Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 19:16:21 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (196) 980 Value Destroyed (7089) 7089 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2157) 2157 TOTAL SCORE: 17946 Bonus ------- High Alert Combat Kills 814 Follower Combat Kills 277 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -34 Cogmind --------- Core Integrity 575/1150 Matter 51/300 Energy 155/155 System Corruption 2% Temperature Cool (0) Movement Treading (58) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Fission-Nuclear Core > --- PROPULSION (6) --- Treaded Heavy-FPA Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- Thermal Ion Construct/C Shotgun Ballistic Driver Construct/C > --- INVENTORY (20) --- Large Storage Unit Long-range Sensor Array Quantum Capacitor Improved Weapon Cycler Focal Shield Improved Focal Shield Advanced Thermal Shield Point Defense Array System Restoration Module Advanced System Restoration Module Transdimensional Reconstructor Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Improved Heavy Treads Treaded Heavy-FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Graphene Brace EM Disruption Field > --- WEAPON ----------- Mini Grenade Launcher Thermal Ion Construct/C Shotgun Ballistic Driver Construct/C > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Large Storage Unit Long-range Sensor Array Improved Weapon Cycler Reactive Plating Focal Shield Improved Focal Shield Advanced Thermal Shield Point Defense Array Improved Hacking Suite System Restoration Module Advanced System Restoration Module Transdimensional Reconstructor Advanced Plasma Rifle Mass Driver Molecular Deconstructor [Rating: 119] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Propulsion] Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Advanced Plasma Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Slots Evolved 12 | . . 2 2 . . 4 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . 1 . . . . 1 . . . . . . . . Utility 5 | . . . 1 . . 2 . . . . 1 . . . . 1 . . . Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . Parts Attached 93 | 6 2 10 3 20 7 3 . . . . 8 . 4 2 6 22 . . . Power 6 | 1 . 2 . 1 . . . . . . . . . . . 2 . . . Engine 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 24 | 2 . 3 1 13 4 . . . . . . . . . . 1 . . . Treads 22 | 2 . 3 1 13 2 . . . . . . . . . . 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 47 | 1 2 1 1 3 2 3 . . . . 8 . 4 2 5 15 . . . Device 30 | . . . . . 1 1 . . . . 5 . 4 1 5 13 . . . Storage 6 | 1 1 1 1 . 1 . . . . . 1 . . . . . . . . Processor 4 | . 1 . . . . 2 . . . . . . . . . 1 . . . Hackware 3 | . . . . . . . . . . . 2 . . . . 1 . . . Protection 4 | . . . . 3 . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 . 4 1 3 1 . . . . . . . . . 1 4 . . . Energy Gun 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 4 1 2 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . 1 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 2 . . . . . . . . 3 . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . 2 . . . . 1 . . . System Corruption 12 | . . . . . . . . . . . 2 . . . . 10 . . . Parts Lost 26 | . . 1 1 5 . . . . . . . . 2 . 1 14 2 . . Power 8 | . . 1 . 1 . . . . . . . . 1 . . 4 1 . . Propulsion 4 | . . . . 1 . . . . . . . . . . . 3 . . . Utility 7 | . . . . 1 . . . . . . . . 1 . . 5 . . . Weapon 7 | . . . 1 2 . . . . . . . . . . 1 2 1 . . Highest Loss Streak 3 | . . 1 1 2 . . . . . . . . 2 . 1 3 2 . . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 94 95 89 99 77 56 60 60 60 60 51 52 48 47 50 45 43 38 . Engine 5 | . 14 11 9 9 8 6 6 6 6 6 4 5 2 . 2 . . . . Treads 13 | . 28 29 31 35 23 1 . . . . 2 4 3 . 5 1 5 5 . Flight 1 | . . . . . . . 6 6 6 6 3 . 1 2 . 2 . . . Device 9 | . . . . . 4 13 13 13 13 13 15 17 12 11 14 16 10 10 . Storage 7 | . 14 11 13 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 . Processor 6 | . 8 11 9 9 4 6 6 6 6 6 5 5 5 5 5 5 5 5 . Protection 1 | . . . . 8 4 . . . . . . . . . . . . . . Energy Gun 1 | . . . . . . 2 . . . . . . 5 5 3 . . . . Energy Cannon 2 | . . . . . . 6 6 6 6 6 3 . . . 1 5 10 8 . Ballistic Gun 9 | . 28 32 27 21 11 3 13 13 13 13 2 . . . 1 . . . . Ballistic Cannon 4 | . . . . 5 8 2 . . . . 4 10 5 5 3 2 . 1 . Peak Build Rating 119 | 6 7 16 18 26 41 86 85 85 85 85 102 101 102 90 103 119 90 87 . Average Rating 61 | 5 6 13 16 23 29 65 85 85 85 85 89 100 89 82 92 99 88 85 . On Entrance 63 | . 6 7 16 18 25 41 85 85 85 85 85 101 100 79 90 94 90 85 87 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 13 18 39 79 79 65 47 47 47 47 47 77 77 74 68 85 78 57 56 . Greatest Support 210 | 40 40 60 80 83 80 102 102 102 102 102 102 59 76 175 175 210 93 93 . Greatest Overweight (x) 13 | 4 . . . . 3 13 . . . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 . Average Capacity 17 | 7 9 12 17 20 19 15 15 15 15 15 15 20 20 20 20 20 20 20 . Most Carried 20 | 6 8 15 15 20 20 15 15 15 15 15 18 16 18 19 18 20 20 20 . Average Carried 15 | 2 7 11 14 19 15 12 15 15 15 15 14 15 17 17 16 18 20 15 . Final Capacity 20 | 8 10 15 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 15 15 20 11 15 15 15 15 15 16 14 18 17 17 20 20 14 14 Scrap Engine Consumption 160 | . . . . . 28 33 . . . 1 23 5 8 7 16 33 . 6 . Constructs Created 12 | . . . . . 4 2 . . . . 1 . . . 2 2 . 1 . Constructs Modified 56 | . . . . . 7 12 . . . . 9 4 4 3 5 11 . 1 . Class Distribution -------------------- 52% | Construct 11% | Commander-Tank 9% | Commander-Construct 7% | Scavenger-Tank 7% | Scavenger-Gunner 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Tank | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Matter Collected 3099 | 205 73 742 231 846 217 61 96 . . 24 102 55 70 30 83 222 42 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8163 | . 313 1310 427 1373 352 324 . . . . 351 171 791 331 994 1355 71 . . Parts 453 | . 23 96 20 88 16 12 . . . . 9 11 26 3 37 109 3 . . Haulers Intercepted 12 | . . 5 . 5 . 2 . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 1 . . 3 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 9 8 . 17 . 9 . . Prevented 41 | . . . . . . . . . . . . . 20 1 20 . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Combat Hostiles Destroyed 154 | . 8 27 10 24 4 2 . . . . 2 3 17 . 21 35 1 . . Guns 83 | . 8 27 10 19 3 1 . . . . . . 10 . 5 . . . . Cannons 29 | . . . . 5 1 1 . . . . 2 3 . . 5 12 . . . AOE 29 | . . . . . . . . . . . . . . . 5 23 1 . . Classes Destroyed 18 | . 4 6 . 2 1 1 . . . . . 1 2 . 1 . . . . Worker 4 | . . 2 . . . . . . . . . . . . . 2 . . . Builder 3 | . . . . 2 . . . . . . . . . . . 1 . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . Hauler 12 | . . 5 . 5 . 2 . . . . . . . . . . . . . Recycler 7 | . 2 . . 1 2 . . . . . 1 . . . . 1 . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 . . . Operator 4 | . . 1 . . . 1 . . . . . . . . . 2 . . . Watcher 10 | . 1 2 . 2 . 1 . . . . 2 . . . . 2 . . . Swarmer 53 | . 6 8 2 4 . . . . . . . . 6 . 5 22 . . . Grunt 41 | . 2 14 5 7 . . . . . . . . 3 . 8 1 1 . . Brawler 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . Duelist 4 | . . . . . . . . . . . . . 4 . . . . . . Sentry 28 | . . 4 3 12 2 1 . . . . 2 . 2 . . 2 . . . Specialist 3 | . . . . . . . . . . . . . . . 3 . . . . Hunter 7 | . . . . . . . . . . . . . 1 . 4 2 . . . Programmer 12 | . . . . . . 1 . . . . . 2 . . 1 8 . . . Scrapper 2 | . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 6 7 5 12 2 2 . . . . 2 2 6 . 5 9 1 . . Combat Bots Only 9 | . 6 4 5 7 2 1 . . . . 1 2 6 . 5 9 1 . . Max Kills in Single Turn 6 | . 1 2 1 2 1 1 . . . . 1 1 1 . 4 6 1 . . Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 4 5 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Hostile Shots Fired 967 | . 37 77 42 118 9 33 21 . . 24 18 18 65 . 140 343 22 . . Missed 307 | . 5 19 12 31 1 12 14 . . 11 5 5 15 . 41 127 9 . . Damage Taken 11465 | . 285 602 435 1163 140 326 81 . . 220 292 310 960 . 1497 4607 356 191 . Core 1149 | . 63 85 102 115 22 21 . . . . . 20 26 . 120 519 56 . . Absorbed by Shields 386 | . . . . . . . . . . . 27 . 78 . 270 11 . . . Reduced by Siege Mode 120 | . . . . . . . . . . . . . . . 106 14 . . . Ignored by Resistances 248 | . . . . . . . . . . . . . . . 20 228 . . . Regen/Repaired (Parts) 2851 | . . . . . . 193 . . . . 257 262 128 100 405 1440 . 66 . Core Remaining (%) 81 | 100 74 78 . . 56 . . . . 97 . . . . 83 . . . . Volleys Fired 542 | . 29 75 21 68 7 25 25 . . 12 22 35 46 13 58 100 6 . . Largest 3 | . 2 3 3 3 3 3 1 . . 1 2 2 1 1 2 2 1 . . Hottest 260 | . 40 69 69 96 96 182 74 . . 74 260 260 26 26 234 240 73 . . Shots Fired 955 | . 58 223 62 202 21 43 25 . . 12 33 39 46 13 67 103 8 . . Gun 645 | . 58 223 62 172 14 9 . . . . 1 . 46 13 47 . . . . Cannon 290 | . . . . 30 7 34 25 . . 12 32 39 . . 18 87 6 . . Launcher 20 | . . . . . . . . . . . . . . . 2 16 2 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 683 | . 58 223 62 202 21 15 . . . . 21 39 . . 2 40 . . . Thermal 146 | . . . . . . 28 25 . . 12 12 . . . 16 47 6 . . Explosive 20 | . . . . . . . . . . . . . . . 2 16 2 . . Electromagnetic 106 | . . . . . . . . . . . . . 46 13 47 . . . . Robot Hit Streak 20 | . 10 9 13 20 12 6 . . . . 12 4 11 10 18 7 1 . . Robot Miss Streak 4 | . 4 4 2 4 2 1 . . . 2 3 1 1 1 3 4 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 7 | . 1 3 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 562 | . 37 142 53 131 13 17 . . . . 18 6 39 12 48 45 1 . . Core Hits 291 | . 17 66 19 61 7 8 . . . . 6 4 17 7 22 53 4 . . Critical Kills 2 | . . . . 1 . . . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . 1 . 2 . . . . . . . . . . 1 . . . . Critical Strikes 17 | . . 1 . 5 . 1 . . . . . . 4 2 3 1 . . . Burn 2 | . . . . . . . . . . . . . . . 1 1 . . . Destroy 6 | . . 1 . 3 . . . . . . . . . . 2 . . . . Blast 3 | . . . . 2 . 1 . . . . . . . . . . . . . Corrupt 6 | . . . . . . . . . . . . . 4 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17525 | . 403 1743 913 2488 350 693 . . . . 746 453 1426 398 2660 5129 123 . . Guns 8430 | . 403 1730 913 1979 196 146 . . . . 31 . 1426 398 1208 . . . . Cannons 6018 | . . . . 500 86 405 . . . . 661 453 . . 1069 2844 . . . Explosions 2905 | . . . . . . 114 . . . . . . . . 383 2285 123 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 172 | . . 13 . 9 68 28 . . . . 54 . . . . . . . . Kinetic 8460 | . 403 1730 913 2479 282 206 . . . . 443 453 . . 145 1406 . . . Thermal 3849 | . . . . . . 345 . . . . 249 . . . 924 2331 . . . Explosive 2012 | . . . . . . 114 . . . . . . . . 383 1392 123 . . Electromagnetic 3032 | . . . . . . . . . . . . . 1426 398 1208 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 2 2 2 2 2 2 2 2 4 16 16 16 . Average Corruption 5 | . . . . . . 2 2 2 2 2 1 2 2 2 1 15 16 3 . Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . 5 6 . . 1 3 18 5 5 7 69 3 2 . Message Errors 27 | . . . . . . 1 1 . . . 1 4 . 2 1 17 . . . Matter Fused 27 | . . . . . . 1 1 . . . . 3 4 . . 18 . . . Heat Flow Errors 14 | . . . . . . 2 1 . . 1 . 2 . . . 5 1 2 . Energy Discharges 19 | . . . . . . . 1 . . . . 4 . 1 1 12 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 17 | . . . . . . 1 2 . . . 2 2 1 1 3 5 . . . Data Loss (major) 6 | . . . . . . . . . . . . 1 . . . 5 . . . Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . 1 . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 5 . . . Weapon Failures 3 | . . . . . . . . . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 622 | . . . . . . 3 . . . . 42 47 . . 82 431 17 . . Projectiles 449 | . . . . . . 3 . . . . 18 47 . . 79 302 . . . Explosions 149 | . . . . . . . . . . . . . . . 3 129 17 . . Melee 24 | . . . . . . . . . . . 24 . . . . . . . . Knockbacks 13 | . . . . 1 1 1 . . . . 2 1 . . . 7 . . . Impact 2 | . . . . . 1 . . . . . 1 . . . . . . . . Kinetic 10 | . . . . 1 . 1 . . . . 1 1 . . . 6 . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 508 | . . . . . . 111 . . . . . . . . 19 299 79 . . Shots 13 | . . . . . . 1 . . . . . . . . 1 9 2 . . Rammed 9 | . . 1 . . 7 . . . . . 1 . . . . . . . . Targets Rammed 14 | . . 1 . 2 9 1 . . . . 1 . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . Crushed 4 | . . . . 2 2 . . . . . . . . . . . . . . Highest Temperature 676 | . 6 72 101 277 61 389 300 . . 150 174 232 12 . 212 676 178 307 . Average Temperature 89 | . 6 17 37 55 27 128 79 . . 60 63 114 8 . 40 159 49 123 . Received Heat Transfer 1840 | . 42 228 225 459 48 57 30 . . 54 48 . 96 . 142 312 99 . . Effects 38 | . . . . . . 5 . . . . . 2 . . . 31 . . . Shutdowns 5 | . . . . . . 2 . . . . . . . . . 3 . . . Energy Bleed 9 | . . . . . . . . . . . . . . . . 9 . . . Interference 18 | . . . . . . 3 . . . . . 2 . . . 13 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations 7 | . . . . . . . . . . . . . . . 5 2 . . . Total Turns 82 | . . . . . . . . . . . . . . . 67 15 . . . Longest Duration 19 | . . . . . . . . . . . . . . . 19 11 . . . Robots Corrupted 16 | . . . . . . . . . . . 1 . 7 2 6 . . . . Combat Hostiles 13 | . . . . . . . . . . . . . 7 . 6 . . . . Parts Fried 20 | . . . . . . . . . . . 3 . 10 1 6 . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 2 . . . . 1 . . . 3 1 . . . Heat Transferred 2732 | . . . . . . 383 . . . . 296 . . . 518 1535 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Peak Influence 1425 | . 277 697 519 844 487 453 . . . . 192 . . . . 1425 . . . Initial 452 | . . 32 247 219 315 452 . . . . 151 . . . . 107 . . . Average 309 | . 158 445 363 536 147 254 . . . . 133 . . . . 410 . . . Maximum Alert Level 4 | . 1 2 2 3 2 2 . . . . . . . . . 4 . . . Low Security (%) 43 | 100 54 14 . . 70 47 . . . . 100 . . . . 35 . . . Level 1 23 | . 45 20 58 13 21 23 . . . . . . . . . 37 . . . Level 2 24 | . . 64 41 66 8 29 . . . . . . . . . 2 . . . Level 3 5 | . . . . 20 . . . . . . . . . . . 15 . . . Level 4 1 | . . . . . . . . . . . . . . . . 9 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 5 3 4 . 4 . . . . 1 . 1 . . 16 . . . Investigation 9 | . 2 3 . 2 . . . . . . 1 . . . . 1 . . . Extermination 5 | . . . . . . 1 . . . . . . . . . 4 . . . Reinforcement 8 | . . 2 1 1 . 2 . . . . . . . . . 2 . . . Assault 4 | . . . . . . . . . . . . . 1 . . 3 . . . Garrison 10 | . . . 2 1 . 1 . . . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Distress Signals 10 | . . 2 2 . . 2 . . . . . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 10 43 15 31 5 13 18 . . 10 3 3 24 . 22 80 8 . . Peak Tracking Total 15 | . 6 5 5 5 3 7 12 . . 14 3 2 6 . 5 15 4 . . Tactical Retreats 34 | . . 4 . 1 . 1 4 . . 4 1 . 4 . . 14 1 . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Traps Triggered 9 | . 1 . . 1 . 1 . . . . 1 . . . . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Machines Disabled 17 | . . 1 . 4 . 1 . . . . . . . . 1 10 . . . Max in Single Turn 2 | . . 1 . 1 . 1 . . . . . . . . 1 2 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Machines Accessed 57 | . 1 4 3 7 14 6 . . 4 . 7 . . 4 . 7 . . . Terminals 36 | . . 4 3 7 6 5 . . . . 5 . . . . 6 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 7 . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 159 | . 1 8 10 19 27 13 . . 25 . 24 . . 17 . 15 . . . Successful 87 | . 1 1 4 2 17 3 . . 25 . 16 . . 17 . 1 . . . Failed 71 | . . 7 6 17 9 10 . . . . 8 . . . . 14 . . . Catastrophic 19 | . . 4 . 3 2 4 . . . . 1 . . . . 5 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . Manual 71 | . 1 8 10 6 24 7 . . . . 7 . . . 1 7 . . . Terminals 95 | . . 8 10 19 17 12 . . . . 18 . . . . 11 . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . 8 . . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Terminal Hacks 72 | . . 1 4 2 10 3 . . 25 . 9 . . 17 . 1 . . . Record 16 | . . . . . . . . . 11 . . . . 5 . . . . . Part Schematic 13 | . . . . . 1 . . . 8 . . . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 10 | . . . 3 . 3 . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . 1 . . 4 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . . Branch Access Points 5 | . . 1 1 . . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 3 | . . . . . . 1 . . . . 2 . . . . . . . . Alert Level 5 | . . . . . 3 1 . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 3 . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 7 . . . . . 2 . . . . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 7 . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . 7 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . 2 . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 36 | . . 4 2 6 5 6 . . . . 6 . . . . 7 . . . Full Trace Events 8 | . . 3 1 1 2 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . . 8 . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Total Allies 11 | . . . . 10 . . . . . . . . 1 . . . . . . Largest Group 10 | . . . . 10 9 9 . . . . . . 1 1 1 . . . . Highest-Rated Group 173 | . . . . 173 157 157 . . . . . . 29 29 29 . . . . Highest-Rated Ally 29 | . . . . 29 29 29 . . . . . . 29 29 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . 22 27 14 . . . . . . 1 . 9 . . . . Total Damage 911 | . . . . 298 331 139 . . . . . . . . 143 . . . . Kills 9 | . . . . 3 4 1 . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Robot Analysis Total 10 | . . . 3 . 3 . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Turns Passed 13223 | 86 404 1214 181 1303 2337 1125 404 73 30 117 699 1267 490 441 978 1838 58 178 . Spaces Moved 9277 | 46 195 491 68 585 1035 1411 429 193 79 227 1165 382 179 166 611 1836 80 99 . Core 17 | 11 . . . . . 6 . . . . . . . . . . . . . Treads 4807 | 35 195 491 68 585 1014 318 . . . . 389 382 78 41 611 421 80 99 . Legs 639 | . . . . . . 614 . . . . . . . 25 . . . . . Wheels 21 | . . . . . 21 . . . . . . . . . . . . . . Hover 811 | . . . . . . 413 . . . . . . . . . 398 . . . Flight 2982 | . . . . . . 60 429 193 79 227 776 . 101 100 . 1017 . . . Fastest Speed 38 | 50 160 160 160 160 63 38 38 38 38 38 38 249 147 131 131 58 58 58 . Average Speed 99 | 155 160 160 160 160 138 63 38 38 38 38 45 249 199 143 131 75 58 58 . Slowest Speed 700 | 250 160 160 160 160 160 700 38 38 38 38 50 249 249 147 131 131 58 58 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . 13 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 4 33 50 11 85 95 37 48 31 68 44 29 49 22 60 65 56 10 17 2 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 12 | . 1 . . . 7 . . . 1 . . . . 3 . . . . . Known Exits Taken 17 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 3 2 . 1 . 1 3 . 2 . . . . Spaces Dug 92 | . . . . . . 10 10 . . 7 11 12 . . . 30 12 . . Terrain Destroyed 463 | . . . . 6 2 43 25 . . 12 20 44 . . 23 267 21 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 237 | . . . . 6 2 15 25 . . 12 20 44 . . 6 105 2 . . AOE 226 | . . . . . . 28 . . . . . . . . 17 162 19 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Total 12477 | 58 237 780 93 816 1931 1614 644 192 78 245 1301 660 268 358 722 2173 85 222 . Wait 2302 | . . 167 . 91 834 144 191 . . 7 84 242 26 170 35 193 . 118 . Move 9232 | 45 194 490 67 584 1034 1410 428 192 78 226 1164 381 178 165 610 1809 79 98 . Hop 12 | . . . . . . . . . . . . . . . . 12 . . . Pick Up 123 | 7 7 20 2 23 7 17 . . . . 12 . 6 1 3 18 . . . Fast Attach 24 | 5 . 1 1 1 1 . . . . . . . . 3 1 11 . . . Attach 29 | 1 1 2 2 7 3 2 . . . . 3 . . . 2 6 . . . Detach 24 | . . . . 2 7 2 . . . . 2 . . 2 6 3 . . . Swap 41 | . 1 7 . 12 3 1 . . . . 5 . 4 . 3 5 . . . Drop 127 | . 5 17 . 26 26 12 . . . . 8 2 2 4 4 15 . 6 . Fire 542 | . 29 75 21 68 7 25 25 . . 12 22 35 46 13 58 100 6 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . Crush 13 | . . 1 . 2 9 . . . . . 1 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . Rewire 6 | . . . . . . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 3) 489 | -10/Materials | Identified exit to Materials 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 737 | -9/Materials | Discovered new exit (range 8) 840 | -9/Materials | Build established: Gunner 897 | -9/Materials | Identified exit to Mines 1146 | -9/Materials | Discovered new exit (range 14) 1267 | -9/Materials | Identified exit to Materials 1276 | -9/Materials | Build established: Scavenger-Gunner 1439 | -9/Materials | Discovered exit to Materials (range 13) 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -8/Materials | Identified exit to Storage 1767 | -8/Materials | Garrison activated, responded to threat 1886 | -8/Materials | Entered Storage 1992 | -8/Storage | Destroyed 7 combat bots 2232 | -8/Storage | Build established: Scavenger-Tank 2687 | -8/Storage | Discovered new exit (range 13) 2993 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3142 | -8/Storage | Used back door to open Recycling access 3142 | -8/Storage | Discovered new exit (range 5) 3147 | -8/Storage | Identified exit to Recycling 3177 | -8/Storage | Garrison activated, responded to threat 3189 | -8/Storage | Entered Recycling 3189 | -8/Recycling | Accompanied by 9 allies 3288 | -8/Recycling | Build established: Commander-Tank 3533 | -8/Recycling | Discovered new exit (range 10) 4438 | -8/Recycling | Scanned before Scraplab entrance 4461 | -8/Recycling | Entered Scraplab 4465 | -8/Recycling | Angered Scraplab inhabitants 4468 | -8/Recycling | Found Prototype Device 4468 | -8/Recycling | Identified Scrap Engine 4955 | -8/Recycling | Build established: Commander-Construct 5526 | -8/Recycling | Entered Factory 5526 | -6/Factory | Accompanied by 9 allies 5526 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5886 | -6/Factory | Lost 8 allies 6149 | -6/Factory | Build established: Construct 6199 | -6/Factory | Spotted B-75 Beast 6268 | -6/Factory | Identified exit to Lower Caves 6478 | -6/Factory | Garrison activated, responded to threat 6478 | -6/Factory | Discovered new exit (range 6) 6486 | -6/Factory | Identified exit to Factory 6651 | -6/Factory | Entered Lower Caves 6689 | -6/Lower Caves | Encountered a Warlord checkpoint 6992 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7053 | -6/Lower Caves | Discovered new exit (range 8) 7055 | -6/Lower Caves | Identified exit to Lower Caves 7055 | -6/Lower Caves | Entered another Lower Caves area 7126 | -6/Lower Caves | Discovered new exit (range 6) 7128 | -6/Lower Caves | Identified exit to Data Miner 7128 | -6/Lower Caves | Entered Data Miner 7128 | -6/Data Miner | Discovered new exit (range 6) 7136 | -6/Data Miner | Met Data Miner 7146 | -6/Data Miner | Learned location of Section 7 (-3) 7146 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7150 | -6/Data Miner | Received God Mode back door access code from Data Miner 7158 | -6/Data Miner | Identified exit to Proximity Caves 7158 | -6/Data Miner | Entered Proximity Caves 7159 | -5/Proximity Caves | Learned Factory terminal intel 7178 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7268 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7275 | -5/Proximity Caves | Entered Factory 7275 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7276 | -5/Factory | Loaded intel: 26 terminal locations 7596 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 7620 | -5/Factory | Fabricated Missile Launcher (x1) 7643 | -5/Factory | Identified exit to Upper Caves 7680 | -5/Factory | Discovered new exit (range 15) 7974 | -5/Factory | Entered Upper Caves 9010 | -5/Upper Caves | Discovered new exit (range 9) 9046 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9239 | -5/Upper Caves | Identified exit to Upper Caves 9241 | -5/Upper Caves | Entered another Upper Caves area 9243 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9316 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9652 | -5/Upper Caves | Discovered new exit (range 3) 9655 | -5/Upper Caves | Identified exit to Zhirov 9686 | -5/Upper Caves | Learned 4 Factory zone layouts 9731 | -5/Upper Caves | Entered Zhirov 9731 | -5/Zhirov | Accompanied by 1 ally 9731 | -5/Zhirov | Discovered new exit (range 3) 9758 | -5/Zhirov | Met Zhirov 9786 | -5/Zhirov | Learned location of Testing (-2) 9786 | -5/Zhirov | Learned location of Command (-1) 9799 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9821 | -5/Zhirov | Found Alien Artifact 9838 | -5/Zhirov | Found Alien Artifact 9838 | -5/Zhirov | Identified Integrated Reactor 9838 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10171 | -5/Zhirov | Identified exit to Proximity Caves 10172 | -5/Zhirov | Entered Proximity Caves 10172 | -4/Proximity Caves | Accompanied by 1 ally 10191 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10238 | -4/Proximity Caves | Ambushed by research squad 10265 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 10271 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 10491 | -4/Proximity Caves | Found Prototype Special Weapon 11123 | -4/Proximity Caves | Discovered new exit (range 8) 11135 | -4/Proximity Caves | Identified exit to Factory 11150 | -4/Proximity Caves | Entered Factory 11150 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11445 | -4/Factory | System corruption reached 10% 11785 | -4/Factory | Discovered new exit (range 6) 11792 | -4/Factory | Identified exit to Research 11845 | -4/Factory | Garrison activated, responded to threat 11893 | -4/Factory | Lost 3 parts (2p1n) 12448 | -4/Factory | Crushed by falling debris 12549 | -4/Factory | Garrison activated, responded to threat 12650 | -4/Factory | First assault squad dispatched 12680 | -4/Factory | Discovered exit to Research (range 13) 12762 | -4/Factory | Incoming assault squad redirected 12799 | -4/Factory | Destroyed 9 combat bots 12807 | -4/Factory | Lost 3 parts (1n1u1w) 12850 | -4/Factory | Discovered exit to Research (range 4) 12859 | -4/Factory | Identified exit to Upper Caves 12859 | -4/Factory | Identified exit to Extension 12859 | -4/Factory | Identified exit to Armory 12869 | -4/Factory | Found Quantum Capacitor 12988 | -4/Factory | Entered Upper Caves 13045 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13046 | -4/Upper Caves | Identified exit to Warlord 13046 | -4/Upper Caves | Entered Warlord 13066 | -4/Warlord | System corruption cleaned by Quarantine Array 13068 | -4/Warlord | Attacked by Warlord forces 13093 | -4/Warlord | Discovered new exit (range 14) 13099 | -4/Warlord | Identified exit to Proximity Caves 13218 | -4/Warlord | Warlord's base attacked by MAIN.C 13224 | -4/Warlord | Entered Proximity Caves 13224 | -3/Proximity Caves | Self-destructed Last Messages --------------- 13107_ Arm. Scrap Engine consumes VTOL Module. 13108_ Dropped Faulty Adv. Plasma Rifle. 13108_ Dropped Mass Driver. 13110_ Arm. Scrap Engine consumes Faulty Adv. Plasma Rifle. 13111_ Arm. Scrap Engine consumes Mass Driver. 13120_ System corrupted: Heat flow error (+199). 13141_ Arm. Scrap Engine constructs Fission-Nuclear Core. 13143_ System corrupted: Heat flow error (+194). 13159_ Scrap Engine modifies Shotgun Energy Plasma Construct/C: Min Damage +1, Critical +1/Blast, Max Integrity -41, Recoil +2, +Penetration Renamed Shotgun Ballistic Driver Construct/C. 13218_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????##????####????????????????? | | ??????????????### #### ####?????????????? | | ??????????????# ####??????????? | | ????????#??????# #??????????? | | ????????# # #??????????? | | ????????# l @ #??????????????? | | ?????????# s b ######???????????????? | | ?????????## = ##????????????????????? | | ??????????####### #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# ##?????????????????????? | | ????????????????####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 51 Energy Capacity 852 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 63 Recoil Reduction 5 Particle Charging 20 Authchip Count 3 Item Schematics ----------------- Missile Launcher | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Hvy. Siege Treads | x1 | -5/Factory | Authchip Missile Launcher | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoAntimatterArchive Manual? 0 Play Time 01:48:32 Cumulative 249.2 hours Start 2025.02.11 @ 22:47:32 End 2025.02.12 @ 19:16:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 10 Types 3/1/3/1/0/0/1/1/0 Lore% 79 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff653e2b-5405-44ef-9f11-8a3fb0e8b0bb