Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.25 @ 13:09:50 Player: DizzyWaters Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (493) 493 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1423 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 150/150 System Corruption 0% Temperature Cool (94) Movement Walking (540) Ox6 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Cargo Storage Unit > --- WEAPON (2) ------- Barrage Gun Subdweller Shrapnel Launcher > --- INVENTORY (30) --- Small Storage Unit Medium Storage Unit Targeting Computer Core Analyzer Weapon Shielding Scrap Shield EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Barrage Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Small Storage Unit Medium Storage Unit Targeting Computer Core Analyzer Weapon Shielding Scrap Shield EM Pulse Gun [Rating: 17] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 5 3 4 2 Power 5 | 1 1 1 2 . Engine 4 | 1 . 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 2 1 1 . Treads . | . . . . . Leg 4 | . 2 1 1 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 1 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 1 2 1 Power 1 | . . 1 . . Propulsion 2 | . 1 . 1 . Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 1 2 1 To Critical Strikes 1 | . 1 . . . Average Backups 7 | 1 7 8 7 7 Power . | . 2 1 1 . Propulsion . | . 1 1 . . Utility 3 | . 1 3 3 4 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 18 | . 4 1 2 11 Power 2 | . . . 1 1 Propulsion 1 | . . 1 . . Utility 11 | . 3 . 1 7 Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 99 81 90 Engine 11 | . 3 8 14 14 Core 2 | . 10 4 . . Leg 21 | . 14 28 16 28 Wheel 2 | . 13 . . . Storage 14 | . 14 14 14 14 Processor 9 | . 12 14 14 4 Ballistic Gun 18 | . 28 28 16 13 Launcher 7 | . . . 5 14 Peak Build Rating 17 | 6 11 11 16 17 Average Rating 12 | 3 9 10 12 15 On Entrance 8 | . 6 11 11 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 159 | 12 19 19 29 159 Greatest Support 26 | 26 26 25 25 25 Greatest Overweight (x) 6 | . 1 . 1 6 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 30 | 8 10 10 10 30 Average Capacity 15 | 6 9 10 10 23 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 1 8 9 9 8 Final Capacity 30 | 8 10 10 10 30 Final Carried 10 | 1 10 10 10 8 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Mutant 27% | Hauler-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 760 | 231 206 157 64 102 Remotely . | . . . . . Salvage Created 949 | . 278 273 . 398 Parts 54 | . 26 16 . 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . . 16 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 16 | . 9 6 . 1 Guns 16 | . 9 6 . 1 Classes Destroyed 6 | . 3 1 . 2 Builder 1 | . . . . 1 Recycler 6 | . . 1 . 5 Watcher 3 | . 3 . . . Swarmer 9 | . 6 3 . . Grunt 6 | . 3 3 . . Sentry 1 | . . . . 1 Best Kill Streak 4 | . 4 4 . 4 Combat Bots Only 3 | . 3 3 . 1 Max Kills in Single Turn 4 | . 2 1 . 4 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 245 | . 50 51 12 132 Missed 91 | . 13 15 6 57 Hits 154 | . 37 36 6 75 Projectile 154 | . 37 36 6 75 Critical Strikes 3 | . 3 . . . Damage Taken 1183 | . 282 276 152 473 Core 257 | . 64 36 49 108 Absorbed by Shields . | . . . . . Ignored by Resistances 352 | . 89 87 24 152 Core Remaining (%) 100 | 100 . . . . Volleys Fired 66 | . 23 21 5 17 Largest 2 | . 2 2 2 2 Hottest 68 | . 40 40 40 68 Shots Fired 121 | . 46 42 8 25 Gun 113 | . 46 42 8 17 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 121 | . 46 42 8 25 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 6 12 13 22 Robot Miss Streak 2 | . 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 6 | . 4 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 89 | . 32 30 5 22 Core Hits 39 | . 16 9 1 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1562 | . 410 394 63 695 Guns 1008 | . 403 394 63 148 Cannons . | . . . . . Explosions 540 | . . . . 540 Melee . | . . . . . Ramming 14 | . 7 . . 7 Kinetic 1548 | . 403 394 63 688 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 132 | . . . . 132 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed 4 | . 1 1 1 1 Kicked 4 | . 1 1 1 1 Crushed . | . . . . . Highest Temperature 106 | . 23 5 . 106 Average Temperature 23 | . 12 2 . 39 Received Heat Transfer 357 | . 135 132 12 78 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 86 | . 86 75 . 62 Initial 36 | . . . . 36 Average 17 | . 34 27 . 6 Influence Increases 653 | . 254 145 120 134 Destroy 0b10 Robot/C 320 | . 180 120 . 20 Destroy 0b10 Robot/NC 50 | . 15 5 . 30 Destroy Leader 56 | . 36 20 . . Successful Hack 14 | . 14 . . . Disable Machine 27 | . 9 . . 18 Destroy Structure 66 | . . . . 66 Lose Combat Pursuer 120 | . . . 120 . Influence Decreases 632 | . 254 90 85 203 Entered New Map 87 | . . . 33 54 Time Decay 515 | . 244 80 52 139 Lost Part 30 | . 10 10 . 10 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 13 6 17 2 Peak Tracking Total 6 | . 4 3 6 1 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 6 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 16 . . . Successful 8 | . 8 . . . Failed 8 | . 8 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 8 . . . Record 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Dispatch Records 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1812 | . 520 210 708 374 Optics 1812 | . 520 210 708 374 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2637 | 43 573 210 708 1103 Spaces Moved 1285 | 35 443 113 383 311 Core 6 | 6 . . . . Treads . | . . . . . Legs 1049 | . 242 113 383 311 Wheels 230 | 29 201 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 190 Average Speed 183 | 85 106 120 177 336 Slowest Speed 540 | 100 120 120 190 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 50 18 22 67 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . . . . 88 Melee . | . . . . . Projectile . | . . . . . AOE 88 | . . . . 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1442 | 47 499 146 406 344 Wait 6 | . 3 2 1 . Move 1281 | 34 442 112 382 311 Hop . | . . . . . Pick Up 43 | 7 17 4 7 8 Fast Attach . | . . . . . Attach 14 | 6 2 2 2 2 Detach . | . . . . . Swap 6 | . 3 1 2 . Drop 20 | . 7 3 6 4 Fire 66 | . 23 21 5 17 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 1 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . 1 . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 572 | -10/Materials | Discovered new exit (range 17) 615 | -10/Materials | Build established: Scavenger-Mutant 617 | -10/Materials | Entered Mines 814 | -10/Mines | Discovered new exit (range 9) 827 | -10/Mines | Entered Subcaves 828 | -10/Subcaves | Approached by a straggling Scientist 910 | -10/Subcaves | Core integrity fell below 50% 981 | -10/Subcaves | Build established: Mutant 1103 | -10/Subcaves | Ambushed by swarm of Subdwellers 1488 | -10/Subcaves | Discovered new exit (range 14) 1535 | -10/Subcaves | Entered Recycling 1536 | -7/Recycling | Met a Zionite searching for Scraptown 1556 | -7/Recycling | Build established: Scavenger-Mutant 2216 | -7/Recycling | Build established: Hauler-Mutant 2324 | -7/Recycling | Discovered new exit (range 15) 2623 | -7/Recycling | Core integrity fell below 20% 2638 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01946_ R-06 Scavenger collects Flak Gun. 01946_ U-05 Engineer lays Concrete. 01950_ R-06 Scavenger collects Com. Wheel. 01950_ U-05 Engineer lays Concrete. 01954_ U-05 Engineer builds a Door. 01958_ U-05 Engineer builds a Wall. 01958_ Acquired Barrage Gun. 01963_ U-05 Engineer builds a Wall. 01970_ U-05 Engineer lays Concrete. 01970_ Acquired Med. Storage Unit. 01971_ U-05 Engineer lays Concrete. 01972_ U-05 Engineer builds a Wall. 01977_ Acquired Weapon Shielding. 01977_ U-05 Engineer lays Concrete. 01983_ Acquired Targeting Computer. 02324_ EXIT=FOUND 02389_ Acquired Core Analyzer. 02617_ Y-54 Guardian springs to life. 02625_ Terminal disabled. 02628_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????##??????????????????????????????????????? | | #### #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##?????????????????????????????????????? | | #???#####???????#####?????????????????? | | ###### ######### #?????????????????? | | ## #?????????????????? | | ## #### #?????????????????? | | ####### #####?# "" #?????????????????? | | #?# """" ###???????????????? | | < #?# """" #???????????????? | | #?# """" #???????????????? | | ####### !!######?# """ #???????????????? | | ??????#!!!#??????# """ #???????????????? | | ???############??# #???????????????? | | ???# #??# #???????????????? | | ???# #??# #???????????????? | | ???# #??# ##### #???????????????? | | ???#! #??# ???## # ###???????????? | | ???# ! #??# ???# @ #???????????? | | ???# #??# ???# #???????????? | | #### #??? ??# #???????????? | | # #??????# #???????????? | | +/ #??????# Y #??????????? | | # #??????# #??????????? | | ## # #?????? ##??????????? | | ?# # ! ! #????? "" ??????????? | | ?# # #???? "T #?????????? | | ?# # #???? ## #; #?????????? | | ?# # #??? ?? ?? + #?????????? | | ?# ####### ####?? "?? ??##? #?????????? | | ?# #??????##????? ??? ?????? #?????????? | | ##+####?????????????? ?????? ???????????? | | #?????????????? ???????????????????? | | #????????????????##???????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #######?????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed NanofilamentsHugeShielding Manual? 0 Play Time 00:22:56 Cumulative 22.8 hours Start 2026.06.25 @ 12:43:02 End 2026.06.25 @ 13:09:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8796b0bb-4570-4dd6-ab94-8e2972e7be3d