Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.14 @ 22:30:18 Player: singlespace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1259) 1259 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4069 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Signal Interpreter Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Arc Projector Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg Advanced Signal Interpreter Particle Charger Medium Reactive Plating Hardlight Generator Ion Cannon Ion Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Reactive Plating Device Heat Sink Storage Large Storage Unit Protection Medium Reactive Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 69 | 6 1 19 22 9 12 Power 11 | 1 . 2 5 1 2 Engine 8 | 1 . 2 4 . 1 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 17 | 2 . 7 5 1 2 Treads 2 | 2 . . . . . Leg 15 | . . 7 5 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 1 4 9 3 6 Device 10 | . . 1 3 2 4 Storage 4 | 1 . 2 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . 1 1 5 1 2 Artifact . | . . . . . . Weapon 17 | 2 . 6 3 4 2 Energy Gun 6 | 2 . 1 1 1 1 Energy Cannon 11 | . . 5 2 3 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 28 | . . 1 4 3 20 Power 5 | . . 1 . . 4 Propulsion 8 | . . . 1 2 5 Utility 10 | . . . 2 . 8 Weapon 5 | . . . 1 1 3 Highest Loss Streak 16 | . . 1 2 1 16 Average Slot Usage (%) 92 | . 100 85 99 98 74 Engine 8 | . 14 10 6 7 3 Core 2 | . . . 2 7 6 Treads 3 | . 28 5 . . . Leg 24 | . . 15 35 29 20 Device 8 | . . 7 7 15 11 Storage 10 | . 14 14 9 7 7 Protection 15 | . 14 11 19 15 12 Energy Gun 4 | . 28 1 3 2 1 Energy Cannon 13 | . . 18 14 11 8 Naked Turns . | . . . . . . Heaviest Build 80 | 13 18 39 80 67 67 Greatest Support 56 | 40 40 40 56 51 53 Greatest Overweight (x) 5 | . . 3 2 1 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 8 | 5 6 6 10 10 10 Most Carried 10 | 4 6 6 10 10 9 Average Carried 7 | 1 5 5 9 9 6 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 1 6 6 10 10 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 815 | 260 47 135 265 80 28 Remotely . | . . . . . . Salvage Created 1552 | . 47 372 675 343 115 Parts 104 | . 6 20 45 25 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 35 | . 3 10 12 7 3 Guns 7 | . 3 . 3 . 1 Cannons 27 | . . 10 9 6 2 AOE 1 | . . . . 1 . Classes Destroyed 8 | . 1 2 3 2 . Worker 3 | . . . 3 . . Builder 2 | . . . 1 1 . Operator 1 | . . . . 1 . Watcher 1 | . . . 1 . . Swarmer 13 | . 3 3 2 3 2 Grunt 11 | . . 4 4 2 1 Sentry 10 | . . 3 6 1 . Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 3 4 3 4 2 Combat Bots Only 4 | . 3 4 2 3 2 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4857 | . 66 652 1107 747 2285 Core 926 | . . 89 132 39 666 Absorbed by Shields 39 | . . . . . 39 Core Remaining (%) 88 | 100 100 77 76 . . Volleys Fired 140 | . 4 34 50 36 16 Largest 2 | . 2 2 2 2 2 Hottest 123 | . 100 120 121 120 123 Shots Fired 266 | . 8 60 96 72 30 Gun 65 | . 8 6 20 17 14 Cannon 201 | . . 54 76 55 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 233 | . 8 60 96 55 14 Explosive . | . . . . . . Electromagnetic 33 | . . . . 17 16 Robot Hit Streak 19 | . 2 9 19 13 4 Robot Miss Streak 5 | . 2 3 5 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 165 | . 4 36 62 45 18 Core Hits 68 | . 3 10 22 17 16 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3505 | . 50 768 1434 898 355 Guns 515 | . 50 25 240 101 99 Cannons 2772 | . . 739 1194 636 203 Explosions 161 | . . . . 161 . Melee . | . . . . . . Ramming 57 | . . 4 . . 53 Kinetic . | . . . . . . Thermal 3203 | . 50 764 1434 797 158 Explosive . | . . . . . . Electromagnetic 245 | . . . . 101 144 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . . 2 Average Corruption 1 | . . 1 . . 1 Corruption Purged . | . . . . . . Effects 4 | . . 3 . . 1 Message Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Targeting Errors 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 67 | . . 13 43 3 8 Projectiles 67 | . . 13 43 3 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . 2 . 33 15 Shots 1 | . . . . 1 . Rammed 25 | . . 1 . . 24 Targets Rammed 33 | . . 1 . . 32 Kicked 8 | . . . . . 8 Crushed . | . . . . . . Highest Temperature 426 | . 162 426 424 273 330 Average Temperature 154 | . 72 142 180 109 183 Received Heat Transfer 1720 | . . 132 423 141 1024 Effects 23 | . . 6 15 . 2 Shutdowns 4 | . . 1 3 . . Energy Bleed 4 | . . 1 2 . 1 Interference 7 | . . 3 4 . . Short Circuit 3 | . . . 2 . 1 Damage (minor) 1 | . . 1 . . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 3 2 . Heat Transferred 5269 | . 148 1258 2368 1236 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 297 | . 90 212 265 297 . Initial 119 | . . 37 7 119 . Average 101 | . 50 78 100 187 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 86 | 100 100 94 86 61 . Level 1 13 | . . 5 13 38 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 3 1 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . 3 1 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 3 17 22 9 11 Peak Tracking Total 7 | . 3 4 5 3 7 Tactical Retreats 9 | . . 1 4 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 2 2 5 1 . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 28 | . 4 7 15 2 . Successful 22 | . 1 6 14 1 . Failed 6 | . 3 1 1 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations 10 | . . 6 2 2 . Recycling Units 2 | . 2 . . . . Scanalyzers 11 | . . . 11 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Prototype ID Bank 2 | . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 6 2 1 . Scan Component 5 | . . 3 1 1 . Repair 4 | . . 3 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 3 1 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 3 1 . . Time 140 | . . 102 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3289 | 60 276 907 1198 496 352 Spaces Moved 1424 | 38 159 391 545 179 112 Core 13 | 11 . . . . 2 Treads 279 | 27 159 93 . . . Legs 1132 | . . 298 545 179 110 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 150 120 Average Speed 149 | 128 160 147 149 150 153 Slowest Speed 300 | 160 160 210 185 150 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 28 33 52 5 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 3 11 2 . Melee . | . . . . . . Projectile 14 | . . 3 11 . . AOE 2 | . . . . 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2249 | 49 173 665 833 335 194 Wait 503 | . 2 194 185 102 20 Move 1419 | 37 158 390 544 178 112 Hop . | . . . . . . Pick Up 49 | 6 7 9 19 6 2 Fast Attach 12 | 1 . 8 3 . . Attach 31 | 5 1 2 8 5 10 Detach . | . . . . . . Swap 26 | . . 9 11 4 2 Drop 36 | . 1 18 13 4 . Fire 140 | . 4 34 50 36 16 Melee . | . . . . . . Ram 15 | . . . . . 15 Kick 18 | . . 1 . . 17 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 379 | -9/Materials | Repaired Med. Laser 865 | -9/Materials | Repaired Ion Cannon 904 | -9/Materials | Repaired Ion Cannon 1225 | -9/Materials | Discovered new exit (range 5) 1244 | -9/Materials | Entered another Materials area 1244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -8/Materials | Repaired Ion Cannon 2348 | -8/Materials | Build established: Scavenger-Mutant 2424 | -8/Materials | Discovered new exit (range 13) 2442 | -8/Materials | Entered Factory 2442 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2877 | -7/Factory | Discovered new exit (range 5) 2897 | -7/Factory | Garrison activated, responded to threat 2938 | -7/Factory | Entered Lower Caves 3094 | -7/Lower Caves | Attracted the attention of an 0b10 base 3138 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3264 | -7/Lower Caves | Core integrity fell below 50% 3267 | -7/Lower Caves | Identified exit to Lower Caves 3280 | -7/Lower Caves | Core integrity fell below 20% 3290 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hardlight Generator destroyed. Broken Aluminum Leg destroyed. Slammed into S-27 Virus. Imp. Deuterium Engine permanently disabled. Destabilizing: Short circuit. Slammed into S-27 Virus. System corrupted: Component data lost. Slammed into S-27 Virus. Broken Imp. Deuterium Engine destroyed. Slammed into S-27 Virus. Imp. Light Armor Plating destroyed. G-47 Trooper misfires. Slammed into S-27 Virus. Acquired derelict log, extracted data. Slammed into S-27 Virus. Slammed into G-47 Trooper. G-47 Trooper knocked back. Slammed into G-47 Trooper. G-47 Trooper misfires. Slammed into G-47 Trooper. 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Angular Momentum Engine | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationLaserGenerator Manual? 0 Play Time 00:41:27 Cumulative 16.5 hours Start 2021.08.14 @ 21:17:54 End 2021.08.14 @ 22:30:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad52ec9b-17c5-4cc9-93ce-b0a7adbedbd7