Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 17:43:12 Player: Schmee Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (5359) 5359 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 11056 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 90 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Target Analyzer Improved Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Plasma Rifle Precision Rocket Launcher > --- INVENTORY -------- Fission Core Heavy Treads Heavy Treads Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Matter Compressor Triangulator Enhanced Optical Array Hardened Heavy Armor Plating Damper Plating Dynamic Insulation System High-powered Tractor Beam Heavy Laser Improved EM Pulse Cannon Flak Gun Magnetic Acceleration Cannon Heavy Mace Katana [Rating: 82] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Medium Reactive Plating Weapon Beam Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . . 4 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . . 2 . . Utility 3 | . . . . 3 . . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 144 | . 11 5 17 16 7 . 17 2 7 62 Power 21 | . . 1 2 3 5 . 2 1 2 5 Engine 15 | . . 1 2 2 4 . 2 . 1 3 Core 5 | . . . . 1 1 . . 1 . 2 Reactor 1 | . . . . . . . . . 1 . Propulsion 28 | . 4 . 4 4 . . 4 . 2 10 Treads 14 | . 3 . 2 . . . . . 2 7 Leg 9 | . 1 . . 4 . . 3 . . 1 Wheel 3 | . . . 2 . . . 1 . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 40 | . 2 1 1 9 1 . 6 . 2 18 Device 19 | . 1 1 1 4 1 . 1 . 1 9 Storage 4 | . 1 . . 1 . . . . 1 1 Processor 7 | . . . . 3 . . 2 . . 2 Hackware . | . . . . . . . . . . . Protection 10 | . . . . 1 . . 3 . . 6 Artifact . | . . . . . . . . . . . Weapon 55 | . 5 3 10 . 1 . 5 1 1 29 Energy Gun 14 | . 3 1 2 . . . . . . 8 Energy Cannon 13 | . 1 . 3 . 1 . 3 . . 5 Ballistic Gun 4 | . 1 . . . . . . . 1 2 Ballistic Cannon 5 | . . 1 2 . . . . . . 2 Launcher 12 | . . 1 2 . . . 2 1 . 6 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 1 . 1 Parts Lost 59 | . . . 5 1 2 . 21 . . 30 Power 10 | . . . 1 1 . . 3 . . 5 Propulsion 17 | . . . 2 . 2 . 6 . . 7 Utility 14 | . . . . . . . 5 . . 9 Weapon 18 | . . . 2 . . . 7 . . 9 Highest Loss Streak 15 | . . . 3 1 2 . 15 . . 15 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 97 100 96 77 80 78 68 20 47 76 Engine 11 | . 14 14 16 7 11 7 5 . 3 6 Treads 15 | . 19 28 21 . . . . . 9 16 Leg 6 | . 8 . . 27 24 14 8 . . . Wheel 1 | . . . 5 . . . . . . . Device 10 | . 11 14 13 6 1 7 5 . 3 9 Storage 10 | . 14 14 13 11 10 7 6 . 4 5 Processor 5 | . . . . 13 12 14 15 20 20 8 Protection 2 | . . . . 1 6 7 4 . . 5 Energy Gun 6 | . 11 3 10 . . . . . . 12 Energy Cannon 8 | . 10 14 7 6 12 14 15 . . . Ballistic Gun 1 | . 5 . . . . . . . 1 1 Ballistic Cannon 2 | . . 5 6 . . . . . . . Launcher 1 | . . 5 . . . . . . . . Naked Turns 42 | . . . . . . . . . . 42 Heaviest Build 147 | 13 52 58 58 84 102 95 99 . 55 147 Greatest Support 170 | 20 40 40 40 95 95 65 65 3 140 170 Greatest Overweight (x) 6 | . 1 1 2 1 1 1 6 . . 2 Average Overweight (x) . | . . 1 1 . . 1 . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 5 15 25 Average Capacity 19 | . 16 20 20 20 20 20 18 5 12 21 Most Carried 25 | . 18 20 20 20 20 20 20 5 15 25 Average Carried 18 | . 12 18 19 19 19 20 14 4 10 19 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 15 5 Final Carried 20 | 6 18 20 20 20 20 20 5 5 12 1 Class Distribution -------------------- 67% | Mutant 13% | Gunner 8% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Matter Collected 2793 | 163 391 219 285 155 70 . 202 . 90 1218 Remotely 187 | . . . . . . . . . . 187 Salvage Created 6513 | . 497 43 472 1453 506 259 511 . . 2772 Parts 340 | . 18 4 34 82 25 4 14 . . 159 Haulers Intercepted 9 | . 2 . . 3 1 . . . . 3 Recyclers Shooed 4 | . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . 11 . . 6 10 . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 118 | . 5 5 15 28 5 5 12 . . 43 Melee 1 | . . . . . . . . . . 1 Guns 26 | . 4 . 5 . . . . . . 17 Cannons 48 | . 1 2 8 25 5 2 2 . . 3 AOE 33 | . . 3 2 . . . 8 . . 20 Classes Destroyed 20 | . 5 1 1 2 2 1 2 . . 6 Worker 5 | . . . . . . . . . . 5 Builder 16 | . 1 . . 1 . . . . . 14 Tunneler 3 | . . . . . . . . . . 3 Hauler 9 | . 2 . . 3 1 . . . . 3 Recycler 9 | . 2 . . 1 2 . . . . 4 Mechanic 1 | . . . . . . . . . . 1 Operator 2 | . . . . 2 . . . . . . Watcher 5 | . 1 . . 2 1 . . . . 1 Swarmer 31 | . . 5 2 8 . . 1 . . 15 Grunt 52 | . 5 . 4 13 2 4 7 . . 17 Brawler 2 | . . . . . . 1 . . . 1 Duelist 3 | . . . . . . . 3 . . . Protector 1 | . . . . . . . . . . 1 Sentry 10 | . . . . 7 1 . . . . 2 Specialist 4 | . . . . . . . . . . 4 Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . 1 . . . . 2 Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . Subdweller 9 | . . . 9 . . . . . . . Best Kill Streak 23 | . 5 3 3 6 4 3 8 . . 23 Combat Bots Only 8 | . 2 3 3 6 4 3 8 . . 8 Max Kills in Single Turn 13 | . 1 2 2 1 1 1 3 . . 13 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 2 . . . 3 . . 4 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Hostile Shots Fired 891 | . 17 9 84 86 40 50 222 . . 383 Missed 288 | . 5 2 32 29 14 12 64 . . 130 Damage Taken 10502 | . 173 176 719 718 246 303 3032 . . 5135 Core 1831 | . 28 59 134 118 33 62 521 . . 876 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 627 | . . . . 19 36 39 338 . . 195 Regen/Repaired (Parts) 117 | . . . . 117 . . . . . . Core Remaining (%) 50 | 100 . . 11 78 . . 12 . . . Volleys Fired 340 | . 28 30 46 81 17 10 30 . . 98 Largest 3 | . 2 2 2 1 2 2 3 . . 3 Hottest 235 | . 125 99 135 40 120 120 235 . . 213 Shots Fired 602 | . 56 34 80 81 34 20 67 . . 230 Gun 244 | . 41 . 34 . . . . . . 169 Cannon 327 | . 15 26 44 81 34 20 61 . . 46 Launcher 31 | . . 8 2 . . . 6 . . 15 Special . | . . . . . . . . . . . Kinetic 96 | . 18 22 22 . . . . . . 34 Thermal 385 | . 38 4 49 81 34 20 61 . . 98 Explosive 31 | . . 8 2 . . . 6 . . 15 Electromagnetic 90 | . . . 7 . . . . . . 83 Robot Hit Streak 18 | . 12 2 18 13 6 9 15 . . 17 Robot Miss Streak 5 | . 4 5 4 3 1 2 1 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 411 | . 38 6 55 63 19 14 56 . . 160 Core Hits 245 | . 14 8 24 25 10 3 36 . . 125 Critical Kills 9 | . 1 . . 4 . 3 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 35 | . 2 1 4 4 . 3 1 . . 20 Burn 11 | . 1 . 2 . . . . . . 8 Meltdown 8 | . . . . 4 . 3 1 . . . Destroy 2 | . 1 . . . . . . . . 1 Blast 7 | . . 1 2 . . . . . . 4 Corrupt 5 | . . . . . . . . . . 5 Sever 2 | . . . . . . . . . . 2 Melee Attacks 21 | . . . . . . . . . . 21 Impact 10 | . . . . . . . . . . 10 Slashing 11 | . . . . . . . . . . 11 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16812 | . 577 381 1275 3357 745 516 2304 . . 7657 Guns 3522 | . 412 . 514 . . . . . . 2596 Cannons 7850 | . 157 111 596 3337 745 516 1449 . . 939 Explosions 5155 | . . 245 160 . . . 855 . . 3895 Melee 130 | . . . . . . . . . . 130 Ramming 155 | . 8 25 5 20 . . . . . 97 Kinetic 1311 | . 157 93 340 . . . . . . 721 Thermal 10326 | . 412 18 680 3337 745 516 1449 . . 3169 Explosive 3568 | . . 245 160 . . . 855 . . 2308 Electromagnetic 1322 | . . . 90 . . . . . . 1232 Impact . | . . . . . . . . . . . Slashing 130 | . . . . . . . . . . 130 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 9 Average Corruption 4 | . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . . . . . 27 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 852 | . . 20 . 310 . 29 7 . . 486 Projectiles 354 | . . 15 . 310 . 29 . . . . Explosions 498 | . . 5 . . . . 7 . . 486 Melee . | . . . . . . . . . . . Knockbacks 11 | . . 2 2 . . . . . . 7 Impact 2 | . . 1 . . . . . . . 1 Kinetic 9 | . . 1 2 . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 486 | . . 124 5 . . . 145 . . 212 Shots 14 | . . 7 . . . . 4 . . 3 Rammed 16 | . 1 5 . . . . . . . 10 Targets Rammed 17 | . 1 5 . 1 . . . . . 10 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 585 | . 198 18 5 56 335 132 442 . . 585 Average Temperature 117 | . 45 10 4 15 110 66 195 . . 150 Received Heat Transfer 2061 | . 96 . 141 297 66 114 606 . . 741 Effects 27 | . . . . . . . 9 . . 18 Shutdowns 10 | . . . . . . . 4 . . 6 Energy Bleed 1 | . . . . . . . 1 . . . Interference 6 | . . . . . . . 3 . . 3 Matter Decay 3 | . . . . . . . 1 . . 2 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 8 | . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . Robots Melted 10 | . 1 . . 4 . 3 2 . . . Combat Hostiles 8 | . . . . 3 . 3 2 . . . Parts Melted 25 | . 2 . 1 5 1 4 7 . . 5 Heat Transferred 10147 | . 999 37 1221 . 450 400 2221 . . 4819 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Peak Influence 995 | . 179 91 . 606 481 . . 24 8 995 Initial 275 | . . . . . 275 . . . 8 5 Average 197 | . 45 16 . 338 352 . . 13 8 407 Maximum Alert Level 3 | . . . . 2 2 . . . . 3 Low Security (%) 67 | . 100 100 . 27 . . . 100 100 45 Level 1 11 | . . . . 28 79 . . . . 8 Level 2 13 | . . . . 44 20 . . . . 18 Level 3 7 | . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 1 . 6 2 . 1 . . 13 Investigation 2 | . 1 1 . . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 16 | . 1 . . 3 1 . . . . 11 Assault 1 | . . . . . . . 1 . . . Garrison 4 | . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Distress Signals 7 | . . . . 3 . . . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 15 6 19 38 7 7 20 . . 67 Peak Tracking Total 12 | . 2 3 5 7 4 3 11 . . 12 Tactical Retreats 9 | . 1 . 2 1 . 1 1 . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Traps Triggered 3 | . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Machines Disabled 16 | . . . 1 1 1 . . . . 13 Max in Single Turn 6 | . . . 1 1 1 . . . . 6 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Machines Accessed 16 | . 4 1 2 6 . . . 1 . 2 Terminals 10 | . 4 1 . 4 . . . 1 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 Total Hacks 37 | . 11 2 5 15 . . . 1 . 3 Successful 17 | . 4 1 5 4 . . . 1 . 2 Failed 20 | . 7 1 . 11 . . . . . 1 Catastrophic 6 | . 1 1 . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 11 2 . 9 . . . . . . Terminals 25 | . 11 2 . 11 . . . 1 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 Terminal Hacks 10 | . 3 1 5 . . . . 1 . . Record 4 | . . . 4 . . . . . . . Part Schematic 2 | . 1 1 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . . 2 . . . . . . Terminals 3 | . 1 . . 2 . . . . . . Botnet 3 | . 1 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 12 | . 4 1 . 5 . . . 1 . 1 Full Trace Events 3 | . 1 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Total Allies 3 | . . 1 . . . . 2 . . . Largest Group 2 | . . 1 1 . . . 2 . . . Highest-Rated Group 194 | . . 31 31 . . . 194 . . . Highest-Rated Ally 165 | . . 31 31 . . . 165 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . 1 . . . . 2 . . . Total Damage 323 | . . 22 . . . . 301 . . . Kills 3 | . . 1 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Turns Passed 9947 | . 1089 2232 1904 1187 401 677 417 48 172 1820 Spaces Moved 4856 | 1 495 832 875 719 263 350 194 87 149 891 Core 397 | . . . . . . . 45 87 74 191 Treads 2437 | . 287 832 545 . . . . . 75 698 Legs 1672 | 1 208 . . 711 263 350 139 . . . Wheels 348 | . . . 330 8 . . 10 . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 240 120 105 112 185 50 50 50 50 Average Speed 167 | 120 189 240 194 112 121 185 141 50 105 139 Slowest Speed 240 | 120 240 240 240 180 187 185 185 50 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 87 97 49 81 11 58 18 3 66 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 1 . . . 5 1 . . . Spaces Dug 71 | . . 31 . 1 3 . . . . 36 Terrain Destroyed 436 | . . 62 24 15 5 4 34 . . 292 Melee 16 | . . . . . . . . . . 16 Projectile 35 | . . . 2 15 5 4 . . . 9 AOE 385 | . . 62 22 . . . 34 . . 267 Terrain Rammed 1 | . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Was Fac Total 6091 | . 590 1027 993 1052 317 362 281 92 163 1214 Wait 534 | . 31 150 45 166 24 1 33 . . 84 Move 4847 | . 494 831 874 718 262 349 193 87 148 891 Hop . | . . . . . . . . . . . Pick Up 92 | . 17 3 3 33 2 1 2 . 6 25 Fast Attach 45 | . 2 . 3 9 2 . 1 2 5 21 Attach 48 | . . . 6 2 2 . 16 . 2 20 Detach 20 | . . . 4 1 1 . 2 1 . 11 Swap 51 | . 9 5 8 5 3 . . . . 21 Drop 75 | . 8 3 3 36 4 1 4 2 2 12 Fire 340 | . 28 30 46 81 17 10 30 . . 98 Melee 21 | . . . . . . . . . . 21 Ram 4 | . . . 1 . . . . . . 3 Kick 1 | . . . . 1 . . . . . . Crush 13 | . 1 5 . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 14) 705 | -10/Materials | Discovered new exit (range 12) 855 | -10/Materials | Discovered new exit (range 13) 1090 | -10/Materials | Entered Mines 1121 | -10/Mines | Met a Derelict bent on vengeance 1210 | -10/Mines | Learned Materials terminal intel 1489 | -10/Mines | Discovered new exit (range 16) 1652 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2486 | -10/Mines | Excavation squad dispatched 2486 | -10/Mines | A large section of the Mines collapsed 3077 | -10/Mines | Discovered new exit (range 7) 3082 | -10/Mines | Received a Mining Laser from a helpful Derelict 3114 | -10/Mines | Discovered new exit (range 5) 3322 | -10/Mines | Entered Subcaves 3322 | -10/Subcaves | Accompanied by 1 ally 3861 | -10/Subcaves | Core integrity fell below 50% 3914 | -10/Subcaves | Discovered new exit (range 8) 4033 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4369 | -10/Subcaves | Visited Clippyterm 4376 | -10/Subcaves | Learned location of Section 7 (-2) 4376 | -10/Subcaves | Learned Factory emergency access door positions 4652 | -10/Subcaves | A Subdweller sparked back to life 4704 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4704 | -10/Subcaves | Lost 3 parts (2n1w) 4707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4757 | -10/Subcaves | Found Prototype Energy Cannon 4757 | -10/Subcaves | Identified Powered Cannon 4759 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4787 | -10/Subcaves | Core integrity fell below 20% 4910 | -10/Subcaves | Learned Materials terminal intel 4922 | -10/Subcaves | Visited 4L-MR0's lab 4936 | -10/Subcaves | Found Arachnoskeleton 5226 | -10/Subcaves | Entered Materials 5226 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5227 | -8/Materials | Loaded intel: 11 terminal locations 5238 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5759 | -8/Materials | Repaired Battle Cannon 6201 | -8/Materials | Garrison activated, responded to threat 6400 | -8/Materials | Discovered new exit (range 8) 6413 | -8/Materials | Entered Factory 6413 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6695 | -7/Factory | Discovered new exit (range 10) 6705 | -7/Factory | Build established: Gunner 6814 | -7/Factory | Entered Lower Caves 6814 | -7/Lower Caves | Spotted B-75 Beast 7430 | -7/Lower Caves | Discovered new exit (range 15) 7491 | -7/Lower Caves | Entered another Lower Caves area 7514 | -7/Lower Caves | Spotted B-75 Beast 7676 | -7/Lower Caves | Destroyed B-75 Beast 7741 | -7/Lower Caves | Learned 12 Factory zone layouts 7743 | -7/Lower Caves | Discovered new exit (range 15) 7786 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7857 | -7/Lower Caves | Core integrity fell below 50% 7869 | -7/Lower Caves | Core integrity fell below 20% 7876 | -7/Lower Caves | ME-RLN showed up to help 7876 | -7/Lower Caves | ME-RLN assimilated hostile G-50 Soldier 7878 | -7/Lower Caves | ME-RLN revealed a hidden path 7887 | -7/Lower Caves | Destroyed 8 combat bots 7904 | -7/Lower Caves | Lost 15 parts (2p5n3u5w) 7908 | -7/Lower Caves | Entered Factory 7908 | -6/Factory | Evolved 2 slots: Propulsion x2 7909 | -6/Factory | Identified exit to Factory 7909 | -6/Factory | Identified exit to Lower Caves 7956 | -6/Factory | Sucked down chute 7956 | -6/Factory | Entered Waste 7956 | -6/Waste | The area was eerily silent 7988 | -6/Waste | Discovered new exit (range 12) 8001 | -6/Waste | Found Damper Plating 8005 | -6/Waste | Found Damper Plating 8124 | -6/Waste | Found Damper Plating 8128 | -6/Waste | Entered Factory 8489 | -6/Factory | Build established: Scavenger-Skirmisher 8822 | -6/Factory | Build established: Scavenger-Tank 8879 | -6/Factory | Found Prototype Processor 8879 | -6/Factory | Identified Exp. Targeting Computer 9081 | -6/Factory | Garrison activated, responded to threat 9116 | -6/Factory | Lost 3 parts (2u1w) 9130 | -6/Factory | Destroyed 8 combat bots 9397 | -6/Factory | Cargo convoy interrupted 9500 | -6/Factory | Lost 4 parts (1p1n1u1w) 9820 | -6/Factory | Released all parts (3) 9851 | -6/Factory | Lost 15 parts (2p4n5u4w) 9852 | -6/Factory | Core integrity fell below 50% 9926 | -6/Factory | Core integrity fell below 20% 9948 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09897_ Slug penetrates Wall. 09897_ Lgt. Deuterium Engine destroyed. 09898_ R-10 Processor collects Imp. Signal Interpreter. 09900_ K-01 Serf collects debris. 09909_ System corrupted: Component data lost. 09918_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09921_ Power Conduit explodes. <x3> 09921_ P-70 Sage destroyed. 09921_ Power Conduit explodes. <x2> 09922_ Critical hit (Burn: +37). 09925_ K-01 Serf collects debris. 09927_ Scythe destroyed. 09931_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09946_ Critical hit (Burn: +37). 09946_ Penetrated by Slug. 09946_ Slug penetrates H-66 Slayer. 09946_ W-25 Informer sends out distress signal. 09946_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# " # # """ # ?????? | | ?????????# # # """"" ]# " " ????? | | ?????????# ## / """"" # " " "???? | | ?????????# # # # " " " ??? | | ?????????# #T # """ # " " "???? | | ?????????# ## # """"" # " " "???? | | ?????????# # H# """"" # "???????? | | ?????????# " # ?? ????????? | | ?????????# " #########??????????? | | ?????????# #??????????????????? | | ?????????# # #??????????????????? | | ?????????###### # #??????????????????? | | ???????????# # h #??????????????????? | | ???????????# # w #??????????????????? | | ???????????# # #??????????????????? | | ???????????# #h #??????????????????? | | ???????????# """ """ + +??????????????????? | | ???????????# """ """ # #??????????????????? | | ???????????# """ """ = # #??????????????????? | | ???????????# # #??????????????????? | | ???????????# """ """ ! # #??????????????????? | | ???????????# """ """ # #??????????????????? | | ??????????## """ """ # #??????????????????? | | ??????????#" ! # #??????????????????? | | ??????????##############; #??????????????????? | | ???????????# ;@ #??????????????????? | | ???????????# # u #??????????????????? | | ???????????? """" """" ?# % #??????????????????? | | ????????????????" """" ?# #??????????????????? | | ????????????????" """"??+ +??????????????????? | | ????????????????? """"??# #??????????????????? | | ??????????????????"""???# #??????????????????? | | ????????????????????"???# #??????????????????? | | ????????????????????????# g#??????????????????? | | ????????????????????????? g #??????????????????? | | ????????????????????????? g #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? g #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 34 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLongswordGreatsword Manual? 0 Play Time 01:41:37 Cumulative 123.4 hours Start 2024.07.31 @ 13:11:37 End 2024.07.31 @ 17:43:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 61 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0569fd1-80a4-4b9e-822f-15875a9ca872