Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:59:53 Player: MO-55 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3042) 3042 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (354) 354 TOTAL SCORE: 7451 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 199 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Utility Shielding > --- WEAPON (2) ------- Great Axe > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Sensor Array Microactuators Transmission Jammer Authchip [Device] Authchip [Processor] Authchip [Weapon] Phasing AFG Plasma Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Cargo Legs > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Great Maul Katana > --- INVENTORY -------- Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Microactuators Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Medium Insulated Plating Long-range Tractor Beam Flak Gun Mini Grenade Launcher Heavy Hammer [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Riot Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 3 1 . . . . Weapon . | . . . . . . . . . Parts Attached 92 | 6 4 16 22 26 1 2 3 12 Power 10 | 1 . . 5 3 . . . 1 Engine 7 | 1 . . 4 2 . . . . Core 3 | . . . 1 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 3 3 9 . . . 5 Treads 2 | . . 2 . . . . . . Leg 20 | 2 . 1 3 9 . . . 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 1 3 8 10 14 1 . 2 4 Device 16 | 1 . 4 3 5 1 . 2 . Storage 4 | . 2 . . 2 . . . . Processor 3 | . . . . 3 . . . . Hackware . | . . . . . . . . . Protection 20 | . 1 4 7 4 . . . 4 Artifact . | . . . . . . . . . Weapon 17 | 2 1 5 4 . . 2 1 2 Energy Gun 5 | 1 . 2 2 . . . . . Energy Cannon 4 | . 1 2 . . . 1 . . Ballistic Gun 2 | 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . Slashing Weapon 4 | . . . 1 . . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Parts Lost 33 | . . 1 9 10 . . . 13 Power 4 | . . . 1 1 . . . 2 Propulsion 11 | . . . 1 5 . . . 5 Utility 13 | . . . 5 4 . . . 4 Weapon 5 | . . 1 2 . . . . 2 Highest Loss Streak 10 | . . 1 7 3 . . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 71 86 92 92 92 90 Engine 8 | . 14 14 5 5 7 7 7 5 Treads 6 | . . 28 . . . . . . Leg 16 | . 28 . 14 19 23 23 23 25 Device 12 | . 9 5 11 16 15 15 15 12 Storage 8 | . 5 14 7 6 7 7 7 7 Processor 7 | . . . . 7 15 15 15 14 Protection 10 | . 12 8 13 15 7 7 7 7 Energy Gun 1 | . 2 2 7 . . . . . Energy Cannon 4 | . 11 14 1 . . . . . Ballistic Gun 3 | . 14 11 . . . . . . Impact Weapon 3 | . . . 2 6 7 6 3 . Slashing Weapon 5 | . . . 2 6 7 7 11 13 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 10 90 38 47 58 43 43 43 43 Greatest Support 90 | 20 20 55 75 90 43 43 43 60 Greatest Overweight (x) 10 | . 4 . . 1 . . . 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 15 15 Average Capacity 14 | 5 9 15 15 14 15 15 15 15 Most Carried 15 | 5 8 15 15 15 12 11 15 15 Average Carried 11 | 3 6 12 12 14 9 11 11 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 12 15 8 11 11 15 10 Class Distribution -------------------- 44% | Gladiator 41% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Matter Collected 1174 | 275 83 251 210 225 10 20 30 70 Remotely . | . . . . . . . . . Salvage Created 3971 | 107 115 316 1414 1550 48 114 . 307 Parts 152 | 8 12 17 54 50 . . . 11 Haulers Intercepted 3 | . . . 1 2 . . . . Recyclers Shooed 3 | . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . 10 . . . . . 16 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 66 | . 6 8 23 24 . . . 5 Melee 29 | . . . 10 14 . . . 5 Guns 12 | . 1 4 7 . . . . . Cannons 10 | . 5 3 2 . . . . . AOE 2 | . . . 2 . . . . . Classes Destroyed 15 | 2 3 2 4 3 . 1 . . Worker 2 | . . . 2 . . . . . Builder 2 | . . . 1 1 . . . . Tunneler 3 | 2 . . . 1 . . . . Hauler 3 | . . . 1 2 . . . . Recycler 7 | 1 . . 3 3 . . . . Minesweeper 1 | . . . . . . 1 . . Mechanic 2 | . 1 . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 12 | . 5 . 2 5 . . . . Grunt 32 | . 1 . 15 14 . . . 2 Duelist 2 | . . . . 1 . . . 1 Sentry 8 | . . 1 5 2 . . . . Hunter 4 | . . . 1 1 . . . 2 Programmer 1 | . . . . 1 . . . . Subdweller 7 | . . 7 . . . . . . Packrat 1 | . . . . . . 1 . . Best Kill Streak 10 | 3 3 2 10 4 . 1 . 2 Combat Bots Only 7 | . 2 2 7 4 . . . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 567 | . 34 33 108 225 . . . 167 Missed 151 | . 10 10 20 72 . . . 39 Damage Taken 6327 | . 198 581 1392 2051 . . . 2105 Core 1046 | . 30 86 223 269 . . . 438 Absorbed by Shields 258 | . . . . 258 . . . . Redirected to Shielding 226 | . 20 27 108 . . . . 71 Regen/Repaired (Parts) 94 | . . . . 94 . . . . Core Remaining (%) 70 | 100 . 53 59 . . . . . Volleys Fired 98 | 5 17 54 20 . . 2 . . Largest 2 | 2 2 2 2 . . 1 . . Hottest 140 | 60 80 140 140 . . 80 . . Shots Fired 178 | 10 34 93 39 . . 2 . . Gun 118 | 10 17 54 37 . . . . . Cannon 60 | . 17 39 2 . . 2 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 69 | 5 17 47 . . . . . . Thermal 68 | . 17 46 3 . . 2 . . Explosive . | . . . . . . . . . Electromagnetic 41 | 5 . . 36 . . . . . Robot Hit Streak 20 | 4 5 20 17 . . . . . Robot Miss Streak 4 | 1 4 2 4 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 236 | 8 14 46 67 77 1 4 . 19 Core Hits 86 | 3 7 13 34 20 . 2 . 7 Critical Kills 5 | . . 1 2 2 . . . . Critical Parts Destroyed 14 | . . . 5 9 . . . . Critical Strikes 27 | . . 2 9 14 . . . 2 Meltdown 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Smash 18 | . . . 7 11 . . . . Sever 7 | . . . 2 3 . . . 2 Melee Attacks 217 | . . . 47 122 7 12 2 27 Impact 116 | . . . 34 67 3 12 . . Slashing 101 | . . . 13 55 4 . 2 27 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . 4 11 . 2 . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 25 | . . . 9 14 . . . 2 Damage Inflicted 8479 | 103 228 870 2661 3535 63 345 . 674 Guns 1089 | 103 53 433 500 . . . . . Cannons 667 | . 172 437 58 . . . . . Explosions 266 | . . . 266 . . . . . Melee 6454 | . . . 1837 3535 63 345 . 674 Ramming 3 | . 3 . . . . . . . Kinetic 525 | 51 53 421 . . . . . . Thermal 967 | . 172 449 346 . . . . . Explosive . | . . . . . . . . . Electromagnetic 530 | 52 . . 478 . . . . . Impact 4119 | . . . 1419 2355 . 345 . . Slashing 2335 | . . . 418 1180 63 . . 674 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1364 | . . . 506 656 54 136 . 12 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1364 | . . . 506 656 54 136 . 12 Knockbacks 16 | . . . 5 11 . . . . Impact 15 | . . . 5 10 . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 38 | . . . 38 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 338 | . 108 36 338 20 . 72 . . Average Temperature 78 | . 49 15 119 5 . 38 . . Received Heat Transfer 1633 | . 6 156 765 625 . . . 81 Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 24 | . . . 11 12 . 1 . . Impact Corruptions 46 | . . . 15 26 . 5 . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 3 | . . 3 . . . . . . Heat Transferred 1620 | . 370 851 399 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Peak Influence 731 | 15 172 . 445 731 . . . . Initial 202 | . 9 . . 202 . . . . Average 274 | 3 55 . 205 422 . . . . Maximum Alert Level 3 | . . . 2 3 . . . . Low Security (%) 42 | 100 100 . 51 9 . . . . Level 1 28 | . . . 42 32 . . . . Level 2 29 | . . . 5 58 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 3 8 . . . . Investigation 2 | . 1 . 1 . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . . . 2 4 . . . . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 2 | . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Distress Signals 6 | . 2 . 4 . . . . . Communications Jammed 10 | . . . . 10 . . . . Distress Signals 9 | . . . . 9 . . . . Times Spotted 125 | . 12 9 33 61 . . . 10 Peak Tracking Total 8 | . 5 2 4 8 . . . 4 Tactical Retreats 13 | . 1 . 4 8 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Disabled 3 | . . 1 1 1 . . . . Max in Single Turn 1 | . . 1 1 1 . . . . Garrison Access 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Accessed 21 | . 5 1 5 10 . . . . Terminals 13 | . 4 . 5 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 3 | . . . . 3 . . . . Total Hacks 57 | . 17 1 19 20 . . . . Successful 18 | . 5 1 5 7 . . . . Failed 39 | . 12 . 14 13 . . . . Catastrophic 6 | . 2 . 1 3 . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 6 . 15 8 . . 1 . Terminals 43 | . 15 . 19 9 . . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 10 | . 4 1 4 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . Scan Component 2 | . . . . 2 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 3 | . 1 . 1 1 . . . . Terminals 2 | . . . 1 1 . . . . Botnet 2 | . . . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 . 5 8 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 6 Highest-Rated Group 146 | . . . . . . . 146 146 Highest-Rated Ally 31 | . . . . . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . . . . . . 53 Total Damage 885 | . . . . . . . . 885 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 2 2 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Turns Passed 9232 | 88 705 1971 1096 1717 904 1192 1107 452 Spaces Moved 5439 | 55 330 1083 537 912 709 674 886 253 Core 14 | 11 . . . . . . . 3 Treads 1081 | . . 1081 . . . . . . Legs 4344 | 44 330 2 537 912 709 674 886 250 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 130 125 120 123 123 123 122 Average Speed 133 | 106 150 159 128 126 123 123 123 130 Slowest Speed 550 | 120 400 160 135 193 123 123 123 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 5 56 65 49 31 75 73 83 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . 1 . . . 2 2 1 Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 10 | . . 2 . . 3 2 3 . Spaces Dug 32 | . . 1 1 16 5 8 . 1 Terrain Destroyed 42 | . . 1 11 16 5 8 . 1 Melee 31 | . . . 1 16 5 8 . 1 Projectile 1 | . . 1 . . . . . . AOE 10 | . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total 6905 | 73 504 1228 827 1296 730 1010 900 337 Wait 957 | . 145 51 176 216 8 321 3 37 Move 5431 | 54 329 1082 536 911 708 673 885 253 Hop . | . . . . . . . . . Pick Up 85 | 8 4 12 23 23 5 . 6 4 Fast Attach 23 | 3 4 2 3 10 . . . 1 Attach 34 | 3 . 2 14 8 . . . 7 Detach 1 | . . . 1 . . . . . Swap 36 | . . 12 5 8 1 2 3 5 Drop 58 | . 4 13 11 20 2 . 2 6 Fire 98 | 5 17 54 20 . . 2 . . Melee 181 | . . . 38 100 6 12 1 24 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Discovered new exit (range 17) 312 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 10) 794 | -10/Materials | Entered Subcaves 1023 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1128 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1139 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1169 | -10/Subcaves | Learned location of Zion (-7) 1331 | -10/Subcaves | Visited 4L-MR0's lab 1346 | -10/Subcaves | Found Cargo Legs 1625 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2328 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2426 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2655 | -10/Subcaves | Discovered new exit (range 15) 2763 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2765 | -10/Subcaves | Entered Materials 2765 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2853 | -8/Materials | Identified exit to Factory 3144 | -8/Materials | Build established: Scavenger-Mutant 3385 | -8/Materials | Destroyed 7 combat bots 3535 | -8/Materials | Lost 7 parts (1p4u2w) 3765 | -8/Materials | Build established: Mutant 3861 | -8/Materials | Entered Factory 3861 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4191 | -7/Factory | Lost 3 parts (2n1u) 4367 | -7/Factory | Discovered new exit (range 16) 4715 | -7/Factory | Lost 3 parts (1n2u) 4793 | -7/Factory | Repaired Carbon-fiber Leg 5218 | -7/Factory | Build established: Gladiator 5417 | -7/Factory | Identified exit to Lower Caves 5461 | -7/Factory | First assault squad dispatched 5538 | -7/Factory | Lost 3 parts (2n1u) 5578 | -7/Factory | Entered Lower Caves 5585 | -7/Lower Caves | Identified exit to Lower Caves 5983 | -7/Lower Caves | Found Alien Artifact 6328 | -7/Lower Caves | Learned location of 1 exit from Factory 6482 | -7/Lower Caves | Entered another Lower Caves area 7517 | -7/Lower Caves | Discovered new exit (range 5) 7673 | -7/Lower Caves | Identified exit to Zion 7674 | -7/Lower Caves | Entered Zion 7729 | -7/Zion | Given A8's code to call for help 7887 | -7/Zion | Learned Factory terminal intel 7935 | -7/Zion | Gained Derelict followers 8058 | -7/Zion | Found Prototype Device 8069 | -7/Zion | Identified Phasing AFG 8176 | -7/Zion | Learned location of Quarantine (-3) 8394 | -7/Zion | Received a visual enhancement algorithm 8759 | -7/Zion | Discovered new exit (range 16) 8776 | -7/Zion | Identified exit to Proximity Caves 8781 | -7/Zion | Entered Proximity Caves 8781 | -6/Proximity Caves | Accompanied by 6 allies 8855 | -6/Proximity Caves | Lost 5 allies 9172 | -6/Proximity Caves | Core integrity fell below 50% 9177 | -6/Proximity Caves | Identified Core Expander 9177 | -6/Proximity Caves | Installed Core Expander, added new Propulsion slot 9187 | -6/Proximity Caves | Core integrity fell below 20% 9210 | -6/Proximity Caves | Lost 10 parts (1p4n3u2w) 9233 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- repair. 09184_ Acquired 20 matter. 09185_ Targeting Computer fries itself beyond repair. 09186_ Penetrated by Slug. 09187_ Hvy. Assault Rifle fries itself beyond repair. 09188_ Acquired Lgt. Fission Core. 09193_ Gauss Rifle fries itself beyond repair. 09206_ Slug penetrates Wall. 09211_ Penetrated by Slug. 09211_ Lgt. Fission Core destroyed. 09214_ Carbon-fiber Leg destroyed. 09214_ Penetrated by Slug. 09217_ H-66 Slayer destroyed. 09218_ Penetrated by Slug. 09221_ Med. Insulated Plating destroyed. 09227_ Targeting Computer fries itself beyond repair. 09229_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ? #?????????????????????????? | | ??????????????????# ????????????????????????? | | ???????????????? ## ????????????????????????? | | ???????????????? ????????????????????????? | | ?????????????????# ????????????????????????? | | ??????????????? ## ????????????????????????? | | ?????????????? ????????????????????????? | | ?????????????? ????????????????????????? | | ?????????????? ######??????????????????? | | ??????????????? ###????????????????? | | ?????????????????# ##???????????????? | | ??????????????????# ##??????????????? | | ???????????????????????# % ###????????????? | | ????????????????????##### ### #????????????? | | ????????????????????# ## ##?## #???????????? | | ???????????????????## @ ##??## #???????????? | | ???????????????????# h%%!##???# #??????????? | | ???????????????????# #???? ##??????????? | | ???????????????????## #????? #???????????? | | ????????????????????## #????? #???????????? | | ?????????????????????## #?????? #???????????? | | ??????????????????????## ##?????##???????????? | | ???????????????????????### #??????????????????? | | ?????????????????????????## #??????????????????? | | ??????????????????????????## #####??????????###?? | | ???????????????????????????# ;# #######????# ##? | | ???????????????????????????# ##???# ## | | ???????????????????????????# ##### # | | ???????????????????????????# # | | ???????????????????????? # | | #??????????????????????# | | ??????????????????????# ## # | | ?###????????????????### ## ## ##### | | # #??????????????? # ## ####### ##???? | | ??????????????? # ####?##???# ##???# | | ???????????????# # ##??## #??# ##?# | | #???????????????# # #### ### ## #?# | | # #??????????###### ## #?# | | # #??????????# ? ### #?# | | # #?????????## #?????? #??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 550 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MobileMicrowarpSteel Manual? 0 Play Time 01:05:08 Cumulative 108.5 hours Start 2024.04.26 @ 16:56:30 End 2024.04.26 @ 17:59:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb525220-82d2-45cc-b32e-a338bd5da366