Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.11 @ 21:49:54 Player: Luigi Panache Result: Destroyed by as-21100 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 839 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 173/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Huge Storage Unit Signal Interpreter Core Shielding Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Huge Storage Unit Sensor Array Signal Interpreter Core Shielding Medium Laser Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 2 6 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 95 | . 96 92 Engine 13 | . 14 12 Treads 27 | . 28 24 Storage 14 | . 14 14 Hackware 11 | . 10 14 Energy Gun 6 | . 7 1 Ballistic Gun 6 | . 7 1 Launcher 14 | . 13 23 Naked Turns 4 | . . 4 Heaviest Build 51 | 13 51 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 8 10 19 Most Carried 10 | 6 10 10 Average Carried 8 | 6 8 9 Final Capacity 20 | 8 20 5 Final Carried 10 | 6 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 436 | 215 207 14 Remotely . | . . . Salvage Created 476 | . 401 75 Parts 33 | . 31 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 7 14 Guns 8 | . 7 1 AOE 13 | . . 13 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Grunt 8 | . 7 1 Assembled 13 | . . 13 Best Kill Streak 13 | . 4 13 Combat Bots Only 13 | . 4 13 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 986 | . 269 717 Core 254 | . 55 199 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 45 11 Largest 2 | . 2 2 Hottest 70 | . 60 70 Shots Fired 107 | . 87 20 Gun 91 | . 85 6 Cannon . | . . . Launcher 16 | . 2 14 Special . | . . . Kinetic 46 | . 44 2 Thermal 45 | . 41 4 Explosive 16 | . 2 14 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 5 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 66 | . 58 8 Core Hits 57 | . 24 33 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1596 | . 700 896 Guns 700 | . 652 48 Cannons . | . . . Explosions 896 | . 48 848 Melee . | . . . Ramming . | . . . Kinetic 355 | . 331 24 Thermal 345 | . 321 24 Explosive 896 | . 48 848 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 125 | . 17 108 Shots 6 | . 2 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 43 Average Temperature 28 | . 31 20 Received Heat Transfer 224 | . 141 83 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 799 | . 725 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 241 | . 241 68 Initial 33 | . . 33 Average 114 | . 128 48 Maximum Alert Level 1 | . 1 . Low Security (%) 70 | 100 64 100 Level 1 29 | . 35 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 21 21 Peak Tracking Total 17 | . 3 17 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 9 | . 9 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 774 | 6 648 120 Spaces Moved 317 | 3 276 38 Core 8 | . . 8 Treads 307 | 1 276 30 Legs 2 | 2 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 160 50 Average Speed 180 | 133 176 215 Slowest Speed 260 | 160 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 2 51 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 99 | . 7 92 Melee . | . . . Projectile . | . . . AOE 99 | . 7 92 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 415 | 4 355 56 Wait 18 | . 13 5 Move 315 | 2 275 38 Hop . | . . . Pick Up 8 | . 8 . Fast Attach 2 | . 2 . Attach 3 | . 1 2 Detach . | . . . Swap 5 | 2 3 . Drop 8 | . 8 . Fire 56 | . 45 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 455 | -10/Materials | Identified exit to Mines 655 | -10/Materials | Entered Mines 656 | -10/Mines | Learned location of Storage (-9) 730 | -10/Mines | Assembled infested the area 759 | -10/Mines | Core integrity fell below 50% 771 | -10/Mines | Released all parts (2) 773 | -10/Mines | Core integrity fell below 20% 775 | -10/Mines | Destroyed by as-21100 with Assembled Heavy Rifle Last Messages --------------- 00753_ as-36474 destroyed. 00753_ as-05714 destroyed. 00756_ as-33952 destroyed. 00756_ Destroyed Asb. Hover Unit. 00756_ as-74488 destroyed. 00756_ as-94395 destroyed. 00757_ Grenade Launcher destroyed. 00759_ Lgt. Treads destroyed. 00760_ The unstable cave ceiling collapses. 00764_ as-28179 suffers critical hit. 00764_ as-28179 destroyed. 00764_ Switching to secondary target: as-33275. 00765_ Assault Rifle destroyed. 00766_ Lgt. Treads destroyed. 00768_ Ion Engine destroyed. 00770_ Critical hit. 00770_ Med. Laser destroyed. 00771_ Released Hcp. Storage Unit. 00771_ Released Hacking Suite. 00774_ Pulverizer disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????#####?????? | | ?????????????????????####???### ##????? | | ????????????????????## ##?## ##???? | | ????????????????????# #?# ##??? | | ????????????????????# ### #??? | | ????????????????????# ## #??? | | ?????????????????????# # # ##??? | | ????????????????????## !!# ###???? | | ???????????????????## ! = #????? | | ??????????????????## ! # #????? | | ????????????##???## # #????? | | ???????????## ??# # #????? | | ?????????### ## # ####????? | | ???????? ########???????? | | ????????????# ! ##????????????? | | ????????????# != ##???????????? | | ????????????# * #???????????? | | ??????????# #???????????? | | ?????????# # #???????????? | | ?????????# ## % ##??????????? | | ??????????# ##?# a #??????????? | | ??????????#####???## #??????????? | | ???????????????????# # ##??????????? | | ???????????????????## @ #???????????? | | ????????????????????# a ??????? | | ????????????????????# a #??? | | ??????????????????? % "" """ #??? | | ?????????????????# #% """ """????? | | ????????????????# """ ""?????? | | ??????????????? %< a """ "??????? | | ??????????????#### ###### ????????? | | ?????????????????# ??????[ """????????? | | ?????????????????# ???????%* """????????? | | ?????????????????#????????=% ""?????????? | | ?????????????????????????? "??????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? "??????????? | | ?????????????????????????? ??????????? | | ??????????????????????????? ????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicPhaseMicrothruster Manual? 0 Play Time 00:08:38 Cumulative 274.2 hours Start 2021.02.11 @ 21:42:23 End 2021.02.11 @ 21:49:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 125 Adventurer 68 Explorer 78 Win Type - Total 21 Types 15/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9c5dcc5-0016-4966-a94f-fec3a1395efc