Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 08:30:17 Player: Burgers_Lettuce Result: Destroyed by as-78269 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (322) 322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 73/300 Energy 22/100 System Corruption 5% Temperature Cool (20) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Armored Huge Wheel > --- UTILITY (3) ------ Visual Processing Unit Microactuators Improved Field Recycling Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (4) ---- Wheel Plasma Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Field Recycling Unit > --- WEAPON ----------- EMP Blaster Mace > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Microactuators Plasma Cannon Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Field Recycling Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 43 | 8 8 19 8 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 4 6 7 2 Treads 4 | 1 1 2 . Leg 4 | . 1 2 1 Wheel 11 | 3 4 3 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 14 | 2 . 8 4 Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 2 | . . 1 1 Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 6 2 Power 2 | . . 2 . Propulsion 2 | . . 1 1 Utility 3 | . . 2 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 2 Average Slot Usage (%) 93 | . 99 93 69 Engine 10 | . 14 9 . Treads 13 | . 14 14 11 Leg 3 | . . 7 3 Wheel 12 | . 14 11 11 Storage 17 | . 24 11 7 Processor 1 | . . 1 11 Protection 8 | . 2 15 . Energy Gun 10 | . 14 9 . Ballistic Gun 10 | . 14 7 3 Special Weapon 1 | . . 2 3 Impact Weapon 1 | . . . 9 Naked Turns . | . . . . Heaviest Build 24 | 13 16 24 22 Greatest Support 28 | 26 16 16 28 Greatest Overweight (x) 5 | 1 1 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 4 6 6 5 Most Carried 6 | 6 6 6 6 Average Carried 5 | 3 5 5 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 6 6 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 486 | 222 153 111 . Remotely . | . . . . Salvage Created 361 | . 163 133 65 Parts 19 | . 10 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 13 | . 5 4 4 Melee 3 | . . . 3 Guns 4 | . 2 2 . Cannons 1 | . . 1 . AOE 4 | . 3 1 . Classes Destroyed 6 | . 3 2 1 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 3 | . 2 1 . Sentry 3 | . . 3 . Assembled 4 | . . . 4 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1942 | . 126 1079 737 Core 410 | . . 181 229 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 39 | . 14 25 . Largest 2 | . 2 2 . Hottest 100 | . 60 100 . Shots Fired 63 | . 28 35 . Gun 51 | . 28 23 . Cannon . | . . . . Launcher 1 | . . 1 . Special 11 | . . 11 . Kinetic 26 | . 14 12 . Thermal 21 | . . 21 . Explosive . | . . . . Electromagnetic 16 | . 14 2 . Robot Hit Streak 9 | . 7 9 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 48 | . 18 24 6 Core Hits 31 | . 9 19 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 15 | . . 3 12 Impact 15 | . . 3 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 825 | . 305 390 130 Guns 452 | . 203 249 . Cannons . | . . . . Explosions 185 | . 102 83 . Melee 164 | . . 34 130 Ramming . | . . . . Kinetic 154 | . 72 82 . Thermal 273 | . 102 171 . Explosive 41 | . . 41 . Electromagnetic 193 | . 131 62 . Impact 164 | . . 34 130 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 4 5 5 Average Corruption 4 | . 3 4 5 Corruption Purged . | . . . . Effects 11 | . 7 2 2 Message Errors 2 | . 1 . 1 Matter Fused 4 | . 3 . 1 Energy Discharges 4 | . 3 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions . | . . . . Melee 5 | . . . 5 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 125 | . 34 91 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 65 213 . Average Temperature 61 | . 38 68 . Received Heat Transfer 359 | . 45 114 200 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 330 | . 100 230 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 236 | . 155 236 90 Initial 90 | . . 65 90 Average 99 | . 105 118 84 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 79 100 Level 1 7 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 7 10 8 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 4 4 1 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 13 8 1 Successful 8 | . 4 3 1 Failed 13 | . 9 4 . Catastrophic 5 | . 4 1 . Database Lockouts 1 | . . 1 . Manual 18 | . 9 8 1 Terminals 18 | . 11 7 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 3 1 Record 2 | . . 2 . Open Door 1 | . . . 1 Level Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 813 | 69 350 320 74 Spaces Moved 583 | 59 310 179 35 Core 6 | 5 . 1 . Treads . | . . . . Legs . | . . . . Wheels 577 | 54 310 178 35 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 80 Average Speed 95 | 85 91 106 85 Slowest Speed 300 | 90 100 300 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 22 | 3 53 22 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 10 . Terrain Destroyed 39 | . 2 37 . Melee . | . . . . Projectile 10 | . . 10 . AOE 29 | . 2 27 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 727 | 74 345 244 64 Wait 19 | . 9 6 4 Move 580 | 58 309 178 35 Hop . | . . . . Pick Up 14 | 6 2 5 1 Fast Attach 15 | 8 2 2 3 Attach 6 | . . 4 2 Detach 1 | . . . 1 Swap 22 | . 6 13 3 Drop 16 | 2 3 8 3 Fire 39 | . 14 25 . Melee 15 | . . 3 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 453 | -9/Materials | Central database locked down 536 | -9/Materials | Identified exit to Materials 629 | -9/Materials | Crushed by falling debris 631 | -9/Materials | Crushed by falling debris 704 | -9/Materials | Discovered new exit (range 6) 740 | -9/Materials | Entered Mines 748 | -9/Mines | Assembled infested the area 753 | -9/Mines | Assisted by a Guerilla fighting off Assembled 754 | -9/Mines | Met a Derelict bent on vengeance 760 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 761 | -9/Mines | Core integrity fell below 50% 800 | -9/Mines | Core integrity fell below 20% 814 | -9/Mines | Destroyed by as-78269 with Assembled F-torch Last Messages --------------- 00760_ An explosion rips through the floor. 00762_ Dropped Lgt. Treads. 00762_ Acquired Arm. Huge Wheel. 00764_ Dropped Assault Rifle. 00765_ Acquired Plasma Cannon. 00767_ Dropped Lgt. Assault Rifle. 00767_ G0-NHF(g) shuts down. 00774_ Acquired Microactuators. 00776_ Acquired Imp. Field Recycling Unit. 00780_ System corrupted: FCS attempts to trigger EMP Blaster. 00789_ as-61774 destroyed. 00789_ EMP Blaster severed. 00792_ Lgt. Treads destroyed. 00794_ as-92875 destroyed. 00794_ Sml. Storage Unit destroyed. 00796_ as-76358 destroyed. 00798_ QX5BAAY#:XKR OQ6GRTD|YEKR#C 00813_ Destroyed Asb. Hover Unit. 00813_ as-13726 system corrupted by crushing effect. 00814_ as-13726 system terminally corrupted. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????? ?????????????????????????????????? | | ??????? ?????####???????????????????????? | | ??????? ????## ##??????????????????????? | | ?????? ???# ???????????????????????? | | ?????? #?## #######????????????????? | | ??????# ## # #""]=##???????????????? | | ??????## # |]@["#???????????????? | | ????? # !%=[%#???????????????? | | ??????? ### %!%!##???????????????? | | ?????????# ### ###???????????????? | | ??????????????# ##a ##??????????????? | | ???????????????# ##?????????????? | | ??????########## * #?????????????? | | ??????# ##????????????? | | ??????# ###??????????? | | ??????# ########### ##?????????? | | ??????????????????####### #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# ##?????????? | | ????????????????????????# ##??????????? | | ????????????????????????## ##???????????? | | ?????????????????????????## ##????????????? | | ??????????????????????????#####?????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 327 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadReclamationTreads Manual? 0 Play Time 00:36:44 Cumulative 8.9 hours Start 2021.07.05 @ 07:26:37 End 2021.07.05 @ 08:30:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4322f469-7d2e-42d1-a4bd-c1cc7bd040df