Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 22:14:19 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2073) 2073 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1055) 1055 TOTAL SCORE: 8148 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 1049 Cogmind --------- Core Integrity 976/1000 Matter 266/300 Energy 29/100 System Corruption 6% Temperature Cool (9) Movement Rolling (140) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads (fused) Compact Wheel Armored Wheel (fused) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Layered Light Armor Plating Improved Hacking Suite > --- WEAPON (7) ------- Advanced Beam Rifle Advanced Beam Rifle 1B-0RG's Assimilator > --- INVENTORY (20) --- Reinforced Deuterium Engine Light Angular Momentum Engine Armored Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (103) High-capacity Matter Pod (6) Sensor Drone Bay (20/20) Advanced Beam Rifle Heavy Laser Plasma Rifle Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Medium Armor Plating Tower Shield Improved Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle 1B-0RG's Assimilator > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Sensor Drone Bay Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Plasma Cutter Power Maul [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Slots Evolved 10 | . . . . 4 . . 4 2 Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . . . 2 . . 2 . Weapon 5 | . . . . 1 . . 2 2 Parts Attached 82 | 8 2 5 6 22 19 2 11 7 Power 9 | 1 . 1 2 1 3 1 . . Engine 9 | 1 . 1 2 1 3 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 1 . 5 7 . 2 1 Treads 5 | . . . . 2 3 . . . Leg . | . . . . . . . . . Wheel 13 | 2 . 1 . 3 4 . 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 3 1 . 1 4 5 1 7 5 Device 9 | 2 . . 1 . 4 1 . 1 Storage 5 | 1 1 . . . 1 . 2 . Processor 2 | . . . . 1 . . . 1 Hackware 5 | . . . . . . . 3 2 Protection 6 | . . . . 3 . . 2 1 Artifact . | . . . . . . . . . Weapon 28 | 2 1 3 3 12 4 . 2 1 Energy Gun 13 | . . 1 1 6 3 . 1 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 10 | 2 . 2 1 5 . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 9 | . . . 1 4 3 . 1 . Corrupted Parts 4 | . . . . . . . 2 2 System Corruption 8 | . . . . . . . 3 5 Parts Lost 8 | . . 1 . 1 2 . 4 . Power 1 | . . . . . . . 1 . Propulsion 5 | . . 1 . 1 2 . 1 . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . 1 . 1 1 . 1 . To Critical Strikes . | . . . . . . . . . Average Backups 14 | 1 7 13 18 14 14 15 16 14 Power 1 | . 1 1 1 1 1 . . 2 Propulsion 1 | . 2 2 2 1 1 1 1 1 Utility 6 | . 3 5 8 5 6 7 8 6 Weapon 4 | . 1 3 5 5 5 3 4 4 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . . 7 8 2 2 . 8 Power 5 | . . . . 2 1 . . 2 Propulsion 3 | . . . 2 . . . . 1 Utility 6 | . . . 4 . . . . 2 Weapon 12 | . . . 1 6 1 2 . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 100 96 99 99 62 54 Engine 8 | . 14 14 14 9 9 9 3 . Treads 5 | . . . . 9 9 9 4 5 Wheel 18 | . 28 28 28 18 17 18 12 6 Device 9 | . 14 14 14 . 16 22 5 10 Storage 10 | . 14 14 14 9 9 9 11 5 Processor 4 | . . . . 7 9 4 . 3 Protection 5 | . . . . 16 1 . 6 . Energy Gun 15 | . . 4 20 14 26 27 7 9 Ballistic Gun 6 | . 27 23 4 9 . . . . Special Melee Weapon 1 | . . . . . . . 4 5 Peak Build Rating 127 | 7 7 11 26 41 45 44 127 102 Average Rating 49 | 5 7 8 19 36 42 43 113 95 On Entrance 29 | . 7 7 11 26 41 44 44 82 Avg Prop Armor Cover (%) 8 | . . . . 7 12 12 4 11 Naked Turns . | . . . . . . . . . Heaviest Build 162 | 12 47 50 69 77 73 57 162 105 Greatest Support 44 | 20 20 26 26 28 28 24 44 28 Greatest Overweight (x) 8 | . 2 2 2 3 4 2 7 8 Average Overweight (x) 2 | . 1 1 1 2 1 2 4 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 Most Carried 20 | 4 8 20 20 20 20 20 20 19 Average Carried 17 | 1 7 13 19 19 19 19 16 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 20 20 20 20 20 19 14 Class Distribution -------------------- 25% | Tank 24% | Mutant 16% | Gunner 13% | Commander-Mutant 9% | Commander-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Tank | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Matter Collected 4609 | 321 117 282 273 740 279 20 2043 534 Remotely 150 | 150 . . . . . . . . Salvage Created 3549 | 174 155 103 173 757 1627 196 171 193 Parts 173 | 12 12 12 10 35 78 6 1 7 Haulers Intercepted 13 | . 1 . . 6 6 . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Combat Hostiles Destroyed 50 | . 5 4 3 9 22 3 3 1 Guns 47 | . 5 4 2 9 21 3 2 1 Cannons 1 | . . . 1 . . . . . Classes Destroyed 14 | 2 3 1 2 1 4 . . 1 Worker 6 | . . . . 3 2 . 1 . Builder 3 | . . . . . 3 . . . Tunneler 4 | 4 . . . . . . . . Hauler 13 | . 1 . . 6 6 . . . Recycler 7 | 1 . . . . 4 1 . 1 Mechanic 1 | . . . . . 1 . . . Swarmer 12 | . 3 3 . . 5 . 1 . Grunt 17 | . 2 . . 5 8 . 2 . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . Sentry 11 | . . 1 . 4 6 . . . Programmer 1 | . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . Subdweller 6 | . . . 3 . . 3 . . Best Kill Streak 9 | 4 3 2 2 3 9 2 2 2 Combat Bots Only 6 | . 3 2 2 3 6 2 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Hostile Shots Fired 285 | . 26 19 8 36 86 4 100 6 Missed 71 | . 8 2 1 8 25 1 24 2 Hits 214 | . 18 17 7 28 61 3 76 4 Melee 5 | . . . . . 5 . . . Projectile 209 | . 18 17 7 28 56 3 76 4 AOE 7 | . . . . . . . 7 . Critical Strikes 5 | . . 1 . . 3 . 1 . Damage Taken 3738 | . 162 171 176 486 903 58 1654 128 Core 567 | . 36 52 24 103 107 . 221 24 Absorbed by Shields 132 | . . . . . . . 132 . Regen/Repaired (Parts) 497 | . . . . 49 32 . 343 73 Core Remaining (%) 72 | 100 . . 55 . . 61 74 . Volleys Fired 218 | 22 19 12 16 36 76 8 23 6 Largest 3 | 2 2 2 2 3 3 3 2 2 Hottest 183 | 40 120 40 140 171 183 183 122 122 Shots Fired 554 | 44 38 24 31 107 227 24 46 13 Gun 526 | 44 36 24 24 88 227 24 46 13 Cannon 26 | . . . 7 19 . . . . Launcher . | . . . . . . . . . Special 2 | . 2 . . . . . . . Kinetic 175 | 44 36 24 4 67 . . . . Thermal 379 | . 2 . 27 40 227 24 46 13 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 5 10 4 17 11 19 8 9 7 Robot Miss Streak 6 | 3 4 4 1 3 6 1 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . Shots Hit Robots 335 | 26 21 13 14 63 144 16 31 7 Core Hits 128 | 9 8 6 7 30 51 6 8 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 30 | . . . . 3 21 3 3 . Burn 28 | . . . . 1 21 3 3 . Destroy 2 | . . . . 2 . . . . Melee Attacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6031 | 241 228 153 260 1180 2874 314 621 160 Guns 5745 | 241 228 153 174 980 2874 314 621 160 Cannons 274 | . . . 86 188 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 12 | . . . . 12 . . . . Kinetic 1358 | 241 228 153 57 679 . . . . Thermal 4661 | . . . 203 489 2874 314 621 160 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 1 1 1 3 6 Average Corruption 1 | . . . . 1 1 1 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . 3 12 4 9 6 Message Errors 6 | . . . . 1 3 . 2 . Matter Fused 9 | . . . . 2 3 . 1 3 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 3 | . . . . . 2 1 . . Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 4 | . . . . . 1 1 1 1 Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . 1 . . 1 Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . Impact 1 | . . . . 1 . . . . Kinetic 1 | . . . . 1 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 6 | . . . . 6 . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 520 | . 40 . 90 310 520 30 228 204 Average Temperature 79 | . 15 . 34 100 77 12 48 132 Received Heat Transfer 1132 | . 30 18 21 225 369 18 442 9 Effects 8 | . . . . 3 5 . . . Shutdowns 1 | . . . . . 1 . . . Interference 4 | . . . . 3 1 . . . Damage (major) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Parts Melted 31 | . . 1 1 2 20 3 4 . Heat Transferred 11128 | . . . 334 1036 7178 851 1470 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Maximum Alert Level 2 | . . . . . 1 . 2 1 Low Security (%) 75 | 100 100 100 . 100 76 100 . 76 Level 1 17 | . . . . . 23 . 60 23 Level 2 7 | . . . . . . . 39 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 563 | 15 60 55 . 106 336 194 563 250 Initial 330 | . 3 . . . . 114 330 250 Average 130 | 2 15 9 . 20 148 120 392 142 Influence Increases 3392 | 25 166 105 . 419 813 261 1404 199 Destroy 0b10 Robot/C 1420 | . 100 80 . 180 440 40 540 40 Destroy 0b10 Robot/NC 180 | 25 5 . . 45 80 5 15 5 Destroy Leader 338 | . 22 10 . 72 122 . 102 10 Allied During Kill 412 | . . . . . . 28 357 27 Successful Hack 146 | . 23 . . 54 46 8 15 . Select Force Hacks 180 | . . . . . . 180 . . Disable Machine 105 | . . . . . 60 . 30 15 Destroy Structure 46 | . 1 . . 8 5 . 30 2 Advance Influence 300 | . . . . . . . 300 . Lose Combat Pursuer 165 | . 15 15 . 60 60 . 15 . Active Sensor Use 100 | . . . . . . . . 100 Influence Decreases 3281 | 20 171 105 . 419 520 481 965 600 Entered New Map 486 | . 2 . . . . 179 43 262 Time Decay 2245 | 20 169 105 . 409 500 302 502 238 Lost Part 70 | . . . . 10 20 . 40 . Lost Ally 480 | . . . . . . . 380 100 Squads Dispatched 26 | . 2 . . 5 8 . 9 2 Investigation 6 | . . . . 2 1 . 2 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 11 | . 2 . . 3 1 . 5 . Assault 1 | . . . . . . . 1 . Garrison 6 | . . . . . 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Distress Signals 5 | . 1 . . 2 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 16 6 3 18 32 4 37 7 Peak Tracking Total 10 | . 8 3 2 4 4 1 10 4 Tactical Retreats 7 | . 1 1 . 2 2 . 1 . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Traps Triggered 4 | . . . 1 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Machines Disabled 8 | . . . 1 . 4 . 2 1 Max in Single Turn 1 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Machines Accessed 46 | . 3 1 1 12 14 7 7 1 Terminals 29 | . 3 . . 9 12 1 4 . Fabricators 2 | . . . . . . . 1 1 Repair Stations 4 | . . . . 1 2 . 1 . Recycling Units 6 | . . . . . . 6 . . Scanalyzers 3 | . . . . 2 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 119 | . 10 1 1 35 34 10 24 4 Successful 62 | . 7 1 1 17 16 7 9 4 Failed 56 | . 3 . . 17 18 3 15 . Catastrophic 5 | . . . . 4 . . 1 . Database Lockouts 1 | . . . . 1 . . . . Manual 62 | . 9 . . 22 14 11 6 . Terminals 81 | . 10 . . 26 30 4 11 . Fabricators 10 | . . . . . . . 6 4 Repair Stations 8 | . . . . 3 4 . 1 . Recycling Units 6 | . . . . . . 6 . . Scanalyzers 12 | . . . . 6 . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 3 1 1 4 8 1 . . Record 2 | . . . . 2 . . . . Part Schematic 3 | . . . . 1 2 . . . Robot Schematic 5 | . 2 . . . 2 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 4 | . . 1 . . 3 . . . Branch Access Points 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . 4 4 Load Schematic 4 | . . . . . . . 2 2 Build 4 | . . . . . . . 2 2 Repair Station Hacks 4 | . . . . 2 2 . . . Scan Component 2 | . . . . 1 1 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . 4 . . 4 . Insert Component 4 | . . . . 2 . . 2 . Analyze 4 | . . . . 2 . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 23 | . 4 . . 6 6 6 1 . Terminals 17 | . 4 . . 6 6 . 1 . Botnet 16 | . 3 . . 6 6 . 1 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . Tunnel 6 | . . . . . . 6 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 35 | . 3 . . 12 11 2 7 . Full Trace Events 3 | . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . 2 . . . 2 1 . . Robots Built 8 | . . . . . . . 4 4 Authchips 4 | . . . . . . . 2 2 Time 178 | . . . . . . . 107 71 Total Robot Build Rating 20 | . . . . . . . 10 10 Part Schematics Acquired 7 | . . . . 3 2 . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . Time 51 | . . . . 32 19 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . 2 . Part Schematics Acquired 4 | . . . . 2 . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Total Allies 25 | . . . . . 10 7 4 4 Largest Group 15 | . . . . . 10 15 14 4 Highest-Rated Group 260 | . . . . . 173 260 250 72 Highest-Rated Ally 29 | . . . . . 29 29 29 21 Total Orders 13 | . . . 2 1 . . 8 2 STAY 5 | . . . . . . . 4 1 FOLLOW 5 | . . . . . . . 4 1 EXPLORE 1 | . . . 1 . . . . . RETURN 2 | . . . 1 1 . . . . Ally Attacks 287 | . . . . . . 20 230 37 Total Damage 5544 | . . . . . . 279 4362 903 Kills 32 | . . . . . . 4 27 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Borg Created 13 | . . . . . . . 12 1 Largest Collective 5 | . . . . . . . 5 5 Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Active Infowar (turns) 1131 | 7 503 617 4 . . . . . Seismic 1131 | 7 503 617 4 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches 5 | . . . 5 . . . . . Drone Recoveries 5 | . . . 4 1 . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Turns Passed 7924 | 118 503 617 689 2077 1384 671 1355 510 Spaces Moved 4878 | 52 287 502 481 1425 757 463 689 222 Core 7 | 7 . . . . . . . . Treads 33 | . . . . . 33 . . . Legs . | . . . . . . . . . Wheels 4838 | 45 287 502 481 1425 724 463 689 222 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 105 105 115 110 120 120 140 Average Speed 127 | 75 97 108 119 125 124 120 155 192 Slowest Speed 330 | 80 110 110 120 130 330 120 195 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 36 98 21 86 90 87 18 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . . 1 . . . 6 . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 6 | . . 3 3 . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 12 | . 1 . 1 9 1 . . . Melee 1 | . . . . . 1 . . . Projectile 11 | . 1 . 1 9 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Total 6110 | 87 471 553 568 1650 1030 562 901 288 Wait 709 | . 158 23 43 125 145 29 145 41 Move 4870 | 51 286 501 480 1424 756 462 688 222 Hop . | . . . . . . . . . Pick Up 65 | 4 4 11 7 16 6 5 12 . Fast Attach 24 | 8 . . . 2 6 . 2 6 Attach 21 | . . 1 . 5 1 1 7 6 Detach 8 | 1 . . . 2 . 1 3 1 Swap 57 | . 3 4 8 17 20 1 3 1 Drop 64 | 1 1 1 14 22 17 4 4 . Fire 218 | 22 19 12 16 36 76 8 23 6 Melee 1 | . . . . . 1 . . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 59 | . . . . . 2 51 2 4 Trap . | . . . . . . . . . Miscellaneous 13 | . . . . . . . 12 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Entered Mines 659 | -10/Mines | Discovered new exit (range 8) 740 | -10/Mines | Learned Materials stockpile data 755 | -10/Mines | Discovered new exit (range 5) 808 | -10/Mines | Learned location of Storage (-8) 849 | -10/Mines | Discovered new exit (range 10) 865 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 915 | -10/Mines | Found the Drone Emporium 922 | -10/Mines | Found Prototype Device 1011 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1156 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1239 | -10/Mines | Entered Subcaves 1243 | -10/Subcaves | Identified Sensor Drone Bay 1302 | -10/Subcaves | Build established: Scavenger-Mutant 1405 | -10/Subcaves | Discovered new exit (range 9) 1425 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1462 | -10/Subcaves | Learned Materials emergency access door positions 1472 | -10/Subcaves | Identified exit to Materials 1573 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1601 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1733 | -10/Subcaves | Visited 4L-MR0's lab 1756 | -10/Subcaves | Found Tower Shield 1761 | -10/Subcaves | Found Prototype Special Melee Weapon 1928 | -10/Subcaves | Entered Materials 1928 | -8/Materials | Accompanied by 1 ally 1928 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2311 | -8/Materials | Repaired Beam Rifle 2364 | -8/Materials | Build established: Tank 2435 | -8/Materials | Discovered new exit (range 8) 2689 | -8/Materials | Discovered new exit (range 8) 2765 | -8/Materials | Discovered new exit (range 13) 2819 | -8/Materials | Discovered new exit (range 4) 2864 | -8/Materials | Identified exit to Storage 2905 | -8/Materials | Met 7R-MNS 3065 | -8/Materials | Central database locked down 4005 | -8/Materials | Entered Storage 4041 | -8/Storage | Garrison activated, responded to threat 4360 | -8/Storage | Build established: Gunner 4553 | -8/Storage | Discovered new exit (range 16) 4673 | -8/Storage | Repaired Imp. Heat Sink 5065 | -8/Storage | Garrison activated, responded to threat 5153 | -8/Storage | Met 01-MTF 5339 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5343 | -8/Storage | Discovered new exit (range 10) 5389 | -8/Storage | Entered Recycling 5389 | -8/Recycling | Accompanied by 11 allies (01-MTF) 5637 | -8/Recycling | Build established: Commander-Gunner 5997 | -8/Recycling | Discovered new exit (range 16) 6060 | -8/Recycling | Entered Factory 6060 | -6/Factory | Accompanied by 14 allies 6060 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 6099 | -6/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 6102 | -6/Factory | Identified 1B-0RG's Assimilator 6152 | -6/Factory | Assimilating Savior 3a into Collective. 6160 | -6/Factory | Assimilating Defender 3a into Collective. 6168 | -6/Factory | Assimilating Defender 3b into Collective. 6384 | -6/Factory | Build established: Commander-Mutant 6710 | -6/Factory | Lost 3 allies 6846 | -6/Factory | Assimilating Soldier 5a into Collective. 7018 | -6/Factory | Fabricated H-55 Commando (x2) 7018 | -6/Factory | Assimilating Commando 5a into Collective. 7023 | -6/Factory | Assimilating Commando 5b into Collective. 7079 | -6/Factory | Fabricated Y-45 Defender (x2) 7086 | -6/Factory | Assimilating Defender 5b into Collective. 7110 | -6/Factory | First assault squad dispatched 7147 | -6/Factory | Assimilating Hacker 5a into Collective. 7188 | -6/Factory | Lost 9 allies 7197 | -6/Factory | Discovered new exit (range 9) 7206 | -6/Factory | Assimilating Marksman 5a into Collective. 7217 | -6/Factory | Assimilating Shepherd 5a into Collective. 7233 | -6/Factory | Identified exit to Factory 7288 | -6/Factory | Assimilating Guardian 5a into Collective. 7315 | -6/Factory | Assimilating Slayer 5a into Collective. 7415 | -6/Factory | Entered another Factory area 7415 | -5/Factory | Accompanied by 4 allies 7415 | -5/Factory | Evolved 2 slots: Weapon x2 7449 | -5/Factory | Build established: Mutant 7754 | -5/Factory | Fabricated H-55 Commando (x2) 7788 | -5/Factory | Fabricated Y-45 Defender (x2) 7855 | -5/Factory | Assimilating Smith 6a into Collective. 7925 | -5/Factory | Self-destructed Last Messages --------------- Investigation squad. 07905_ Slug penetrates Borg Guardian 5a. 07907_ Acquired Lyr. Light Armor Plating. 07908_ Slug penetrates Borg Guardian 5a. 07911_ Borg Guardian 5a suffers critical hit (Destroy). 07911_ Borg Guardian 5a destroyed. 07911_ Core damaged by loss of Borg Guardian 5a (-8). 07915_ Slug penetrates Borg Slayer 5a. 07915_ Borg Commando 5a suffers critical hit (Destroy). 07918_ Slug penetrates Borg Slayer 5a. 07922_ Slug penetrates Wall. 07923_ Y-64 Sentinel heat damages Imp. Treads. 07923_ Borg Shepherd 5a destroyed. 07923_ Core damaged by loss of Borg Shepherd 5a (-6). 07923_ Slug penetrates Borg Slayer 5a. 07923_ Borg Slayer 5a destroyed. 07923_ Core damaged by loss of Borg Slayer 5a (-10). 07924_ Y-64 Sentinel heat damages Imp. Medium Armor Plating. 07924_ Acquired 75 matter. 07925_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????????????# """ #???????????????????? | | ??????????????# #???????????????????? | | ???????????#+## ! 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""" #######????????????????????? | | ???? ??# ## F" # #????????????????????? | | ????? ] ## ## " " # ! #????????????????????? | | ??????? # # "" # #????????????????????? | | ???????? + " + # """ #????????????????????? | | ?????????# # # """ #????????????????????? | | ?????????## #####+##### """ #????????????????????? | | ??????????# #?# #????????????????????? | | ########### ####Y####????????????????????? | | R =!############ #???????? | | ########## h@!!!h!%!= Y +???????? | | #????????# !]= =######### #???????? | | #????????# ! m#???????????????????? | | #????????# g#???????????????????? | | +########???# g;#??????????????????? | | #???# g ????????????????? | | #???# ###########+###???????????????? | | "" """" #???#+###+##?????????? ?????????????????? | | "" """" #?????????????????????? ????????????????? | | "" """" #?????????????????????? #???????????????? | | "" """" ???????????????????????? #???????????????? | | "" """"????????????????????????? #???????????????? | | "" """???????????????????????????#???????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 15 Energy Capacity 280 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Cryofiber Web | -8/Materials | Hacked Field Laser | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Imp. Cooling System | -8/Storage | Hacked Drone Bay | -8/Storage | Hacked Plasma Cutter | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked I-25 Savior | -8/Storage | Hacked Y-45 Defender | -8/Storage | Hacked H-55 Commando | -8/Recycling | Hacked Fabricated ------------ H-55 Commando | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip Y-45 Defender | x2 | -5/Factory | Authchip Repaired ---------- Beam Rifle | 34% | -8/Materials Imp. Heat Sink | 20% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed PortableMultitargetingArmor Manual? 0 Play Time 01:05:00 Cumulative 156.6 hours Start 2026.06.15 @ 21:06:12 End 2026.06.15 @ 22:14:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8777c117-e3d3-4d2c-ad4c-128f32ec0465