Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 06:50:52 Player: Wyvric Result: Destroyed by IQ-0XJ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (4173) 4173 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1859) 1859 TOTAL SCORE: 10567 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 266 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (267) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Treaded Armored-Scrap Exoskeleton Armored Huge Wheel > --- UTILITY (6) ------ Armored Scrap Engine Experimental Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- Zionite Laser-M Shotgun Laser Particle Construct/G > --- INVENTORY (25) --- Improved Deuterium Engine Zionite Light DM Reactor Zionite Light DM Reactor Armored Wheel Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Zionite Heavy Carapace Insulated Plating Mobile Refinery Mk. CCLXVII Zionite Laser-S EM Pulse Cannon Heavy Disruptor Cannon Heavy Rocket Launcher Makeshift Hammer Power Maul Power Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Deuterium-Scrap Engine > --- PROPULSION ------- Treaded Armored-Scrap Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-M Shotgun Laser Particle Construct/G > --- INVENTORY -------- Improved Deuterium Engine Zionite Light DM Reactor Zionite Light DM Reactor Armored Wheel Improved Cooling System Large Storage Unit Zionite Biocell Improved Sensor Array Improved Signal Interpreter Zionite Heavy Carapace Insulated Plating Mobile Refinery Mk. CCLXVII Zionite Laser-S EM Pulse Cannon Heavy Disruptor Cannon Heavy Rocket Launcher Makeshift Hammer Power Maul Power Maul CR-A16's Pointy Stick [Rating: 79] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Constructs Treads Constructs Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 4 | . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 151 | 6 7 7 33 6 7 16 21 8 17 23 Power 7 | 1 2 1 3 . . . . . . . Engine 6 | 1 1 1 3 . . . . . . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 2 3 7 1 5 5 6 2 1 3 Treads 16 | . 2 1 3 . 2 2 4 . 1 1 Leg 9 | 2 . . 3 . . . 2 2 . . Wheel 12 | . . 2 1 1 3 3 . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 76 | 1 1 1 12 3 2 8 15 6 16 11 Device 26 | . 1 1 2 . 2 . 7 3 6 4 Storage 5 | 1 . . 2 1 . . . . . 1 Processor 14 | . . . 1 . . 3 2 . 7 1 Hackware 1 | . . . . . . . . . 1 . Protection 30 | . . . 7 2 . 5 6 3 2 5 Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 2 11 2 . 3 . . . 9 Energy Gun 9 | 2 . . 3 . . . . . . 4 Energy Cannon 5 | . . . 3 1 . . . . . 1 Ballistic Gun 8 | . 2 1 2 . . 1 . . . 2 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 5 | . . . 2 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . . 7 5 Parts Lost 22 | . 3 4 2 . . 2 . . . 11 Power 3 | . 1 . . . . 1 . . . 1 Propulsion 6 | . 1 1 1 . . . . . . 3 Utility 3 | . . 1 . . . 1 . . . 1 Weapon 10 | . 1 2 1 . . . . . . 6 Highest Loss Streak 10 | . 1 4 2 . . 2 . . . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 82 96 100 85 84 83 79 75 75 Engine 6 | . 5 1 11 11 6 . 7 7 7 6 Core 1 | . 8 12 . . 4 6 . . . . Treads 10 | . 13 26 12 . 3 6 17 10 1 5 Leg 6 | . 14 . 5 . . . 4 7 13 4 Wheel 3 | . . 1 4 22 18 17 . . . 3 Device 11 | . 8 5 2 . 11 9 14 14 14 9 Storage 8 | . 14 14 11 11 11 7 7 7 7 7 Processor 10 | . . . 2 3 . 8 15 15 11 16 Protection 5 | . . . 25 30 11 10 . . 3 2 Energy Gun 7 | . 5 . 6 . 10 6 8 7 7 8 Energy Cannon 5 | . . . 5 11 . . 5 7 7 3 Ballistic Gun 1 | . 22 10 3 . . 2 . . . . Ballistic Cannon 1 | . . 8 2 . 9 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 11 13 13 41 108 103 106 105 105 108 104 Greatest Support 73 | 20 40 40 40 24 40 54 68 73 73 55 Greatest Overweight (x) 8 | 2 1 . 3 4 4 4 5 4 1 8 Average Overweight (x) 1 | . . . 1 2 3 2 1 1 1 2 Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 9 19 25 25 25 25 25 25 Most Carried 25 | 6 8 8 10 25 25 25 25 25 25 24 Average Carried 21 | 3 7 6 9 16 24 24 24 24 24 21 Final Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 Final Carried 25 | 6 8 5 10 25 23 25 25 25 24 21 Scrap Engine Consumption 99 | . . . . . 25 39 15 6 12 2 Constructs Created 11 | . . . . . 3 4 1 . . 3 Constructs Modified 23 | . . . . . 2 6 8 4 . 3 Class Distribution -------------------- 78% | Construct 17% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Matter Collected 2117 | 225 131 39 657 100 76 287 219 102 170 111 Remotely . | . . . . . . . . . . . Salvage Created 4808 | . 458 96 1302 250 534 735 640 495 . 298 Parts 206 | . 34 4 88 5 19 23 15 9 . 9 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 5 | . 1 . . 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 8 9 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 101 | . 15 2 34 4 7 14 11 9 . 5 Melee 3 | . . . 1 2 . . . . . . Guns 51 | . 14 2 7 . 6 9 3 6 . 4 Cannons 12 | . . . 7 . . 1 3 1 . . AOE 18 | . . . 16 . . 1 . . . 1 Classes Destroyed 14 | . 2 . 8 . 2 . 1 . . 1 Worker 8 | . . . 6 2 . . . . . . Builder 3 | . . . 2 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 4 | . . . 1 1 1 1 . . . . Watcher 6 | . . . 4 . . 2 . . . . Swarmer 16 | . 6 . 7 1 . 2 . . . . Grunt 45 | . 9 2 16 1 1 6 3 7 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 3 | . . . 2 . . . 1 . . . Sentry 19 | . . . 8 2 3 4 1 1 . . Hunter 3 | . . . . . 2 1 . . . . Programmer 2 | . . . . . 1 1 . . . . Z-Light 4 | . . . . . . . . . . 4 Thug 5 | . . . . . . . 5 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 15 | . 5 2 15 2 4 3 4 4 . 2 Combat Bots Only 12 | . 5 2 12 1 4 3 4 4 . 2 Max Kills in Single Turn 6 | . 1 1 6 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . . 1 Melee 1 | . . . 1 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Hostile Shots Fired 767 | . 79 24 183 26 32 171 52 66 . 134 Missed 216 | . 16 4 42 10 10 65 17 16 . 36 Damage Taken 9190 | . 624 528 1798 296 315 1343 487 617 . 3182 Core 1094 | . 98 66 171 44 14 82 54 131 . 434 Absorbed by Shields 104 | . . . . . 14 90 . . . . Redirected to Shielding 111 | . . . . . . . . . . 111 Regen/Repaired (Parts) 1031 | . . . . . 53 221 514 14 . 229 Core Remaining (%) 58 | 100 . 34 . . 42 . . . . . Volleys Fired 261 | . 37 11 83 1 28 39 19 12 . 31 Largest 2 | . 2 2 2 1 2 2 2 2 . 2 Hottest 128 | . 80 40 95 56 100 128 95 95 . 102 Shots Fired 451 | . 74 20 133 1 43 66 38 24 . 52 Gun 345 | . 74 18 90 . 28 59 19 12 . 45 Cannon 88 | . . 2 30 1 15 4 19 12 . 5 Launcher 18 | . . . 13 . . 3 . . . 2 Special . | . . . . . . . . . . . Kinetic 172 | . 56 20 52 . 15 11 . . . 18 Thermal 216 | . 9 . 46 . 17 52 38 24 . 30 Explosive 18 | . . . 13 . . 3 . . . 2 Electromagnetic 45 | . 9 . 22 1 11 . . . . 2 Robot Hit Streak 27 | . 10 11 13 . 26 18 27 10 . 7 Robot Miss Streak 6 | . 3 1 5 . 2 6 3 4 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 Shots Hit Robots 369 | . 54 16 96 18 35 61 34 22 . 33 Core Hits 354 | . 32 8 69 4 12 118 46 40 . 25 Critical Kills 3 | . 1 . 1 1 . . . . . . Critical Parts Destroyed 4 | . . . 1 3 . . . . . . Critical Strikes 11 | . 1 . 4 4 1 . . . . 1 Burn 2 | . . . 1 . . . . . . 1 Destroy 3 | . 1 . 2 . . . . . . . Blast 1 | . . . . . 1 . . . . . Corrupt 1 | . . . 1 . . . . . . . Smash 4 | . . . . 4 . . . . . . Melee Attacks 38 | . . . 13 25 . . . . . . Impact 38 | . . . 13 25 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . 1 6 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10076 | . 520 146 3325 867 866 1700 966 643 . 1043 Guns 5220 | . 498 120 946 . 545 1443 556 413 . 699 Cannons 1627 | . . 24 526 . 275 62 410 230 . 100 Explosions 1899 | . . . 1478 . . 177 . . . 244 Melee 1220 | . . . 353 867 . . . . . . Ramming 110 | . 22 2 22 . 46 18 . . . . Kinetic 1756 | . 324 144 662 . 275 205 . . . 146 Thermal 4955 | . 79 . 1019 . 317 1300 966 643 . 631 Explosive 1358 | . . . 937 . . 177 . . . 244 Electromagnetic 677 | . 95 . 332 . 228 . . . . 22 Impact 1220 | . . . 353 867 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 3 . . . . . Average Corruption 2 | . . . 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . 8 8 18 . . . . . Message Errors 9 | . . . 1 2 6 . . . . . Matter Fused 5 | . . . 1 3 1 . . . . . Heat Flow Errors 6 | . . . 2 . 4 . . . . . Energy Discharges 3 | . . . 2 1 . . . . . . Data Loss (minor) 7 | . . . 2 . 5 . . . . . Data Loss (major) 3 | . . . . 2 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 543 | . . 8 167 343 . . . 3 . 22 Projectiles 11 | . . 8 . . . . . 3 . . Explosions 136 | . . . 114 . . . . . . 22 Melee 396 | . . . 53 343 . . . . . . Knockbacks 5 | . . 1 1 2 1 . . . . . Impact 3 | . . . 1 2 . . . . . . Kinetic 2 | . . 1 . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 290 | . . . 118 . 8 82 . . . 82 Shots 5 | . . . 2 . . 1 . . . 2 Rammed 9 | . . 1 . . 5 3 . . . . Targets Rammed 20 | . 7 1 4 . 5 3 . . . . Kicked 11 | . 7 . 4 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 392 | . 204 4 392 26 279 241 200 165 . 182 Average Temperature 88 | . 90 2 99 17 91 72 79 71 . 101 Received Heat Transfer 3157 | . 225 81 723 75 108 502 243 318 . 882 Effects 4 | . . . 2 . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . 2 . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . . . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . Parts Fried 11 | . . . 5 6 . . . . . . Impact Corruptions 14 | . . . 3 11 . . . . . . Robots Melted 11 | . 1 . . . . 3 5 2 . . Combat Hostiles 11 | . 1 . . . . 3 5 2 . . Parts Melted 58 | . . . 3 . . 13 22 6 . 14 Heat Transferred 14181 | . 175 . 1745 . 437 3483 4181 2738 . 1422 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Peak Influence 822 | . 340 131 822 782 338 644 . . . . Initial 397 | . . 81 . 302 229 397 . . . . Average 342 | . 212 58 466 526 217 424 . . . . Maximum Alert Level 3 | . 1 . 3 3 1 2 . . . . Low Security (%) 26 | 100 34 100 18 . 29 . . . . . Level 1 37 | . 65 . 28 37 70 32 . . . . Level 2 23 | . . . 19 34 . 67 . . . . Level 3 12 | . . . 34 28 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . 6 . . 2 . . . . Investigation 4 | . 2 . 2 . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . . . 3 . . . . . . . Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Distress Signals 10 | . . 1 6 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 17 4 58 13 6 27 12 10 . 8 Peak Tracking Total 12 | . 4 2 12 3 2 5 5 4 . 5 Tactical Retreats 8 | . . . 2 2 . 4 . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 4 | . . . 3 . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 12 | . . . 7 3 . 2 . . . . Max in Single Turn 5 | . . . 5 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 26 | . 4 . 2 2 13 5 . . . . Terminals 15 | . 2 . 2 2 6 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 2 . . . 7 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 53 | . 8 . 5 6 25 9 . . . . Successful 27 | . 2 . . 4 18 3 . . . . Failed 26 | . 6 . 5 2 7 6 . . . . Catastrophic 5 | . 1 . 1 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 6 . 5 5 19 3 . . 6 . Terminals 35 | . 6 . 5 6 11 7 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 17 | . 2 . . . 14 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . . . 4 6 . . . . . Part Schematic 5 | . . . . 2 3 . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . . Retrieve Components 5 | . . . . . 5 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 7 2 . . . . Terminals 2 | . . . . . . 2 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . 7 . . . . . Tunnel 9 | . 2 . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 . 2 2 10 4 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 2 3 . . . 14 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 39 | . . . . . . 39 . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . . . . . 20 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Total Allies 3 | . . . . 1 2 . . . . . Largest Group 2 | . . . . 1 2 2 . . . . Highest-Rated Group 100 | . . . . 100 100 42 . . . . Highest-Rated Ally 100 | . . . . 100 100 27 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . 14 3 6 . . . . Total Damage 673 | . . . . 496 68 109 . . . . Kills 10 | . . . . 7 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Turns Passed 18924 | 69 448 627 1699 437 996 1165 5486 3517 3366 1114 Spaces Moved 6395 | 47 204 205 832 246 564 646 1093 740 1400 418 Core 5 | 5 . . . . . . . . . . Treads 1732 | . 119 175 293 . 34 32 790 289 . . Legs 2608 | 42 85 . 122 . . . 289 451 1400 219 Wheels 2050 | . . 30 417 246 530 614 14 . . 199 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 105 135 124 145 209 209 145 Average Speed 183 | 114 145 149 143 122 153 142 217 215 214 194 Slowest Speed 570 | 150 190 160 190 150 320 245 570 390 229 229 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 3 29 40 86 40 99 17 93 85 88 34 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 12 | . 2 . . . 7 . 1 1 1 . Known Exits Taken 4 | . . . 1 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . 1 1 . . Scrap Searched 16 | . . . . . . . 9 3 4 . Spaces Dug 5 | . . . 3 2 . . . . . . Terrain Destroyed 111 | . . 1 52 2 1 35 . . . 20 Melee 5 | . . . 3 2 . . . . . . Projectile 6 | . . 1 . . 1 . . . . 4 AOE 100 | . . . 49 . . 35 . . . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Dee Total 13086 | 59 291 508 1172 333 648 828 4166 2637 1780 664 Wait 5943 | . 31 279 163 32 10 68 2999 1864 316 181 Move 6385 | 46 203 204 831 245 563 645 1092 739 1399 418 Hop . | . . . . . . . . . . . Pick Up 139 | 7 5 2 23 18 7 29 15 6 20 7 Fast Attach 25 | 5 1 . 7 1 . 1 1 1 7 1 Attach 45 | 1 3 2 6 1 2 10 4 2 7 7 Detach 5 | . . . 1 . 1 . 3 . . . Swap 81 | . 3 5 20 4 5 5 16 5 3 15 Drop 130 | . 1 4 21 6 13 28 17 8 28 4 Fire 261 | . 37 11 83 1 28 39 19 12 . 31 Melee 38 | . . . 13 25 . . . . . . Ram 1 | . . . . . 1 . . . . . Kick 11 | . 7 . 4 . . . . . . . Crush 8 | . . 1 . . 4 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 14 | . . . . . 14 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 12) 325 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Entered Mines 533 | -10/Mines | Met a Derelict bent on vengeance 541 | -10/Mines | Discovered new exit (range 13) 654 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 741 | -10/Mines | Assembled infested the area 746 | -10/Mines | Assisted by a Guerilla fighting off Assembled 753 | -10/Mines | Core integrity fell below 50% 770 | -10/Mines | Discovered new exit (range 6) 787 | -10/Mines | Lost 4 parts (1n1u2w) 1088 | -10/Mines | Discovered new exit (range 9) 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Evolved 2 slots: Utility x2 1498 | -9/Materials | Destroyed 12 combat bots 1797 | -9/Materials | Discovered new exit (range 7) 2388 | -9/Materials | Discovered new exit (range 8) 2409 | -9/Materials | Identified exit to Materials 2593 | -9/Materials | Discovered exit to Materials (range 10) 2733 | -9/Materials | Identified exit to Mines 2745 | -9/Materials | First assault squad dispatched 2821 | -9/Materials | Discovered new exit (range 16) 2842 | -9/Materials | Identified exit to Storage 2844 | -9/Materials | Entered Storage 2936 | -9/Storage | Core integrity fell below 50% 2992 | -9/Storage | Met 01-MTF 3045 | -9/Storage | Identified exit to Recycling 3281 | -9/Storage | Entered Recycling 3281 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3283 | -9/Recycling | Found Scrap Engine 3286 | -9/Recycling | 01-MTF left 3677 | -9/Recycling | Discovered new exit (range 16) 3754 | -9/Recycling | Build established: Construct 4277 | -9/Recycling | Entered Factory 4277 | -7/Factory | Accompanied by 2 allies 4277 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4401 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x1) 4597 | -7/Factory | Discovered new exit (range 8) 4677 | -7/Factory | Search patrols dispatched 4741 | -7/Factory | Build established: Mutant 4856 | -7/Factory | Identified exit to Lower Caves 5054 | -7/Factory | Build established: Construct 5095 | -7/Factory | Discovered exit to Lower Caves (range 16) 5442 | -7/Factory | Entered Lower Caves 5888 | -7/Lower Caves | Encountered a Warlord checkpoint 6372 | -7/Lower Caves | Attacked by a faux Warlord 6937 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6949 | -7/Lower Caves | Learned location of Extension (-5) 9055 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10388 | -7/Lower Caves | Discovered new exit (range 11) 10928 | -7/Lower Caves | Entered another Lower Caves area 11049 | -7/Lower Caves | Discovered new exit (range 12) 11210 | -7/Lower Caves | Learned location of Zion (-7) 12323 | -7/Lower Caves | Encountered a Warlord checkpoint 12750 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13243 | -7/Lower Caves | Discovered new exit (range 12) 14445 | -7/Lower Caves | Entered Zion 14466 | -7/Zion | Given A8's code to call for help 14645 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14825 | -7/Zion | Discovered new exit (range 10) 15359 | -7/Zion | Received a visual enhancement algorithm 15439 | -7/Zion | Found GAL Module 15535 | -7/Zion | Learned Factory emergency access door positions 15986 | -7/Zion | Learned Factory emergency access door positions 16088 | -7/Zion | Found CR-A16's Pointy Stick 16146 | -7/Zion | Found Prototype Device 16146 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16955 | -7/Zion | Found Prototype Processor 16955 | -7/Zion | Identified Exp. Targeting Computer 16982 | -7/Zion | Found Prototype Processor 16982 | -7/Zion | Identified Exp. Target Analyzer 17012 | -7/Zion | Found Prototype Processor 17012 | -7/Zion | Identified Exp. Signal Interpreter 17018 | -7/Zion | Found Prototype Processor 17018 | -7/Zion | Identified Exp. Terrain Scan Processor 17050 | -7/Zion | Found Prototype Hackware 17223 | -7/Zion | Opened final containment barrier to the Deep Caves 17260 | -7/Zion | Discovered new exit (range 3) 17260 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17267 | -7/Zion | Identified exit to Deep Caves 17269 | -7/Zion | Identified Exp. System Shield 17811 | -7/Zion | Entered Deep Caves 18366 | -7/Deep Caves | Attacked by Z-Imprinter 18396 | -7/Deep Caves | Core integrity fell below 50% 18441 | -7/Deep Caves | Core integrity fell below 20% 18450 | -7/Deep Caves | Destroyed Z-Imprinter 18478 | -7/Deep Caves | Lost 10 parts (3n1u6w) 18777 | -7/Deep Caves | Found Prototype Protection 18777 | -7/Deep Caves | Identified Zio. Weapon Casing 18879 | -7/Deep Caves | Found Prototype Protection 18925 | -7/Deep Caves | Destroyed by IQ-0XJ(z) with Zionite Laser-S Last Messages --------------- 18909_ Prototype Protection melted. 18909_ Zio. Laser-S melted. 18909_ Exp. Heat Sink melted. 18909_ Prototype Hover Unit melted. 18909_ Imp. Reaction Control System melted. 18909_ Zio. Biocell melted. 18909_ JL-ZO3(z) destroyed. 18913_ Deuterium-Scrap Engine destroyed. 18913_ Arm. Scrap Engine damaged due to network destabilization (-7). 18915_ Dropped Zio. Biocell. 18916_ Extracted 73 energy. 18919_ Extracted 42 energy. 18921_ Zio. Weapon Casing melted. 18921_ WU-WH4(z) destroyed. 18921_ Switching to secondary target: X3-WAO(z). 18922_ Extracted 42 energy. 18924_ X3-WAO(z) suffers critical hit (Burn). 18924_ X3-WAO(z) overheating. 18925_ Extracted 42 energy. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????;;##??????????????????????? | | ???????????????????????#!=#????###############???? | | ??????????????????????##z[#?#### ##??? | | ??????????????????????#;z@### #??? | | ??????????????????????#;z;## #### | | ?????????????### ????## ## ## | | ?????????????# ## | | ????????? | | ????????? | | ????????? | | ?????????? | | ?????????? """"" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """"""""??? | | ???????????? ""?????????""" | | ????????????? ""?????????""" | | ????????????? "???????????"" | | ??????????????? "???????????"" | | ????????????????? "???????????" | | ???????????????????? ?????????? | | ?????????????????????? ??????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????" | | ???????????????????????????????????????""" | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 761 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 1010 Armor Coverage 525 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 4 Defensive Hacking 16 Item Schematics ----------------- Cargo Storage Unit | -9/Storage | Hacked Hpw. Tractor Beam | -9/Storage | Hacked Signal Interpreter | -9/Recycling | Hacked Arm. Wheel | -9/Recycling | Hacked Imp. Terrain Scan Processor | -9/Recycling | Hacked Hpw. Shock Rifle | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Hvy. Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBlastMediator Manual? 0 Play Time 01:40:26 Cumulative 296.4 hours Start 2024.05.04 @ 05:13:04 End 2024.05.04 @ 06:50:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/3/3/1/1/0/0/0/0 Lore% 58 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f43dc09-7485-4b50-97bb-493ea212ed07