 | -9/Exiles          | Found Supersonic Drone Bay
  5579 | -9/Exiles          | Stole three prototypes: Supersonic Drone Bay, Firepult, Deploy-a-Sentry
  5579 | -9/Exiles          | Entered Mines
  5627 | -8/Mines           | Discovered exit to Materials (range 5)
  5699 | -8/Mines           | Entered Materials
  5699 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  5763 | -8/Materials       | Destroyed 9 combat bots
  5999 | -8/Materials       | Garrison activated, responded to threat
  6177 | -8/Materials       | Build established: Scavenger-Tank
  6522 | -8/Materials       | Repaired Enh. Autogun
  6524 | -8/Materials       | Build established: Tank
  6684 | -8/Materials       | Garrison activated, responded to threat
  6855 | -8/Materials       | Repaired Enh. Autogun
  6899 | -8/Materials       | First assault squad dispatched
  6925 | -8/Materials       | Repaired Adv. Weapon Cycler
  6986 | -8/Materials       | Destroyed 9 combat bots
  7026 | -8/Materials       | Discovered new exit (range 16)
  7213 | -8/Materials       | Garrison activated, responded to threat
  8530 | -8/Materials       | Garrison activated, responded to threat
  8548 | -8/Materials       | Sterilization system engaged
  8548 | -8/Materials       | Non-combat units ordered to evacuate
  8560 | -8/Materials       | Discovered new exit (range 15)
  8573 | -8/Materials       | Destroyed 8 combat bots
  8632 | -8/Materials       | Core integrity fell below 50%
  8648 | -8/Materials       | Combat units ordered to evacuate
  8665 | -8/Materials       | Found Prototype Device
  8666 | -8/Materials       | Entered Factory
  8666 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8823 | -7/Factory         | Allied Derelicts emerged from ambush trap array
  9221 | -7/Factory         | P-60 Hacker assimilated allied SW-LI9(g)
  9466 | -7/Factory         | First assault squad dispatched
  9713 | -7/Factory         | Discovered new exit (range 15)
  9714 | -7/Factory         | Discovered new exit (range 15)
  9915 | -7/Factory         | Identified Exp. Targeting Computer
 10015 | -7/Factory         | Identified exit to Lower Caves
 10040 | -7/Factory         | Identified exit to Factory
 10178 | -7/Factory         | DAS Turret deployed
 10278 | -7/Factory         | Cargo convoy interrupted
 10339 | -7/Factory         | Lost 4 parts (1n3w)
 10456 | -7/Factory         | Build established: Gunner
 10566 | -7/Factory         | Entered Lower Caves
 10957 | -7/Lower Caves     | Learned Factory garrison access intel
 10983 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11231 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11366 | -7/Lower Caves     | Discovered new exit (range 8)
 11378 | -7/Lower Caves     | Entered another Lower Caves area
 11695 | -7/Lower Caves     | Discovered new exit (range 9)
 11737 | -7/Lower Caves     | Entered Zion
 12116 | -7/Zion            | Given the Hacking Drone Bay
 12848 | -7/Zion            | Found Prototype Energy Gun
 12905 | -7/Zion            | Discovered new exit (range 13)
 13767 | -7/Zion            | Found CR-A16's Pointy Stick
 14257 | -7/Zion            | Build established: Mutant
 14337 | -7/Zion            | Identified Storm Laser
 14351 | -7/Zion            | Attacked by Zionites
 14639 | -7/Zion            | Build established: Tank
 14685 | -7/Zion            | Destroyed Imprinter
 14729 | -7/Zion            | Extracted access codes from Imprinter's data core
 14799 | -7/Zion            | Opened final containment barrier to the Deep Caves
 14830 | -7/Zion            | Discovered new exit (range 5)
 14835 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 15506 | -7/Zion            | Entered Deep Caves
 16090 | -7/Deep Caves      | Z-Facility disabled
 16419 | -7/Deep Caves      | Discovered new exit (range 7)
 16946 | -7/Deep Caves      | Found Surveybot 24 Chip
 17155 | -7/Deep Caves      | Found Prototype Protection
 17155 | -7/Deep Caves      | Identified Zio. Weapon Casing
 17283 | -7/Deep Caves      | Found Zio. Weapon Casing
 17292 | -7/Deep Caves      | Found Zio. Weapon Casing
 17297 | -7/Deep Caves      | Found Zio. Weapon Casing
 17310 | -7/Deep Caves      | Found Zio. Weapon Casing
 17369 | -7/Deep Caves      | Found Zio. Weapon Casing
 17411 | -7/Deep Caves      | Found Zio. Weapon Casing
 17432 | -7/Deep Caves      | Build established: Gunner
 17474 | -7/Deep Caves      | Found Zio. Weapon Casing
 17678 | -7/Deep Caves      | Entered Proximity Caves
 17680 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 17868 | -6/Proximity Caves | Learned location of 1 exit from Factory
 17896 | -6/Proximity Caves | Core integrity fell below 50%
 17930 | -6/Proximity Caves | Destroyed 8 combat bots
 17985 | -6/Proximity Caves | Learned Factory emergency access door positions
 17990 | -6/Proximity Caves | Learned Armory stockpile data
 17990 | -6/Proximity Caves | Learned Armory emergency access door positions
 17990 | -6/Proximity Caves | Learned Research emergency access door positions
 17990 | -6/Proximity Caves | Learned Extension trap positions
 18006 | -6/Proximity Caves | Attracted the attention of an 0b10 base
 18108 | -6/Proximity Caves | Entered Factory
 18108 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 18109 | -6/Factory         | Identified exit to Lower Caves
 18111 | -6/Factory         | Loaded intel: 4 garrison access locations
 18461 | -6/Factory         | Discovered new exit (range 6)
 18467 | -6/Factory         | Entered Extension
 18468 | -6/Extension       | Loaded intel: 17 trap records
 18575 | -6/Extension       | Rescued A7
 18586 | -6/Extension       | Rescued a captive Derelict
 18603 | -6/Extension       | Rescued a captive Derelict
 18604 | -6/Extension       | Rescued a captive Derelict
 18717 | -6/Extension       | Identified exit to Cetus
 18815 | -6/Extension       | Rescued a captive Derelict
 18816 | -6/Extension       | Rescued a captive Derelict
 19192 | -6/Extension       | Disrupted transfer network
 19217 | -6/Extension       | Spotted B-75 Beast
 19229 | -6/Extension       | Destroyed B-75 Beast
 19250 | -6/Extension       | Spotted B-75 Beast
 19260 | -6/Extension       | Destroyed B-75 Beast
 19458 | -6/Extension       | Discovered new exit (range 14)
 19477 | -6/Extension       | Entered Cetus
 19477 | -6/Cetus           | Accompanied by 1 ally (A7)
 19482 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 19497 | -6/Cetus           | Spotted Cetus Guard
 19497 | -6/Cetus           | Spotted Cetus Guard
 19505 | -6/Cetus           | Allies destroyed Cetus Guard
 19505 | -6/Cetus           | Spotted Cetus Guard
 19506 | -6/Cetus           | Destroyed Cetus Guard
 19506 | -6/Cetus           | Spotted Cetus Guard
 19511 | -6/Cetus           | Destroyed Cetus Guard
 19537 | -6/Cetus           | Destroyed Cetus Guard
 19541 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 19623 | -6/Cetus           | Started Cetus Manufacturing Module
 19642 | -6/Cetus           | Discovered new exit (range 16)
 19648 | -6/Cetus           | Manufactured an Enhanced Grunt
 19673 | -6/Cetus           | Manufactured an Enhanced Grunt
 19675 | -6/Cetus           | Spotted Cetus Guard
 19675 | -6/Cetus           | Spotted Cetus Guard
 19685 | -6/Cetus           | Spotted Cetus Guard
 19688 | -6/Cetus           | Destroyed Cetus Guard
 19695 | -6/Cetus           | Spotted Cetus Guard
 19698 | -6/Cetus           | Manufactured an Enhanced Grunt
 19698 | -6/Cetus           | Destroyed Cetus Guard
 19701 | -6/Cetus           | Destroyed Cetus Guard
 19704 | -6/Cetus           | Destroyed Cetus Guard
 19723 | -6/Cetus           | Manufactured an Enhanced Grunt
 19725 | -6/Cetus           | Discovered new exit (range 15)
 19733 | -6/Cetus           | Met Revision 17
 19748 | -6/Cetus           | Manufactured an Enhanced Grunt
 19816 | -6/Cetus           | Entered Archives
 19816 | -6/Archives        | Accompanied by 4 allies
 19878 | -6/Archives        | Discovered new exit (range 15)
 19893 | -6/Archives        | Discovered new exit (range 16)
 19919 | -6/Archives        | Entered Hub_04(d)
 19919 | -6/Hub_04(d)       | Accompanied by 4 allies
 20056 | -6/Hub_04(d)       | Build established: Scavenger-Tank
 20089 | -6/Hub_04(d)       | Garrison activated, responded to threat
 20192 | -6/Hub_04(d)       | High security lockdown imminent
 20198 | -6/Hub_04(d)       | Discovered new exit (range 6)
 20206 | -6/Hub_04(d)       | Entered Factory
 20206 | -5/Factory         | Accompanied by 3 allies
 20206 | -5/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 20266 | -5/Factory         | Identified exit to Upper Caves
 20345 | -5/Factory         | Found Prototype Device
 20346 | -5/Factory         | Identified Exp. Thermal Shield
 20437 | -5/Factory         | Discovered new exit (range 15)
 20806 | -5/Factory         | First assault squad dispatched
 21010 | -5/Factory         | Entered Upper Caves
 21010 | -5/Upper Caves     | Spotted KI-D4N(f)
 21010 | -5/Upper Caves     | Spotted BX-ID0(f)
 21011 | -5/Upper Caves     | Encountered a Master Thief
 21011 | -5/Upper Caves     | Encountered a Master Thief
 21014 | -5/Upper Caves     | Spotted PS-1ON(f)
 21015 | -5/Upper Caves     | Encountered a Master Thief
 21018 | -5/Upper Caves     | Destroyed PS-1ON(f)
 21022 | -5/Upper Caves     | Destroyed KI-D4N(f)
 21109 | -5/Upper Caves     | Identified exit to Upper Caves
 21309 | -5/Upper Caves     | Spotted B-75 Beast
 21332 | -5/Upper Caves     | Revealed the true nature of CR-A16's Pointy Stick
 21335 | -5/Upper Caves     | Destroyed B-75 Beast
 21447 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 21469 | -5/Upper Caves     | Destroyed BX-ID0(f)
 21494 | -5/Upper Caves     | Destroyed 8 combat bots
 21619 | -5/Upper Caves     | Entered another Upper Caves area
 22248 | -5/Upper Caves     | Encountered a Warlord checkpoint
 22403 | -5/Upper Caves     | Discovered new exit (range 14)
 22505 | -5/Upper Caves     | Entered Warlord
 22558 | -5/Warlord         | System corruption cleaned by Quarantine Array
 22913 | -5/Warlord         | Found Prototype Device
 22913 | -5/Warlord         | Identified Minesniffer Drone Bay
 23216 | -5/Warlord         | Visited the Vortex Lab
 23228 | -5/Warlord         | Warlord's base attacked by MAIN.C
 23228 | -5/Warlord         | Found Prototype Piercing Weapon
 23231 | -5/Warlord         | Found Prototype Piercing Weapon
 23389 | -5/Warlord         | Met Warlord
 23408 | -5/Warlord         | Identified Vortex Lance (x2)
 23422 | -5/Warlord         | Found Prototype Device
 23422 | -5/Warlord         | Identified Exp. Phase Shifter
 23428 | -5/Warlord         | Found Prototype Reactor
 23428 | -5/Warlord         | Identified Vortex Chain Reactor
 23444 | -5/Warlord         | Found Prototype Hackware
 23573 | -5/Warlord         | Spotted Executioner
 23578 | -5/Warlord         | Warlord forces counterattacked
 23606 | -5/Warlord         | Destroyed 8 combat bots
 23636 | -5/Warlord         | Spotted Striker
 23637 | -5/Warlord         | Spotted Striker
 23730 | -5/Warlord         | Spotted Executioner
 23730 | -5/Warlord         | Spotted Striker
 23768 | -5/Warlord         | Destroyed 7 combat bots
 23771 | -5/Warlord         | Found Prototype Processor
 23903 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 23910 | -5/Warlord         | Spotted Executioner
 23911 | -5/Warlord         | Spotted Executioner
 23995 | -5/Warlord         | Found Prototype Launcher
 24033 | -5/Warlord         | Spotted Striker
 24036 | -5/Warlord         | Identified Chain Missile Launcher
 24043 | -5/Warlord         | Destroyed Striker
 24067 | -5/Warlord         | Destroyed 14 combat bots
 24080 | -5/Warlord         | Build established: Scavenger-Gunner
 24089 | -5/Warlord         | Discovered new exit (range 14)
 24135 | -5/Warlord         | Entered Proximity Caves
 24145 | -4/Proximity Caves | Identified exit to Factory
 24511 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 24631 | -4/Proximity Caves | Entered Factory
 24631 | -4/Factory         | Evolved 2 slots: Propulsion x2
 24632 | -4/Factory         | Identified exit to Upper Caves
 24801 | -4/Factory         | Repaired Broken Adv. Weapon Cycler?
 25016 | -4/Factory         | Fabricated Enh. Nova Cannon (x1)
 25094 | -4/Factory         | Fabricated Exp. Targeting Computer (x1)
 25388 | -4/Factory         | Garrison activated, responded to threat
 25391 | -4/Factory         | Destroyed 9 combat bots
 25414 | -4/Factory         | Cargo convoy interrupted
 25423 | -4/Factory         | Spotted Striker
 25429 | -4/Factory         | Destroyed Striker
 25430 | -4/Factory         | First assault squad dispatched
 25459 | -4/Factory         | System corruption reached 10%
 25475 | -4/Factory         | Destroyed 15 combat bots
 25487 | -4/Factory         | Identified Exp. Core Analyzer
 25488 | -4/Factory         | Identified System Mapper
 25519 | -4/Factory         | Core integrity fell below 50%
 25582 | -4/Factory         | Entered Upper Caves
 25586 | -4/Upper Caves     | Lost 17 parts (1p11n3u2w)
 25641 | -4/Upper Caves     | Learned Research security intel
 25665 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 25667 | -4/Upper Caves     | Core integrity fell below 20%
 25686 | -4/Upper Caves     | Destroyed by Y-64 Sentinel with Wave Gun

 Last Messages 
---------------
LOCATION=UPPER CAVES
GOAL=ESCAPE
25620_ Acquired 28 matter.
25624_ System corrupted: Substantial component data lost.
25630_ G5-6DT(k) breaks down the Scrap.
25632_ CX-OBZ(k) breaks down the debris.
25639_ G5-6DT(k) breaks down the debris.
25641_ Acquired derelict log, extracted data.
Data stored: Research security intel.
25646_ System corrupted: IFF burst signal emitted.
25664_ Slug penetrates Wall.
25665_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT."
25667_ Penetrated by Slug.
25667_ Imp. Gravmag System destroyed.
25678_ Penetrated by Slug.
25679_ Myomer Leg destroyed.
25684_ Slammed into S-27 Virus.
25684_ Exp. Targeting Computer broken.
25684_ Destabilizing: Short circuit.
25685_ Slammed into S-27 Virus.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ???????????????????###  ##???????????#########  ## |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           81
Energy Generation          55
Energy Capacity            700
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             450
Resistance: KI             30
Resistance: TH             30
Resistance: EM             15
Weapon Shielding           100
Weapon Cycling             25
Evasion (%)                50
Targeting Accuracy         12
Target Analysis            5
Core Analysis              8
Recoil Reduction           8
Kinecelleration            40
Offensive Hacking          20

 Item Schematics 
-----------------
 Exp. Targeting Computer | -7/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
        Enh. Nova Cannon | x1 | -4/Factory | Preloaded
 Exp. Targeting Computer | x1 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AluminumProcessingSpear
  Manual?         0
Play Time         02:17:34
  Cumulative      669.2 hours
  Start           2022.06.04 @ 08:56:36
  End             2022.06.04 @ 11:16:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          439
  Rogue           432
  Adventurer      0
  Explorer        7
Win Type          -
  Total           48
  Types           17/5/18/2/0/1/3/1/1
Lore%             87
Gallery%          96
Achievement%      82
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 81a0358b-d560-4e9a-8793-6dc1db2d5774