Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.02 @ 21:37:30 Player: Falling_Sands Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (352) 1760 Value Destroyed (15571) 15571 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (5734) 5734 TOTAL SCORE: 34165 Bonus ------- High Alert Combat Kills 773 Follower Combat Kills 329 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -268 Cogmind --------- Core Integrity 1600/1600 Matter 241/300 Energy 413/430 System Corruption 0% Temperature Cool (10) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Experimental Myomer Leg Centrium Leg > --- UTILITY (12) ----- Advanced Cooling System High-capacity Storage Unit Structural Scanner Experimental Optical Array Improved Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Heavy Armor Plating Improved Medium Armor Plating Improved System Shield > --- WEAPON (6) ------- Enhanced Quantum Rifle Enhanced Coil Gun Enhanced Coil Gun Railgun Railgun Longsword +1 > --- INVENTORY (20) --- Particle Reactor Light Particle Reactor Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Cooling System High-capacity Storage Unit Matter Compressor (250) Recoil Stabilizer Improved System Restoration Module Bomb Drone Bay (15/16) Railgun Railgun Railgun Railgun Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Structural Scanner Experimental Optical Array Improved Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Heavy Armor Plating Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Coil Gun Railgun Railgun Railgun Longsword +1 > --- INVENTORY -------- Particle Reactor Light Particle Reactor Armored Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Cooling System High-capacity Storage Unit Matter Compressor Recoil Stabilizer Bomb Drone Bay Enhanced Coil Gun Railgun Railgun Railgun Micro-nuke Launcher Micro-nuke Launcher [Rating: 177] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Light Regenerative Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Utility 10 | . . . 1 . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . 1 1 Weapon 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Parts Attached 386 | 7 10 3 13 . 3 14 24 8 8 7 3 11 41 4 6 12 16 25 7 3 4 6 57 39 11 34 10 Power 24 | 1 1 . 1 . . . 1 . . . . 1 1 . 1 . 2 . 1 . . . 3 4 3 3 1 Engine 7 | 1 1 . 1 . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Reactor 15 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 3 3 3 1 Propulsion 73 | 2 4 . . . . 4 5 2 . . . 2 2 1 3 1 4 3 . . 2 3 13 9 2 10 1 Treads 7 | 2 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Leg 60 | . . . . . . 3 5 2 . . . 2 2 1 3 1 4 3 . . 2 1 11 7 2 10 1 Wheel 6 | . 3 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 2 2 1 2 . 1 1 5 5 1 . . 4 23 . . 10 4 12 4 3 . 1 11 17 2 11 3 Device 58 | . . . 1 . . . . 3 . . . 2 13 . . 2 1 6 3 2 . 1 5 12 1 5 1 Storage 6 | 1 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . Processor 21 | . . . . . . . 3 2 1 . . . 4 . . 5 . 1 . . . . 3 1 . 1 . Hackware 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 Protection 36 | 1 1 1 1 . . 1 1 . . . . 2 6 . . 3 2 4 1 1 . . 2 3 . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 3 2 10 . 2 9 13 1 7 7 3 4 15 3 2 1 6 10 2 . 2 2 30 9 4 10 5 Energy Gun 13 | 1 . . 2 . 1 . . . 2 . 1 . 3 . 1 . . . . . . . . . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Ballistic Gun 83 | 1 2 1 7 . . 6 5 . 1 4 2 2 6 2 . . 4 5 1 . . 2 17 5 2 6 2 Ballistic Cannon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Launcher 31 | . 1 1 1 . . 3 3 . 2 3 . 2 1 1 1 . 2 . . . 2 . 2 1 1 3 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . 1 . 3 . . . . . 4 . . . . 3 . . . . 11 3 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . . 2 . . 1 . 1 1 . 1 . . . . . . Parts Lost 10 | . . . . . . 1 . . . . . . 4 . . . 2 . . . . . . 2 . 1 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 6 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 . . . . . . 3 . . . 2 . . . . . . 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 100 78 95 99 98 100 100 79 100 99 100 100 99 96 98 99 99 100 100 99 99 94 94 95 Engine 3 | . 12 12 10 10 10 10 8 7 7 7 7 7 6 6 . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 6 2 . 2 5 5 5 5 4 8 8 7 Leg 22 | . . . . . . 17 33 28 28 28 28 28 25 25 25 25 25 22 22 22 22 21 24 24 26 24 23 Wheel 2 | . 29 37 30 30 30 12 . . . . . . . . . . . . . . . . . . . . . Device 11 | . . . 9 10 10 10 8 12 14 14 14 14 12 6 6 6 6 9 14 15 16 16 14 14 13 16 16 Storage 6 | . 12 12 10 10 10 10 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 3 Processor 16 | . . . . . . . 7 14 14 14 14 14 19 25 25 24 25 22 17 16 16 16 19 20 18 13 11 Protection 9 | . 11 12 10 10 10 6 8 7 7 7 7 7 10 12 12 11 8 11 10 10 11 11 10 9 4 6 7 Energy Gun 4 | . 12 12 7 . . . . . 2 7 . 7 8 12 11 12 4 . . . . . . . . 2 3 Ballistic Gun 12 | . 10 11 22 30 1 28 21 . 5 13 1 13 3 4 6 2 10 18 16 16 15 21 17 16 13 15 14 Slashing Weapon 2 | . . . . . 6 . . 13 2 . . . 5 1 . . . 2 5 5 4 . 2 2 3 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 20 34 34 41 41 41 41 49 49 51 51 49 57 68 60 62 59 69 82 76 68 73 69 79 76 114 141 133 Greatest Support 164 | 40 40 36 36 36 36 43 64 64 64 64 64 72 73 71 71 72 72 76 76 76 81 76 125 125 153 164 164 Greatest Overweight (x) 4 | . 1 . 1 1 1 1 . . . . . . . . . . 1 1 . . . 4 . 2 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Most Carried 20 | 4 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 Average Carried 14 | 1 10 14 14 14 15 14 14 14 14 14 14 14 14 15 14 14 14 14 14 14 14 14 14 14 15 19 19 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 4 15 15 15 15 15 15 15 14 14 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 Class Distribution -------------------- 34% | Hacker-Gunner 23% | Hacker-Mutant 16% | Hacker-Tank 7% | Scavenger-Gunner 5% | Hacker-Assassin 3% | Scavenger-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Gunner | -4/Armory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Matter Collected 11299 | 273 184 40 337 39 . 416 647 126 216 169 . 438 508 143 150 80 732 572 158 71 107 76 1854 1417 667 1470 409 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15492 | 18 357 41 651 . . 321 945 221 121 112 . 850 1196 56 382 . 670 652 193 62 . 88 2381 1403 1070 2970 732 Parts 803 | 3 19 8 48 . . 33 63 5 4 9 . 23 46 4 13 . 20 34 11 2 . 4 125 79 60 139 51 Haulers Intercepted 9 | . . . 2 . . . 4 . . . . 1 2 . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . 1 2 . . . . . 4 . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 266 | . 6 4 12 . . 11 25 4 6 4 . 22 16 2 6 . 16 7 3 1 . 1 31 26 13 40 10 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Guns 196 | . 6 2 7 . . 5 17 . 1 2 . 14 12 1 4 . 5 7 3 1 . 1 28 22 13 35 10 Cannons 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . AOE 62 | . . 2 5 . . 6 8 . 3 2 . 8 3 1 2 . 10 . . . . . 3 4 . 5 . Classes Destroyed 20 | 1 4 . 3 . . 3 . 1 . 1 . 1 . . 1 . 2 . . . . . 1 1 . 1 . Worker 20 | . . . . . . 2 1 1 . . . . 3 . . . . 1 . . . . 5 . 2 2 3 Builder 9 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . 3 . 1 . 1 Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 2 . . . 4 . . . . 1 2 . . . . . . . . . . . . . . Recycler 7 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 2 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 32 | . 3 . 4 . . . 1 1 . . . . 3 . . . . 3 . . . . 3 3 5 4 2 Swarmer 75 | . 2 4 3 . . 6 9 . 3 2 . 6 3 2 . . 2 . . . . . . 10 4 13 6 Grunt 76 | . 4 . 3 . . 4 11 2 2 1 . 9 3 . 5 . 8 3 3 . . . 10 2 . 5 1 Brawler 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Duelist 11 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 6 . 2 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 38 | . . . 6 . . . 5 1 1 . . 1 3 . . . 2 1 . . . 1 6 1 4 5 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Hunter 19 | . . . . . . 1 . . . . . . 3 . . . . 1 . 1 . . 7 . . 6 . Programmer 30 | . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 8 6 5 3 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Butcher 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 2 5 . . 8 4 2 3 2 . 6 4 2 4 . 13 3 1 1 . 1 8 7 4 7 5 Combat Bots Only 13 | . 2 2 5 . . 3 3 2 3 2 . 5 3 2 4 . 13 3 1 1 . 1 5 6 3 5 4 Max Kills in Single Turn 4 | 1 1 2 2 . . 2 3 1 2 2 . 3 4 1 2 . 4 1 1 1 . 1 3 4 2 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . Exploded 4 | . . 2 2 . . 2 3 . 2 2 . 3 3 1 2 . 4 . . . . . 1 3 . 3 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Hostile Shots Fired 1185 | . 42 9 36 . . 25 45 45 33 6 . 69 175 8 19 110 77 24 1 6 . 2 233 49 39 104 28 Missed 401 | . 7 3 12 . . 12 11 19 11 3 . 28 49 3 5 64 24 11 1 4 . 1 71 13 10 27 12 Damage Taken 8701 | . 278 38 200 44 . 154 301 197 143 69 . 267 986 48 174 615 670 180 . 14 . 15 1651 642 453 1335 227 Core 680 | . 41 . 12 10 . 8 32 21 13 . . 31 109 9 11 81 56 11 . . . 15 106 86 . 28 . Absorbed by Shields 418 | . . . . . . . . . . . . 97 143 . . . . . . . . . 178 . . . . Ignored by Resistances 5440 | . 176 22 128 14 . 83 187 127 93 40 . 221 697 30 106 366 396 106 . 10 . 9 1087 372 267 771 132 Regen/Repaired (Parts) 1293 | . 49 . . . . . . 20 . . . . 187 . 19 12 107 141 . . . . 384 374 . . . Core Remaining (%) 91 | 100 . 83 . . . 92 94 . . . . 90 . . . . 68 . . . . 97 . 83 100 98 100 Volleys Fired 546 | 1 27 4 28 . . 24 37 . 12 6 . 29 44 3 10 2 28 26 3 3 . 1 83 49 36 70 20 Largest 5 | 2 2 2 3 . . 3 3 . 2 3 . 3 3 3 3 3 3 4 3 3 . 4 4 4 4 5 5 Hottest 200 | 70 70 70 146 . . 76 84 . 113 133 . 133 190 190 190 190 160 124 90 95 . 123 128 133 120 190 200 Shots Fired 1628 | 2 50 7 78 . . 46 87 . 20 13 . 73 86 8 26 5 64 84 9 10 . 4 287 171 108 296 94 Gun 1559 | 2 50 6 75 . . 34 81 . 8 10 . 66 84 6 23 5 58 84 9 10 . 4 280 169 108 294 93 Cannon 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Launcher 61 | . . 1 3 . . 12 6 . 4 3 . 7 2 2 3 . 6 . . . . . 7 2 . 2 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1342 | 1 23 3 56 . . 34 81 . 13 6 . 44 30 1 8 1 31 84 9 10 . 4 280 169 108 272 74 Thermal 225 | 1 27 3 19 . . . . . 3 4 . 22 54 5 15 4 27 . . . . . . . . 22 19 Explosive 54 | . . 1 3 . . 12 6 . 4 3 . 7 . . . . 6 . . . . . 7 2 . 2 1 Electromagnetic 7 | . . . . . . . . . . . . . 2 2 3 . . . . . . . . . . . . Robot Hit Streak 38 | 1 13 10 12 . . 27 36 . 7 12 . 22 29 12 18 . 34 19 22 6 . 7 38 33 28 35 10 Robot Miss Streak 6 | . 2 . 5 . . 3 6 . 3 1 . 4 3 3 1 . 3 3 . 1 . . 2 2 2 2 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 1 1 1 1 Secondary Targets 25 | . 2 . . . . . 2 . . . . 4 . . 1 . 1 . . . . . 6 5 1 3 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 . . 1 . 1 . . . . . 1 1 1 1 . Shots Hit Robots 1190 | 1 39 6 45 . . 27 68 20 15 7 . 61 82 3 17 1 53 62 7 6 . 1 213 125 76 204 51 Core Hits 839 | 1 17 5 29 2 . 40 93 2 16 12 . 88 91 5 20 . 49 26 6 3 . 1 102 62 38 101 30 Critical Kills 44 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 9 6 7 16 3 Critical Parts Destroyed 46 | . . . . . . . 2 4 . . . . . . 2 . 2 2 . . . . 12 7 5 9 1 Critical Strikes 105 | . 4 1 1 . . . 2 5 . . . . 1 . 2 . 2 3 . . . 1 28 14 12 25 4 Burn 6 | . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 90 | . . . . . . . 2 . . . . . . . 2 . 2 3 . . . 1 25 14 12 25 4 Smash 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Melee Attacks 215 | . . . . . . . 5 27 . . . . 35 . . 5 . 6 . . 8 . 45 16 33 10 25 Impact 25 | . . . . . . . 5 20 . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . . . . 7 . . . . 35 . . . . 6 . . 8 . 45 16 33 10 25 Piercing 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 1 . . . . 4 . . 1 . . . . . . . . 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage Inflicted 38194 | 12 494 196 964 40 . 1116 2182 854 542 363 . 2580 3226 106 668 . 2443 1302 162 89 . 21 6202 4064 2650 6235 1683 Guns 27736 | 12 494 63 711 . . 442 1500 . 148 210 . 1213 1900 57 439 . 1093 1302 162 89 . 21 4858 3348 2510 5634 1530 Cannons 141 | . . . . . . . . . 141 . . . . . . . . . . . . . . . . . . Explosions 8014 | . . 117 253 . . 604 632 . 253 153 . 1367 662 49 229 . 1350 . . . . . 1215 629 . 501 . Melee 2133 | . . . . . . . 30 854 . . . . 640 . . . . . . . . . 129 87 140 100 153 Ramming 170 | . . 16 . 40 . 70 20 . . . . . 24 . . . . . . . . . . . . . . Kinetic 23537 | . 176 25 508 . . 442 1500 . 235 109 . 691 549 . 107 . 575 1302 162 89 . 21 4858 3348 2510 5144 1186 Thermal 5174 | 12 318 38 203 . . . . . 54 101 . 522 1803 57 437 . 518 . . . . . 277 . . 490 344 Explosive 6728 | . . 117 227 . . 604 632 . 253 153 . 1367 . . . . 1350 . . . . . 895 629 . 501 . Electromagnetic 452 | . . . 26 . . . . . . . . . 210 49 124 . . . . . . . 43 . . . . Impact 787 | . . . . . . . 30 757 . . . . . . . . . . . . . . . . . . . Slashing 1346 | . . . . . . . . 97 . . . . 640 . . . . . . . . . 129 87 140 100 153 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 3 3 3 3 . 1 1 1 1 1 3 3 3 3 . 2 2 2 2 . 1 2 1 . . Average Corruption 1 | . 1 1 3 3 3 3 . 1 1 1 1 1 2 3 3 3 . 1 2 2 2 . 1 1 1 . . Corruption Purged 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 206 | . 5 4 3 13 5 16 . 3 6 19 1 . 30 21 19 6 . 2 24 16 1 . 9 3 . . . Message Errors 46 | . 1 . . 1 1 3 . . 1 6 . . 11 4 3 1 . 1 8 3 1 . 1 . . . . Matter Fused 67 | . 2 1 2 6 2 2 . 2 4 6 . . 8 4 5 3 . . 7 8 . . 5 . . . . Heat Flow Errors 27 | . 1 1 1 2 1 6 . . . 2 . . 1 3 1 1 . 1 4 1 . . 1 . . . . Energy Discharges 21 | . . 2 . 1 1 . . . . 2 . . 5 1 2 . . . 3 1 . . 1 2 . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . 2 . 3 . 1 . 1 1 . . 3 4 1 . . . 2 . . . . . . . Data Loss (major) 9 | . . . . . . . . . 1 1 . . 1 2 1 . . . 2 . . . 1 . . . . Misfires 8 | . . . . . . 1 . . . 1 . . . 3 2 . . . . 1 . . . . . . . Alerts 4 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 815 | . . . . 5 . 5 58 236 . . . 73 153 . . . . . . . . . 70 11 72 101 31 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 380 | . . . . . . 5 58 . . . . 73 122 . . . . . . . . . 70 11 . 41 . Melee 435 | . . . . 5 . . . 236 . . . . 31 . . . . . . . . . . . 72 60 31 Knockbacks 8 | . . . . . . 2 . 4 2 . . . . . . . . . . . . . . . . . . Impact 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . 7 . 20 . 48 . . . 22 . . . . 7 . 10 . . . . . 54 17 . . . Shots 7 | . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . 2 1 . . . Rammed 12 | . . 4 . 3 . 5 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . . 4 . 3 . 9 3 . . . . . 1 . . . . . . . . . . . . . . Kicked 8 | . . . . . . 4 3 . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 18 294 110 347 271 219 278 81 . 156 249 . 321 376 221 212 188 327 225 233 151 . 51 409 357 314 318 81 Average Temperature 94 | 9 114 34 69 116 114 69 23 . 47 102 . 118 133 57 99 76 122 62 85 45 . 29 113 113 91 81 26 Received Heat Transfer 1905 | . 246 . 87 . . 63 162 75 66 9 . 103 147 . 160 81 267 36 . . . 9 280 33 36 18 27 Effects 21 | . 1 . . . . 1 . . . . . 2 3 . . . 5 . . . . . 2 2 3 2 . Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Energy Bleed 6 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . 1 . Interference 10 | . . . . . . . . . . . . . 3 . . . 4 . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . 1 . . . 12 . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Parts Melted 26 | . 4 . 1 . . . . . 1 . . 2 10 . 1 . . . . . . . . . . 7 . Heat Transferred 9493 | 37 1221 185 518 . . . . . 111 225 . 1200 3070 125 760 . 892 . . . . . 150 . . 592 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Peak Influence 911 | 5 127 149 365 46 . 368 382 146 . . . . 216 . . . . 307 . . . . 291 390 215 911 575 Initial 354 | . 2 6 . 46 . . 1 67 . . . . . . . . . 150 . . . . . 99 1 57 354 Average 133 | . 39 50 196 26 . 135 100 75 . . . . 36 . . . . 110 . . . . 114 131 75 506 411 Maximum Alert Level 3 | . . . 1 . . 1 1 . . . . . 1 . . . . 1 . . . . 1 1 1 3 2 Low Security (%) 76 | 100 100 100 53 100 . 73 78 100 . . . . 98 . . . . 74 . . . . 75 77 96 19 . Level 1 15 | . . . 46 . . 26 21 . . . . . 1 . . . . 25 . . . . 24 22 3 12 48 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 51 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . . . . . 6 5 . . . . 6 . . . 1 3 . . . . 8 8 2 3 3 Investigation 8 | . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 2 . 1 1 Extermination 18 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 4 5 2 . 1 Reinforcement 12 | . . . . . . . 4 1 . . . . 1 . . . . 1 . . . . 2 1 . 2 . Assault 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Garrison 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Distress Signals 14 | . . . 2 . . 1 2 . . . . . 1 . . . 1 . . . . . . 1 . 5 1 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 4 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 Times Spotted 381 | . 11 4 16 . . 12 32 5 6 6 . 24 27 2 8 18 20 19 1 1 5 1 36 36 24 47 20 Peak Tracking Total 13 | . 2 2 5 . . 3 4 2 3 2 . 5 4 2 3 13 9 5 1 1 3 1 6 6 4 5 5 Tactical Retreats 15 | . . . . . . 1 1 . . . . . 2 . 2 3 . . . . . . 1 3 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Traps Triggered 8 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 1 . . . . . . . . 2 . . . 15 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Disabled 37 | . 1 1 1 . . 1 2 1 . . . . 8 . . . 1 1 . . . . 13 2 . 1 4 Max in Single Turn 7 | . 1 1 1 . . 1 1 1 . . . . 7 . . . 1 1 . . . . 2 1 . 1 1 Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Accessed 97 | . 8 1 5 1 2 . 8 2 1 2 3 . 9 2 . . . 7 . . 12 . 7 10 10 1 6 Terminals 52 | . 7 . 5 . . . 8 1 1 . . . 5 . . . . 3 . . . . 4 6 7 . 5 Fabricators 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 1 . . Repair Stations 9 | . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 2 . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . Total Hacks 307 | . 34 1 14 1 24 . 28 4 1 10 25 . 25 5 . . . 15 . . 37 . 15 24 26 2 16 Successful 227 | . 25 1 11 1 24 . 16 4 1 10 25 . 17 5 . . . 11 . . 37 . 6 16 14 . 3 Failed 80 | . 9 . 3 . . . 12 . . . . . 8 . . . . 4 . . . . 9 8 12 2 13 Catastrophic 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 22 . 9 . 1 . 16 1 . . . . 8 . . . . 5 . . 1 . 6 8 8 . 5 Terminals 159 | . 32 . 14 . . . 28 2 1 . . . 16 . . . . 6 . . . . 9 15 21 . 15 Fabricators 14 | . . . . . . . . . . . . . 2 . . . . 6 . . . . . 4 2 . . Repair Stations 21 | . 2 . . . . . . 2 . . . . 5 . . . . 2 . . . . 5 5 . . . Recycling Units 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 2 . Terminal Hacks 170 | . 20 1 5 1 24 . 12 1 1 10 25 . 8 5 . . . 3 . . 37 . . 7 8 . 2 Record 71 | . . . . . 23 . . . 1 9 6 . 1 4 . . . . . . 24 . . 3 . . . Part Schematic 11 | . 1 . . . . . . . . . 9 . . . . . . 1 . . . . . . . . . Robot Schematic 9 | . 2 . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . . . . . 1 . . . 3 . . . . . . . . . 11 . . . . . . Open Door 8 | . . 1 . 1 . . . . . 1 . . . 1 . . . 1 . . 2 . . . . . 1 Level Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Terminal Index 7 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . 1 Fabricator Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . 2 . . Locate Traps 11 | . 4 . 2 . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . 3 2 . . Load Schematic 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 1 . . Build 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . . Repair Station Hacks 17 | . 2 . . . . . . 2 . . . . 3 . . . . 2 . . . . 4 4 . . . Scan Component 9 | . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 2 . . . Repair 8 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Unauthorized Hacks 24 | . 3 . 6 . . . 4 1 . . . . 3 . . . . 1 . . . . 1 2 2 . 1 Terminals 24 | . 3 . 6 . . . 4 1 . . . . 3 . . . . 1 . . . . 1 2 2 . 1 Track 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 1 . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 2 2 . 1 Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 60 | . 7 . 4 . . . 6 2 . . . . 9 . . . . 3 . . . . 6 8 8 1 6 Full Trace Events 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 1 . 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 2 . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . . . . . 9 . . . . 13 . 1 . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 506 | . . . . . . . . . . . . . 152 . . . . 142 . . . . . 106 106 . . Total Part Build Rating 43 | . . . . . . . . . . . . . 5 . . . . 20 . . . . . 6 12 . . Parts Repaired 8 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 . . . Time 280 | . 13 . . . . . . 38 . . . . 19 . . . . 56 . . . . 56 98 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . 2 . Machine Destruction 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Total Allies 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . . . 2 . . 2 2 . . . . . . . . . Highest-Rated Group 79 | . . . . . . . . . . . . . . 51 . . 79 79 . . . . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . 31 . . 49 49 . . . . . . . . . Total Orders 23 | . . . . . . . . . . . . . . . . . 15 7 . 1 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . EXPLORE 13 | . . . . . . . . . . . . . . . . . 9 3 . 1 . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . . . . 4 . . 14 12 . 1 . . . . . . . Total Damage 800 | . . . . . . . . . . . . . . 40 . . 364 396 . . . . . . . . . Kills 8 | . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . . . . . . 1 1 . 1 . 1 1 3 2 . 3 2 . 1 . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . 8 3 . 1 . . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . 8 2 . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . Traps 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Items 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guards 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Turns Passed 33008 | 142 691 561 502 694 327 901 1196 878 1146 1723 120 1950 2695 1310 873 1819 1823 1330 1385 1162 1359 535 2363 2134 1358 1141 890 Spaces Moved 23620 | 77 545 595 288 602 354 699 758 657 922 1435 98 1436 1615 1059 683 1469 955 740 1068 851 1054 422 1411 1403 991 762 671 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 157 | 75 81 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Legs 20866 | . . . . . . 408 758 657 922 1435 98 1436 1615 1059 683 1469 955 740 1068 851 1054 421 1411 1402 991 762 671 Wheels 2595 | . 464 595 288 602 354 291 . . . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 90 90 120 117 117 117 117 117 120 120 120 120 120 122 122 122 112 120 108 108 108 105 110 Average Speed 116 | 157 100 90 104 105 90 112 121 117 117 117 117 122 120 120 120 120 138 136 122 122 120 120 108 111 108 108 110 Slowest Speed 260 | 160 240 90 105 105 105 120 125 125 117 117 117 125 122 120 120 120 190 192 122 122 122 170 120 260 108 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 6 83 97 30 100 70 97 75 17 97 98 77 99 29 99 77 86 99 22 95 91 95 58 28 66 27 24 23 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . . . . 1 1 . . . . 1 1 . . 1 . 2 . . . . 3 . . . . . . Known Exits Taken 27 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . . . 1 . . . . 3 3 . 3 . 5 8 3 4 . 4 3 . 3 . . . . . Spaces Dug 188 | . . . . . . 8 4 1 . . . . 25 . . 2 . 6 . . 3 . 40 32 28 29 10 Terrain Destroyed 750 | . . 9 29 . . 92 29 1 36 34 . 31 71 . 3 2 34 6 . 1 3 2 151 73 37 65 41 Melee 135 | . . . . . . . 4 1 . . . . 25 . . 2 . 6 . . 3 . 40 13 28 3 10 Projectile 97 | . . . . . . . . . 1 . . . . . . . . . . 1 . 2 48 14 7 19 5 AOE 515 | . . 9 29 . . 92 25 . 35 34 . 31 46 . 3 . 34 . . . . . 63 45 . 43 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Total 27851 | 93 636 614 433 664 361 772 949 733 967 1465 103 1571 2223 1092 716 1510 1397 1009 1145 970 1130 446 2069 1887 1188 948 760 Wait 2640 | 5 34 3 82 56 . 21 96 33 12 17 . 86 444 26 11 . 368 183 57 109 60 13 429 334 107 33 21 Move 23592 | 76 544 594 287 601 353 698 757 656 921 1434 97 1435 1614 1058 682 1468 954 739 1067 850 1053 421 1410 1402 990 761 670 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 4 14 2 8 2 . 2 10 6 1 . . 2 14 . 2 4 5 7 2 1 2 1 9 13 5 12 4 Fast Attach 154 | 7 5 . 7 . 2 4 3 5 3 1 3 4 19 . . 14 7 13 6 2 1 3 14 18 2 11 . Attach 42 | . 1 1 2 . . 3 2 1 . . . . 5 . . 1 2 6 . 1 . . 3 6 1 4 3 Detach 14 | . . 1 . . . 2 . . 1 . . . 3 . . . . 2 1 1 . . 1 1 1 . . Swap 195 | . 4 2 4 . 1 7 19 2 5 6 . 7 17 4 6 2 7 6 1 . 3 3 40 15 8 19 7 Drop 280 | . 7 3 15 2 5 2 17 10 3 1 3 8 27 1 5 14 12 20 8 3 3 4 35 33 5 28 6 Fire 546 | 1 27 4 28 . . 24 37 . 12 6 . 29 44 3 10 2 28 26 3 3 . 1 83 49 36 70 20 Melee 208 | . . . . . . . 5 20 . . . . 35 . . 5 . 6 . . 8 . 45 16 33 10 25 Ram 12 | . . 4 . 3 . 5 . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . 4 3 . . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 24 | . . . . . . . . . 9 . . . . . . . 14 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 143 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Evolved 1 slot: Propulsion x1 236 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Hacker-Mutant 601 | -10/Materials | Repaired Lgt. Armor Plating 834 | -10/Materials | Entered Mines 843 | -10/Mines | Found the Drone Emporium 850 | -10/Mines | Found Prototype Device 855 | -10/Mines | Met a Derelict bent on vengeance 863 | -10/Mines | Discovered exit to Materials (range 15) 1130 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1132 | -10/Mines | Found Prototype Device 1273 | -10/Mines | Discovered exit to Materials (range 8) 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1690 | -9/Materials | Build established: Hacker-Tank 1872 | -9/Materials | Identified exit to Mines 1872 | -9/Materials | Discovered exit to Mines (range 11) 1897 | -9/Materials | Entered Mines 1992 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2090 | -9/Mines | Identified exit to Materials 2090 | -9/Mines | Discovered exit to Materials (range 6) 2127 | -9/Mines | Learned location of Storage (-8) 2285 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2502 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2502 | -9/Mines | Identified exit to Exiles 2502 | -9/Mines | Discovered exit to Exiles (range 5) 2540 | -9/Mines | Discovered exit to Materials (range 12) 2591 | -9/Mines | Entered Exiles 2618 | -9/Exiles | Met 8R-AWN 2633 | -9/Exiles | Met EX-HEX 2659 | -9/Exiles | Met EX-BIN 2670 | -9/Exiles | Aligned with FarCom system 2671 | -9/Exiles | Given EX-Vault access code 2693 | -9/Exiles | Opened EX-Vault 2697 | -9/Exiles | Found AWS/Thermal 2706 | -9/Exiles | Found Longsword +1 2726 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2757 | -9/Exiles | Met EX-DEC 2763 | -9/Exiles | Learned location of Zion (-6) 2906 | -9/Exiles | Build established: Hacker-Mutant 2909 | -9/Exiles | Identified exit to Mines 2909 | -9/Exiles | Discovered exit to Mines (range 14) 2918 | -9/Exiles | Left Exiles lab with Longsword +1 2918 | -9/Exiles | Entered Mines 2984 | -8/Mines | Discovered exit to Materials (range 9) 3240 | -8/Mines | Build established: Hacker-Skirmisher 3478 | -8/Mines | Discovered exit to Materials (range 11) 3578 | -8/Mines | Build established: Scavenger-Skirmisher 3819 | -8/Mines | Entered Materials 3819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3823 | -8/Materials | Identified exit to Storage 3823 | -8/Materials | Discovered exit to Storage (range 13) 4180 | -8/Materials | Build established: Hacker-Skirmisher 4242 | -8/Materials | Met 7R-MNS 4380 | -8/Materials | Identified exit to Factory 4380 | -8/Materials | Discovered exit to Factory (range 10) 4650 | -8/Materials | Discovered exit to Factory (range 8) 5015 | -8/Materials | Entered Factory 5015 | -7/Factory | Evolved 2 slots: Utility x2 5016 | -7/Factory | Caught up to 7R-MNS 5057 | -7/Factory | Identified exit to Lower Caves 5057 | -7/Factory | Discovered exit to Lower Caves (range 7) 5296 | -7/Factory | Build established: Hacker-Gladiator 5593 | -7/Factory | Repaired Reaction Control System 5717 | -7/Factory | Garrison activated, responded to threat 5882 | -7/Factory | Cargo convoy interrupted 5893 | -7/Factory | Entered Lower Caves 6026 | -7/Lower Caves | Learned location of 1 exit from Factory 6070 | -7/Lower Caves | Build established: Hacker-Mutant 6089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6402 | -7/Lower Caves | Identified exit to Lower Caves 6402 | -7/Lower Caves | Discovered exit to Lower Caves (range 3) 6959 | -7/Lower Caves | Build established: Hacker-Tank 7039 | -7/Lower Caves | Entered another Lower Caves area 7040 | -7/Lower Caves | Encountered a Warlord checkpoint 7304 | -7/Lower Caves | Identified exit to Data Miner 7304 | -7/Lower Caves | Discovered exit to Data Miner (range 13) 7571 | -7/Lower Caves | Learned Research security intel 7571 | -7/Lower Caves | Learned Armory security intel 7571 | -7/Lower Caves | Learned Research garrison access intel 7870 | -7/Lower Caves | Identified exit to Factory 7870 | -7/Lower Caves | Discovered exit to Factory (range 12) 8762 | -7/Lower Caves | Entered Data Miner 8762 | -7/Data Miner | Identified exit to Proximity Caves 8762 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 8784 | -7/Data Miner | Met Data Miner 8806 | -7/Data Miner | Learned location of Section 7 (-2) 8806 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8825 | -7/Data Miner | Received God Mode back door access code from Data Miner 8882 | -7/Data Miner | Entered Proximity Caves 9182 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9316 | -6/Proximity Caves | Attacked by a faux Warlord 9654 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9671 | -6/Proximity Caves | Learned Factory garrison access intel 10832 | -6/Proximity Caves | Entered Factory 10832 | -6/Factory | Evolved 2 slots: Utility x2 10832 | -6/Factory | Identified Bomb Drone Bay 10833 | -6/Factory | Identified exit to Factory 10834 | -6/Factory | Loaded intel: 3 garrison access locations 11090 | -6/Factory | Repaired Hrd. Medium Armor Plating 11341 | -6/Factory | Build established: Hacker-Mutant 11643 | -6/Factory | Lost 3 parts (2u1w) 11809 | -6/Factory | Discovered exit to Factory (range 9) 12421 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13390 | -6/Factory | Identified exit to Lower Caves 13390 | -6/Factory | Discovered exit to Lower Caves (range 9) 13527 | -6/Factory | Entered Lower Caves 13805 | -6/Lower Caves | A Commander dispatched an escort 13819 | -6/Lower Caves | Learned Research trap positions 13819 | -6/Lower Caves | Learned Extension emergency access door positions 14143 | -6/Lower Caves | Identified exit to Lower Caves 14143 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 14226 | -6/Lower Caves | Build established: Hacker-Gunner 14837 | -6/Lower Caves | Entered another Lower Caves area 14837 | -6/Lower Caves | Accompanied by 1 ally 14837 | -6/Lower Caves | Discovered exit to Factory (range 16) 14838 | -6/Lower Caves | Commander's escort returned to base 14838 | -6/Lower Caves | Encountered a Warlord checkpoint 15052 | -6/Lower Caves | Learned Factory terminal intel 15534 | -6/Lower Caves | Identified exit to Zion 15534 | -6/Lower Caves | Discovered exit to Zion (range 16) 15710 | -6/Lower Caves | Entered Zion 15844 | -6/Zion | Identified exit to Proximity Caves 15844 | -6/Zion | Discovered exit to Proximity Caves (range 10) 15930 | -6/Zion | System corruption cleaned by Quarantine Array 15962 | -6/Zion | Learned location of Warlord (-5) 16247 | -6/Zion | Rebuked by Imprinter 16398 | -6/Zion | Found CR-A16's Pointy Stick 16639 | -6/Zion | Found Relay Coupler [Programmer] 16642 | -6/Zion | Found Relay Coupler [Programmer] 16644 | -6/Zion | Found Relay Coupler [Programmer] 16651 | -6/Zion | Found Relay Coupler [Programmer] 16653 | -6/Zion | Found Relay Coupler [Programmer] 16697 | -6/Zion | Build established: Hacker-Mutant 16720 | -6/Zion | Learned Factory emergency access door positions 16722 | -6/Zion | Learned Factory stockpile data 16744 | -6/Zion | Given A8's code to call for help 16774 | -6/Zion | Given the Hacking Drone Bay 16774 | -6/Zion | Found Prototype Device 16776 | -6/Zion | Identified Hacking Drone Bay 17420 | -6/Zion | Attacked by Zionites 17455 | -6/Zion | Spotted VX-Z31(B) 17470 | -6/Zion | Spotted Y4-RHR(B) 17492 | -6/Zion | NK-0LA came to Zion's defense 17529 | -6/Zion | Entered Proximity Caves 17533 | -5/Proximity Caves | Learned location of 1 exit from Factory 17721 | -5/Proximity Caves | Spotter reported a threat 17776 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17822 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18259 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18322 | -5/Proximity Caves | Destroyed 13 combat bots 18451 | -5/Proximity Caves | Discovered exit to Factory (range 25) 18560 | -5/Proximity Caves | Build established: Hacker-Gunner 19105 | -5/Proximity Caves | Build established: Scavenger-Gunner 19352 | -5/Proximity Caves | Entered Factory 19352 | -5/Factory | Accompanied by 2 allies 19352 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19353 | -5/Factory | Identified exit to Factory 19356 | -5/Factory | Loaded intel: 28 terminal locations 19357 | -5/Factory | Garrison activated, responded to threat 19372 | -5/Factory | Identified exit to Upper Caves 19372 | -5/Factory | Discovered exit to Upper Caves (range 19) 19616 | -5/Factory | Fabricated Flexi-carbon Leg? 19850 | -5/Factory | Repaired KE Penetrator 19962 | -5/Factory | Build established: Hacker-Gunner 20174 | -5/Factory | Identified exit to Extension 20174 | -5/Factory | Discovered exit to Extension (range 10) 20535 | -5/Factory | Fabricated Weapon Mount (x2) 20682 | -5/Factory | Entered Upper Caves 20683 | -5/Upper Caves | Identified exit to Upper Caves 20696 | -5/Upper Caves | Identified Exp. Sensor Array 21365 | -5/Upper Caves | Learned location of 1 exit from Factory 21516 | -5/Upper Caves | Spotted B-75 Beast 21738 | -5/Upper Caves | Learned Factory terminal intel 21839 | -5/Upper Caves | Learned Factory garrison access intel 22067 | -5/Upper Caves | Entered another Upper Caves area 22186 | -5/Upper Caves | Discovered exit to Factory (range 5) 22512 | -5/Upper Caves | Learned Factory stockpile data 22760 | -5/Upper Caves | Learned Factory trap positions 22868 | -5/Upper Caves | Identified exit to Warlord 22868 | -5/Upper Caves | Discovered exit to Warlord (range 10) 23229 | -5/Upper Caves | Entered Warlord 23284 | -5/Warlord | Identified exit to Proximity Caves 23284 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 23350 | -5/Warlord | System corruption cleaned by Quarantine Array 23691 | -5/Warlord | Visited the Vortex Lab 23692 | -5/Warlord | Warlord's base attacked by MAIN.C 23810 | -5/Warlord | Met Warlord 23821 | -5/Warlord | Opened Warlord's prototype stash 23900 | -5/Warlord | Learned location of Testing (-3) 23900 | -5/Warlord | Learned location of Quarantine (-2) 23900 | -5/Warlord | Learned location of Command (-1) 23900 | -5/Warlord | Learned Armory stockpile data 23901 | -5/Warlord | Learned 4 Access zone layouts 23901 | -5/Warlord | Learned 4 Command zone layouts 23903 | -5/Warlord | Learned Research security intel 23903 | -5/Warlord | Learned Factory recycling unit intel 23903 | -5/Warlord | Learned Research garrison access intel 24042 | -5/Warlord | Warlord forces counterattacked 24091 | -5/Warlord | Opened side exit 24367 | -5/Warlord | Warlord base infiltrated, sounded retreat 24482 | -5/Warlord | Spotted Striker 24540 | -5/Warlord | Spotted Striker 24543 | -5/Warlord | Spotted Striker 24562 | -5/Warlord | Spotted B-75 Beast 24578 | -5/Warlord | Spotted B-86 Titan 24588 | -5/Warlord | Entered Proximity Caves 24598 | -4/Proximity Caves | Lost 9 allies 24607 | -4/Proximity Caves | Learned Research trap positions 24648 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25011 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25093 | -4/Proximity Caves | Discovered exit to Factory (range 13) 25123 | -4/Proximity Caves | Entered Factory 25123 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25124 | -4/Factory | Identified exit to Research 25124 | -4/Factory | Identified exit to Armory 25126 | -4/Factory | Loaded intel: 81 trap records 25128 | -4/Factory | Loaded intel: 26 terminal locations 25129 | -4/Factory | Loaded intel: 6 recycling unit locations 25130 | -4/Factory | Loaded intel: 3 garrison access locations 25259 | -4/Factory | Repaired Arm. Leg 25438 | -4/Factory | Garrison activated, responded to threat 26964 | -4/Factory | Identified exit to Upper Caves 26964 | -4/Factory | Discovered exit to Upper Caves (range 16) 27126 | -4/Factory | Repaired Myomer Leg 27486 | -4/Factory | Entered Armory 27640 | -4/Armory | Build established: Scavenger-Gunner 27867 | -4/Armory | Found Adv. Force Booster 28126 | -4/Armory | Build established: Hacker-Gunner 28160 | -4/Armory | Repaired Exp. Myomer Leg? 28179 | -4/Armory | Repaired Imp. Medium Armor Plating? 29174 | -4/Armory | Fabricated Imp. Transmission Jammer (x1) 29526 | -4/Armory | Found Exp. Melee Analysis Suite 29620 | -4/Armory | Entered Research 29620 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 29621 | -3/Research | Loaded intel: 77 trap records 29623 | -3/Research | Loaded intel: 3 garrison access locations 29682 | -3/Research | Identified exit to Testing 29726 | -3/Research | Identified exit to Research 29795 | -3/Research | Spotted B-86 Titan 30635 | -3/Research | Fabricated Imp. Weapon Cycler? 30817 | -3/Research | Build established: Hacker-Assassin 30978 | -3/Research | Entered another Research area 30978 | -2/Research | Warlord forces began assault on 0b10 30978 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30979 | -2/Research | Loaded intel: 79 trap records 30981 | -2/Research | Loaded intel: 3 garrison access locations 31088 | -2/Research | Research machine network offline 31306 | -2/Research | Lost 9 allies 31382 | -2/Research | Spotted Striker 31401 | -2/Research | Destroyed Striker 31457 | -2/Research | Borebot progress halted 31481 | -2/Research | Spotted Executioner 31510 | -2/Research | Spotted Striker 31518 | -2/Research | Destroyed Striker 31542 | -2/Research | Spotted Striker 31595 | -2/Research | Spotted Striker 31643 | -2/Research | Lost 11 allies 31705 | -2/Research | Identified exit to Quarantine 31705 | -2/Research | Discovered exit to Quarantine (range 13) 31718 | -2/Research | Build established: Scavenger-Gunner 31743 | -2/Research | Borebot progress halted 31994 | -2/Research | Identified exit to Access 31994 | -2/Research | Discovered exit to Access (range 18) 32006 | -2/Research | Borebot progress halted 32119 | -2/Research | Entered Access 32119 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32518 | -1/Access | Build established: Scavenger-Assassin 32783 | -1/Access | Found Fusion Bomb Launcher 32869 | -1/Access | First assault squad dispatched 32929 | -1/Access | Identified exit to Surface 32929 | -1/Access | Discovered exit to Surface (range 5) 33009 | *** | Escaped! Last Messages --------------- 32981_ U-05 Engineer lays Concrete. 32988_ U-05 Engineer builds a Wall. 32988_ U-05 Engineer lays Concrete. 32992_ U-05 Engineer builds a Wall. 32994_ U-05 Engineer lays Concrete. 32994_ R-10 Processor collects Terrain Scan Processor. 32998_ U-05 Engineer builds a Wall. 32998_ R-10 Processor collects Structural Scanner. 33002_ R-10 Processor collects Xenon Bombardment Thruster. 33004_ U-05 Engineer lays Concrete. 33006_ C-30 ARC bursts open, deploying its payload. 33006_ G-73 Enforcer unfolds itself. 33006_ I-47 Archangel unfolds itself. 33006_ I-47 Archangel distress signal jammed. 33006_ R-10 Processor collects Lgt. Antimatter Reactor. 33007_ I-47 Archangel distress signal jammed. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Tester] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # # #????????## ? # ##???????? | | #?#################????????## ? # ###### ### | | #??????????????????????????## ? # ######+### | | #??????????????????????????##! 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"????"##???????## ## | | ???????????????????????"""??????????????## ## | | ????????????????????????????????????????####+#### | | ???????? # #######??????????????????? #### ## | | ? #########????BB????BB??????? #### | | ?####+#### = ##????BB????BB??????? + | | ?## ### ##??????????????????? #### | | ### ### ##?????????? ??????? #### ### | | ### ### ##????????? ??????????#### ##### | | ### ##???????? ### #?#### ####? | | ### ##??????? ###########???## ##??? | | ### ##??#### # ##???## ##??? | | ###"" ##??#### # ##???## ##### | | ###""%= # ?? + ##???## ##### | | ###"Y= # ?? ? # ##???## | | ###"" # ? ??? # ##???####### | | ###"" # ? ???? # ##???####### | | ### ### # ##???? # ##????????## | | # ### # ##???? # ! ##????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 4 Armor Coverage 825 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 20 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lance | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Power Amplifier | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Weapon Mount | -5/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-73 Enforcer | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Flexi-carbon Leg | x2 | -5/Factory | Authchip Weapon Mount | x2 | -5/Factory Imp. Transmission Jammer | x1 | -4/Armory Imp. Weapon Cycler | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Adventurer Epsilon Run Knowing Is Half The Battle Reappropriation Rockin' Loadout Tester Challenges ------------ None Game ------ Seed InsulatedCargoCompressor Manual? 0 Play Time 08:04:47 Cumulative 70.0 hours Start 2024.06.01 @ 23:23:57 End 2024.06.02 @ 21:37:30 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 42 Adventurer 0 Explorer 1 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad543981-e140-4bd4-869c-e3e112c4c1f7