Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 11:57:46 Player: saltine Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (1093) 1093 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 4179 Bonus ------- High Alert Combat Kills 191 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Proton Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Arc Projector Gauss Rifle Proton Missile Launcher Proton Missile Launcher [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Armor Integrity Analyzer Device Reaction Control System Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 38 | 6 . 10 1 12 6 3 Power 6 | 1 . 1 . 2 2 . Engine 5 | 1 . 1 . 2 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 . 3 . 3 . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 3 . 3 . . Utility 7 | 1 . 3 . 3 . . Device 2 | . . 2 . . . . Storage 1 | 1 . . . . . . Processor 3 | . . . . 3 . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 17 | 2 . 3 1 4 4 3 Energy Gun 5 | 2 . 1 . 1 1 . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 4 | . . 2 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 2 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 22 | . . . . 9 8 5 Power 5 | . . . . 2 2 1 Propulsion 5 | . . . . 3 1 1 Utility 2 | . . . . 2 . . Weapon 10 | . . . . 2 5 3 Highest Loss Streak 6 | . . . . 4 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 71 | . 85 82 88 72 53 39 Engine 8 | . 14 11 11 8 4 . Treads 7 | . 28 10 . . . . Flight 17 | . . 16 33 30 13 6 Device 4 | . . 16 22 3 . . Storage 4 | . 14 7 . . . . Processor 10 | . . . . 13 23 23 Energy Gun 12 | . 28 14 11 9 4 . Ballistic Gun 2 | . . 8 8 2 3 . Launcher 2 | . . . 2 5 1 . Naked Turns . | . . . . . . . Heaviest Build 18 | 13 13 16 14 15 18 14 Greatest Support 40 | 40 40 40 15 19 10 5 Greatest Overweight (x) 3 | . . 3 . 1 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 6 5 5 5 5 Most Carried 6 | 5 2 6 5 5 4 5 Average Carried 3 | 2 2 3 5 4 2 2 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 2 2 5 5 4 . 3 Class Distribution -------------------- 62% | Mutant 37% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 666 | 205 55 . 58 276 24 48 Remotely . | . . . . . . . Salvage Created 964 | . 155 . 43 592 108 66 Parts 59 | . 7 . 5 36 8 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 24 | . 4 . 3 14 2 1 Guns 16 | . 4 . 3 8 1 . Cannons 1 | . . . . . . 1 AOE 7 | . . . . 6 1 . Classes Destroyed 7 | . 1 . 1 4 1 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 6 | . . . 3 3 . . Grunt 8 | . 4 . . 3 1 . Sentry 7 | . . . . 6 . 1 Hunter 3 | . . . . 2 1 . Best Kill Streak 6 | . 1 . 3 6 2 1 Combat Bots Only 5 | . 1 . 3 5 1 1 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 491 | . 27 . 14 116 131 203 Missed 207 | . 5 . 7 49 64 82 Damage Taken 3075 | . 280 . 72 985 790 948 Core 1095 | . 106 . 16 268 312 393 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 57 . 96 51 . . Volleys Fired 97 | . 25 . 5 53 10 4 Largest 2 | . 2 . 2 2 2 2 Hottest 102 | . 90 . 76 102 94 60 Shots Fired 157 | . 47 . 10 77 15 8 Gun 132 | . 47 . 10 66 9 . Cannon 8 | . . . . . . 8 Launcher 17 | . . . . 11 6 . Special . | . . . . . . . Kinetic 24 | . . . 5 15 4 . Thermal 113 | . 47 . 5 51 2 8 Explosive 5 | . . . . 5 . . Electromagnetic 15 | . . . . 6 9 . Robot Hit Streak 12 | . 6 . 3 12 10 4 Robot Miss Streak 4 | . 4 . 3 4 3 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 97 | . 27 . 4 50 10 6 Core Hits 57 | . 9 . 3 34 9 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . . 2 . . Burn 4 | . 2 . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2371 | . 343 . 65 1224 572 167 Guns 1183 | . 343 . 65 654 121 . Cannons 163 | . . . . . . 163 Explosions 1021 | . . . . 570 451 . Melee . | . . . . . . . Ramming 4 | . . . . . . 4 Kinetic 244 | . . . 15 165 64 . Thermal 1081 | . 343 . 50 489 36 163 Explosive 496 | . . . . 314 182 . Electromagnetic 546 | . . . . 256 290 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . 11 . Projectiles . | . . . . . . . Explosions 11 | . . . . . 11 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . 20 2 1 Shots 3 | . . . . 2 1 . Rammed 4 | . . . . . 1 3 Targets Rammed 4 | . . . . . 1 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 319 | . 319 . 114 262 51 5 Average Temperature 130 | . 162 . 55 129 17 5 Received Heat Transfer 894 | . 162 . . 225 213 294 Effects 6 | . 2 . . 4 . . Energy Bleed 2 | . 2 . . . . . Interference 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . 2 . . Heat Transferred 2669 | . 1041 . 111 1221 74 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 892 | . 122 73 98 892 602 301 Initial 405 | . . 51 28 37 405 264 Average 290 | . 45 53 90 550 466 279 Maximum Alert Level 3 | . . . . 3 2 1 Low Security (%) 51 | 100 100 100 100 19 . . Level 1 15 | . . . . 14 6 100 Level 2 18 | . . . . 22 93 . Level 3 15 | . . . . 43 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . . 4 2 . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . 1 2 . Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 3 | . . . . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 9 . 3 31 13 6 Peak Tracking Total 12 | . 3 . 3 12 9 6 Tactical Retreats 5 | . 1 . . 3 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 8 | . . . . 4 4 . Max in Single Turn 4 | . . . . 3 4 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 9 | . 1 2 1 4 . 1 Terminals 6 | . 1 2 . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . 2 3 1 11 . 1 Successful 5 | . 1 1 1 2 . . Failed 13 | . 1 2 . 9 . 1 Catastrophic 3 | . . 1 . 2 . . Database Lockouts . | . . . . . . . Manual 4 | . . . . 3 . 1 Terminals 12 | . 2 3 . 6 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 4 | . 1 1 1 1 . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Surveillance Status 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 2 . 4 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 1041 | 75 230 107 51 357 121 100 Spaces Moved 1169 | 52 99 141 97 585 107 88 Core 24 | 18 . . . . . 6 Treads 152 | 34 99 19 . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 993 | . . 122 97 585 107 82 Fastest Speed 26 | 50 160 29 29 26 32 35 Average Speed 56 | 121 160 52 29 32 72 75 Slowest Speed 245 | 160 160 245 29 102 175 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . 3 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 25 14 22 60 5 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . . . 41 20 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 61 | . . . . 41 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 1387 | 63 124 176 110 673 129 112 Wait 31 | . 1 . 5 10 7 8 Move 1153 | 51 98 140 96 578 102 88 Hop 5 | . . . . 3 2 . Pick Up 40 | 6 . 14 1 12 1 6 Fast Attach 5 | 2 . 1 1 1 . . Attach 28 | 4 . 6 . 10 5 3 Detach 2 | . . 2 . . . . Swap 5 | . . 3 . 1 1 . Drop 17 | . . 10 2 5 . . Fire 97 | . 25 . 5 53 10 4 Melee . | . . . . . . . Ram 4 | . . . . . 1 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 390 | -9/Materials | Discovered new exit (range 7) 413 | -9/Materials | Entered Mines 444 | -9/Mines | Learned 2 Materials zone layouts 452 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 456 | -9/Mines | Discovered new exit (range 16) 463 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 464 | -9/Mines | Entered Materials 464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -8/Materials | Lost 4 parts (1p1n1u1w) 634 | -8/Materials | Build established: Sprinter 784 | -8/Materials | Lost 4 parts (1p2n1w) 814 | -8/Materials | Discovered new exit (range 4) 820 | -8/Materials | Identified exit to Factory 821 | -8/Materials | Entered Factory 821 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 915 | -7/Factory | Discovered new exit (range 15) 919 | -7/Factory | Identified exit to Storage 942 | -7/Factory | Entered Storage 969 | -7/Storage | Lost 6 parts (1p1n4w) 978 | -7/Storage | Core integrity fell below 50% 1008 | -7/Storage | Core integrity fell below 20% 1042 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 00963_ Acquired Cld. Particle Cannon. 00977_ Lgt. Nuclear Core destroyed. 00995_ Y-54 Guardian destroyed. 00999_ Cld. Particle Cannon destroyed. 01003_ Triggered Ambush Trap. 01003_ B-48 Gladiator emerges from a hatch in the floor. 01003_ L-41 Fighter emerges from a hatch in the floor. 01003_ G-47 Trooper emerges from a hatch in the floor. 01005_ Slammed into G-47 Trooper. 01005_ Cld. Particle Cannon destroyed. 01006_ Slammed into G-47 Trooper. 01007_ Acquired 48 matter. 01008_ Slammed into G-47 Trooper. 01008_ Imp. Signal Interpreter broken. 01008_ Destabilizing: Short circuit. 01032_ Imp. VTOL Module destroyed. 01042_ Cld. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????#######?????????? | | ????????#####???? ????????? | | ?????#### ### ????????? | | ?????# Y @ ????????? | | ?????# ## ####+####???????????????? | | ?????# ######???????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# ######???????????????????????? | | ?????# +???????????????????????? | | ?????# ###???????????????????????? | | ?????# #?????????????????????????? | | ?????# #??#####??????????????????? | | ?????#+## #??# #??????????????????? | | ?#?? ?# #??# #??????????????????? | | ?# ?# #??#" "##?????????????????? | | ?# ?# #??# T#?????????????????? | | ?# # ####%"#######?????????????? | | ?# + !%[ #?????????????? | | ?# ##/###!+#####+#?????????????? | | ?#####???# T?## #?????????????? | | ?????????#"#??# """"" #?????????????? | | ??????????????# """"" #?????????????? | | ??????????????# """"" ##????????????? | | ??????????????# """#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 72 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilBombardmentPurifier Manual? 0 Play Time 00:25:03 Cumulative 6.7 hours Start 2024.05.26 @ 11:34:29 End 2024.05.26 @ 11:57:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfe95b4b-7701-4a71-b965-7501dba46d64