Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 17:27:39 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1672) 1672 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3627 Bonus ------- None Cogmind --------- Core Integrity 201/550 Matter 104/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Heat Sink Huge Storage Unit Target Analyzer Light Armor Plating Shock Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Target Analyzer Light Armor Plating Light Armor Plating Light Armor Plating Reactive Plating Shock Rifle Shock Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Grenade Launcher Mining Claw [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 40 | 6 7 4 23 Power 6 | 1 1 . 4 Engine 4 | 1 . . 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 11 | 2 1 2 6 Treads 11 | 2 1 2 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 1 7 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 11 | 2 2 1 6 Energy Gun 5 | 1 2 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 18 | . 2 1 15 Power 2 | . . . 2 Propulsion 8 | . 1 1 6 Utility 6 | . . . 6 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 2 | . . . 2 Average Backups 13 | . 6 8 17 Power . | . . . . Propulsion 2 | . 2 2 3 Utility 4 | . 1 3 5 Weapon 5 | . 2 2 8 Tool/Special . | . . . . Unused Backups 19 | . . . 19 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 9 | . . . 9 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 99 95 Engine 2 | . 1 . 3 Core 7 | . 12 11 4 Treads 27 | . 27 32 26 Device 14 | . 11 11 16 Storage 10 | . 14 11 9 Processor 6 | . . 11 9 Protection 5 | . . . 8 Energy Gun 12 | . 21 16 7 Ballistic Gun 7 | . 6 5 7 Ballistic Cannon 1 | . . . 2 Peak Build Rating 27 | 6 10 13 27 Average Rating 17 | 3 8 11 22 On Entrance 7 | . 6 10 13 Naked Turns . | . . . . Heaviest Build 63 | 13 50 51 63 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 14 20 20 Most Carried 20 | . 10 12 20 Average Carried 13 | . 6 8 17 Final Capacity 20 | 8 20 20 20 Final Carried 18 | . 10 12 18 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1211 | 133 246 58 774 Remotely . | . . . . Salvage Created 2367 | . 328 213 1826 Parts 112 | . 20 11 81 Haulers Intercepted 7 | . 2 . 5 Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 9 3 29 Melee 1 | . 1 . . Guns 25 | . 7 2 16 Cannons 6 | . . . 6 AOE 6 | . . . 6 Classes Destroyed 11 | . 4 2 5 Worker 4 | . 1 . 3 Builder 2 | . . . 2 Hauler 7 | . 2 . 5 Recycler 6 | . . . 6 Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 10 | . 6 . 4 Grunt 20 | . 3 . 17 Sentry 8 | . . 3 5 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 9 | . 4 3 9 Combat Bots Only 8 | . 4 1 8 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 308 | . 88 24 196 Missed 82 | . 24 8 50 Hits 226 | . 64 16 146 Projectile 226 | . 64 16 146 Critical Strikes 10 | . 2 2 6 Damage Taken 3132 | . 652 243 2237 Core 477 | . 100 28 349 Absorbed by Shields . | . . . . Ignored by Resistances 85 | . . . 85 Regen/Repaired (Parts) 35 | . . . 35 Core Remaining (%) 84 | 100 60 93 . Volleys Fired 187 | . 36 15 136 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 88 Shots Fired 340 | . 71 30 239 Gun 288 | . 71 30 187 Cannon 44 | . . . 44 Launcher 8 | . . . 8 Special . | . . . . Kinetic 193 | . 27 10 156 Thermal 139 | . 44 20 75 Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 24 | . 7 9 24 Robot Miss Streak 6 | . 3 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 241 | . 41 24 176 Core Hits 142 | . 17 7 118 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 12 | . . 2 10 Burn 11 | . . 2 9 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4623 | . 525 330 3768 Guns 3281 | . 512 330 2439 Cannons 580 | . . . 580 Explosions 699 | . . . 699 Melee . | . . . . Ramming 63 | . 13 . 50 Kinetic 2325 | . 195 154 1976 Thermal 1536 | . 317 176 1043 Explosive 699 | . . . 699 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage 34 | . . . 34 Shots 1 | . . . 1 Rammed 16 | . 7 . 9 Targets Rammed 17 | . 8 . 9 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 131 | . 131 27 63 Average Temperature 33 | . 49 11 23 Received Heat Transfer 1158 | . 213 81 864 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 1 1 1 Combat Hostiles 3 | . 1 1 1 Parts Melted 8 | . 3 . 5 Heat Transferred 4541 | . 878 666 2997 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 92 Level 1 4 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 291 | . 95 37 291 Initial 9 | . . . 9 Average 49 | . 26 7 68 Influence Increases 1314 | . 299 104 911 Destroy 0b10 Robot/C 820 | . 180 60 580 Destroy 0b10 Robot/NC 110 | . 15 10 85 Destroy Leader 208 | . 44 34 130 Successful Hack 3 | . . . 3 Destroy Structure 38 | . . . 38 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 105 | . 60 . 45 Influence Decreases 1025 | . 299 82 644 Entered New Map 13 | . . . 13 Time Decay 786 | . 282 82 422 Lost Part 123 | . 17 . 106 Purge Threat 103 | . . . 103 Squads Dispatched 7 | . 1 . 6 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . . . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 20 6 43 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 6 | . 3 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 4 | . . . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2095 | . 184 . 1911 Sensors 2095 | . 184 . 1911 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3662 | 73 967 412 2210 Spaces Moved 1445 | 43 391 211 800 Core 3 | 3 . . . Treads 1442 | 40 391 211 800 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 175 | 152 199 160 168 Slowest Speed 240 | 160 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 58 20 62 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . . . 62 Melee . | . . . . Projectile . | . . . . AOE 62 | . . . 62 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2260 | 48 501 256 1455 Wait 512 | . 42 21 449 Move 1442 | 42 390 210 800 Hop . | . . . . Pick Up 38 | . 11 5 22 Fast Attach 13 | 6 2 . 5 Attach 19 | . 3 4 12 Detach 3 | . 1 1 1 Swap 13 | . 4 . 9 Drop 16 | . 4 . 12 Fire 187 | . 36 15 136 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 17 | . 8 . 9 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 13) 902 | -10/Materials | Discovered new exit (range 10) 1041 | -10/Materials | Entered another Materials area 1041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -9/Materials | Discovered new exit (range 8) 1401 | -9/Materials | Identified exit to Materials 1453 | -9/Materials | Entered another Materials area 1453 | -8/Materials | Evolved 2 slots: Utility x2 1513 | -8/Materials | Build established: Scavenger-Mutant 2946 | -8/Materials | Repaired Imp. Heat Sink 3393 | -8/Materials | Discovered new exit (range 10) 3400 | -8/Materials | Destroyed 8 combat bots 3408 | -8/Materials | Lost 4 parts (1n2u1w) 3412 | -8/Materials | Identified exit to Factory 3538 | -8/Materials | Core integrity fell below 50% 3628 | -8/Materials | Discovered new exit (range 10) 3661 | -8/Materials | Identified exit to Storage 3663 | -8/Materials | Self-destructed Last Messages --------------- 03618_ K-01 Serf collects debris. 03618_ Lgt. Armor Plating destroyed. 03618_ G-47 Trooper destroyed. 03618_ R-06 Scavenger destroyed. 03619_ R-06 Scavenger collects Sml. Storage Unit. 03621_ K-01 Serf collects debris. 03628_ Acquired 36 matter. 03628_ EXIT=FOUND 03628_ K-01 Serf collects debris. 03633_ A-02 Transporter destroyed. 03634_ K-01 Serf collects debris. 03636_ R-06 Scavenger knocked back. 03636_ R-06 Scavenger destroyed. 03637_ K-01 Serf collects debris. 03639_ Acquired 34 matter. 03640_ K-01 Serf collects debris. 03644_ Acquired 37 matter. 03646_ K-01 Serf collects debris. 03661_ EXIT=IDENTIFIED: STORAGE 03661_ K-01 Serf collects debris. 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Heat Sink | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingGhostReplicator Manual? 0 Play Time 00:20:04 Cumulative 19.5 hours Start 2025.09.10 @ 17:09:03 End 2025.09.10 @ 17:27:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 83 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb332815-f88f-48f5-ad86-45547555a704