Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 12:42:43 Player: Thqwib-Linux Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (915) 915 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1555 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 199/300 Energy 174/250 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Machine Gun Mining Laser > --- INVENTORY (10) --- Aluminum Leg Heat Sink Heat Sink Subdweller Optics Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Backup Plating I > --- WEAPON ----------- Medium Laser Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Structural Scanner Targeting Computer Targeting Computer Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 3 11 11 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 3 | 2 1 . Leg 5 | . 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 3 | . 2 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 1 1 5 Energy Gun 1 | . . 1 Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 4 8 Power 3 | . 2 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 3 | . 3 2 To Critical Strikes 2 | . . 2 Average Backups 6 | 5 5 7 Power . | 1 . . Propulsion 1 | 3 . 1 Utility 3 | . 3 3 Weapon 1 | 1 . 1 Tool/Special . | . . . Unused Backups 9 | . 6 3 Power . | . . . Propulsion . | . . . Utility 7 | . 4 3 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 96 | . 93 99 Engine 13 | . 13 14 Treads 6 | . 11 . Leg 21 | . 16 27 Device 5 | . 2 8 Storage 14 | . 14 14 Protection 5 | . 6 3 Energy Gun 6 | . 3 10 Energy Cannon 6 | . 10 1 Ballistic Gun 10 | . 13 6 Special Weapon 3 | . . 8 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 5 7 7 On Entrance 6 | 6 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 11 24 28 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 8 9 10 Most Carried 10 | 7 10 10 Average Carried 6 | 5 5 7 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 552 | 200 209 143 Remotely . | . . . Salvage Created 1174 | 80 786 308 Parts 68 | 4 38 26 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 14 8 Guns 16 | . 9 7 Cannons 6 | . 5 1 Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Builder 3 | . 3 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 16 | . 14 2 Cobbler 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 127 | . 76 51 Missed 29 | . 15 14 Hits 98 | . 61 37 Projectile 98 | . 61 37 Critical Strikes 4 | . . 4 Damage Taken 1676 | . 733 943 Core 256 | . 52 204 Absorbed by Shields . | . . . Regen/Repaired (Parts) 67 | . 67 . Core Remaining (%) 100 | 100 . . Volleys Fired 257 | 4 80 173 Largest 2 | 2 2 2 Hottest 130 | 90 80 130 Shots Fired 370 | 8 160 202 Gun 184 | 8 108 68 Cannon 61 | . 52 9 Launcher . | . . . Special 125 | . . 125 Kinetic 118 | . 80 38 Thermal 252 | 8 80 164 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 25 | 3 18 25 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 172 | 6 112 54 Core Hits 66 | 3 44 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 4 2 Burn 6 | . 4 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2285 | 72 1414 799 Guns 1566 | 72 719 775 Cannons 651 | . 651 . Explosions . | . . . Melee . | . . . Ramming 44 | . 44 . Kinetic 894 | . 418 476 Thermal 1347 | 72 952 323 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 10 | . 10 . Kicked 7 | . 7 . Crushed 1 | . 1 . Highest Temperature 285 | 120 146 285 Average Temperature 49 | 61 43 129 Received Heat Transfer 887 | . 399 488 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 7 . Heat Transferred 3825 | 186 2553 1086 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 88 | 10 88 . Initial . | . . . Average 20 | 4 21 . Influence Increases 500 | 10 440 50 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 50 | 10 40 . Destroy Leader 64 | . 54 10 Successful Hack 36 | . 36 . Disable Machine 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 500 | 10 440 50 Time Decay 470 | 10 410 50 Lost Part 30 | . 30 . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 38 8 Peak Tracking Total 7 | . 7 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 36 . Successful 15 | . 15 . Failed 21 | . 21 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 33 | . 33 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 1 | . 1 . Prototype ID Bank 3 | . 3 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 692 | . . 692 Structural 692 | . . 692 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2663 | 34 1524 1105 Spaces Moved 1231 | 11 902 318 Core . | . . . Treads 269 | 5 264 . Legs 962 | 6 638 318 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 133 | 138 132 138 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 15 | . . 15 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 39 | 2 95 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 49 | . . 49 Terrain Destroyed 90 | . . 90 Melee . | . . . Projectile 90 | . . 90 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1644 | 24 1087 533 Wait 74 | . 62 12 Move 1229 | 10 901 318 Hop . | . . . Pick Up 15 | 1 11 3 Fast Attach 7 | . 6 1 Attach 13 | 1 3 9 Detach 8 | 1 4 3 Swap 17 | 2 3 12 Drop 14 | 5 7 2 Fire 257 | 4 80 173 Melee . | . . . Ram . | . . . Kick 7 | . 7 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 652 | -10/Materials | Lost 3 parts (1p2n) 762 | -10/Materials | Discovered new exit (range 13) 849 | -10/Materials | Repaired Lgt. Assault Rifle 1234 | -10/Materials | Discovered new exit (range 16) 1549 | -10/Materials | Discovered new exit (range 9) 1559 | -10/Materials | Entered Subcaves 1567 | -10/Subcaves | Learned Materials stockpile data 1746 | -10/Subcaves | Discovered new exit (range 6) 1869 | -10/Subcaves | Core integrity fell below 50% 2239 | -10/Subcaves | Ambushed by Subdweller buried in earth 2541 | -10/Subcaves | Ambushed by Subdweller buried in earth 2665 | -10/Subcaves | Crushed by falling debris 2665 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 02253_ Ion Engine destroyed. 02261_ Critical hit (Meltdown: +290). 02266_ J7-6FV(R) destroyed. 02271_ Acquired Sub. Beam Cannon. 02272_ The unstable cave ceiling collapses. 02272_ 22 Matter crushed. 02303_ Sub. Beam Cannon shoots sparks and powers down. 02306_ Dropped Broken Sub. Beam Cannon. 02542_ DU-P8V(R): "ARGHSUB!" 02543_ Critical hit (Destroy). 02543_ Med. Laser destroyed. 02547_ Aluminum Leg destroyed. 02551_ DU-P8V(R) destroyed. 02559_ Acquired Sub. Optics. 02565_ The unstable cave ceiling collapses. 02565_ 11 Matter crushed. 02665_ The unstable cave ceiling collapses. 02665_ Crushed by falling debris. 02665_ Aluminum Leg destroyed. 02665_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#######?????? | | ????????????????????????????????????###########??? | | ????????????????????????????????????### "######?? | | ????????????????????????????????????## ## ##### | | ??????????????????????????????######## # #### | | ??????????????????????????############ # ## ## # | | ??????????????????????????###### # ## ### # | | ???????????????????????##### #& #### # ## # | | ???????????????????????##### # ] & =##### ####### | | ???????????????????????## ## ## # # ####### ##### | | ???????????????????????## & ######## #######????? | | ?????????????????????####* ######### ##?????????? | | ????????????????????##### ###?### ###????????? | | ????????????????????### # # ###### ###????????? | | ????????????????????## ######## ##????????? | | ????????????????????#### @ ### ## #######????????? | | ????????????????????#### ##?## #######????????? | | ??????????????????????### ###?### ###???????????? | | ??????????????????????##### #?### ####??????????? | | ???????????????????????#######??### ###??????????? | | ??????????????????????????# ##?#### ##??????????? | | ???????????????????????????????### # ##??????????? | | ???????????????????????????????## ##??????????? | | ???????????????????????????????### ###??????????? | | ???????????????????????????????########??????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 16% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ConstructPlexusUnit Manual? 0 Play Time 00:24:43 Cumulative 76.3 hours Start 2026.03.30 @ 12:17:07 End 2026.03.30 @ 12:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1db5537-cb39-49e1-8bd7-47832c318800