Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 20:44:47 Player: Kanyash Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (385) 385 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2000 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Bomb Factory No. 2 > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Bomb Factory No. 2 > --- WEAPON ----------- Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light EM Pulse Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 29 | 7 9 8 . 3 2 Power 6 | 1 2 3 . . . Engine 5 | 1 2 2 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 2 4 . . . Treads 1 | . . 1 . . . Leg 7 | 2 2 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 3 . . 2 1 Device 3 | 1 . . . 2 . Storage 2 | 1 1 . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 2 1 . 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . 2 . . 11 Power 2 | . . . . . 2 Propulsion 6 | . . 1 . . 5 Utility 1 | . . . . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 2 . . 6 To Critical Strikes . | . . . . . . Average Backups 11 | 3 8 13 14 14 9 Power 2 | . 1 2 3 2 1 Propulsion 1 | 1 2 . 1 . . Utility 4 | . 1 5 5 5 4 Weapon 4 | . 2 4 5 4 3 Tool/Special . | . . . . . . Unused Backups 14 | . 5 2 . 2 5 Power 3 | . 1 1 . . 1 Propulsion 2 | . 2 . . . . Utility 6 | . 1 1 . 1 3 Weapon 3 | . 1 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 98 100 99 60 Engine 5 | . 14 6 . . 7 Core 6 | . . 4 11 11 1 Leg 36 | . 27 38 44 44 14 Device 3 | . 2 . . 5 4 Storage 11 | . 14 11 11 10 8 Processor 8 | . 11 11 11 5 . Ballistic Gun 20 | . 28 21 22 16 8 Ballistic Cannon 2 | . . . . 5 8 Peak Build Rating 24 | 7 9 14 14 24 19 Average Rating 12 | 5 7 11 14 16 13 On Entrance 10 | . 7 7 14 14 19 Avg Prop Armor Cover (%) 9 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 43 | 13 27 31 29 33 43 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 11 | . 1 1 . . 11 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 14 12 Most Carried 15 | 8 10 15 15 15 15 Average Carried 12 | 3 8 13 14 14 9 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 7 9 14 15 15 1 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 767 | 183 265 298 8 4 9 Remotely . | . . . . . . Salvage Created 657 | 16 265 376 . . . Parts 43 | 5 18 20 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | 1 2 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 7 6 . . . Guns 13 | . 7 6 . . . Classes Destroyed 7 | 1 5 1 . . . Worker 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 2 | . 1 1 . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 6 . . . . Grunt 5 | . 1 4 . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | 1 4 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 204 | . 33 46 . . 125 Missed 68 | . 9 12 . . 47 Hits 136 | . 24 34 . . 78 Projectile 136 | . 24 34 . . 78 Critical Strikes 2 | . . 2 . . . Damage Taken 1996 | . 222 414 . . 1360 Core 407 | . 7 104 . . 296 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 123 | . . 123 . . . Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 88 | 2 37 31 2 . 16 Largest 2 | 2 2 2 2 . 2 Hottest 60 | 40 40 43 43 . 60 Shots Fired 168 | 4 74 60 4 . 26 Gun 165 | 4 74 60 4 . 23 Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 166 | 4 74 60 4 . 24 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 2 8 13 1 . 6 Robot Miss Streak 6 | 2 6 1 2 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 107 | 2 34 50 1 . 20 Core Hits 44 | 1 19 22 . . 2 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1201 | 20 400 440 39 . 302 Guns 1123 | 20 400 440 39 . 224 Cannons 30 | . . . . . 30 Explosions 48 | . . . . . 48 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1153 | 20 400 440 39 . 254 Thermal . | . . . . . . Explosive 48 | . . . . . 48 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . . . 13 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 50 | . 12 50 . . 18 Average Temperature 15 | . 8 18 . . 9 Received Heat Transfer 477 | . 54 255 . . 168 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | 5 70 40 . . . Initial . | . . . . . . Average 9 | . 14 10 . . . Influence Increases 375 | 5 195 175 . . . Destroy 0b10 Robot/C 260 | . 140 120 . . . Destroy 0b10 Robot/NC 30 | 5 20 5 . . . Destroy Leader 74 | . 34 40 . . . Successful Hack 10 | . . 10 . . . Destroy Structure 1 | . 1 . . . . Influence Decreases 375 | 5 195 175 . . . Time Decay 355 | 5 195 155 . . . Lost Part 20 | . . 20 . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 16 13 . . 1 Peak Tracking Total 4 | . 4 4 . . 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 3 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 12 . . . Successful 10 | . 2 8 . . . Failed 4 | . 1 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . 1 . . . Manual 1 | . 1 . . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 670 | 8 662 . . . . Optics 500 | . 500 . . . . Seismic 170 | 8 162 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3678 | 115 913 592 390 1410 258 Spaces Moved 2429 | 79 524 334 306 1109 77 Core 10 | 9 . . . . 1 Treads . | . . . . . . Legs 2419 | 70 524 334 306 1109 76 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 130 | 112 146 121 120 120 268 Slowest Speed 600 | 120 190 190 120 120 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 57 32 64 85 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2793 | 101 606 469 325 1189 103 Wait 148 | . 10 68 17 53 . Move 2424 | 78 523 333 305 1108 77 Hop . | . . . . . . Pick Up 58 | 14 12 15 1 15 1 Fast Attach 4 | . 2 . . 2 . Attach 25 | 7 1 8 . 2 7 Detach 5 | . 1 4 . . . Swap 16 | . 8 6 . 2 . Drop 25 | . 12 4 . 7 2 Fire 88 | 2 37 31 2 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 17) 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Propulsion x2 1084 | -9/Materials | Central database locked down 1450 | -9/Materials | Repaired Lgt. Nuclear Core 1486 | -9/Materials | Repaired Lgt. Assault Rifle+ 1599 | -9/Materials | Discovered new exit (range 15) 1621 | -9/Materials | Entered Mines 1641 | -9/Mines | Build established: Scavenger-Mutant 1710 | -9/Mines | Discovered new exit (range 10) 1839 | -9/Mines | Learned location of 1 exit from Lower Caves 1852 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1929 | -9/Mines | Found a hidden stash of uninstalled traps 1942 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1964 | -9/Mines | Identified exit to Materials 2011 | -9/Mines | Entered Zion 2889 | -7/Zion | Given A8's code to call for help 3156 | -7/Zion | Found Prototype Device 3177 | -7/Zion | Identified Bomb Factory No. 2 3338 | -7/Zion | Discovered new exit (range 16) 3421 | -7/Zion | Entered Proximity Caves 3425 | -6/Proximity Caves | Spotted B-75 Beast 3464 | -6/Proximity Caves | Core integrity fell below 50% 3497 | -6/Proximity Caves | Lost 6 parts (1p4n1u) 3674 | -6/Proximity Caves | Core integrity fell below 20% 3677 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3679 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Knocked back. Aluminum Leg destroyed. Acquired 1 matter. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Knocked back. Acquired 4 matter. Aluminum Leg destroyed. Recoil Stabilizer destroyed. Lgt. Assault Rifle+ destroyed. Adv. Assault Cannon destroyed. Dropped Lrg. Storage Unit. Dropped Propulsion Shielding. Acquired Lrg. Storage Unit. Grenade Launcher destroyed. Knocked back. Imp. Ion Engine destroyed. Knocked back. Aluminum Leg destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ????????????# #????## #????????????? | | ????????????# #?????## # ##????????????? | | ????????????# #??????# %#?????????????? | | ????????????# #??????# # ##?????????????? | | ????????????# #??????##" " #??????????????? | | ????????????# ##????????#" " #??????????????? | | ????????????# ##????????#" #??????????????? | | ????????????# ????????# #??????????????? | | ?????????????# ???????# #??????????????? | | ??????????????# ???????# # ?????????? | | ???????????????# ##?????# ## # ? #????????? | | ???????????????# ###??# ## ?#???????????? | | ?????????? ????# #??## # #????????????? | | ???????? #??# ##### BB # #????????????? | | ???????? ## BB #????????????? | | ??????? ??#????????????? | | ???????? ## ### ??????????? | | ????????????##### # ??????????? | | ????????????????## ??????????? | | ?????????????????# # #??????????????? | | ????????????# ## #??????????????????? | | ????????????# #?#; #??????????????????? | | ????????????# #??#"; ;#???????????????????? | | ????????????## ##?????; ##???????????????????? | | ?????????????####??????##!%% #???????????????????? | | ???????????????????????#!@!% #???????????????????? | | ???????????????????????#*%!]##???????????????????? | | ???????????????????????###!##????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Adv. ECM Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Fission Core | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Arc Projector | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Energy Well | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 12% | -9/Materials Lgt. Assault Rifle | 1% | -9/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Robot Respite Spot Them First Storm Trooper Tourist Challenges ------------ None Game ------ Seed PulsarMicroDetonator Manual? 0 Play Time 00:50:38 Cumulative 1.9 hours Start 2026.06.15 @ 19:41:01 End 2026.06.15 @ 20:44:47 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5051c81-7b73-45d7-9347-b2c82ba7d6fc