Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.04 @ 12:31:37 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1087) 1087 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3177 Bonus ------- None Cogmind --------- Core Integrity 527/550 Matter 0/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Kinecellerator Hardened Medium Armor Plating > --- WEAPON (3) ------- Autogun Autogun Mini Grenade Launcher > --- INVENTORY (10) --- Light Treads Cooling System Kinecellerator Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Light Treads Cooling System Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 42 | 6 9 5 16 6 Power 4 | 1 . 2 1 . Engine 3 | 1 . 1 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 9 | 2 . . 7 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 2 3 Device 4 | . . 1 1 2 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 20 | 2 7 2 6 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 5 1 4 2 Ballistic Cannon . | . . . . . Launcher 6 | . 2 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 95 | . 85 96 98 97 Engine 5 | . 14 4 . 9 Core 7 | . . 9 10 . Treads 29 | . 28 28 31 27 Device 12 | . . 10 19 12 Storage 12 | . 14 14 11 9 Protection 2 | . . . 2 12 Ballistic Gun 25 | . 27 27 21 26 Naked Turns . | . . . . . Heaviest Build 45 | 12 27 28 38 45 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 14 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | 1 6 10 10 10 Average Carried 7 | . 5 6 9 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 1 6 10 9 10 Class Distribution -------------------- 67% | Mutant 24% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1063 | 260 33 346 365 59 Remotely . | . . . . . Salvage Created 1199 | . 103 239 651 206 Parts 83 | . 10 15 40 18 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 7 8 15 7 Guns 30 | . 3 8 12 7 AOE 7 | . 4 . 3 . Classes Destroyed 8 | . 3 . 5 . Worker 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Operator 2 | . . . 2 . Swarmer 16 | . 6 3 3 4 Grunt 16 | . 1 5 7 3 Brawler 2 | . . . 2 . Sentry 3 | . . . 3 . Best Kill Streak 5 | . 4 3 4 5 Combat Bots Only 5 | . 3 3 4 5 Max Kills in Single Turn 3 | . 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1197 | . 204 262 415 316 Core 104 | . 18 8 55 23 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 89 86 . Volleys Fired 92 | . 17 20 40 15 Largest 3 | . 2 2 2 3 Hottest 69 | . 53 53 53 69 Shots Fired 197 | . 34 40 80 43 Gun 189 | . 30 39 77 43 Cannon . | . . . . . Launcher 8 | . 4 1 3 . Special . | . . . . . Kinetic 189 | . 30 39 77 43 Thermal . | . . . . . Explosive 8 | . 4 1 3 . Electromagnetic . | . . . . . Robot Hit Streak 57 | . 23 11 57 16 Robot Miss Streak 3 | . 2 2 1 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 148 | . 25 29 65 29 Core Hits 65 | . 12 12 29 12 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2912 | . 739 447 1233 493 Guns 2219 | . 324 447 955 493 Cannons . | . . . . . Explosions 693 | . 415 . 278 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2219 | . 324 447 955 493 Thermal . | . . . . . Explosive 693 | . 415 . 278 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Effects 4 | . . . 4 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . 2 . . . Projectiles . | . . . . . Explosions 2 | . 2 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 74 | . 22 39 13 . Shots 5 | . 2 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 43 | . 34 43 2 31 Average Temperature 10 | . 10 19 2 6 Received Heat Transfer 561 | . 63 126 183 189 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 226 | . 226 109 195 213 Initial 62 | . . 21 . 62 Average 64 | . 88 51 60 102 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 98 | 100 99 100 100 82 Level 1 1 | . . . . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 10 8 23 14 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . 4 1 2 . Max in Single Turn 2 | . 2 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 5 . 4 . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 11 . 10 . Successful 17 | . 9 . 8 . Failed 4 | . 2 . 2 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 13 | . 9 . 4 . Terminals 19 | . 11 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 8 . 6 . Prototype ID Bank 2 | . 1 . 1 . Level Access Points 2 | . 1 . 1 . Branch Access Points 3 | . 2 . 1 . Emergency Access Points 1 | . . . 1 . Transport Status 1 | . 1 . . . Zone Layout 5 | . 3 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 110 | . . 110 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2621 | 68 458 855 1015 225 Spaces Moved 1117 | 40 229 463 298 87 Core 4 | 4 . . . . Treads 1113 | 36 229 463 298 87 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 149 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 58 70 39 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . 25 10 17 . Melee . | . . . . . Projectile . | . . . . . AOE 52 | . 25 10 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1782 | 46 289 540 763 144 Wait 494 | . 20 47 397 30 Move 1113 | 39 228 462 297 87 Hop . | . . . . . Pick Up 20 | 1 7 4 5 3 Fast Attach 17 | 6 4 2 2 3 Attach 5 | . . . 4 1 Detach 3 | . 2 . 1 . Swap 20 | . 5 3 10 2 Drop 18 | . 6 2 7 3 Fire 92 | . 17 20 40 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Materials 229 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 527 | -10/Materials | Entered Mines 534 | -10/Mines | Discovered exit to Materials (range 7) 535 | -10/Mines | Learned location of Storage (-7) 634 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 846 | -10/Mines | Excavation squad dispatched 846 | -10/Mines | A large section of the Mines collapsed 1004 | -10/Mines | Learned 2 Materials zone layouts 1063 | -10/Mines | Learned 8 Materials zone layouts 1140 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1143 | -10/Mines | Found Prototype Device 1203 | -10/Mines | Found a hidden stash of uninstalled traps 1382 | -10/Mines | Entered Materials 1382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1382 | -9/Materials | Identified Exp. Sensor Array 1383 | -9/Materials | Identified exit to Materials 1458 | -9/Materials | Identified exit to Mines 1543 | -9/Materials | Repaired Lgt. Treads 2015 | -9/Materials | Build established: Scavenger-Mutant 2397 | -9/Materials | Entered another Materials area 2397 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2617 | -8/Materials | Garrison activated, responded to threat 2622 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest suffers critical hit. Destroyed Flight Unit. S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ???????????????????????????? | | ??????????#????# ??????????????????????????? | | ?????????? # %*?????????? #?????????????? | | ??????????? + =%k[????????# ######?????????? | | ???????????????# ===g######## g^ ????????? | | ???????????????# [*gg !%g ????????? | | ???????????????# #@ ^^ ????????? | | ???????????????# # T [##????????????? | | ???????????????########?# #?????????????? | | ????????????????????##### !!! #?????????????? | | ????????????????????#!! !!! #?????????????? | | ????????????????????# ! !!! #?????????????? | | ????????????????????#!! o #?????????????? | | ????????????????????#!! k #?????????????? | | ????????????????????#]] ###########??????????? | | #######?????????????#]] # #??????????? | | #?????????????##### !#[ #??????????? | | #######???????????# + = #??????????? | | # ############# %#= #??????????? | | # [ a# #??????????? | | ! + # #??????????? | | !!! # # #??????????? | | !!! # [############# # #??????????? | | ## ##########???# ###########??????????? | | ## # #???# #????????????????????? | | ######## # """"" !#???# ???????????????????? | | ???????# + """"" #???# ??????????????????? | | ???????# # """"" #???# ?????????????????? | | ???????# # !#???#########????????????????? | | ???##### # """"" #????????????????????????????? | | ???# # """"" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreCryofiberReconfigurator Manual? 0 Play Time 00:20:36 Cumulative 33.0 hours Start 2021.01.03 @ 21:18:23 End 2021.01.04 @ 12:31:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 44 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c393f90e-0ae9-4001-8546-c34ffd4ca31a