Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 14:26:09 Player: Salvia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1730) 1730 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4585 Bonus ------- None Cogmind --------- Core Integrity 65/700 Matter 177/300 Energy 290/290 System Corruption 13% Temperature Cool (24) Movement Core (550) Ox10 Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- EM Shotgun Arc Projector Particle Gun Flak Gun [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Surge Thruster Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 1 | . . . . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 72 | 6 4 18 26 13 5 Power 14 | 1 2 3 4 3 1 Engine 10 | 1 2 3 2 1 1 Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 23 | 2 . 7 11 2 1 Treads 6 | 2 . 2 1 . 1 Leg 14 | . . 4 10 . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 2 | . . . . 2 . Utility 11 | 1 1 2 3 1 3 Device 3 | . . . 2 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 1 2 1 . 3 Artifact . | . . . . . . Weapon 24 | 2 1 6 8 7 . Energy Gun 7 | 1 . . 4 2 . Energy Cannon 3 | . . . . 3 . Ballistic Gun 11 | 1 1 5 3 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 41 | . . 7 13 13 8 Power 7 | . . 2 1 3 1 Propulsion 13 | . . 2 4 4 3 Utility 6 | . . 1 2 3 . Weapon 15 | . . 2 6 3 4 Highest Loss Streak 12 | . . 2 12 10 8 To Critical Strikes 1 | . . . . 1 . Average Backups 3 | 1 2 3 5 3 1 Power . | . . . . . . Propulsion . | . . 1 1 . . Utility . | . . . . . . Weapon 2 | . 1 1 3 2 1 Tool/Special . | . . . . . . Unused Backups 4 | . 1 1 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . 1 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 96 89 86 61 30 Engine 8 | . 14 8 9 3 . Core 2 | . . . 5 6 3 Treads 11 | . 28 18 2 . 4 Leg 13 | . . 8 27 16 . Device 2 | . . . 5 3 . Storage 8 | . 14 11 8 3 . Protection 6 | . 10 10 1 2 5 Energy Gun 5 | . 3 7 2 7 3 Ballistic Gun 17 | . 24 20 17 8 . Ballistic Cannon 1 | . . . 5 . . Launcher 1 | . . 3 . . . Peak Build Rating 31 | 6 7 13 23 31 22 Average Rating 13 | 4 6 10 17 18 15 On Entrance 9 | . 6 7 13 20 11 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns 6 | . . . . . 6 Heaviest Build 41 | 12 17 24 32 41 31 Greatest Support 60 | 40 40 60 60 45 28 Greatest Overweight (x) 10 | . . 1 10 4 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 6 5 Most Carried 8 | 4 5 8 8 8 5 Average Carried 3 | 1 2 3 5 3 1 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 1 3 6 2 4 . Class Distribution -------------------- 39% | Scavenger-Tank 32% | Mutant 18% | Tank 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1763 | 245 205 392 561 360 . Remotely . | . . . . . . Salvage Created 1941 | . 360 738 488 355 . Parts 128 | . 20 61 27 20 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 48 | . 9 22 11 6 . Melee 1 | . . . . 1 . Guns 40 | . 9 20 7 4 . Cannons 3 | . . . 2 1 . AOE 4 | . . 2 2 . . Classes Destroyed 13 | . 4 2 2 5 . Worker 5 | . 1 2 1 1 . Builder 3 | . 1 1 . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 1 | . . 1 . . . Swarmer 12 | . 3 9 . . . Cutter 1 | . . . . 1 . Grunt 23 | . 6 9 6 2 . Brawler 1 | . . . . 1 . Sentry 8 | . . 4 3 1 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Heavy 1 | . . . 1 . . Best Kill Streak 8 | . 8 6 5 3 . Combat Bots Only 7 | . 7 6 5 1 . Max Kills in Single Turn 3 | . 2 3 2 2 . Gunslinging 1 | . 1 1 . . . Exploded 2 | . . 2 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 697 | . 63 112 133 79 310 Missed 226 | . 16 33 33 21 123 Hits 471 | . 47 79 100 58 187 Melee 10 | . . . . 10 . Projectile 461 | . 47 79 100 48 187 AOE 4 | . . . . 4 . Critical Strikes 14 | . . 4 2 8 . Damage Taken 6407 | . 488 985 2062 1391 1481 Core 1065 | . 32 76 322 313 322 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 87 | . . 87 . . . Core Remaining (%) 77 | 100 87 81 41 . . Volleys Fired 148 | . 25 53 36 26 8 Largest 4 | . 2 3 3 4 3 Hottest 195 | . 40 100 133 195 162 Shots Fired 350 | . 50 129 97 60 14 Gun 315 | . 50 127 82 50 6 Cannon 32 | . . . 14 10 8 Launcher 3 | . . 2 1 . . Special . | . . . . . . Kinetic 265 | . 50 100 85 29 1 Thermal 59 | . . 27 2 21 9 Explosive 3 | . . 2 1 . . Electromagnetic 23 | . . . 9 10 4 Robot Hit Streak 9 | . 7 6 9 6 6 Robot Miss Streak 15 | . 4 4 15 9 4 Penetration Max . | . . . . . . Secondary Targets 13 | . 4 5 3 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 203 | . 29 68 66 31 9 Core Hits 114 | . 16 39 37 20 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 2 . 2 . Burn 3 | . . 2 . 1 . Destroy 2 | . 1 . . 1 . Melee Attacks 7 | . . . . 7 . Impact 7 | . . . . 7 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3783 | . 410 1162 1421 593 197 Guns 2722 | . 410 980 869 431 32 Cannons 500 | . . . 279 56 165 Explosions 506 | . . 182 273 51 . Melee 55 | . . . . 55 . Ramming . | . . . . . . Kinetic 2493 | . 410 814 995 262 12 Thermal 685 | . . 166 140 214 165 Explosive 329 | . . 182 147 . . Electromagnetic 221 | . . . 139 62 20 Impact 55 | . . . . 55 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 1 13 13 Average Corruption 7 | . . . 1 11 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . 1 10 5 Message Errors 3 | . . . . 3 . Matter Fused 3 | . . . . 2 1 Heat Flow Errors 3 | . . . 1 2 . Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 25 | . . 20 5 . . Projectiles 5 | . . . 5 . . Explosions 20 | . . 20 . . . Melee . | . . . . . . Knockbacks 6 | . . . 6 . . Impact . | . . . . . . Kinetic 6 | . . . 6 . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . 30 65 8 . Shots 3 | . . 1 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 575 | . 27 216 248 575 209 Average Temperature 88 | . 11 67 79 165 102 Received Heat Transfer 2046 | . 207 327 765 273 474 Effects 7 | . . . . 7 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1584 | . . 629 187 546 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 84 100 100 100 Level 1 5 | . . 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 238 | . 155 238 140 68 1 Initial 83 | . . 16 83 31 . Average 67 | . 49 103 80 24 . Influence Increases 1416 | . 239 598 350 227 2 Destroy 0b10 Robot/C 960 | . 180 440 220 120 . Destroy 0b10 Robot/NC 55 | . 10 20 5 20 . Destroy Leader 232 | . 40 102 60 30 . Successful Hack 30 | . 9 8 4 9 . Disable Machine 45 | . . . 30 15 . Destroy Structure 49 | . . 13 31 3 2 Lose Combat Pursuer 45 | . . 15 . 30 . Influence Decreases 1416 | . 199 440 478 297 2 Entered New Map 178 | . . 24 115 39 . Time Decay 848 | . 79 346 257 165 1 Lost Part 270 | . . 70 106 93 1 Purge Threat 120 | . 120 . . . . Squads Dispatched 11 | . 3 3 2 3 . Investigation 3 | . 1 1 1 . . Extermination 1 | . . . . 1 . Reinforcement 7 | . 2 2 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 5 | . . 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 11 31 17 16 5 Peak Tracking Total 8 | . 8 7 6 7 6 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . . 2 1 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 11 | . 3 5 1 2 . Terminals 6 | . 2 2 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 33 | . 9 16 4 4 . Successful 21 | . 5 10 3 3 . Failed 11 | . 4 6 . 1 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 20 | . 8 8 . 4 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 6 | . 1 5 . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 5 . 3 . Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Alert Level 3 | . . 2 . 1 . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 . . 1 . Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 1 3 . . . Report Inventory 3 | . 1 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 1 1 . Full Trace Events 4 | . 2 1 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2296 | 84 319 799 569 402 123 Spaces Moved 1109 | 44 140 374 274 221 56 Core 47 | 11 . . 3 22 11 Treads 498 | 33 140 262 29 . 34 Legs 517 | . . 112 242 163 . Wheels . | . . . . . . Hover . | . . . . . . Flight 47 | . . . . 36 11 Fastest Speed 32 | 50 160 120 105 32 32 Average Speed 140 | 132 160 150 131 117 156 Slowest Speed 550 | 160 160 240 550 250 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 32 31 23 6 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . . 16 36 2 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 54 | . . 16 36 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1563 | 70 188 507 415 305 78 Wait 67 | 14 8 13 29 3 . Move 1104 | 43 139 373 273 220 56 Hop . | . . . . . . Pick Up 82 | 7 6 26 23 15 5 Fast Attach 10 | . . . 5 5 . Attach 76 | 6 4 22 21 14 9 Detach 20 | . 3 8 4 5 . Swap 14 | . . 3 7 4 . Drop 35 | . 3 9 17 6 . Fire 148 | . 25 53 36 26 8 Melee 7 | . . . . 7 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Destroyed 7 combat bots 300 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 707 | -9/Materials | Build established: Tank 992 | -9/Materials | Repaired Med. Armor Plating 1076 | -9/Materials | Discovered new exit (range 15) 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1580 | -8/Materials | Central database locked down 1662 | -8/Materials | Core integrity fell below 50% 1689 | -8/Materials | Lost 12 parts (1p4n1u6w) 1750 | -8/Materials | Discovered new exit (range 10) 1772 | -8/Materials | Entered Factory 1772 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1977 | -7/Factory | System corruption reached 10% 2047 | -7/Factory | Lost 10 parts (2p3n3u2w) 2170 | -7/Factory | Discovered new exit (range 14) 2174 | -7/Factory | Entered Storage 2229 | -7/Storage | Core integrity fell below 50% 2279 | -7/Storage | Core integrity fell below 20% 2290 | -7/Storage | Lost 8 parts (1p3n4w) 2297 | -7/Storage | Self-destructed Last Messages --------------- Arc Projector destroyed. Mic. Nuclear Core destroyed. Surge Thruster destroyed. K-01 Serf collects debris. Y-54 Guardian heat spikes uncontrollably. Y-54 Guardian heat damages Imp. Heat Sink, Lgt. Treads, Gatling Laser, Imp. Deuterium Engine. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Door. System corrupted: Energy discharge (-19). Surge Thruster destroyed. Flak Gun destroyed. Hvy. Laser destroyed. Med. Treads destroyed. Hvy. Ion Cannon destroyed. System corrupted: Energy discharge (-18). Acquired Imp. Medium Armor Plating. System corrupted: Energy discharge (-17). Acquired Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????? ?????????????????? | | ??????? #????????????????? | | ??????? #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ???##?# +????????????????? | | #### ## #????????????????? | | # # #????????????????? | | #g "" # #????##??????????? | | # Y"" # #???"""??????????? | | # T" # #???"Y"??????????? | | # "" # #??? ??????????? | | # "" + #???" ??????????? | | # YY# #??"" ?#???????? | | # !! # # """ "" #???????? | | # !@ # # "" ##??????? | | # ! # # """ T" #??????? | | # # # """ "" #???????? | | # # # """ "" #???????? | | ####### #?? ?????????? | | # # #####+#########+?? | | # # | | # """ # | | # """ # | | # """ # ####### #####+## | | # + #??##?? #??????? | | # """ # #?????? #??????? | | # """ # #??????? #??????? | | # """ # #??????? #??????? | | # # #??????? #??????? | | # # #???????? #??????? | | # #####???????? ??????? | | #######?????????????#??????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 27% | -9/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed MultireflexSeismicMediator Manual? 0 Play Time 00:32:34 Cumulative 4.8 hours Start 2026.02.03 @ 13:53:09 End 2026.02.03 @ 14:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42cc5879-3436-4209-a6ee-b16ebeafc800