Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.22 @ 14:54:14 Player: UnifiBg Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (2103) 2103 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 6020 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -108 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 403/450 System Corruption 4% Temperature Cool (6) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Energy Well Advanced Terrain Scanner Seismic Detector Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (42) Improved Heavy Armor Plating Improved Hardlight Generator Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Compact Wheel Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Overtuned Barrage Gun Heavy Battle Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Energy Well Medium Matter Pod Gravity Neutralizer Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Seismic Detector Armor Integrity Analyzer Matter Filter Hardened Light Armor Plating Makeshift Hacking Suite Corruption Screen High-powered Tractor Beam Heavy Ion Cannon Rocket Launcher Maul Maul [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 74 | 8 13 . 16 37 Power 9 | 1 1 . 2 5 Engine 8 | 1 1 . 2 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 3 3 . 2 12 Treads 3 | . . . . 3 Leg 2 | . . . . 2 Wheel 15 | 3 3 . 2 7 Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 2 . 2 15 Device 10 | 1 . . . 9 Storage 5 | 1 2 . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 24 | 2 7 . 10 5 Energy Gun 1 | . 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | 2 4 . 7 . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon 4 | . 2 . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 41 | . 1 . 8 32 Power 6 | . . . 1 5 Propulsion 13 | . 1 . 2 10 Utility 9 | . . . 1 8 Weapon 13 | . . . 4 9 Highest Loss Streak 13 | . 1 . 7 13 To Critical Strikes . | . . . . . Average Backups 16 | 3 13 20 19 15 Power 1 | . 1 1 1 1 Propulsion 2 | 2 4 5 4 . Utility 8 | . 6 9 8 10 Weapon 3 | . 2 5 5 3 Tool/Special . | . . . . . Unused Backups 34 | . 6 . 16 12 Power 5 | . . . 3 2 Propulsion 6 | . 3 . 3 . Utility 20 | . 3 . 7 10 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 100 99 73 Engine 11 | . 14 14 14 8 Treads 1 | . . . . 4 Wheel 23 | . 27 28 27 16 Device 13 | . 14 14 12 13 Storage 10 | . 14 14 14 5 Protection 2 | . . . 1 4 Energy Gun 4 | . . 14 11 . Ballistic Gun 13 | . 19 14 16 7 Impact Weapon 3 | . 8 . . 3 Peak Build Rating 50 | 7 10 9 20 50 Average Rating 20 | 5 8 9 11 37 On Entrance 9 | . 7 10 9 20 Naked Turns 2 | . . . . 2 Heaviest Build 89 | 12 51 50 61 89 Greatest Support 68 | 32 32 26 32 68 Greatest Overweight (x) 21 | . 1 1 2 21 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 15 20 20 17 Most Carried 20 | 8 20 20 20 20 Average Carried 16 | 3 13 20 19 15 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 8 20 20 20 5 Class Distribution -------------------- 72% | Mutant 13% | Scavenger-Scrapper 7% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2063 | 282 334 . 347 1100 Remotely 235 | . . . . 235 Salvage Created 2885 | 103 454 . 730 1598 Parts 122 | 8 23 . 41 50 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 7 | . 4 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 46 | . 7 . 11 28 Melee 4 | . . . . 4 Guns 16 | . 7 . 3 6 Cannons 9 | . . . . 9 AOE 14 | . . . 8 6 Classes Destroyed 15 | 2 3 . 6 4 Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 7 | 1 1 . . 5 Swarmer 8 | . 3 . . 5 Grunt 20 | . 4 . . 16 Brawler 3 | . . . . 3 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Programmer 1 | . . . . 1 Federalist 1 | . . . 1 . Explorer 1 | . . . 1 . Ranger 1 | . . . 1 . Guru 1 | . . . 1 . Scrapper 8 | . . . 8 . Tinkerer 1 | . . . 1 . Best Kill Streak 7 | 2 3 . 6 7 Combat Bots Only 7 | . 3 . 6 7 Max Kills in Single Turn 3 | 1 1 . 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 561 | . 24 . 109 428 Missed 187 | . 4 . 33 150 Damage Taken 5901 | . 260 . 1021 4620 Core 1019 | . 39 . 127 853 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 44 | . . . . 44 Core Remaining (%) 66 | 100 . . 33 . Volleys Fired 143 | 5 42 . 23 73 Largest 3 | 2 2 . 2 3 Hottest 120 | 40 40 . 63 120 Shots Fired 269 | 10 65 . 44 150 Gun 202 | 10 65 . 36 91 Cannon 43 | . . . . 43 Launcher 24 | . . . 8 16 Special . | . . . . . Kinetic 240 | 10 65 . 36 129 Thermal 5 | . . . . 5 Explosive 19 | . . . 3 16 Electromagnetic 5 | . . . 5 . Robot Hit Streak 10 | 3 10 . 8 8 Robot Miss Streak 4 | 1 4 . 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 194 | 6 41 . 31 116 Core Hits 116 | 4 19 . 25 68 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 8 | . 2 . 2 4 Critical Strikes 12 | . 2 . 2 8 Destroy 3 | . . . 2 1 Blast 1 | . . . . 1 Smash 8 | . 2 . . 6 Melee Attacks 44 | . 10 . 1 33 Impact 44 | . 10 . 1 33 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 1 . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 6148 | 64 519 . 1252 4313 Guns 2137 | 64 385 . 354 1334 Cannons 794 | . . . . 794 Explosions 2133 | . . . 806 1327 Melee 1050 | . 134 . 92 824 Ramming 34 | . . . . 34 Kinetic 2823 | 64 385 . 354 2020 Thermal 303 | . . . 195 108 Explosive 1692 | . . . 365 1327 Electromagnetic 246 | . . . 246 . Impact 1050 | . 134 . 92 824 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 3 7 Average Corruption 3 | . . . 2 3 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 19 | . . . 6 13 Message Errors 4 | . . . 2 2 Matter Fused 3 | . . . 1 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 4 | . . . 2 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 348 | . 98 . 10 240 Projectiles . | . . . . . Explosions 38 | . . . 10 28 Melee 310 | . 98 . . 212 Knockbacks 6 | . . . . 6 Impact 1 | . . . . 1 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 134 | . . . 30 104 Shots 7 | . . . 2 5 Rammed 9 | . . . . 9 Targets Rammed 10 | . . . . 10 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 365 | . 59 . 295 365 Average Temperature 109 | . 24 . 93 119 Received Heat Transfer 2288 | . 192 . 424 1672 Effects 5 | . . . . 5 Energy Bleed 4 | . . . . 4 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 3 | . . . . 3 Parts Fried 5 | . 1 . . 4 Impact Corruptions 9 | . 2 . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 385 | . . . 237 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 71 | 100 100 . . 50 Level 1 28 | . . . . 49 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 383 | 10 60 . . 383 Initial . | . . . . . Average 89 | . 8 . . 147 Influence Increases 1181 | 10 213 . . 958 Destroy 0b10 Robot/C 700 | . 140 . . 560 Destroy 0b10 Robot/NC 50 | 10 15 . . 25 Destroy Leader 70 | . . . . 70 Successful Hack 52 | . 52 . . . Disable Machine 30 | . . . . 30 Destroy Structure 144 | . 6 . . 138 Lose Combat Pursuer 135 | . . . . 135 Influence Decreases 962 | 10 213 . . 739 Time Decay 662 | 10 213 . . 439 Lost Part 300 | . . . . 300 Squads Dispatched 11 | . . . . 11 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 18 . 28 42 Peak Tracking Total 8 | . 6 . 6 8 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . . . 3 2 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 8 . 7 2 Terminals 7 | . 7 . . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 74 | . 21 . 49 4 Successful 62 | . 13 . 49 . Failed 12 | . 8 . . 4 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 18 | . 18 . . . Terminals 20 | . 20 . . . Fabricators 3 | . . . . 3 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 53 | . 4 . 49 . Record 49 | . . . 49 . Locate Traps 2 | . 2 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 8 | . 8 . . . Botnet 2 | . 2 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 7 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 6 | . . . 6 . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3969 | 8 1257 16 1602 1086 Terrain 1 | . . . . 1 Structural 472 | . . . . 472 Seismic 3955 | 8 1257 16 1602 1072 Cloaking 16 | . . . . 16 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5087 | 99 1257 16 1822 1893 Spaces Moved 3941 | 70 1033 14 1576 1248 Core 62 | 3 . . . 59 Treads 1 | . . . . 1 Legs 236 | . . . . 236 Wheels 3642 | 67 1033 14 1576 952 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 50 Average Speed 108 | 95 103 105 108 113 Slowest Speed 1100 | 100 115 105 120 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 94 4 82 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 5 | . . . 5 . Spaces Dug 13 | . 6 . . 7 Terrain Destroyed 226 | . 6 . 41 179 Melee 13 | . 6 . . 7 Projectile 9 | . . . . 9 AOE 204 | . . . 41 163 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4462 | 89 1160 14 1675 1524 Wait 83 | . 20 . . 63 Move 3937 | 69 1032 13 1575 1248 Hop . | . . . . . Pick Up 81 | 7 22 . 29 23 Fast Attach 17 | 7 . . . 10 Attach 36 | . 1 . 8 27 Detach 1 | . . . . 1 Swap 48 | 1 14 1 11 21 Drop 63 | . 18 . 28 17 Fire 143 | 5 42 . 23 73 Melee 42 | . 10 . 1 31 Ram . | . . . . . Kick . | . . . . . Crush 10 | . . . . 10 Escape Stasis . | . . . . . Rewire 1 | . 1 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 10) 542 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Learned 2 Mines zone layouts 704 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Identified exit to Materials 769 | -10/Materials | Learned 2 Materials zone layouts 852 | -10/Materials | Learned 4 Recycling zone layouts 1262 | -10/Materials | Discovered new exit (range 13) 1357 | -10/Materials | Entered Subcaves 1358 | -10/Subcaves | Approached by a straggling Scientist 1358 | -10/Subcaves | Identified exit to Materials 1361 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1373 | -10/Subcaves | Entered Scraptown 1659 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1718 | -8/Scraptown | Visited Fellowship of the Rings 1757 | -8/Scraptown | Visited Observation Area 1828 | -8/Scraptown | Visited SPCMW 1858 | -8/Scraptown | Visited Assassins FH 2146 | -8/Scraptown | Discovered new exit (range 7) 2295 | -8/Scraptown | Visited Symbiants 2338 | -8/Scraptown | Visited Cave Peace 2397 | -8/Scraptown | Visited UFD Registry 2397 | -8/Scraptown | Registered with UFD as "Protonglider" 2475 | -8/Scraptown | Visited Botcube Research 2521 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2560 | -8/Scraptown | Found DCF Scrap (30 items) 2657 | -8/Scraptown | Visited Scrap Suit Storage 2713 | -8/Scraptown | Visited Infowarlord's Domain 2772 | -8/Scraptown | Met Optimus 2772 | -8/Scraptown | Accepted into 0bPrime 2847 | -8/Scraptown | Civil war broke out across Scraptown 2922 | -8/Scraptown | Lost 7 allies 2922 | -8/Scraptown | Identified exit to Factory 2997 | -8/Scraptown | Core integrity fell below 50% 3006 | -8/Scraptown | Lost 5 allies 3043 | -8/Scraptown | Lost 7 parts (1p2n1u3w) 3134 | -8/Scraptown | Found Scrap Suit 3195 | -8/Scraptown | Entered Factory 3195 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 3457 | -6/Factory | Build established: Scavenger-Scrapper 3705 | -6/Factory | Garrison activated, responded to threat 4083 | -6/Factory | Garrison activated, responded to threat 4209 | -6/Factory | Destroyed 7 combat bots 4471 | -6/Factory | Build established: Scavenger-Mutant 4648 | -6/Factory | Lost 11 parts (2p3n4u2w) 4659 | -6/Factory | Core integrity fell below 50% 4684 | -6/Factory | Core integrity fell below 20% 4713 | -6/Factory | Released all parts (5) 4737 | -6/Factory | Lost 13 parts (1p3n4u5w) 4832 | -6/Factory | Build established: Mutant 5088 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04842_ System corrupted: FCS attempts to trigger Magnetic Acceleration Cannon. 04842_ System corrupted: Magnetic Acceleration Cannon misfires. 04861_ KIOVFDLEA8H0:Y 7G2YOFTKZZ EK 04879_ System corrupted: Heat flow error (+249). 04882_ Acquired Cloaking Device. 04890_ Acquired Hcp. Battery. 04904_ Acquired Focal Shield. 04906_ Connecting with Fabricator... 04927_ Connecting with Repair Station... 04935_ Acquired Imp. Hardlight Generator. 04937_ System corrupted: Substantial component data lost. 04957_ System corrupted: Energy discharge (-117). 04989_ Dropped Focal Shield. 04989_ Acquired Imp. Heavy Armor Plating. 05019_ System corrupted: Energy discharge (-134). 05062_ Magnetic Acceleration Cannon destroyed. 05087_ 4DDJWWVOFO 9CW/8XYX FRL Map ----- +----------------------------------------------------+ | ?????????# #???????????????? | | ?????????# """ #???????????????? | | ?????????# """ ################ | | ?????????# """ # # | | ?????????# "" # # | | ?????????# """ """ # # | | ?????????# """ R" # # | | ?????????# """ """ # # | | ?????????# # # | | ?????????######+#################+#### | | ??????????# | | ??????????# | | ??????????# | | ??????????# | | ########### | | # # | | # ! # | | # # ######+############# | | # """ """ # # #??## | | # """ """ # #"" """ """ #??## | | # """ """ # #"F """ """ #??## | | # # #"" """ """ #??## | | # """ """ + #"" #??## | | # """ """ # # #??## | | # """ """ # ^ ^ Y################??## | | # # @^ #?? ?????????## | | # """ """ # #?? """????????###+ | | # """ """ # #? """????????# | | # """ """ # #? """"???????# | | # # # """""" #???# " | | # # # #???# " | | ########### + #???# " | | ??????????# # ==! #???# " | | ??????????# # =!! #???# " | | ??????????# #? =! #???# " | | ??????????## T#####? ! #???# " | | ???????????####?????? #???# " | | ?????????????????????## ########???# " | | ???????????????????????##??????????# | | ???????????????????????????????????#### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDisposableStatue Manual? 0 Play Time 00:56:19 Cumulative 52.7 hours Start 2025.03.22 @ 12:09:32 End 2025.03.22 @ 14:54:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2e84e798-8ebd-47c6-b606-f62bf8a673d8