Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.08 @ 23:08:42 Player: Jezoensis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (299) 1495 Value Destroyed (13617) 13617 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (12690) 12690 TOTAL SCORE: 38462 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 49 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Siege Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Improved Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Heavy Regenerative Plating Thermal Barrier EM Shield Improved System Restoration Module > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor Armored Medium Treads Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Advanced Terrain Scanner Long-range Terrain Scanner Advanced Transmission Jammer Advanced Transmission Jammer Heavy Regenerative Plating Improved Focal Shield Improved Focal Shield Long-range Tractor Beam Advanced Field Recycling Unit Drone Bay Heavy Tesla Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun Railgun Micro-nuke Launcher Micro-nuke Launcher Hellfire Missile Launcher Improved Plasma Cutter [Rating: 204] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Utility 13 | . . . . . 2 1 . . 2 . . . . 2 . . . . 1 1 2 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Attached 607 | 7 8 2 2 2 31 49 4 56 67 9 5 2 11 54 12 6 6 15 28 38 50 97 46 Power 15 | 1 . . 1 . 1 1 . 2 1 1 . . . . . . 2 . . 1 . 3 1 Engine 9 | 1 . . 1 . 1 1 . 2 1 1 . . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . 3 1 Propulsion 59 | 2 . . . . 7 2 . 10 10 . . . 1 7 . 1 . . 1 4 3 6 5 Treads 59 | 2 . . . . 7 2 . 10 10 . . . 1 7 . 1 . . 1 4 3 6 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 304 | 2 3 . . . 6 21 3 22 32 6 4 1 8 27 8 3 4 6 14 17 36 53 28 Device 195 | 1 . . . . 1 7 1 13 19 4 2 1 5 19 8 1 3 6 10 12 23 38 21 Storage 30 | 1 3 . . . 2 5 . . 2 . . . . 2 . . 1 . . 2 2 5 5 Processor 14 | . . . . . 1 2 1 2 1 1 . . . 1 . 1 . . 1 1 1 1 . Hackware 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Protection 63 | . . . . . 1 6 1 7 10 1 2 . 3 5 . 1 . . 3 2 10 9 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 229 | 2 5 2 1 2 17 25 1 22 24 2 1 1 2 20 4 2 . 9 13 16 11 35 12 Energy Gun 56 | 1 3 1 1 1 5 9 . 4 5 1 . 1 1 5 1 . . 2 4 2 2 7 . Energy Cannon 30 | . . . . . . 2 . . . . . . . 3 1 1 . 2 3 4 4 9 1 Ballistic Gun 92 | 1 . . . . 6 8 1 7 11 . . . 1 7 2 1 . 5 5 10 5 15 7 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . . . . . . . . . . . . . . . . . . 4 4 Special Weapon 10 | . 2 . . 1 6 . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . 5 . 11 8 1 1 . . 4 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . 3 . 2 . 1 . . . . . . 4 . 2 3 . 1 7 Parts Lost 50 | . . . . . 1 1 . . 1 . . . . 4 1 . . 1 . . 3 14 24 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . . . . . . . . 2 . . . . . . . 2 5 Utility 22 | . . . . . . . . . . . . . . 1 1 . . . . . 3 6 11 Weapon 18 | . . . . . 1 1 . . . . . . . 1 . . . 1 . . . 6 8 Highest Loss Streak 15 | . . . . . 1 1 . . 1 . . . . 2 1 . . 1 . . 1 9 15 Average Slot Usage (%) 94 | . 100 100 100 100 99 98 100 99 99 100 100 100 100 93 88 88 87 87 88 90 90 84 81 Engine 5 | . 14 14 14 14 9 7 7 6 5 6 6 6 6 5 5 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 4 4 3 Treads 22 | . 28 28 28 28 26 30 30 29 25 26 26 26 26 22 17 17 17 17 15 19 17 12 11 Device 11 | . 14 14 14 14 8 5 5 6 15 16 13 13 11 11 11 11 10 11 9 8 10 13 15 Storage 14 | . 14 14 14 14 16 15 15 15 13 13 13 13 13 11 11 11 11 11 10 14 17 16 16 Processor 14 | . . . . . 9 13 15 15 13 13 13 13 13 17 17 17 17 17 21 19 17 18 15 Protection 3 | . . . . . . 1 1 . 3 2 5 6 7 5 5 5 5 5 5 4 5 4 2 Energy Gun 6 | . 13 13 14 12 12 10 7 7 5 4 . . 6 6 10 11 11 10 4 4 1 1 . Ballistic Gun 10 | . 14 14 14 14 7 6 15 10 10 13 13 13 13 7 5 4 5 5 11 9 13 11 14 Slashing Weapon 1 | . . . . . . 3 . 3 2 1 5 6 . 1 . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 191 | 12 40 25 26 26 55 80 79 79 97 96 98 95 99 87 78 77 74 77 89 127 162 182 191 Greatest Support 187 | 40 40 40 40 40 60 80 80 80 100 98 98 98 98 113 113 113 113 113 120 162 162 185 187 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . 1 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 48 | 6 12 10 10 10 16 20 18 18 20 20 20 20 20 40 32 32 32 32 32 40 48 48 48 Average Capacity 27 | 5 7 10 10 10 14 17 18 18 18 20 20 20 20 31 32 32 32 32 32 39 48 48 46 Most Carried 48 | 4 10 10 10 10 16 19 18 18 20 20 20 20 20 32 32 32 32 32 32 40 47 48 48 Average Carried 26 | 2 6 10 9 10 13 16 18 17 18 19 19 20 19 27 31 31 31 31 31 35 41 45 45 Final Capacity 48 | 6 10 10 10 10 16 18 18 18 20 20 20 20 20 32 32 32 32 32 32 40 48 48 4 Final Carried 48 | 4 10 10 10 10 16 18 18 18 20 20 20 20 20 32 31 31 32 32 32 40 47 48 . Class Distribution -------------------- 23% | Hauler-Skirmisher 17% | Hauler-Mutant 10% | Scavenger-Skirmisher 8% | Mutant 7% | Hauler-Gunner 7% | Skirmisher 6% | Scavenger-Assassin 6% | Hauler-Assassin 5% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Gunner | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Skirmisher | -2/Research Hauler-Mutant | -1/Access Hauler-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 12046 | 294 199 51 40 3 358 432 238 901 1181 57 98 . 282 1132 210 40 . 377 466 466 1680 2661 880 Remotely 3725 | . . . . . . . . . . . . . . . . . . . 337 140 1147 1831 270 Salvage Created 18107 | 95 552 113 . 15 441 695 365 1211 1854 . 81 . 595 1790 594 . . 562 509 915 1939 3372 2409 Parts 961 | 7 37 10 . 4 25 37 22 67 79 . 5 . 24 84 25 . . 20 30 63 105 201 116 Haulers Intercepted 11 | . 2 . . . . 1 . 4 2 . . . . . . . . . . . 1 1 . Recyclers Shooed 11 | . . . . . . . . 1 4 . . . . 1 . . . . . 2 . 2 1 Parts Field Recycled 37 | . . . . . . . . . . . . . . 37 . . . . . . . . . Retrieved Matter 502 | . . . . . . . . . . . . . . 502 . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . 5 . 32 . 12 . . 12 . . . . . Prevented 21 | . . . . . . . . . . . . . 2 . 12 . . 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 202 | . 10 5 . . 8 9 8 10 14 . 3 . 7 15 8 . . 7 6 7 21 41 23 Guns 166 | . 10 2 . . 8 7 8 8 12 . 3 . 7 13 6 . . 7 6 6 19 31 13 Cannons 4 | . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . . AOE 27 | . . 3 . . . 1 . 1 1 . . . . . . . . . . . 1 10 10 Classes Destroyed 14 | 2 6 . . . 2 3 . . . . . . 1 . . . . . . . . . . Worker 20 | . 2 . . . . 2 . 1 . . . . . 2 . . . . . 1 1 9 2 Builder 11 | . 1 . . . . 2 . 1 2 . . . . . . . . . . 1 4 . . Tunneler 4 | 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . . 1 . 4 2 . . . . . . . . . . . 1 1 . Recycler 19 | 1 . . . . . . . 3 4 . . . . 5 . . . . . 1 2 2 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 31 | . 3 . . . 2 3 . 5 5 . . . . 4 . . . . 1 3 2 3 . Swarmer 50 | . 3 3 . . . 1 3 2 . . 3 . . 4 . . . . . . 11 14 6 Grunt 57 | . 7 2 . . 3 2 . 4 5 . . . 3 2 6 . . 4 3 3 3 6 4 Brawler 4 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . Duelist 7 | . . . . . . 2 2 . . . . . 1 . 1 . . . . . . 1 . Sentry 29 | . . . . . 3 2 . 2 4 . . . 1 6 1 . . 1 1 1 4 3 . Hunter 17 | . . . . . 2 . 3 1 1 . . . . . . . . . . . . 8 2 Programmer 33 | . . . . . . 1 . 1 4 . . . . 3 . . . 2 2 2 3 9 6 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 16 | 3 7 3 . 1 2 6 3 3 5 . 3 . 5 6 4 . . 4 4 5 6 16 7 Combat Bots Only 8 | . 6 3 . . 2 3 3 2 3 . 3 . 4 4 4 . . 4 4 4 4 8 7 Max Kills in Single Turn 8 | 1 2 3 . 1 1 3 1 2 2 . 1 . 2 2 1 . . 1 2 2 2 8 7 Gunslinging 1 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 Exploded 7 | . . 3 . . . 1 . 1 1 . . . . . . . . . . . 1 5 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Damage Taken 22639 | . 198 107 . . 539 675 356 265 966 . 90 . 586 826 289 . . 388 138 394 1621 5295 9906 Core 2258 | . 50 41 . . 94 61 36 16 64 . . . 116 34 36 . . 16 . 17 75 296 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1366 | . . . . . . . . . . . . . . . . . . . . 5 18 338 1005 Core Remaining (%) 87 | 100 . . . 63 82 . . 83 . . . . 78 . . . . 91 100 98 94 . . Volleys Fired 737 | 8 45 7 . 5 63 32 18 38 59 . 5 . 13 52 20 1 . 21 26 56 56 118 94 Largest 4 | 2 2 2 . 2 3 3 3 3 3 . 3 . 3 3 3 1 . 3 4 4 4 4 4 Hottest 265 | 70 100 70 . 100 146 133 111 138 138 . 116 . 116 148 155 90 . 155 175 265 212 206 150 Shots Fired 2008 | 16 86 14 . 6 107 87 54 104 165 . 15 . 39 140 48 1 . 55 50 125 184 348 364 Gun 1862 | 16 83 13 . 2 81 83 54 104 165 . 15 . 39 135 47 . . 51 42 88 171 317 356 Cannon 98 | . . . . . . 4 . . . . . . . 3 1 1 . 4 8 37 13 26 1 Launcher 13 | . . 1 . . . . . . . . . . . . . . . . . . . 5 7 Special 35 | . 3 . . 4 26 . . . . . . . . 2 . . . . . . . . . Kinetic 1431 | 8 41 7 . 1 41 45 36 58 121 . 10 . 26 87 23 . . 31 40 72 141 287 356 Thermal 218 | 8 45 6 . 5 54 4 . . . . . . . 5 1 1 . 4 8 37 13 26 1 Explosive 13 | . . 1 . . . . . . . . . . . . . . . . . . . 5 7 Electromagnetic 346 | . . . . . 12 38 18 46 44 . 5 . 13 48 24 . . 20 2 16 30 30 . Robot Hit Streak 66 | 10 18 26 . 4 20 30 24 24 26 . 8 . 21 29 43 . . 16 30 17 49 43 66 Robot Miss Streak 5 | 1 1 1 . . 2 3 3 3 4 . 5 . 2 4 1 . . 1 1 2 2 2 2 Penetration Max 2 | . . . . . . . . 1 1 . . . 1 1 1 . . 1 1 2 1 1 1 Secondary Targets 28 | . 1 . . . . 2 1 . 2 . 1 . 4 2 1 . . 1 1 . 2 8 2 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 . 1 . 1 1 1 . . 1 1 . 1 1 1 Shots Hit Robots 1549 | 13 66 10 . 2 63 65 45 73 140 . 12 . 36 116 44 . . 44 31 70 131 261 327 Core Hits 857 | 4 30 9 . 1 26 29 32 47 86 . 10 . 33 84 17 . . 23 15 29 70 143 169 Critical Hits 102 | . . . . . 1 . . 3 . . . . 1 4 6 . . 6 10 8 14 17 32 Critical Kills 29 | . . . . . . . . 2 . . . . 1 2 4 . . 2 5 3 4 5 1 Critical Parts Destroyed 54 | . . . . . 1 . . 1 . . . . . 2 2 . . 4 4 5 10 10 15 Melee Attacks 77 | . . . . . . 8 . 28 31 1 2 . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . 8 . 28 31 1 2 . . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42603 | 164 869 235 . 24 945 1607 730 1949 3291 . 155 . 955 3103 939 . . 1018 546 1728 4210 8707 11428 Guns 36211 | 164 866 125 . 24 944 1293 730 1817 3222 . 155 . 955 2765 862 . . 883 546 1562 3951 6651 8696 Cannons 344 | . . . . . . 100 . . . . . . . . . . . . . 166 37 41 . Explosions 5929 | . . 110 . . . 214 . 132 69 . . . . 307 77 . . 135 . . 222 1961 2702 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 88 | . 3 . . . 1 . . . . . . . . . . . . . . . . 54 30 Kinetic 28339 | 75 377 50 . 11 494 581 450 990 2536 . 134 . 737 1773 360 . . 435 546 1034 3273 5787 8696 Thermal 2528 | 89 489 75 . 13 331 314 . 132 69 . . . . 338 77 . . 135 . 166 259 41 . Explosive 4773 | . . 110 . . . . . . . . . . . . . . . . . . . 1961 2702 Electromagnetic 6875 | . . . . . 119 712 280 827 686 . 21 . 218 992 502 . . 448 . 528 678 864 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 1 . . . . . . . . 1 5 . 2 4 17 Average Corruption 2 | . . . . . . . . . 1 . . . . . . . . 1 4 . 1 2 3 Corruption Purged 15 | . . . . . . . . . 1 . . . . . . . . . . . 2 8 4 Effects 51 | . . . . . . . . . 3 . . . . . . . . 3 1 . 2 23 19 Message Errors 11 | . . . . . . . . . 2 . . . . . . . . . . . . 7 2 Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . 5 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 6 | . . . . . . . . . 1 . . . . . . . . 1 1 . 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . 1 . . . 1 7 Targeting Errors 16 | . . . . . . . . . . . . . . . . . . 1 . . 1 6 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 247 | . . 5 . . . 58 . . . . . . . 93 . . . 2 . 6 . 64 19 Projectiles 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Explosions 222 | . . 5 . . . 58 . . . . . . . 93 . . . 2 . . . 57 7 Melee 19 | . . . . . . . . . . . . . . . . . . . . . . 7 12 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . . . . . 60 . . 19 . . . . . . . . 65 . . 85 163 69 Shots 10 | . . . . . . 2 . . 1 . . . . . . . . 1 . . 2 3 1 Rammed 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 2 1 Targets Rammed 7 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Temperature 337 | 38 150 102 . 42 242 216 156 185 286 . 131 . 325 282 337 28 . 132 12 143 93 190 33 Average Temperature 57 | 16 37 57 . 15 48 59 59 54 76 . 60 . 137 56 150 14 . 62 8 33 37 28 11 Received Heat Transfer 2640 | . 129 48 . . 216 60 . 102 285 . . . 171 45 126 . . 39 . 33 54 414 918 Effects 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . 1 1 4 10 5 Total Turns 527 | . . . . . . . . . . . . . . . . . . . 23 10 52 193 249 Longest Duration 115 | . . . . . . . . . . . . . . . . . . . 23 10 17 63 115 Robots Corrupted 7 | . . . . . . . . 1 1 . . . . 1 2 . . . . 1 1 . . Combat Hostiles 5 | . . . . . . . . 1 1 . . . . 1 2 . . . . . . . . Parts Fried 57 | . . . . . 1 2 2 4 4 . . . . 7 3 . . 6 . 8 10 10 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 1 . . 1 1 . . . . . . . . . . . . . . . . . Heat Transferred 4345 | 259 1443 222 . 37 925 311 . 150 . . . . . 274 50 . . 100 . 250 287 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 2 . 3 1 . . . . 2 1 . . 1 . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 710 | 15 233 145 . 5 213 173 314 224 235 . . . . 266 . . . . 202 249 255 710 549 Initial 288 | . 8 25 . . 1 82 19 142 48 . . . . . . . . . 11 21 28 117 288 Average 149 | 5 104 80 . 4 86 77 175 97 77 . . . . 89 . . . . 39 83 158 342 384 Maximum Alert Level 3 | . 1 . . . 1 . 1 1 1 . . . . 1 . . . . 1 1 1 3 2 Low Security (%) 73 | 100 78 100 . 100 80 100 56 94 97 . . . . 90 . . . . 93 88 75 24 . Level 1 17 | . 21 . . . 19 . 43 5 2 . . . . 9 . . . . 6 11 24 33 69 Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . 40 30 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 4 2 . 5 5 . . . 1 4 . . . . 2 2 3 5 5 Investigation 7 | . 2 . . . 2 1 . . . . . . . . . . . . . . . 1 1 Extermination 17 | . . . . . . 1 . 2 2 . . . . 2 . . . . 1 2 2 3 2 Reinforcement 13 | . . . . . 1 . . 2 3 . . . . 2 . . . . 1 . 1 1 2 Assault 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 12 | . 1 . . . 2 . . . . . . . . 2 . . . . 1 1 1 3 1 Communications Jammed 92 | . . . . . . 1 . 1 3 . . . 2 1 . . . . . 21 25 38 . Distress Signals 81 | . . . . . . . . . 3 . . . 2 1 . . . . . 21 22 32 . Times Spotted 418 | . 13 5 . . 14 17 8 20 24 . 3 . 10 23 8 . . 7 7 12 37 56 154 Peak Tracking Total 115 | . 3 3 . . 4 3 3 2 5 . 3 . 4 4 4 . . 3 3 3 9 8 115 Tactical Retreats 14 | . . . . . 1 . . . 2 . . . . 1 1 . . . . . 3 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 11 | . 3 . . . 1 1 . 3 1 . . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 11 | . . . . . 1 . . 2 1 . . . . 3 . . . . 1 1 . 1 1 Max in Single Turn 1 | . . . . . 1 . . 1 1 . . . . 1 . . . . 1 1 . 1 1 Garrison Access 16 | . . . . . 1 . . 3 2 . . . . 2 . . . . . 3 1 4 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 69 | . 5 . 1 . 8 4 . 6 6 1 1 2 . 8 . . 4 . 2 5 5 10 1 Terminals 40 | . 5 . . . 7 3 . 3 4 . . . . 4 . . . . 1 2 4 6 1 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 1 . 3 2 . . . . 2 . . . . . 3 1 4 . Total Hacks 181 | . 20 . 1 . 30 9 . 14 15 1 1 18 . 17 . . 17 . 3 8 9 15 3 Successful 117 | . 12 . 1 . 16 4 . 10 8 1 1 18 . 10 . . 17 . 1 4 5 8 1 Failed 63 | . 8 . . . 13 5 . 4 7 . . . . 7 . . . . 2 4 4 7 2 Catastrophic 11 | . . . . . 3 . . . . . . . . 2 . . . . . 2 . 4 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 72 | . 13 . 1 . 18 5 . 6 11 . . . . 4 . . . . 1 1 4 8 . Terminals 118 | . 20 . . . 28 8 . 11 13 . . . . 9 . . . . 2 5 8 11 3 Fabricators 5 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 1 . 3 2 . . . . 2 . . . . . 3 1 4 . Terminal Hacks 74 | . 8 . 1 . 11 1 . 3 3 1 1 18 . 3 . . 17 . 1 1 3 1 1 Record 10 | . 1 . . . . 1 . . . 1 . . . 2 . . 5 . . . . . . Part Schematic 16 | . 1 . . . 2 . . . . . . 9 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . . Garrison Index 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . . 1 . 3 2 . . . . 2 . . . . . 3 1 4 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 15 | . . . . . . . . 3 2 . . . . 2 . . . . . 3 1 4 . Unauthorized Hacks 22 | . 4 . . . 3 2 . 4 3 . . . . 2 . . . . . . 1 3 . Terminals 22 | . 4 . . . 3 2 . 4 3 . . . . 2 . . . . . . 1 3 . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Botnet 13 | . 2 . . . 2 2 . 2 2 . . . . 1 . . . . . . . 2 . Operators 4 | . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . . . 8 3 . 3 3 . . . . 6 . . . . 2 2 4 6 1 Full Trace Events 5 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 2 . . . . . . 9 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Time 82 | . . . . . 26 . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Highest-Rated Group 94 | . . . . . . . . . . . . . 94 . . . . . . . 26 . . Highest-Rated Ally 94 | . . . . . . . . . . . . . 94 . . . . . . . 26 . . Total Orders 36 | . . . . . . . . . 16 5 1 . . . . . . . . . 7 4 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 18 | . . . . . . . . . 8 3 1 . . . . . . . . . 2 2 2 RETURN 16 | . . . . . . . . . 8 2 . . . . . . . . . . 3 2 1 Ally Attacks 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . Total Damage 358 | . . . . . . . . . . . . . 358 . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 5 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 2 1 . 2 . 2 . . . . . . . . Drone Launches 24 | . . . . . . . . . 12 2 1 . . . . . . . . . 4 2 3 Drone Recoveries 22 | . . . . . . . . . 12 1 . . . . . . . . . . 4 2 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 19274 | 92 652 365 404 253 1101 1335 382 1981 2009 425 542 124 499 1387 436 454 231 563 496 1002 1049 2495 997 Spaces Moved 9591 | 42 308 214 250 145 491 670 194 1031 993 258 322 77 269 672 225 271 134 293 229 476 476 1197 354 Core 55 | 13 . . . . . . . . . . . . . . . . . . . . . . 42 Treads 9536 | 29 308 214 250 145 491 670 194 1031 993 258 322 77 269 672 225 271 134 293 229 476 476 1197 312 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 165 162 158 158 158 158 158 158 163 163 163 163 163 158 158 150 50 Average Speed 160 | 125 160 160 160 160 161 165 165 162 162 158 158 158 159 160 163 163 163 163 163 162 158 156 156 Slowest Speed 200 | 160 160 160 160 160 170 165 165 186 182 158 158 158 178 185 163 163 163 163 163 165 181 188 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 49 68 68 42 45 24 43 36 46 86 63 73 54 23 47 51 63 55 8 21 18 34 18 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 11 | . . . . . . 1 . 1 1 1 . . 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . 1 1 . . . . 1 1 . . . 1 . Scrap Searched 13 | . . . . . . . . . . 2 1 . 4 . 2 2 . 2 . . . . . Spaces Dug 181 | . 3 . . 4 26 8 . 28 31 1 2 . . 10 1 1 . 4 8 21 11 21 1 Terrain Destroyed 441 | . 3 3 . 4 26 17 . 48 34 1 2 . . 27 6 1 . 30 8 24 26 139 42 Melee 77 | . . . . . . 8 . 28 31 1 2 . . 7 . . . . . . . . . Projectile 141 | . 3 . . 4 26 . . 2 . . . . . 6 2 1 . 6 8 24 14 44 1 AOE 223 | . . 3 . . . 9 . 18 3 . . . . 14 4 . . 24 . . 12 95 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 11695 | 63 374 222 256 151 645 816 215 1193 1216 271 340 78 308 866 256 281 148 338 308 605 630 1553 562 Wait 300 | . 2 . . . 23 5 . 17 27 . 5 . 9 26 . . . 3 8 11 37 88 39 Move 9567 | 41 307 213 249 144 490 669 192 1030 992 257 321 76 268 671 224 270 133 292 228 475 475 1196 354 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 7 7 . 2 . 20 26 . 8 15 1 1 . 2 32 . 2 1 4 6 11 8 22 10 Fast Attach 79 | 4 . . . . 7 7 . 11 10 2 . . 1 3 . . 5 . 6 5 1 10 7 Attach 116 | 3 . . 2 . 6 8 . 5 5 1 1 . 1 13 1 2 2 2 3 8 6 27 20 Detach 43 | . . . . . 2 4 . 2 . 1 . . . 5 . 1 3 . 1 6 2 9 7 Swap 413 | . 8 2 . 2 18 34 4 40 52 6 4 2 9 38 11 4 . 13 19 25 43 60 19 Drop 171 | . 4 . 3 . 15 23 1 14 25 2 1 . 5 19 . 1 4 3 11 7 2 21 10 Fire 737 | 8 45 7 . 5 63 32 18 38 59 . 5 . 13 52 20 1 . 21 26 56 56 118 94 Melee 77 | . . . . . . 8 . 28 31 1 2 . . 7 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 2 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 13) 240 | -10/Materials | Discovered new exit (range 11) 339 | -10/Materials | Build established: Mutant 745 | -10/Materials | Entered Mines 768 | -10/Mines | Met a Derelict bent on vengeance 773 | -10/Mines | Discovered new exit (range 9) 856 | -10/Mines | Discovered new exit (range 12) 969 | -10/Mines | Learned location of Zion (-7) 1104 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1104 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Entered Exiles 1150 | -10/Exiles | Met 8R-AWN 1178 | -10/Exiles | Met EX-HEX 1221 | -10/Exiles | Met EX-BIN 1240 | -10/Exiles | Aligned with FarCom system 1242 | -10/Exiles | Given EX-Vault access code 1278 | -10/Exiles | Opened EX-Vault 1291 | -10/Exiles | Found Lightpack 2.0 1322 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1367 | -10/Exiles | Met EX-DEC 1502 | -10/Exiles | Discovered new exit (range 10) 1514 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1514 | -10/Exiles | Entered Mines 1560 | -9/Mines | Assembled infested the area 1740 | -9/Mines | Learned location of 1 exit from Proximity Caves 1760 | -9/Mines | Discovered new exit (range 5) 1767 | -9/Mines | Entered Materials 1767 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1966 | -8/Materials | Central database locked down 2359 | -8/Materials | Repaired Lgt. Treads? 2434 | -8/Materials | Discovered new exit (range 16) 2868 | -8/Materials | Entered Factory 2868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2920 | -7/Factory | Discovered new exit (range 7) 3258 | -7/Factory | Build established: Assassin 4182 | -7/Factory | Identified exit to Garrison 4203 | -7/Factory | Entered Garrison 4318 | -7/Garrison | Triggered checkpoint 4402 | -7/Garrison | Triggered checkpoint 4535 | -7/Garrison | Discovered new exit (range 12) 4575 | -7/Garrison | Installed Relay Interface Framework 4581 | -7/Garrison | Identified exit to Factory 4585 | -7/Garrison | Entered Factory 4623 | -7/Factory | Discovered new exit (range 16) 5228 | -7/Factory | Identified exit to Lower Caves 5482 | -7/Factory | Garrison activated, responded to threat 5825 | -7/Factory | Build established: Scavenger-Skirmisher 6180 | -7/Factory | Identified exit to Factory 6258 | -7/Factory | Discovered exit to Lower Caves (range 8) 6566 | -7/Factory | Entered another Factory area 6566 | -6/Factory | Evolved 2 slots: Utility x2 6819 | -6/Factory | Discovered new exit (range 24) 7546 | -6/Factory | Discovered new exit (range 37) 7875 | -6/Factory | Build established: Skirmisher 7953 | -6/Factory | Discovered new exit (range 22) 8078 | -6/Factory | Spotted B-75 Beast 8184 | -6/Factory | Identified exit to Lower Caves 8575 | -6/Factory | Entered Lower Caves 8701 | -6/Lower Caves | Identified exit to Lower Caves 8815 | -6/Lower Caves | Learned location of 1 exit from Factory 8833 | -6/Lower Caves | Encountered a Warlord checkpoint 8855 | -6/Lower Caves | Build established: Hauler-Skirmisher 9000 | -6/Lower Caves | Entered another Lower Caves area 9021 | -6/Lower Caves | Discovered new exit (range 19) 9137 | -6/Lower Caves | Learned Factory security intel 9379 | -6/Lower Caves | Build established: Hauler-Assassin 9528 | -6/Lower Caves | Discovered new exit (range 7) 9542 | -6/Lower Caves | Entered Data Miner 9542 | -6/Data Miner | Discovered new exit (range 6) 9563 | -6/Data Miner | Met Data Miner 9628 | -6/Data Miner | Received God Mode back door access code from Data Miner 9666 | -6/Data Miner | Entered Proximity Caves 9667 | -5/Proximity Caves | Identified exit to Factory 9794 | -5/Proximity Caves | Escorted by Enhanced Grunt 9981 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10099 | -5/Proximity Caves | Learned Factory garrison access intel 10112 | -5/Proximity Caves | Learned Factory terminal intel 10165 | -5/Proximity Caves | Entered Factory 10165 | -5/Factory | Evolved 2 slots: Utility x2 10166 | -5/Factory | Identified exit to Upper Caves 10168 | -5/Factory | Loaded intel: 20 terminal locations 10169 | -5/Factory | Loaded intel: 4 garrison access locations 10271 | -5/Factory | Repaired Adv. Field Recycling Unit? 10714 | -5/Factory | Discovered new exit (range 13) 10775 | -5/Factory | Build established: Hauler-Skirmisher 11464 | -5/Factory | Build established: Hauler-Assassin 11552 | -5/Factory | Entered Upper Caves 11565 | -5/Upper Caves | Identified exit to Upper Caves 11632 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11935 | -5/Upper Caves | Learned Factory terminal intel 11988 | -5/Upper Caves | Entered another Upper Caves area 12104 | -5/Upper Caves | Build established: Hauler-Skirmisher 12336 | -5/Upper Caves | Discovered new exit (range 20) 12376 | -5/Upper Caves | Identified exit to Zhirov 12442 | -5/Upper Caves | Entered Zhirov 12442 | -5/Zhirov | Discovered new exit (range 4) 12472 | -5/Zhirov | Met Zhirov 12510 | -5/Zhirov | Found Alien Artifact 12510 | -5/Zhirov | Identified Integrated Dissipator 12510 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12571 | -5/Zhirov | Found Alien Artifact 12621 | -5/Zhirov | Learned location of Quarantine (-2) 12621 | -5/Zhirov | Learned location of Testing (-3) 12621 | -5/Zhirov | Learned location of Command (-1) 12629 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12673 | -5/Zhirov | Entered Proximity Caves 12914 | -4/Proximity Caves | Spotted B-86 Titan 13185 | -4/Proximity Caves | Discovered new exit (range 14) 13197 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13236 | -4/Proximity Caves | Entered Factory 13236 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13237 | -4/Factory | Loaded intel: 18 terminal locations 13586 | -4/Factory | Discovered new exit (range 22) 13666 | -4/Factory | Found Prototype Slashing Weapon 13666 | -4/Factory | Identified Centrium Greatsword 13690 | -4/Factory | Identified exit to Research 13732 | -4/Factory | Entered Research 13732 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13961 | -3/Research | Build established: Hauler-Mutant 14654 | -3/Research | Discovered new exit (range 18) 14692 | -3/Research | Identified exit to Research 14734 | -3/Research | Entered another Research area 14734 | -2/Research | Evolved 2 slots: Utility x2 14963 | -2/Research | Spotted B-90 Cyclops 15621 | -2/Research | Identified exit to Access 15783 | -2/Research | Entered Access 15783 | -1/Access | Evolved 2 slots: Utility x2 15968 | -1/Access | Energy Cycler disabled 16652 | -1/Access | Destroyed 8 combat bots 17038 | -1/Access | Spotted B-99 Colossus 17557 | -1/Access | Destroyed 8 combat bots 17562 | -1/Access | Lost 9 parts (2n2u5w) 17794 | -1/Access | Discovered new exit (range 8) 18278 | -1/Access | Entered Command 18631 | -1/Command | Spotted Combat Programmer 18632 | -1/Command | Destroyed Combat Programmer 18632 | -1/Command | Spotted Combat Programmer 18639 | -1/Command | Destroyed Combat Programmer 18660 | -1/Command | Spotted M Guard 18694 | -1/Command | Spotted M Guard 18708 | -1/Command | Destroyed M Guard 18736 | -1/Command | Found Prototype Protection 18744 | -1/Command | Found Prototype Reactor 18759 | -1/Command | Found Prototype Reactor 18850 | -1/Command | Destroyed M Guard 18850 | -1/Command | All MAIN.C guards destroyed 18885 | -1/Command | Found Prototype Protection 18885 | -1/Command | Identified Hvy. Regenerative Plating (x2) 18893 | -1/Command | Found Prototype Device 18893 | -1/Command | Identified Thermal Barrier 18912 | -1/Command | Found Prototype Reactor 18912 | -1/Command | Identified Zero-point Reactor (x3) 18918 | -1/Command | Found Zero-point Reactor 18933 | -1/Command | Build established: Hauler-Gunner 18940 | -1/Command | Found Prototype Launcher 19007 | -1/Command | Met MAIN.C 19035 | -1/Command | 0b10 Conduit disabled 19205 | -1/Command | MAIN.C activated Command garrisons 19218 | -1/Command | Destroyed MAIN.C Shell 19225 | -1/Command | Identified Hellfire Missile Launcher 19246 | -1/Command | System corruption reached 10% 19251 | -1/Command | Released all parts (9) 19254 | -1/Command | Core integrity fell below 50% 19266 | -1/Command | Destroyed 7 combat bots 19275 | -1/Command | Core integrity fell below 20% 19275 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19266_ Critical hit. 19266_ Imp. Heavy Siege Treads destroyed. 19267_ S-43 Plague destroyed. 19268_ Penetrated by Slug. 19268_ Adv. Heavy Treads destroyed. 19269_ P-80 Master resets P-80 Master, system corruption cleaned. 19271_ Penetrated by Slug. 19271_ Slammed into G-73 Enforcer. 19273_ K-01 Serf collects debris. 19273_ Penetrated by Slug. 19273_ K-01 Serf destroyed. 19273_ Penetrated by Slug. 19273_ G-73 Enforcer suffers critical hit. 19274_ E-15 Imp destroyed. 19274_ Slug penetrates G-73 Enforcer. 19275_ K-01 Serf collects debris. 19275_ Penetrated by Slug. 19275_ G-73 Enforcer suffers critical hit. 19275_ G-73 Enforcer destroyed. 19275_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | *!%!%=[!!!! %% ? ????????? | | =%!!=%!![!= ?????????? | | =%*%=*[ ??? ??????? | | ! """??????????? | | =%# ###### ""?"?? ??????? | | *=### ## # #"# ###### """" ??????? | | ####?############ #h """ # """" ??????? | | ????????#??#???####h "Y" # ??????? | | ????????????#??#??#h=h" " # ??????? | | ???????????????#?##xg[ C # ??#?????? | | ?#??#????##????####gpg hl# "" ? #?????? | | ??##??#??##??##??## h"" pbpp """" +?????? | | #??#?#??##???#??###gh""""sg#h%= """" #?????? | | ????##???##?#?????#sl""""s hpp "" ! #?????? | | ?#??????#????#????# ""xp ###xsg #?????? | | #?????????????????# s #?#p k p #?????? | | ???#????#??#????#?#C #?#xgp #?????? | | ??###??????#???##?# * #?# pp #?????? | | ?#???#?#???#??#??###+######### pphh #?????? | | ????##?##?#????????# phhM #######+#+######? | | ???#????#????#?????# gg p=gp # #? | | ?????#???????#?????# g hghg " #? | | ??????#???????????## ggh###p #? | | ????#??????????????# spg #?# #? | | ????????#?#????????#= h ph###p ""T"" #? | | ???????????????????# g @g lsg% s """"????? | | ??????????????????# g gg################?????? | | ??????????????????# g g #????????????????????? | | ??????????????????# g #????????????????????? | | ??????????????????+ ggh #????????????????????? | | ??????????????????# g %=k#????????????????????? | | ??????????????????# g* #?????????7?K?E?E????? | | ??????????????????#= b #?????????????p??????? | | ??????????????????#%! ????????????????????? | | ??????????????????#[ ????????????????????? | | ??????????????????# g ????????????????????? | | ??????????????????# g ???????????????????? | | ?????????????????? s h g ???????????????????? | | ??????????????????l ### ????????7?K????????? | | ???????????w????xb???#+??? ???????????????????? | | ????????????????h????????? ????????????????????? | | ????????????????g????????????????????????????????? | | ???????????????s?i???????????????????????????????? | | ????????????????????????????????p????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 33 Energy Capacity 500 Matter Stores 780 Matter Capacity 800 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 EM Shielding 3 Armor Coverage 2400 Resistance: KI 45 Resistance: TH 70 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DeepMatterShield Manual? 0 Play Time 05:29:28 Cumulative 243.8 hours Start 2021.09.08 @ 01:21:12 End 2021.09.08 @ 23:08:42 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 11 Adventurer 85 Explorer 2 Win Type - Total 12 Types 11/1/0/0/0/0/0/0/0 Lore% 40 Gallery% 73 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b41ecba8-ea4e-40c7-a920-fdd91d204f6e