Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 20:53:48 Player: Zedx Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (4521) 4521 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10441 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 152/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Fusion Compressor Flexi-carbon Leg Triangulator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Mini Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Triangulator Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Graphene Brace Hacking Suite Improved Dynamic Insulation System Advanced Recalibrator > --- WEAPON ----------- Plasma Rifle Coil Gun Coil Gun Coil Gun Great Axe > --- INVENTORY -------- Micro Fission Core Improved Fusion Compressor Improved Fusion Compressor Micro Antimatter Reactor Advanced Medium Treads Flexi-carbon Leg Myomer Leg Advanced Heat Sink Large Storage Unit Triangulator Improved Core Shielding Coil Gun Coil Gun Coil Gun Advanced Remote Datajack [Rating: 124] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Makeshift Hammer Energy Gun Plasma Rifle Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 1 | . . . 1 . . . . . . Utility 8 | . . . 1 1 2 1 2 1 . Weapon 3 | . . . . . . 1 . 1 1 Parts Attached 168 | 6 8 1 14 25 15 7 3 58 31 Power 39 | 1 . . . 8 3 1 . 15 11 Engine 5 | 1 . . . 3 . . . 1 . Core 22 | . . . . 5 3 1 . 8 5 Reactor 12 | . . . . . . . . 6 6 Propulsion 30 | 2 1 . 7 5 7 . . 5 3 Treads 18 | 2 1 . 3 4 4 . . 1 3 Leg 6 | . . . . . 2 . . 4 . Wheel 6 | . . . 4 1 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 54 | 1 2 . 2 8 4 2 3 22 10 Device 35 | . . . 2 5 3 1 3 15 6 Storage 3 | 1 1 . . . . . . 1 . Processor 11 | . 1 . . 2 1 . . 5 2 Hackware 3 | . . . . 1 . 1 . . 1 Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 45 | 2 5 1 5 4 1 4 . 16 7 Energy Gun 2 | . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 29 | 2 5 . 1 2 . . . 12 7 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . 1 2 2 . . . . . Slashing Weapon 5 | . . . 1 . 1 3 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 2 1 Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 3 | . . . . 3 . . . . . Parts Lost 72 | . . . 5 6 . . . 38 23 Power 12 | . . . 1 . . . . 6 5 Propulsion 18 | . . . 4 5 . . . 6 3 Utility 24 | . . . . 1 . . . 16 7 Weapon 18 | . . . . . . . . 10 8 Highest Loss Streak 15 | . . . 3 2 . . . 11 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 95 94 92 100 100 88 92 Engine 4 | . 14 14 10 9 . . . . . Core 5 | . . . . 8 14 13 11 3 1 Reactor 3 | . . . . . . . . 5 10 Treads 14 | . 27 28 7 23 14 20 17 5 10 Leg 1 | . . . . . 1 . . 4 1 Wheel 1 | . . . 22 . 2 . . . . Device 17 | . . . 10 14 13 13 23 22 25 Storage 8 | . 17 14 11 9 7 6 5 8 4 Processor 10 | . 9 14 11 9 13 13 11 11 9 Hackware 3 | . . . . 2 7 12 11 2 2 Ballistic Gun 6 | . 27 18 3 1 . . . 6 13 Impact Weapon 4 | . . 9 9 7 7 6 5 2 . Slashing Weapon 6 | . . . 8 9 7 13 11 6 3 Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 14 36 31 32 39 46 53 55 124 101 Greatest Support 90 | 40 40 40 60 69 74 74 74 74 90 Greatest Overweight (x) 23 | . 1 . 1 1 10 . . 23 13 Average Overweight (x) . | . . . . . 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 11 14 14 14 13 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 30% | Mutant 14% | Gladiator 14% | Scavenger-Mutant 14% | Hacker-Gladiator 12% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Matter Collected 3027 | 181 119 28 275 268 97 127 . 1337 595 Remotely . | . . . . . . . . . . Salvage Created 4310 | . 91 . 284 1087 97 317 . 1741 693 Parts 242 | . 13 . 19 51 2 21 . 91 45 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 76 | . 1 . 8 22 2 7 . 27 9 Melee 27 | . . . 3 19 1 . . 2 2 Guns 32 | . 1 . 3 . . . . 21 7 AOE 12 | . . . 1 . . 7 . 4 . Classes Destroyed 15 | . 2 . 3 3 . 1 . 6 . Worker 7 | . . . . 1 . . . 4 2 Builder 8 | . . . . . . . . 7 1 Tunneler 2 | . . . . . . . . 2 . Hauler 1 | . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . Watcher 8 | . 2 . 1 2 . 1 . 2 . Swarmer 9 | . . . 2 3 . . . 4 . Grunt 30 | . 1 . 1 13 2 2 . 8 3 Brawler 1 | . . . . . . 1 . . . Duelist 3 | . . . 1 1 . . . . 1 Sentry 10 | . . . 4 4 . . . 2 . Hunter 8 | . . . . 1 . 4 . 1 2 Programmer 14 | . . . . . . . . 11 3 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 2 . 3 4 2 8 . 8 6 Combat Bots Only 7 | . 1 . 3 4 2 7 . 6 3 Max Kills in Single Turn 8 | . 2 . 1 1 1 8 . 4 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 7 | . . . 1 . . 7 . 2 . Melee 1 | . . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 851 | . 4 . 42 123 5 31 . 385 261 Missed 262 | . 1 . 12 34 . 12 . 124 79 Damage Taken 11696 | . 34 . 438 1297 81 327 . 5418 4101 Core 2441 | . . . 104 241 . 61 . 716 1319 Absorbed by Shields 343 | . . . . . . . . 343 . Regen/Repaired (Parts) 70 | . . . . 18 52 . . . . Core Remaining (%) 82 | 100 . 100 74 56 100 92 100 37 . Volleys Fired 157 | . 7 . 10 2 . 1 . 98 39 Largest 4 | . 2 . 2 1 . 1 . 3 4 Hottest 193 | . 46 . 46 23 . 39 . 193 165 Shots Fired 373 | . 14 . 15 2 . 1 . 203 138 Gun 357 | . 14 . 10 2 . . . 193 138 Cannon . | . . . . . . . . . . Launcher 16 | . . . 5 . . 1 . 10 . Special . | . . . . . . . . . . Kinetic 315 | . 14 . 10 2 . . . 175 114 Thermal 42 | . . . . . . . . 18 24 Explosive 16 | . . . 5 . . 1 . 10 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 4 . 6 . . . . 9 14 Robot Miss Streak 7 | . 4 . 2 . . 1 . 7 4 Penetration Max 2 | . . . . . . . . 2 1 Secondary Targets 4 | . . . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Shots Hit Robots 368 | . 7 . 23 80 3 . . 147 108 Core Hits 177 | . 7 . 14 26 1 8 . 85 36 Critical Kills 5 | . . . 1 . . . . 2 2 Critical Parts Destroyed 9 | . . . . 4 . . . 2 3 Critical Strikes 22 | . . . 2 8 . . . 6 6 Burn 1 | . . . . . . . . 1 . Destroy 10 | . . . . . . . . 4 6 Smash 6 | . . . 2 4 . . . . . Sever 5 | . . . . 4 . . . 1 . Melee Attacks 191 | . . . 23 114 13 4 2 30 5 Impact 55 | . . . 13 27 10 1 1 3 . Slashing 136 | . . . 10 87 3 3 1 27 5 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . 5 . . . 3 1 Combat Hostiles 2 | . . . . 2 . . . . . Follow-up Attacks 17 | . . . 2 9 1 . . 5 . Damage Inflicted 13031 | . 121 . 641 2832 131 738 . 5661 2907 Guns 6518 | . 121 . 84 . . . . 3555 2758 Cannons . | . . . . . . . . . . Explosions 2026 | . . . 90 . . 738 . 1198 . Melee 4487 | . . . 467 2832 131 . . 908 149 Ramming . | . . . . . . . . . . Kinetic 5825 | . 121 . 84 . . . . 3313 2307 Thermal 1390 | . . . . . . 697 . 242 451 Explosive 1329 | . . . 90 . . 41 . 1198 . Electromagnetic . | . . . . . . . . . . Impact 1374 | . . . 371 824 98 . . 81 . Slashing 3113 | . . . 96 2008 33 . . 827 149 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 3 . . . 11 14 Average Corruption 6 | . . . . 3 . . . 10 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 . Effects 48 | . . . . 17 . . . 26 5 Message Errors 11 | . . . . 3 . . . 8 . Matter Fused 10 | . . . . 4 . . . 6 . Heat Flow Errors 3 | . . . . 1 . . . 1 1 Energy Discharges 5 | . . . . 4 . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 3 | . . . . 1 . . . 2 . Data Loss (minor) 6 | . . . . 4 . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 572 | . . . 60 395 20 . . 97 . Projectiles . | . . . . . . . . . . Explosions 30 | . . . . . . . . 30 . Melee 542 | . . . 60 395 20 . . 67 . Knockbacks 2 | . . . . 2 . . . . . Impact 2 | . . . . 2 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 452 | . . . 23 . . 112 . 317 . Shots 8 | . . . 1 . . 3 . 4 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 261 | . 1 . 19 159 . 20 . 48 261 Average Temperature 62 | . 1 . 7 70 . 18 . 19 90 Received Heat Transfer 1576 | . 18 . 186 603 45 36 . 511 177 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 12 | . . . 2 6 1 . . 3 . Impact Corruptions 17 | . . . 3 12 1 . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 1885 | . . . . . . 450 . 485 950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Peak Influence 363 | . 49 . 363 209 108 321 158 343 192 Initial 180 | . . . . 76 46 2 156 77 180 Average 102 | . 11 . 145 79 42 64 156 158 107 Maximum Alert Level 1 | . . . 1 1 . 1 . 1 . Low Security (%) 84 | 100 100 100 84 97 100 81 100 57 100 Level 1 15 | . . . 15 2 . 18 . 42 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 5 1 . . 6 5 Investigation 7 | . . . 1 4 1 . . . 1 Extermination 6 | . . . . . . . . 4 2 Reinforcement 6 | . 1 . . 1 . . . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . 1 . . 3 . 2 . 1 . Communications Jammed 46 | . . . . . . . . 45 1 Distress Signals 38 | . . . . . . . . 37 1 Times Spotted 129 | . 7 . 14 37 2 9 . 41 19 Peak Tracking Total 10 | . 3 . 8 5 2 7 . 6 10 Tactical Retreats 5 | . . . 1 3 . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 2 . . 1 2 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Objects Rigged 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . . 1 . . 4 . 3 . Max in Single Turn 4 | . . . 1 . . 4 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Machines Accessed 28 | . 3 1 3 7 3 . 1 3 7 Terminals 16 | . 3 1 2 3 1 . . 1 5 Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . . 2 1 . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 4 | . . . 1 2 . . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 90 | . 6 4 7 34 8 . 1 10 20 Successful 45 | . 1 1 2 21 5 . 1 5 9 Failed 45 | . 5 3 5 13 3 . . 5 11 Catastrophic 11 | . 2 . 1 2 . . . 2 4 Database Lockouts . | . . . . . . . . . . Manual 30 | . 6 2 . 13 1 . . 3 5 Terminals 45 | . 6 4 4 13 2 . . 3 13 Fabricators 3 | . . . . . 3 . . . . Repair Stations 10 | . . . . 7 3 . . . . Recycling Units 7 | . . . . . . . . 7 . Scanalyzers 22 | . . . 3 14 . . . . 5 Garrison Access 3 | . . . . . . . 1 . 2 Terminal Hacks 15 | . 1 1 1 5 1 . . 2 4 Record 3 | . . . . . . . . 1 2 Part Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . Repair Station Index 1 | . . . . 1 . . . . . Alert Level 4 | . . 1 . 1 1 . . 1 . Unreport Threat 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 4 2 . . . . Scan Component 3 | . . . . 2 1 . . . . Repair 3 | . . . . 2 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Report Inventory 2 | . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 16 | . . . 1 12 . . . . 3 Insert Component 9 | . . . 1 6 . . . . 2 Analyze 7 | . . . . 6 . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Detonate 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 3 1 3 7 3 . . 2 6 Full Trace Events 4 | . . . 1 2 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . 7 . . . . 1 Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 31 | . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . 4 . . . . Parts Repaired 3 | . . . . 2 1 . . . . Time 100 | . . . . 87 13 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed 7 | . . . 1 5 . . . . 1 Part Schematics Acquired 7 | . . . . 6 . . . . 1 Parts Damaged 4 | . . . . 3 . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Turns Passed 8285 | 110 418 303 468 2101 602 381 235 2501 1166 Spaces Moved 3837 | 60 208 188 302 936 316 215 142 845 625 Core 132 | 10 . . . . 1 . . 7 114 Treads 2843 | 50 208 188 64 936 160 215 142 429 451 Legs 499 | . . . . . 30 . . 409 60 Wheels 363 | . . . 238 . 125 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 86 160 120 160 160 160 50 Average Speed 168 | 141 160 160 107 162 154 160 160 231 141 Slowest Speed 1200 | 160 240 160 160 240 550 160 160 1200 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 5 30 33 22 57 8 5 3 19 20 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 28 | . . . 3 9 7 3 1 3 2 Terrain Destroyed 185 | . . . 22 9 7 50 1 91 5 Melee 28 | . . . 3 9 7 3 1 3 2 Projectile 25 | . . . . . . . . 24 1 AOE 130 | . . . 19 . . 47 . 64 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Total 5133 | 85 279 190 408 1376 420 248 151 1172 804 Wait 573 | 10 32 . 49 274 61 13 . 69 65 Move 3828 | 59 207 187 301 935 315 214 141 844 625 Hop . | . . . . . . . . . . Pick Up 172 | 10 20 1 11 25 14 6 4 59 22 Fast Attach . | . . . . . . . . . . Attach 96 | 6 4 . 6 9 10 2 2 44 13 Detach 6 | . . . . . 1 . . 4 1 Swap 72 | . 4 1 8 16 5 5 1 14 18 Drop 67 | . 5 1 5 14 4 4 2 17 15 Fire 157 | . 7 . 10 2 . 1 . 98 39 Melee 161 | . . . 18 101 10 3 1 23 5 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 9) 527 | -10/Materials | Identified exit to Mines 529 | -10/Materials | Entered Mines 614 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 820 | -10/Mines | Discovered new exit (range 6) 827 | -10/Mines | Identified exit to Materials 832 | -10/Mines | Entered Materials 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Lost 3 parts (3n) 1260 | -9/Materials | Discovered new exit (range 13) 1298 | -9/Materials | Identified exit to Materials 1300 | -9/Materials | Entered another Materials area 1300 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1497 | -8/Materials | Build established: Scavenger-Mutant 2720 | -8/Materials | Build established: Mutant 2976 | -8/Materials | Repaired Broken Mak. Hammer 3176 | -8/Materials | Repaired Broken Imp. Sensor Array 3321 | -8/Materials | Discovered new exit (range 11) 3399 | -8/Materials | Identified exit to Factory 3401 | -8/Materials | Entered Factory 3401 | -7/Factory | Evolved 2 slots: Utility x2 3438 | -7/Factory | Repaired Lgt. Treads 3695 | -7/Factory | Fabricated Imp. Treads (x2) 3699 | -7/Factory | Build established: Gladiator 3984 | -7/Factory | Discovered new exit (range 12) 4002 | -7/Factory | Identified exit to Factory 4003 | -7/Factory | Entered another Factory area 4003 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4289 | -6/Factory | Build established: Hacker-Gladiator 4312 | -6/Factory | Discovered new exit (range 13) 4333 | -6/Factory | Destroyed 7 combat bots 4377 | -6/Factory | Identified exit to Factory 4384 | -6/Factory | Entered another Factory area 4384 | -5/Factory | Evolved 2 slots: Utility x2 4597 | -5/Factory | Discovered new exit (range 10) 4611 | -5/Factory | Identified exit to Factory 4619 | -5/Factory | Entered another Factory area 4619 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4861 | -4/Factory | Found Fusion Bomb Launcher 5206 | -4/Factory | Lost 3 parts (3u) 5396 | -4/Factory | Lost 6 parts (1n3u2w) 5463 | -4/Factory | Build established: Gladiator 5805 | -4/Factory | Lost 7 parts (2p2n2u1w) 6040 | -4/Factory | Lost 3 parts (1p1u1w) 6059 | -4/Factory | Found Imp. Powered Armor 6348 | -4/Factory | System corruption reached 10% 6360 | -4/Factory | Core integrity fell below 50% 6396 | -4/Factory | Lost 11 parts (2p2n4u3w) 6458 | -4/Factory | Lost 4 parts (1p2u1w) 6937 | -4/Factory | Build established: Scavenger-Tank 7105 | -4/Factory | Discovered new exit (range 9) 7118 | -4/Factory | Identified exit to Research 7120 | -4/Factory | Entered Research 7120 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7359 | -3/Research | Build established: Scavenger-Gunner 7721 | -3/Research | Identified exit to DSF 8097 | -3/Research | Spotted B-86 Titan 8155 | -3/Research | Lost 4 parts (2p1u1w) 8228 | -3/Research | Core integrity fell below 50% 8239 | -3/Research | System corruption reached 10% 8251 | -3/Research | Lost 15 parts (3p3n2u7w) 8258 | -3/Research | Core integrity fell below 20% 8286 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08226_ Dropped Triangulator. 08227_ Knocked back. 08227_ Slug penetrates Door. 08230_ U-05 Engineer builds a Wall. 08231_ System corrupted: Graphene Brace rejected. 08234_ Slug penetrates Wall. 08234_ U-05 Engineer builds a Wall. 08239_ Door malfunctions. 08240_ Acquired 5 matter. 08253_ Penetrated by Slug. 08253_ Hacking Suite destroyed. 08256_ Slammed into A-15 Conveyor. 08258_ A-15 Conveyor calls for reinforcements. 08258_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08260_ Slug penetrates Wall. 08260_ Slug penetrates A-15 Conveyor. 08260_ Imp. Dynamic Insulation System destroyed. 08263_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############+#####????????????????? | | ?????????????? ????????????????? | | ?????????????? ?????????????????? | | ???????????????R w ] ??????????????????? | | ???????????????? "" ???????????????????? | | ?????????????????# "F #????????????????????? | | ?????????????????# """ #????????????????????? | | ?????????????????# """ #????????????????????? | | ??????????######## #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# u@ #????????????????????? | | ??? + p #????????????????????? | | ?# """ #k ######### #????????????????????? | | ????"""???# #???????# #????????????????????? | | ??????????# #???????+ #????????????????????? | | ??????????# #???????# #????????????????????? | | ??????????# #???????#k #????????????????????? | | ??????????# #???????# #????????????????????? | | ??????????# #???????# #????????????????????? | | ??????????# #???????# #????????????????????? | | ??????????# #???????# #????????????????????? | | ???######## #???????# +????????????????????? | | ???# +???????#R #????????????????????? | | ???# #???????# #????????????????????? | | ???# #???????# #??????????? ????? | | ???# #???????# #??????????# ????? | | ???# ####+###???????# #??????????# #???? | | ???# #??????????????# #??????????# #???? | | #### #??????????????+ #??????????# #???? | | #??????????????# #??????????# #???? | | #??????????????# ############ ##### | | #??????????????# # + ## | | #??????????????# # ## ## | | #??????????????# # ## ## * | | #???????######## # ## ##= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 61 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Corruption Block 9 Armor Coverage 400 Resistance: KI 25 Resistance: EX 25 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Mak. Hammer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Adv. Medium Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Quick And Dirty Challenges ------------ None Game ------ Seed RocketMagneticChainsword Manual? 0 Play Time 01:38:58 Cumulative 36.2 hours Start 2024.07.18 @ 15:25:00 End 2024.07.18 @ 20:53:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55302a13-8b04-4c74-95a9-82fc8ad20e37