Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 15:13:05 Player: N.W.L. Result: Destroyed by C7-UWM(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (81) 405 Value Destroyed (3004) 3004 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2750) 2750 TOTAL SCORE: 12519 Bonus ------- Follower Combat Kills 450 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 93/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Hacking Suite Advanced System Shield Relay Coupler [Swarmer] (14) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Experimental Terrain Scanner Makeshift Ablative Armor Improved Trap Extractor (2/6 Vortex) Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced Trap Extractor > --- WEAPON ----------- Makeshift Laser Shovel Kinetic Spear > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Improved Transmission Jammer Layered Medium Armor Plating Improved Trap Extractor Advanced Trap Extractor Cooled Particle Cannon Long-range Missile Launcher Improved Datajack [Rating: 99] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Cooled Cesium-ion Thruster Treads Light Treads Hover Unit Gravmag Array Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Makeshift Laser Shovel Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Slots Evolved 10 | . . . . . 8 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 8 | . . . . . 6 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 105 | 6 3 4 . 6 19 . 17 1 2 3 2 14 1 16 3 4 4 Power 10 | 1 . 1 . . . . 4 . . . . 1 . 2 . . 1 Engine 6 | 1 . 1 . . . . 2 . . . . 1 . 1 . . . Core 4 | . . . . . . . 2 . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . . 2 7 . 3 . . 1 1 2 . 2 . . . Treads 4 | 2 . . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . Flight 14 | . . . . . 5 . 3 . . 1 1 2 . 2 . . . Utility 53 | 1 1 . . 4 6 . 10 . 1 . 1 9 . 11 3 3 3 Device 19 | . . . . 2 2 . 4 . 1 . 1 1 . 4 1 2 1 Storage 6 | 1 1 . . 2 . . . . . . . . . . 1 1 . Processor 7 | . . . . . 1 . 2 . . . . 2 . 1 1 . . Hackware 15 | . . . . . 1 . 4 . . . . 6 . 3 . . 1 Protection 6 | . . . . . 2 . . . . . . . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 3 . . 6 . . 1 1 2 . 2 1 1 . 1 . Energy Gun 7 | 2 2 2 . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . 1 . Special Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon 4 | . . . . . 1 . . 1 . . . 1 1 . . . . Unidentified Prototypes 9 | . . . . . 3 . 2 . 1 . . . . 3 . . . Parts Lost 29 | . 2 4 . . . . 1 . 2 . . 4 . 4 . . 12 Power 2 | . . 1 . . . . . . . . . . . . . . 1 Propulsion 10 | . . 1 . . . . . . 1 . . 2 . 2 . . 4 Utility 10 | . . . . . . . 1 . . . . 2 . 1 . . 6 Weapon 7 | . 2 2 . . . . . . 1 . . . . 1 . . 1 Highest Loss Streak 9 | . 2 2 . . . . 1 . 2 . . 4 . 2 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 6 5 5 13 3 3 3 6 6 6 7 7 8 7 9 11 9 Power . | . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . 1 1 . . . . . . . . 2 . 1 1 . Utility 4 | . 2 2 3 7 1 . 1 4 4 4 5 4 3 4 5 7 6 Weapon 1 | . 3 1 1 . . 2 2 2 2 2 2 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 . . . 11 . 1 1 1 . . 1 . 1 . 2 1 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 12 | . 1 . . . 5 . . 1 1 . . 1 . 1 . 1 1 Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . Tool/Special 4 | . . . . . 4 . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 76 71 73 64 88 99 100 96 95 100 94 94 91 90 87 86 Engine 5 | . 14 13 14 4 5 6 5 6 6 6 6 5 5 4 5 4 2 Treads 9 | . 28 20 14 26 . . . . . . . . . . . . . Flight 12 | . . . . . 7 26 26 26 23 22 26 19 17 16 17 17 15 Device 9 | . . . . 2 8 20 15 20 20 20 20 11 11 11 13 10 7 Storage 7 | . 14 14 14 11 5 6 6 6 6 6 6 5 5 5 5 5 4 Processor 7 | . . . . . 4 6 13 13 13 13 13 10 11 11 13 17 15 Hackware 8 | . . . . . 2 6 9 6 6 6 6 22 23 23 23 23 23 Protection 2 | . . . . . 5 6 5 6 6 6 6 4 5 3 1 . 1 Energy Gun 5 | . 28 24 14 14 . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 14 14 . . . . . . . . . . . . . Special Weapon 1 | . . . . . 3 . . . 1 6 6 5 4 4 . . . Slashing Weapon 1 | . . . . . 1 6 5 3 3 3 6 3 . 3 . . . Special Melee Weapon 1 | . . . . . . 2 6 6 3 . . . 4 . 3 2 4 Peak Build Rating 99 | 6 10 8 6 17 66 63 71 72 73 70 70 90 86 99 96 96 96 Average Rating 51 | 4 8 7 6 14 45 62 67 69 67 65 68 84 85 90 92 89 87 On Entrance 52 | . 6 5 6 6 17 61 63 70 69 64 69 70 86 85 96 87 93 Avg Prop Armor Cover (%) 2 | . . . . . 2 . . . . . . . . 2 . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 14 51 56 14 209 30 23 24 26 27 24 24 25 25 25 27 36 28 Greatest Support 40 | 40 40 40 20 40 33 24 33 33 33 26 26 34 25 33 27 33 33 Greatest Overweight (x) 8 | . 1 2 . 5 2 . . 1 1 1 . 1 . 1 . 1 8 Average Overweight (x) . | . . . . 2 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 8 35 35 8 8 8 8 8 8 8 8 8 15 15 10 Average Capacity 14 | 6 17 14 8 27 8 8 8 8 8 8 8 8 8 8 10 13 9 Most Carried 28 | 3 8 8 6 27 28 8 8 8 8 8 8 8 8 8 13 14 10 Average Carried 10 | 1 7 5 5 16 7 7 7 7 7 7 7 7 8 7 9 11 9 Final Capacity 35 | 8 20 8 8 35 8 8 8 8 8 8 8 8 8 8 15 10 5 Final Carried 27 | 2 8 5 6 27 8 8 8 8 8 8 8 8 8 8 13 10 5 Class Distribution -------------------- 23% | Hacker-Scout 22% | Hauler-Mutant 18% | Mutant 15% | Scout 5% | Trapper-Scout 3% | Assassin 3% | Trapper-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Trapper-Assassin | -6/Zion Trapper-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Commander-Scout | -5/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Warlord Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Matter Collected 3210 | 171 80 109 . 80 95 . 597 67 341 55 60 273 . 590 94 374 224 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3672 | 16 299 239 . . 121 . 1053 230 77 . 63 558 . 656 61 234 65 Parts 156 | 1 17 13 . . 9 . 46 1 8 . 3 27 . 20 1 8 2 Haulers Intercepted 11 | . . . . . 1 . 5 . . . . 2 . 3 . . . Recyclers Shooed 6 | 1 2 . . . . . 1 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . 12 . . . . . . 7 1 1 . . . 2 5 . Prevented 14 | . . 1 . . . . . . . . 11 . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 22 | . 4 7 . . 1 . . . 1 . . . . . . 7 2 Melee 2 | . . . . . 1 . . . . . . . . . . . 1 Guns 8 | . 4 4 . . . . . . . . . . . . . . . AOE 9 | . . 1 . . . . . . 1 . . . . . . 7 . Classes Destroyed 12 | 1 4 2 . . 2 . 2 . 1 . . . . . . . . Worker 9 | . . . . . . . 6 . . . . 2 . 1 . . . Builder 2 | . 2 . . . . . . . . . . . . . . . . Tunneler 3 | 1 1 . . . . . 1 . . . . . . . . . . Hauler 11 | . . . . . 1 . 5 . . . . 2 . 3 . . . Recycler 4 | . 1 . . . . . 1 . . . . 1 . 1 . . . Minesweeper 6 | . . . . . . . . . 3 . 2 . . . 1 . . Mechanic 3 | . . . . . . . 1 . . . . . . 2 . . . Operator 5 | . . . . . 1 . 2 . . . . 2 . . . . . Watcher 16 | . 1 . . . . . 7 . . . . 5 . 3 . . . Swarmer 9 | . . 3 . . 1 . . . . . . . . . . 5 . Grunt 7 | . 4 . . . . . . . 1 . . . . . . 2 . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 1 . . . 1 . . Packrat 5 | . . . . . . . . 3 . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . . . 1 Sapper 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 1 3 3 . . 1 . 6 . 1 . 1 2 . 2 1 4 1 Combat Bots Only 4 | . 2 3 . . 1 . . . 1 . . . . . . 4 1 Max Kills in Single Turn 3 | 1 3 1 . . 1 . 1 1 1 . 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . 1 . . . . . . 2 . Melee 1 | . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Hostile Shots Fired 384 | . 35 54 . . 17 . 29 1 73 . 3 13 . 19 . 13 127 Missed 176 | . 11 14 . . 10 . 20 1 43 . 1 6 . 10 . 6 54 Hits 208 | . 24 40 . . 7 . 9 . 30 . 2 7 . 9 . 7 73 Projectile 208 | . 24 40 . . 7 . 9 . 30 . 2 7 . 9 . 7 73 AOE 6 | . . . . . . . . . . . . . . . . . 6 Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 4464 | . 394 497 . . 106 . 96 . 256 . 37 475 . 596 . 144 1863 Core 1312 | . 80 121 . . . . 11 . 87 . . 68 . 203 . 18 724 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 352 | . . . . . . . . . . 283 . 3 . 66 . . . Core Remaining (%) 69 | 100 . . . 19 . . . . . . 88 . . . . . . Volleys Fired 266 | 7 20 18 . . 52 . 36 11 65 . . 20 11 1 . 7 18 Largest 2 | 2 2 2 . . 1 . 1 1 1 . . 1 1 1 . 1 1 Hottest 90 | 80 90 90 . . 30 . 90 30 75 . . 90 75 90 . 43 90 Shots Fired 313 | 14 40 36 . . 52 . 36 11 65 . . 21 11 1 . 8 18 Gun 97 | 14 40 36 . . 7 . . . . . . . . . . . . Cannon 175 | . . . . . 44 . 36 11 51 . . 20 9 1 . . 3 Launcher 32 | . . . . . . . . . 9 . . . . . . 8 15 Special 9 | . . . . . 1 . . . 5 . . 1 2 . . . . Kinetic 5 | . . 5 . . . . . . . . . . . . . . . Thermal 190 | . . . . . 51 . 36 11 56 . . 21 11 1 . . 3 Explosive 32 | . . . . . . . . . 9 . . . . . . 8 15 Electromagnetic 85 | 14 40 31 . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 3 18 . . 10 . . . . . . 4 . . . 1 6 Robot Miss Streak 4 | 1 4 3 . . . . . . . . . 3 1 . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 225 | 9 19 28 . . 10 . 42 5 5 . 8 33 19 25 5 7 10 Core Hits 99 | 2 18 12 1 . 3 . 20 3 3 . 1 8 1 7 1 12 7 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . 3 . . . . 2 . 1 . 1 . Sever 6 | . . . . . . . 3 . . . . 2 . 1 . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 321 | . . . . . 6 . 104 17 16 1 15 56 19 43 12 9 23 Impact . | . . . . . . . . . . . . . . . . . . Slashing 241 | . . . . . 6 . 102 17 16 . 15 55 . 30 . . . Piercing 55 | . . . . . . . . . . 1 . . . 12 12 7 23 Sneak Attacks 74 | . . . . . . . 24 2 4 . 3 8 17 10 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10427 | 119 656 431 4 . 196 . 2717 275 667 . 517 1570 5 1327 272 1166 505 Guns 930 | 119 285 395 . . 131 . . . . . . . . . . . . Cannons 329 | . . . . . 28 . . . . . . 301 . . . . . Explosions 2059 | . 371 36 . . . . . . 286 . . . . . . 897 469 Melee 7100 | . . . . . 37 . 2717 275 381 . 517 1269 . 1327 272 269 36 Ramming 4 | . . . 4 . . . . . . . . . . . . . . Kinetic 24 | . . 24 . . . . . . . . . . . . . . . Thermal 501 | . . 36 . . 159 . . . . . . 301 5 . . . . Explosive 2023 | . 371 . . . . . . . 286 . . . . . . 897 469 Electromagnetic 775 | 119 285 371 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 6295 | . . . . . 37 . 2717 275 381 . 517 1269 . 1099 . . . Piercing 805 | . . . . . . . . . . . . . . 228 272 269 36 Highest Corruption 15 | . . . . . . 7 7 . . . . 14 14 15 15 9 6 Average Corruption 10 | . . . . . . 7 6 . . . . 10 14 14 12 5 1 Corruption Purged 21 | . . . . . . . 7 . . . . . . . 6 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 145 | . . . . . . . 18 . . . . 35 11 52 15 12 2 Message Errors 41 | . . . . . . . 7 . . . . 9 3 10 6 5 1 Matter Fused 31 | . . . . . . . 3 . . . . 8 1 14 2 2 1 Heat Flow Errors 19 | . . . . . . . 3 . . . . 4 2 6 2 2 . Energy Discharges 18 | . . . . . . . 2 . . . . 2 2 8 2 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . . 2 . . . . 4 3 6 3 . . Data Loss (major) 5 | . . . . . . . . . . . . 2 . 3 . . . Misfires 2 | . . . . . . . . . . . . 1 . . . 1 . Alerts 2 | . . . . . . . . . . . . 1 . 1 . . . Misdirections 7 | . . . . . . . . . . . . 4 . 3 . . . Overload Shots 9 | . . . . . . . 1 . . . . 6 . 1 . . 1 Overflow Damage 2137 | . 59 16 . . . . 485 35 204 . 358 384 . 257 159 156 24 Projectiles 25 | . . . . . . . . . . . . 25 . . . . . Explosions 246 | . 59 16 . . . . . . . . . . . 78 . 69 24 Melee 1866 | . . . . . . . 485 35 204 . 358 359 . 179 159 87 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 701 | . 49 18 . . . . . . 58 . . . . 429 . 30 117 Shots 13 | . 1 1 . . . . . . 1 . . . . 6 . 1 3 Rammed 1 | . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 449 | 126 309 . . . 175 . 250 5 149 . . 269 238 449 149 253 191 Average Temperature 106 | 64 154 . . . 57 . 99 5 39 . . 87 121 122 74 104 78 Received Heat Transfer 480 | . 210 123 . . 9 . 12 . 9 . . . . 27 . 9 81 Effects 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . Parts Fried 4 | . 1 3 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . . . . . . . Heat Transferred 705 | . . 50 . . 296 . . . . . . 359 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Maximum Alert Level 3 | . . . . . . . . . . . . 1 2 3 . . . Low Security (%) 72 | 100 100 . 100 . 100 100 100 . . . . 90 7 . . . . Level 1 5 | . . . . . . . . . . . . 9 36 9 . . . Level 2 12 | . . . . . . . . . . . . . 55 47 . . . Level 3 9 | . . . . . . . . . . . . . . 43 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 832 | 5 116 . 24 . 51 17 95 . . . . 238 563 832 . . . Initial 295 | . . . 24 . . 17 4 . . . . . 113 295 . . . Average 187 | . 23 . 3 . 5 15 34 . . . . 87 439 638 . . . Influence Increases 4379 | 5 199 75 . . 181 . 555 150 140 . 155 723 450 1291 5 240 210 Destroy 0b10 Robot/C 680 | . 80 60 . . 20 . . . 20 . 60 . . 300 . 140 . Destroy 0b10 Robot/NC 305 | 5 25 . . . 5 . 115 . 15 . 10 60 . 65 5 . . Destroy Leader 156 | . 22 . . . 2 . 24 . . . 10 14 . 74 . 10 . Allied During Kill 163 | . . . . . . . . . . . 15 . . 148 . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . 20 . . . Successful Hack 111 | . . . . . 12 . 41 . . . . 28 14 16 . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . Disable Machine 420 | . 60 . . . 15 . 30 . . . . 105 . 210 . . . Anti-Garrison Action 350 | . . . . . . . . . . . . . 350 . . . . Destroy Structure 464 | . 12 . . . 22 . 60 . . . . 96 86 188 . . . Partial Spotted 300 | . . . . . 15 . 150 . . . . 90 . 45 . . . Lose Combat Pursuer 1380 | . . 15 . . 60 . 135 150 105 . 60 330 . 225 . 90 210 Influence Decreases 4357 | 5 90 133 51 . 130 44 536 176 140 . 155 561 49 1148 460 343 336 Entered New Map 903 | . . 53 27 . . 34 3 10 . . . . 49 268 262 49 148 Time Decay 2715 | 5 70 70 24 . 130 10 523 166 140 . 106 421 . 470 198 294 88 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . Lost Part 220 | . 20 10 . . . . 10 . . . . 40 . 40 . . 100 Lost Ally 269 | . . . . . . . . . . . 49 . . 220 . . . Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . Squads Dispatched 60 | . . . . . 10 . 20 . . . . 10 . 19 . 1 . Investigation 40 | . . . . . 8 . 12 . . . . 7 . 12 . 1 . Extermination 14 | . . . . . 2 . 5 . . . . 3 . 4 . . . Reinforcement 5 | . . . . . . . 3 . . . . . . 2 . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Distress Signals 13 | . 2 . . . 2 . . . 2 . . 3 . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 8 10 . . 11 4 21 10 10 . 8 47 . 29 . 13 52 Peak Tracking Total 27 | . 4 3 . . 9 4 5 4 4 . 4 12 . 7 . 4 27 Tactical Retreats 43 | . . 1 . . 3 . 5 3 4 . 3 7 . 6 . 3 8 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Traps Triggered 14 | . . . . . 1 . 3 . . . . 3 . 6 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 23 | . . . . . . . . . 5 . 6 . . 2 2 3 5 Traps Extracted 2 | . . . . . . . . . . . . . . . . 2 . Installed 27 | . . . . . . . . . 5 . 7 . . 2 2 5 6 Triggered 20 | . . . . . . . . . 5 . 6 . . 2 2 3 2 Most Traps Carried 15 | . . . . 3 3 3 3 3 8 8 13 13 13 13 15 15 12 Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Machines Disabled 40 | . 4 1 . . 1 . 2 1 . 3 . 7 5 14 . . 2 Max in Single Turn 5 | . 2 1 . . 1 . 1 1 . 1 . 1 1 5 . . 1 Garrison Access 4 | . . . . . . . 1 . . . . 2 . 1 . . . Garrison Relay 5 | . . . . . . . . . . . . . 5 . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Machines Accessed 78 | . . . . 5 11 . 21 1 . . . 15 4 19 . 2 . Terminals 23 | . . . . . 3 . 6 1 . . . 3 4 5 . 1 . Fabricators 9 | . . . . . . . 3 . . . . 3 . 3 . . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . . . Recycling Units 28 | . . . . . 7 . 8 . . . . 5 . 8 . . . Scanalyzers 4 | . . . . . 1 . 2 . . . . . . 1 . . . Garrison Access 6 | . . . . . . . 2 . . . . 3 . 1 . . . Total Hacks 179 | . . . . 26 24 . 45 6 . . . 29 11 33 . 5 . Successful 128 | . . . . 26 12 . 24 6 . . . 25 6 24 . 5 . Failed 48 | . . . . . 11 . 20 . . . . 4 5 8 . . . Catastrophic 5 | . . . . . 1 . 2 . . . . 1 . 1 . . . Database Lockouts 3 | . . . . . 1 . 1 . . . . . . 1 . . . Manual 74 | . . . . . 18 . 28 . . . . 11 . 17 . . . Terminals 60 | . . . . . 11 . 15 6 . . . 7 11 6 . 4 . Fabricators 30 | . . . . . . . 8 . . . . 12 . 10 . . . Repair Stations 5 | . . . . . . . . . . . . 2 . 3 . . . Recycling Units 41 | . . . . . 10 . 15 . . . . 5 . 11 . . . Scanalyzers 9 | . . . . . 3 . 4 . . . . . . 2 . . . Garrison Access 7 | . . . . . . . 3 . . . . 3 . 1 . . . Terminal Hacks 57 | . . . . 26 1 . 5 6 . . . 4 6 4 . 5 . Record 35 | . . . . 25 . . . 6 . . . . . . . 4 . Part Schematic 2 | . . . . . 1 . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . Recall Extermination 3 | . . . . . . . 1 . . . . 2 . . . . . Hauler Manifests 3 | . . . . . . . 2 . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . Patrol Navigation 3 | . . . . . . . . . . . . . 3 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . 5 . . . . 7 . 4 . . . Network Status 3 | . . . . . . . 1 . . . . 1 . 1 . . . Load Schematic 8 | . . . . . . . 2 . . . . 4 . 2 . . . Build 5 | . . . . . . . 2 . . . . 2 . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . 2 . . . Scan Component 2 | . . . . . . . . . . . . 1 . 1 . . . Repair 2 | . . . . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . 2 . . . . . . 1 . . . Retrieve Study 4 | . . . . . 1 . 2 . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . 3 . 1 . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . 1 . . . . 2 . 1 . . . Unauthorized Hacks 41 | . . . . . 9 . 11 . . . . 9 . 12 . . . Terminals 8 | . . . . . 2 . 3 . . . . 2 . 1 . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 4 | . . . . . 1 . 1 . . . . 1 . 1 . . . Operators 2 | . . . . . . . 1 . . . . 1 . . . . . Skim 1 | . . . . . . . 1 . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . 2 . 3 . . . Prioritize 3 | . . . . . . . 1 . . . . 1 . 1 . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . Recompile 2 | . . . . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 27 | . . . . . 7 . 7 . . . . 5 . 8 . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . Fedlink 26 | . . . . . 6 . 7 . . . . 5 . 8 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . Hacking Detections 31 | . . . . . 4 . 12 1 . . . 5 3 5 . 1 . Full Trace Events 7 | . . . . . 1 . 3 . . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 . . . . 15 . 1 . . . . . Parts Built 5 | . . . . . . . 2 . . . . 2 . 1 . . . Authchips 2 | . . . . . . . . . . . . 1 . 1 . . . Time 238 | . . . . . . . 70 . . . . 126 . 42 . . . Total Part Build Rating 28 | . . . . . . . 10 . . . . 12 . 6 . . . Part Studies Acquired 4 | . . . . . 1 . 2 . . . . . . 1 . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . 1 . . . Time 72 | . . . . . . . . . . . . 28 . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked 4 | . . . . . . . 2 . . . . 1 . . . 1 . Non-combat 3 | . . . . . . . 2 . . . . 1 . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . . 2 . . . . 1 . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . . . . . . 16 . . . . Machine Destruction 16 | . . . . . . . . . . . . . 16 . . . . Attached 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . 11 . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Total Allies 17 | . . . . . 1 . . . . 3 . . 12 . . 1 . Largest Group 12 | . . . . . 1 . . . . 3 3 . 12 12 . 1 1 Highest-Rated Group 419 | . . . . . 10 . . . . 113 113 . 419 419 . 49 49 Highest-Rated Ally 51 | . . . . . 10 . . . . 51 51 . 49 49 . 49 49 Initial UFD Resources 98 | . . . . . 23 45 45 59 59 59 62 62 82 82 98 98 98 Total Orders 11 | . . . . 1 . . . 7 . . . . . 2 . 1 . STAY 4 | . . . . . . . . 2 . . . . . 1 . 1 . FOLLOW 2 | . . . . . . . . 1 . . . . . 1 . . . RETURN 5 | . . . . 1 . . . 4 . . . . . . . . . Ally Attacks 110 | . . . . . . . . . . . 19 . . 91 . . . Total Damage 2867 | . . . . . . . . . . . 324 . . 2543 . . . Kills 22 | . . . . . . . . . . . 3 . . 19 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Active Infowar (turns) 10093 | . . . . 30 512 23 1673 749 1154 943 595 1134 306 1197 417 652 708 Optics 8715 | . . . . . . . 860 749 1154 943 595 1134 306 1197 417 652 708 Sensors 9397 | . . . . . 512 23 1673 749 1154 943 595 1134 2 1124 417 652 419 Terrain 4576 | . . . . . 3 . 1345 36 436 . . 775 2 994 417 292 276 Structural 30 | . . . . 30 . . . . . . . . . . . . . Seismic 3378 | . . . . . . . 221 749 804 943 595 66 . . . . . T.N.C. 824 | . . . . . . . 822 . . . . 2 . . . . . Jamming 86 | . . . . . . . . . . . . . . . . 25 61 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 . 1 . . . 1 1 . Drone Launches 10 | . . . . 3 . . . 7 . . . . . . . . . Drone Recoveries 10 | . . . . 3 . . . 7 . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Turns Passed 16566 | 140 236 648 267 5015 709 23 1673 749 1154 943 595 1134 306 1197 417 652 708 Spaces Moved 18812 | 70 77 289 166 1474 880 77 3107 1046 1216 1089 1334 2423 577 2480 824 892 791 Core 143 | 3 . . . 113 . . . . . . . . . . . . 27 Treads 1960 | 67 77 289 166 1361 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 670 | . . . . . 670 . . . . . . . . . . . . Flight 16039 | . . . . . 210 77 3107 1046 1216 1089 1334 2423 577 2480 824 892 764 Fastest Speed 17 | 50 160 160 160 100 17 27 17 17 17 32 29 18 32 24 30 24 24 Average Speed 64 | 155 208 195 160 332 51 27 26 48 48 69 30 30 32 30 30 41 32 Slowest Speed 565 | 160 240 320 160 565 194 27 27 107 110 110 32 106 32 109 30 103 450 Overloaded Moves 425 | . . . . . 11 . 29 4 133 . . 166 . 26 . 11 45 Propulsion Burnouts 1 | . . . . . . . . . 1 . . . . . . . . Robots Hopped 31 | . . . . . . 2 1 . . . 2 13 1 12 . . . Potential Cave-ins 15 | . . . . . . . . . 3 . . 2 . . . . 10 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 64 | 5 19 16 36 85 28 67 80 91 94 87 98 53 84 77 88 92 55 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 10 | . . . . 4 2 . . 1 . 2 . . . . . 1 . Known Exits Taken 10 | . . . . 1 . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 3 . . . 2 2 3 4 . . . 2 3 . Spaces Dug 360 | . . . . . 14 . 49 10 72 . 6 61 12 62 7 47 20 Terrain Destroyed 873 | . 16 2 . . 26 . 65 13 153 . 6 57 72 133 7 106 217 Melee 133 | . . . . . 5 . 49 10 11 . 1 18 . 10 7 3 19 Projectile 82 | . . . . . 21 . 16 3 36 . . 3 . 1 . . 2 AOE 561 | . 16 2 . . . . . . 106 . . . 67 71 . 103 196 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Total 22373 | 85 115 335 167 1591 1074 76 3717 1246 1666 1266 1493 2705 680 2844 974 1154 1185 Wait 2494 | . 6 19 . 66 81 . 398 166 331 166 128 158 72 264 121 204 314 Move 18739 | 69 76 288 165 1473 880 73 3104 1045 1215 1088 1330 2398 574 2456 823 891 791 Hop 26 | . . . . . . 1 1 . . . 1 11 1 11 . . . Pick Up 90 | 3 5 2 1 33 8 1 2 1 5 2 4 6 . 10 3 3 1 Fast Attach 78 | 5 3 . . 6 16 . 12 . 1 2 . 9 . 16 3 2 3 Attach 51 | 1 . 6 . 1 7 1 . . . . . 7 . 8 1 11 8 Detach 52 | . 3 1 . 2 8 . 4 . . . . 9 . 4 3 10 8 Swap 121 | . . 1 . 2 5 . 28 4 23 4 4 9 3 16 4 11 7 Drop 77 | . 2 . . 8 11 . 13 2 5 3 4 8 . 13 2 1 5 Fire 266 | 7 20 18 . . 52 . 36 11 65 . . 20 11 1 . 7 18 Melee 321 | . . . . . 6 . 104 17 16 1 15 56 19 43 12 9 23 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 15 . . . . 14 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 28 | . . . . . . . . . 5 . 7 . . 2 2 5 7 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 7) 377 | -10/Materials | Entered Subcaves 394 | -10/Subcaves | Discovered new exit (range 10) 442 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 710 | -10/Subcaves | Core integrity fell below 50% 761 | -10/Subcaves | Discovered new exit (range 7) 967 | -10/Subcaves | Discovered new exit (range 11) 1021 | -10/Subcaves | Core integrity fell below 20% 1025 | -10/Subcaves | Entered Recycling 1250 | -8/Recycling | Scanned before Scraplab entrance 1274 | -8/Recycling | Entered Scraplab 1289 | -8/Recycling | Discovered new exit (range 3) 1292 | -8/Recycling | Entered Scraptown 1412 | -8/Scraptown | Visited UFD Registry 1412 | -8/Scraptown | Registered with UFD as "Hammerchaser" 1497 | -8/Scraptown | Visited Curators Association 1548 | -8/Scraptown | Visited Science Guys 1935 | -8/Scraptown | Visited Infowarlord's Domain 1957 | -8/Scraptown | Build established: Hauler-Mutant 1957 | -8/Scraptown | Found Exp. Terrain Scanner 2054 | -8/Scraptown | Visited Scrap Suit Storage 2082 | -8/Scraptown | Found Scrap Suit 2140 | -8/Scraptown | Found Scrap Suit 2310 | -8/Scraptown | Visited Chapter 10 2525 | -8/Scraptown | Visited Botcube Research 2553 | -8/Scraptown | Found Lrg. Botcube 2656 | -8/Scraptown | Visited Cartography Club 3036 | -8/Scraptown | Found Deep Structural Scanner 3047 | -8/Scraptown | Learned location of Proximity Caves (-4) 3047 | -8/Scraptown | Learned location of Warlord (-5) 3047 | -8/Scraptown | Learned location of Cetus (-4) 3047 | -8/Scraptown | Learned location of Testing (-2) 3047 | -8/Scraptown | Learned 12 Factory zone layouts 3047 | -8/Scraptown | Learned 24 Factory zone layouts 3047 | -8/Scraptown | Learned 8 Research zone layouts 3047 | -8/Scraptown | Learned 4 Storage zone layouts 3047 | -8/Scraptown | Learned 8 Upper Caves zone layouts 3047 | -8/Scraptown | Learned 16 Upper Caves zone layouts 3047 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 3047 | -8/Scraptown | Learned location of 3 exits from Factory 3047 | -8/Scraptown | Learned location of 1 exit from Upper Caves 3047 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 3047 | -8/Scraptown | Identified exit to Factory 3158 | -8/Scraptown | Visited CPS Storage 3180 | -8/Scraptown | Visited Assassins FH 3253 | -8/Scraptown | Discovered exit to Factory (range 12) 3258 | -8/Scraptown | Build established: Mutant 3774 | -8/Scraptown | Visited Research Penetration Think Tank 4200 | -8/Scraptown | Build established: Hauler-Mutant 4377 | -8/Scraptown | Visited Cyclists 4439 | -8/Scraptown | Entered Cyclist Reading Room 4642 | -8/Scraptown | Visited SPCMW 5968 | -8/Scraptown | Met Optimus 5968 | -8/Scraptown | Accepted into 0bPrime 6307 | -8/Scraptown | Entered Factory 6307 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 6308 | -6/Factory | Identified exit to Factory 6309 | -6/Factory | Identified exit to Lower Caves 6556 | -6/Factory | Loaded intel: 8 recycling unit locations 6577 | -6/Factory | Learned location of Protoforge (-2) 6601 | -6/Factory | Build established: Mutant 6744 | -6/Factory | Attached CPS modules to Technician 5a 6789 | -6/Factory | Central database locked down 7016 | -6/Factory | Manually triggered Chute Trap 7016 | -6/Factory | Sucked down chute 7016 | -6/Factory | Entered Waste 7027 | -6/Waste | Spotted C-40 Crusher 7028 | -6/Waste | Spotted C-40 Crusher 7031 | -6/Waste | EMP discharged 7031 | -6/Waste | Spotted C-40 Crusher 7035 | -6/Waste | Spotted C-40 Crusher 7037 | -6/Waste | Discovered new exit (range 10) 7039 | -6/Waste | Identified exit to Factory 7039 | -6/Waste | Entered Factory 7042 | -6/Factory | Build established: Scout 7217 | -6/Factory | Loaded intel: 8 recycling unit locations 7487 | -6/Factory | Discovered exit to Lower Caves (range 5) 7489 | -6/Factory | Build established: Hacker-Scout 7592 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7843 | -6/Factory | Discovered exit to Lower Caves (range 6) 8095 | -6/Factory | Central database locked down 8098 | -6/Factory | Discovered exit to Factory (range 9) 8258 | -6/Factory | Build established: Scout 8425 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8539 | -6/Factory | Spotted B-75 Beast 8594 | -6/Factory | Discovered exit to Factory (range 21) 8712 | -6/Factory | Entered Lower Caves 8776 | -6/Lower Caves | Learned Factory terminal intel 8841 | -6/Lower Caves | Attracted the attention of an 0b10 base 8851 | -6/Lower Caves | Spotted B-75 Beast 8956 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9018 | -6/Lower Caves | Discovered new exit (range 9) 9019 | -6/Lower Caves | Encountered a Warlord checkpoint 9026 | -6/Lower Caves | Identified exit to Lower Caves 9148 | -6/Lower Caves | Build established: Assassin 9187 | -6/Lower Caves | Learned Extension terminal intel 9187 | -6/Lower Caves | Learned Factory terminal intel 9187 | -6/Lower Caves | Learned Research stockpile data 9461 | -6/Lower Caves | Entered another Lower Caves area 9508 | -6/Lower Caves | Build established: Scout 9944 | -6/Lower Caves | Learned Factory security intel 10004 | -6/Lower Caves | Spotted B-75 Beast 10173 | -6/Lower Caves | Discovered new exit (range 6) 10175 | -6/Lower Caves | Identified exit to Zion 10349 | -6/Lower Caves | Found Prototype Special Weapon 10349 | -6/Lower Caves | Identified Mak. Laser Shovel 10615 | -6/Lower Caves | Entered Zion 10685 | -6/Zion | Visited the Megawrench Repair Shop 10701 | -6/Zion | Discovered new exit (range 14) 10780 | -6/Zion | Found Unknown Piercing Weapon 10780 | -6/Zion | Identified CR-A16's Pointy Stick 10915 | -6/Zion | Build established: Trapper-Assassin 10983 | -6/Zion | Turned away by Imprinter 11228 | -6/Zion | Found GAL Module 11236 | -6/Zion | Learned location of Quarantine (-3) 11244 | -6/Zion | Gained Derelict followers 11321 | -6/Zion | Discovered new exit (range 4) 11321 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11437 | -6/Zion | Megawrench repaired 8 parts 11515 | -6/Zion | Build established: Trapper-Scout 11545 | -6/Zion | Identified exit to Proximity Caves 11558 | -6/Zion | Entered Proximity Caves 11558 | -5/Proximity Caves | Accompanied by 3 allies 11650 | -5/Proximity Caves | Learned 8 Factory zone layouts 12153 | -5/Proximity Caves | Entered Factory 12153 | -5/Factory | Evolved 2 slots: Utility x2 12154 | -5/Factory | Identified exit to Factory 12156 | -5/Factory | Loaded intel: 25 terminal locations 12227 | -5/Factory | Discovered new exit (range 22) 12237 | -5/Factory | Identified exit to Upper Caves 12285 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12388 | -5/Factory | Repaired Adv. Hacking Suite 12436 | -5/Factory | Loaded intel: 8 recycling unit locations 12514 | -5/Factory | Discovered exit to Upper Caves (range 22) 12562 | -5/Factory | Build established: Hacker-Scout 12596 | -5/Factory | Crushed by falling debris 12597 | -5/Factory | System corruption reached 10% 12627 | -5/Factory | Lost 4 parts (2n2u) 12753 | -5/Factory | Search patrols dispatched 13054 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13287 | -5/Factory | Identified exit to Garrison 13287 | -5/Factory | Entered Garrison 13287 | -5/Garrison | Discovered recently destroyed garrison 13319 | -5/Garrison | Phase Generator disabled 13343 | -5/Garrison | Rescued a captive Derelict 13345 | -5/Garrison | Garrison Relay disabled 13412 | -5/Garrison | Discovered new exit (range 7) 13414 | -5/Garrison | Identified exit to Factory 13423 | -5/Garrison | Garrison Relay disabled 13439 | -5/Garrison | Garrison Relay disabled 13476 | -5/Garrison | Installed Relay Interface Framework 13491 | -5/Garrison | Discovered exit to Factory (range 82) 13491 | -5/Garrison | Discovered exit to Factory (range 7) 13491 | -5/Garrison | Discovered exit to Factory (range 57) 13492 | -5/Garrison | Garrison Relay disabled 13510 | -5/Garrison | Garrison Relay disabled 13593 | -5/Garrison | Entered Factory 13593 | -5/Factory | Accompanied by 12 allies 13594 | -5/Factory | Loaded intel: 25 terminal locations 13699 | -5/Factory | Loaded intel: 8 recycling unit locations 13703 | -5/Factory | Lost 3 allies 13832 | -5/Factory | Central database locked down 14014 | -5/Factory | Spotted B-75 Beast 14025 | -5/Factory | Discovered exit to Factory (range 21) 14168 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14458 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 14493 | -5/Factory | First assault squad dispatched 14519 | -5/Factory | Discovered exit to Factory (range 11) 14790 | -5/Factory | Entered Upper Caves 14791 | -5/Upper Caves | Identified exit to Upper Caves 14797 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 14823 | -5/Upper Caves | Spotted B-75 Beast 15207 | -5/Upper Caves | Entered another Upper Caves area 15354 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15642 | -5/Upper Caves | Discovered new exit (range 9) 15645 | -5/Upper Caves | Identified exit to Warlord 15820 | -5/Upper Caves | Learned Factory stockpile data 15848 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15848 | -5/Upper Caves | Learned 8 Research zone layouts 15848 | -5/Upper Caves | Learned Factory stockpile data 15859 | -5/Upper Caves | Entered Warlord 15859 | -5/Warlord | Accompanied by 1 ally 15871 | -5/Warlord | System corruption cleaned by Quarantine Array 15873 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 15873 | -5/Warlord | Attacked by Warlord forces 15875 | -5/Warlord | Spotted O6-LDP(B) 15875 | -5/Warlord | Spotted P7-ZJ1(B) 15896 | -5/Warlord | Discovered new exit (range 12) 16024 | -5/Warlord | Warlord's base attacked by MAIN.C 16346 | -5/Warlord | Spotted Striker 16357 | -5/Warlord | Spotted Striker 16374 | -5/Warlord | Warlord forces counterattacked 16430 | -5/Warlord | Spotted Striker 16517 | -5/Warlord | Core integrity fell below 50% 16555 | -5/Warlord | Crushed by falling debris 16558 | -5/Warlord | Spotted Striker 16559 | -5/Warlord | Core integrity fell below 20% 16565 | -5/Warlord | Spotted Striker 16567 | -5/Warlord | Destroyed by C7-UWM(Y) with Heavy Autocannon Last Messages --------------- 16525_ ET-WJU(m) fits Backup Propulsion III on VW-DWU(p). 16549_ ET-WJU(m) repairs VW-DWU(p). 16552_ Imp. Hacking Suite destroyed. 16555_ The unstable cave ceiling collapses. 16555_ Crushed by falling debris. 16555_ Kinetic Spear destroyed. 16555_ System corrupted by crushing effect (+2). 16555_ Adv. Terrain Scan Processor destroyed. 16555_ System corrupted by crushing effect (+1). 16560_ System corrupted: Matter fused (-10). 16560_ The unstable cave ceiling collapses. 16560_ JI-X8W(p) crushed by falling debris. 16560_ The unstable cave ceiling collapses. 16560_ G-50 Soldier destroyed. 16565_ Acquired 35 matter. 16565_ Striker suffers critical hit (Blast). 16565_ Striker destroyed. 16566_ Acquired 26 matter. 16566_ Slug penetrates Earth. 16566_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###??#####?#####?### ###?#?#?## ###### | | "#########?#######" ##?###?## ##?# | | "###?#########?### #####?### < ### | | ?"#?#?#?#??####?### #?#?### ##? | | ?"#?############??# ####### #### | | "?################## ###### ##### | | #?#?#??###########?### ####### ##### | | ##??##?##??############ ####### ###### | | ##?#########?#?######## ####### ####?## | | #?#####?############### ##### #;; ### | | #########???########### ;"### | | ##?###########?##?###### #"" ##; "## | | #?##?#""#########??###### #; ## | | #######""################### % # ; ## | | #######""##?#######?#?##### ; ### | | !######""###?## ###?######" " ### | | #""##### ## ###?####### "## ### | | ##""###""#### ###########; "### ## | | "" !!"##### # ## ;; ### ##? | | % * ""=!%!!="" p ## "" #h #### | | !%Y""Y!]![!pm # ###bl h " | | !%| |BB/g[g!%%=* * ==[ ## s " | | = [%gBB[=g%=!*%[! ## ##?# | | = %%==%BBY[%%%%*=% = *%[ #### ###? | | %!! !=BB|%%*%!!= = # ####" # ## | | ]]%== [""[**=%=%! % @ ####"=["" # | | =*% ""=!/**"! " " % # ####"=%!" # | | *# ""=!!"####### # #### "!! " # | | #######""############ # ### # # /= # | | #######""################### ## %! # | | ######""################## ##" [ "?? | | #######""#?################ ###" =%% ## | | #######""################" ###" [ #? | | ##?###""################" ## # * "#?## | | ########################" "#####" % ###?# | | ########################" " ###?"" ##?## | | ###########?############" "####### #### | | #######################" ####"# ###? | | ######################## ## # #### | | ######################## # ### #### | | #################### " * #" ## & ##?# | | ###############?### =%" #" "" #### | | ##################" "" " % ##### | | ################## % "" & ##?## | | ################# # # # " " ####? | | ################# = # "##?#? | | ################## = #### ###### | | ##?############### # # ####### ###??#? | | ################## % # #############?# | | ################### # # ##########?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 375 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 22 Relay Coupler Types 1 Relay Coupler Value 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Repaired ---------- Adv. Hacking Suite | 70% | -5/Factory Cld. Nuclear Pulse Thruster | 5% | -5/Factory Studied --------- Imp. Gravmag System | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressFusionScreen Manual? 0 Play Time 03:27:06 Cumulative 652.2 hours Start 2026.07.02 @ 18:23:52 End 2026.07.06 @ 15:13:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/3/7/1/0/0/1/2/0/1 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69f3d64b-14a7-4eb3-9897-b0e6f0f05a5d