Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 00:15:52 Player: Mallow Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (48) 240 Value Destroyed (1564) 1564 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 8538 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Medium Storage Unit Improved Kinecellerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Improved Actuator Array Transmission Jammer ECM Suite Improved Phase Shifter Makeshift Cloaking Device Layered Light Armor Plating Makeshift Ablative Armor Hacking Suite Hacking Suite > --- WEAPON ----------- KE Penetrator Katana > --- INVENTORY -------- Micro Fission Core Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Medium Storage Unit Advanced Melee Analysis Suite Improved Kinecellerator [Rating: 107] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Hypervelocity Gauss Rifle Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . . . . 1 Utility 10 | . . . . . 2 2 2 2 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 76 | 6 10 3 1 . 4 10 11 6 4 5 2 14 Power 12 | 1 2 . . . 1 . 2 1 2 1 . 2 Engine 4 | 1 1 . . . 1 . 1 . . . . . Core 4 | . 1 . . . . . 1 . 1 1 . . Reactor 4 | . . . . . . . . 1 1 . . 2 Propulsion 8 | 2 . . . . 1 . . . . . . 5 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight 1 | . . . . . 1 . . . . . . . Utility 41 | 1 4 3 . . 2 6 9 3 2 3 2 6 Device 18 | . . 1 . . . 3 3 2 1 3 1 4 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 8 | . 2 . . . . 2 2 . 1 . . 1 Hackware 3 | . . . . . 1 . 2 . . . . . Protection 9 | . 1 2 . . 1 1 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 4 . 1 . . 4 . 2 . 1 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 3 . 1 . . 3 . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 1 1 . . . Parts Lost 29 | . 2 . . . . . . . . 5 . 22 Power 4 | . 1 . . . . . . . . 1 . 2 Propulsion 6 | . . . . . . . . . . . . 6 Utility 15 | . . . . . . . . . . 3 . 12 Weapon 4 | . 1 . . . . . . . . 1 . 2 Highest Loss Streak 21 | . 2 . . . . . . . . 3 . 21 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 100 71 75 80 82 83 82 84 67 Engine 5 | . 12 14 14 14 9 7 2 3 . . . . Core 1 | . 1 . . . . . 3 . 1 3 5 . Reactor 2 | . . . . . . . . 1 8 6 5 6 Treads 7 | . 28 28 28 28 . . . . . . . . Flight 4 | . . . . . 9 7 6 5 5 5 5 3 Device 14 | . . . . . . 15 18 23 21 25 26 24 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 4 Processor 4 | . 3 . . . . 5 6 5 9 10 10 2 Hackware 8 | . . . . . 8 7 14 17 15 10 10 8 Protection 8 | . 9 13 14 14 17 8 6 5 5 5 5 6 Ballistic Gun 9 | . 24 14 14 14 9 6 6 5 5 4 5 2 Launcher 3 | . 2 14 14 14 9 4 . . . . . . Slashing Weapon 2 | . . . . . . 2 6 5 5 5 5 3 Peak Build Rating 107 | 6 13 17 13 13 47 60 70 83 100 102 102 107 Average Rating 58 | 4 10 10 12 13 46 56 67 80 98 99 102 84 On Entrance 47 | . 6 9 11 13 13 47 58 70 83 100 102 102 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 12 26 26 26 26 35 38 38 44 54 56 51 69 Greatest Support 66 | 40 40 40 40 40 50 56 50 59 66 66 66 66 Greatest Overweight (x) 4 | . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 9 9 Average Carried 8 | . 7 8 9 10 7 9 9 9 9 8 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 9 9 10 10 9 10 10 10 10 7 9 3 Class Distribution -------------------- 46% | Mutant 42% | Hacker-Mutant 10% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Infiltrator-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1573 | 190 340 . . 93 . 276 260 86 94 70 20 144 Remotely . | . . . . . . . . . . . . . Salvage Created 1723 | . 395 21 . 41 31 279 183 109 114 147 74 329 Parts 142 | . 40 3 . 2 3 27 17 6 5 10 . 29 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 31 | . 15 . . 1 1 1 3 1 1 3 . 5 Melee 4 | . . . . . . . . . 1 1 . 2 Guns 23 | . 13 . . . . 1 3 1 . 2 . 3 AOE 4 | . 2 . . 1 1 . . . . . . . Classes Destroyed 11 | . 4 1 . . . 5 1 . . . . . Worker 2 | . . . . . . 2 . . . . . . Builder 5 | . . . . . . 4 . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 5 | . 3 . . . . 1 1 . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . Swarmer 11 | . 9 . . . . . . . . 2 . . Grunt 8 | . 6 . . 1 1 . . . . . . . Sentry 4 | . . . . . . . 1 1 1 1 . . Programmer 8 | . . . . . . 1 2 . . . . 5 Best Kill Streak 3 | . 3 1 . 1 1 2 2 1 1 2 . 2 Combat Bots Only 3 | . 3 . . 1 1 1 1 1 1 2 . 2 Max Kills in Single Turn 3 | . 3 1 . 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . 1 1 . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 468 | . 85 . . 5 3 15 43 19 24 94 16 164 Missed 199 | . 28 . . 2 . 6 29 14 15 46 10 49 Damage Taken 5455 | . 692 8 . 42 51 164 301 82 143 889 109 2974 Core 1525 | . 27 . . 17 . 16 88 14 24 18 14 1307 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . . 90 . . . . . Core Remaining (%) 94 | 100 . . . 82 100 97 89 98 . . 95 . Volleys Fired 125 | . 43 1 . 2 5 28 7 2 9 8 . 20 Largest 2 | . 2 1 . 2 2 1 1 1 1 1 . 1 Hottest 60 | . 60 30 . 53 53 33 33 33 33 33 . 33 Shots Fired 172 | . 85 1 . 4 8 28 7 2 9 8 . 20 Gun 149 | . 83 . . 2 3 18 7 2 9 8 . 17 Cannon . | . . . . . . . . . . . . . Launcher 20 | . 2 1 . 2 5 10 . . . . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 142 | . 76 . . 2 3 18 7 2 9 8 . 17 Thermal 7 | . 7 . . . . . . . . . . . Explosive 20 | . 2 1 . 2 5 10 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . 5 . . 4 2 4 2 1 3 8 . 6 Robot Miss Streak 5 | . 5 . . 1 2 4 1 1 2 2 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 149 | . 45 . . 3 3 21 15 2 18 11 1 30 Core Hits 67 | . 21 1 . 2 3 11 4 2 3 5 1 14 Critical Kills 7 | . . . . . . 2 3 1 . 1 . . Critical Parts Destroyed 4 | . . . . . . . 1 . 2 1 . . Critical Strikes 18 | . . . . . . 2 7 1 5 2 . 1 Destroy 11 | . . . . . . 2 4 1 2 2 . . Sever 7 | . . . . . . . 3 . 3 . . 1 Melee Attacks 150 | . . . . . . 14 33 15 33 14 4 37 Impact . | . . . . . . . . . . . . . Slashing 150 | . . . . . . 14 33 15 33 14 4 37 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 7 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4447 | . 975 39 . 74 131 984 427 35 480 218 51 1033 Guns 1163 | . 640 . . 14 13 55 36 7 26 40 . 332 Cannons . | . . . . . . . . . . . . . Explosions 807 | . 312 39 . 60 118 278 . . . . . . Melee 2330 | . . . . . . 651 391 28 454 178 51 577 Ramming 147 | . 23 . . . . . . . . . . 124 Kinetic 1120 | . 597 . . 14 13 55 36 7 26 40 . 332 Thermal 499 | . 278 . . . . 221 . . . . . . Explosive 351 | . 77 39 . 60 118 57 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2330 | . . . . . . 651 391 28 454 178 51 577 Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 . . . . . 24 Average Corruption 4 | . . . . . . 1 . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . 2 . . . . . 12 Message Errors 5 | . . . . . . 1 . . . . . 4 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 395 | . 81 . . . . 183 81 . 32 13 . 5 Projectiles . | . . . . . . . . . . . . . Explosions 81 | . 81 . . . . . . . . . . . Melee 314 | . . . . . . 183 81 . 32 13 . 5 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 200 | . 141 9 . . . . . . . . . 50 Shots 3 | . 2 1 . . . . . . . . . . Rammed 60 | . 4 . . . . . . . . . . 56 Targets Rammed 60 | . 4 . . . . . . . . . . 56 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 228 | . 65 . . 30 116 16 . 12 55 22 . 228 Average Temperature 30 | . 25 . . 16 51 8 . 10 33 10 . 44 Received Heat Transfer 360 | . 147 . . 24 27 12 6 18 . 126 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 400 | . 250 . . . . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 296 | . 296 92 . 44 96 166 182 182 126 . . 153 Initial 83 | . . 83 . . 16 43 14 19 19 . . . Average 67 | . 125 87 . 42 53 60 50 66 47 . . 35 Maximum Alert Level 1 | . 1 . . . . . . . . . . . Low Security (%) 98 | 100 93 100 . 100 100 100 100 100 100 . . 100 Level 1 1 | . 6 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 3 4 1 . . . 3 Investigation 2 | . . . . . . . 1 1 . . . . Extermination 6 | . . . . . . 2 2 . . . . 2 Reinforcement 6 | . 2 . . . 1 1 1 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 4 | . . . . . . . 1 1 2 . . . Communications Jammed 42 | . . . . . . 1 . 1 11 . 8 21 Distress Signals 34 | . . . . . . 1 . 1 11 . . 21 Times Spotted 103 | . 30 . . 2 2 7 12 13 8 15 5 9 Peak Tracking Total 7 | . 5 . . 1 2 2 3 7 6 4 2 2 Tactical Retreats 14 | . 1 . . . . 2 1 2 1 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 3 | . . . . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 9 | . 5 . . . 1 3 . . . . . . Max in Single Turn 4 | . 4 . . . 1 3 . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 34 | . 4 . 1 . 1 4 11 9 1 . 2 1 Terminals 16 | . 3 . . . 1 2 4 5 . . . 1 Fabricators 5 | . . . . . . 2 1 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . Total Hacks 67 | . 11 . 1 . 2 8 22 15 1 . 4 3 Successful 37 | . 6 . 1 . 1 3 14 6 1 . 4 1 Failed 30 | . 5 . . . 1 5 8 9 . . . 2 Catastrophic 5 | . . . . . . . 4 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . 1 . . 3 2 3 . . . . Terminals 40 | . 9 . . . 2 6 10 10 . . . 3 Fabricators 7 | . . . . . . 2 2 3 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 4 | . 2 . . . . . 1 . 1 . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 5 | . . . . . . . 3 2 . . . . Terminal Hacks 17 | . 4 . 1 . 1 2 3 1 . . 4 1 Record 5 | . . . . . . . 2 . . . 3 . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 3 | . 2 . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 2 3 . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . Build 4 | . . . . . . 1 1 2 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . 1 . . . Retrieve Components 4 | . 2 . . . . . 1 . 1 . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . 2 2 . . . . Seal Access 4 | . . . . . . . 2 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 1 2 9 6 1 . . 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built 6 | . . . . . . 2 2 2 . . . . Authchips . | . . . . . . . . . . . . . Time 310 | . . . . . . 95 51 164 . . . . Total Part Build Rating 26 | . . . . . . 10 2 14 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 13 | . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . 3 . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . . . Total Damage 66 | . . . . . 66 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8506 | 74 1297 260 614 189 395 1374 1072 709 575 818 412 717 Spaces Moved 9190 | 45 703 101 381 115 199 1949 1598 749 931 1188 794 437 Core 17 | 6 . . . . . . . . . . . 11 Treads 1339 | 39 703 101 381 115 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 9 Flight 7825 | . . . . . 199 1949 1598 749 931 1188 794 417 Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 50 50 50 50 Average Speed 66 | 145 160 160 160 160 50 50 50 50 50 50 50 53 Slowest Speed 250 | 160 160 160 160 160 50 50 50 50 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 30 | . . . . . 2 7 3 6 . 2 2 8 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 82 18 78 32 14 17 38 20 16 84 74 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . . . . 2 . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . . 2 3 . Spaces Dug 135 | . . . . . 7 57 21 11 21 6 3 9 Terrain Destroyed 244 | . 23 6 . 22 22 97 22 11 22 6 3 10 Melee 72 | . . . . . . 1 21 11 21 6 3 9 Projectile . | . . . . . . . . . . . . . AOE 169 | . 23 6 . 22 22 96 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 11152 | 51 791 200 387 116 484 2296 1814 1055 980 1379 800 799 Wait 1473 | . 12 92 . . 273 276 145 274 3 167 . 231 Move 9118 | 44 702 100 380 114 194 1934 1591 736 930 1183 789 421 Hop 30 | . . . . . 2 7 3 6 . 2 2 8 Pick Up 60 | 1 13 1 2 . 4 14 13 7 . . 1 4 Fast Attach 24 | 6 3 . . . . 3 1 3 2 2 1 3 Attach 35 | . 5 3 . . 3 4 5 2 1 3 . 9 Detach 7 | . . 2 . . . . 2 . . . 1 2 Swap 17 | . 2 . 1 . 1 3 5 1 1 . 1 2 Drop 53 | . 7 1 4 . 2 13 9 9 1 . 1 6 Fire 125 | . 43 1 . 2 5 28 7 2 9 8 . 20 Melee 150 | . . . . . . 14 33 15 33 14 4 37 Ram 56 | . . . . . . . . . . . . 56 Kick . | . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 13) 730 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Discovered new exit (range 14) 942 | -10/Materials | Discovered new exit (range 10) 1134 | -10/Materials | Discovered new exit (range 14) 1190 | -10/Materials | Identified exit to Materials 1370 | -10/Materials | Identified exit to Mines 1372 | -10/Materials | Entered Mines 1488 | -10/Mines | Discovered new exit (range 7) 1577 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1580 | -10/Mines | Found Prototype Device 1582 | -10/Mines | Identified Exp. Sensor Array 1621 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1622 | -10/Mines | Discovered new exit (range 5) 1632 | -10/Mines | Entered Exiles 1676 | -10/Exiles | Met 8R-AWN 1704 | -10/Exiles | Met EX-HEX 1784 | -10/Exiles | Met EX-BIN 1807 | -10/Exiles | Aligned with FarCom system 1808 | -10/Exiles | Given EX-Vault access code 1850 | -10/Exiles | Opened EX-Vault 1863 | -10/Exiles | Found Flying Fortress v7 1902 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1958 | -10/Exiles | Met EX-DEC 2036 | -10/Exiles | Visited The Gauntlet 2227 | -10/Exiles | Discovered new exit (range 12) 2246 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2246 | -10/Exiles | Entered Mines 2382 | -9/Mines | Learned location of Zion (-6) 2420 | -9/Mines | Discovered new exit (range 4) 2428 | -9/Mines | Received a Mining Laser from a helpful Derelict 2435 | -9/Mines | Entered Materials 2435 | -8/Materials | Accompanied by 1 ally 2435 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2804 | -8/Materials | Discovered new exit (range 16) 2830 | -8/Materials | Entered Factory 2830 | -7/Factory | Evolved 2 slots: Utility x2 2988 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 3829 | -7/Factory | Discovered new exit (range 8) 4204 | -7/Factory | Entered another Factory area 4204 | -6/Factory | Evolved 2 slots: Utility x2 4701 | -6/Factory | Repaired Med. Storage Unit 4823 | -6/Factory | Build established: Hacker-Mutant 5136 | -6/Factory | Discovered new exit (range 5) 5140 | -6/Factory | Fabricated Structural Scanner? 5276 | -6/Factory | Entered another Factory area 5276 | -5/Factory | Evolved 2 slots: Utility x2 5326 | -5/Factory | Identified exit to Upper Caves 5326 | -5/Factory | Identified exit to Extension 5578 | -5/Factory | Discovered new exit (range 7) 5742 | -5/Factory | Fabricated Lgt. Antimatter Reactor (x2) 5985 | -5/Factory | Entered another Factory area 5985 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6250 | -4/Factory | Discovered new exit (range 10) 6560 | -4/Factory | Entered Upper Caves 6595 | -4/Upper Caves | Spotted B-86 Titan 6649 | -4/Upper Caves | Learned Research terminal intel 7167 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7224 | -4/Upper Caves | Lost 3 parts (2u1w) 7371 | -4/Upper Caves | Discovered new exit (range 14) 7378 | -4/Upper Caves | Entered another Upper Caves area 7380 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7646 | -4/Upper Caves | Learned location of Quarantine (-3) 7717 | -4/Upper Caves | Learned Research stockpile data 7745 | -4/Upper Caves | Learned 8 Factory zone layouts 7745 | -4/Upper Caves | Learned Factory security intel 7786 | -4/Upper Caves | Encountered a Warlord checkpoint 7787 | -4/Upper Caves | Discovered new exit (range 5) 7790 | -4/Upper Caves | Entered Research 7790 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7792 | -3/Research | Loaded intel: 23 terminal locations 8141 | -3/Research | Build established: Infiltrator-Mutant 8357 | -3/Research | System corruption reached 10% 8455 | -3/Research | Core integrity fell below 50% 8495 | -3/Research | Core integrity fell below 20% 8507 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- P-80 Master system corrupted by crushing effect. Imp. Antigrav System destroyed. Slammed into P-80 Master. System corrupted: Matter fused (-6). Acquired 6 matter. Slammed into P-80 Master. Destroyed Sml. Battery. P-80 Master system corrupted by crushing effect. A=CDK/N/Q26YSR71Q1 M4REN Slammed into P-80 Master. Med. Storage Unit destroyed. Slammed into P-80 Master. K-01 Serf collects debris. Slammed into P-80 Master. Destabilizing: Core damaged (-39). Slammed into P-80 Master. Destabilizing: Core damaged (-65). Slammed into P-80 Master. K-01 Serf collects debris. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?? # ????????????? # ############+##? | | ??####+## ????????????? # # ##? | | ?? ##????????????? # # ! %##? | | ????## ##????????????? # # !##? | | ????## ##????????????? # # ##? | | ????## ################# # ##? | | ????## ################# # ##? | | ????## / # + ##? | | ????## ##### # # ##? | | ????##+###+####### ! # # ! ##? | | ????# ? # # # ##? | | ???"????? ???? # """ # # ##? | | ???"???? ??? # """ # # ##? | | ???"???? ??? # """ + ###############? | | ???T??? ?? # # ###############? | | ???"??? ?? # # ##############?? | | ???"?? ? # # # ####??? | | ???"?? ? # # # !###???? | | ????? ############# # ##????? | | ??? # ### # # ! ! ##????? | | ??? # ?## %% # # !] ##????? | | ??? # ?## %%! k# # ##????? | | ??? ###/########??## %% %%+ w [ ##????? | | ?????## ### ?? # %*%|%# # ##????? | | ?????????????????? # p!!!# # ##????? | | ?????????????????? # =%@%%%# ###########????? | | ?????????????????? # *%%%%# ###########????? | | ?????????????????? ########### ##?????????????? | | ????????????????!? ########### ##?????????????? | | ????????????????????????????## ##?????????????? | | ????????????????????????????## ##?????????????? | | ?????????????????????######### ##?????????????? | | ?????????????????????######### ##?????????????? | | ?????????????????????## ##?????????????? | | ?????????????????????## ##?????????????? | | ????????????########### ##?????????????? | | ????????????########### ##?????????????? | | ????????????## " #########?????????????? | | ????????????## # # ?????????????? | | ????????????## " # # ????????????????????? | | ????????????## T # # ????????????????????? | | ????????????##]] ] " # # ????????????????????? | | ????????????##]] # # ????????????????????? | | ????????????##]] " + ????????????????????? | | ????????????## # # ????????????????????? | | ???????????### # # ????????????????????? | | ???????????############ # ????????????????????? | | ???????????## # ##????????????????????? | | ?? + ? = / # ##????????????????????? | | ?? # #### # ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 375 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Structural Scanner | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Structural Scanner | x2 | -6/Factory Lgt. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed HeartOpticalShovel Manual? 0 Play Time 02:15:31 Cumulative 28.8 hours Start 2024.09.18 @ 18:07:44 End 2024.09.20 @ 00:15:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 32% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d273ae36-bc66-4af1-a0fc-eaac8266603b