Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 16:49:59 Player: Krysmphoenix Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (649) 649 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 2574 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 473/550 Matter 194/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (4) ------- Mining Laser Hammer > --- INVENTORY (15) --- Advanced Treads Heat Sink Visual Processing Unit Terrain Scanner Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Mining Laser Hammer > --- INVENTORY -------- Heat Sink Visual Processing Unit Seismic Detector ECM Suite [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 26 | 11 5 5 2 3 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 4 2 1 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 4 2 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 3 2 . . 1 Device 2 | 2 . . . . Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 1 3 2 . Energy Gun 5 | 2 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 5 3 2 Power 2 | . . 1 1 . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon 4 | . . 2 2 . Highest Loss Streak 5 | . . 5 3 2 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 8 7 5 Power . | . . . . . Propulsion 1 | . 1 1 1 . Utility 3 | 1 2 4 4 4 Weapon 2 | 1 3 2 1 . Tool/Special . | . . . . . Unused Backups 11 | 2 3 1 . 5 Power 1 | . 1 . . . Propulsion 4 | 2 . 1 . 1 Utility 6 | . 2 . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 92 91 69 Engine 8 | . 14 8 8 . Wheel 27 | . 28 27 28 26 Device 1 | . 4 . . . Storage 13 | . 14 14 13 9 Processor 12 | . 9 14 14 9 Energy Gun 17 | . 26 20 9 . Launcher 5 | . . 7 9 . Special Weapon 1 | . . . 1 9 Impact Weapon 1 | . . . 4 9 Peak Build Rating 10 | 9 8 8 7 10 Average Rating 6 | 5 7 6 6 9 On Entrance 5 | . 7 8 7 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 30 | 14 19 19 18 30 Greatest Support 30 | 26 20 20 20 30 Greatest Overweight (x) 4 | . . 4 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 9 | 7 8 10 9 14 Most Carried 10 | 8 9 10 8 6 Average Carried 7 | 4 7 8 7 5 Final Capacity 15 | 8 10 10 10 15 Final Carried 9 | 7 9 8 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 616 | 322 70 105 67 52 Remotely . | . . . . . Salvage Created 790 | 191 296 119 91 93 Parts 45 | 18 12 9 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 13 | . 4 2 5 2 Melee 1 | . . . 1 . Guns 2 | . 2 . . . AOE 6 | . 1 1 4 . Classes Destroyed 7 | 2 2 1 2 . Builder 1 | . . 1 . . Tunneler 6 | 5 . 1 . . Recycler 2 | 1 1 . . . Watcher 1 | . 1 . . . Grunt 7 | . 4 2 . 1 Sentry 2 | . . . 1 1 Subdweller 4 | . . . 4 . Best Kill Streak 3 | 3 3 3 2 1 Combat Bots Only 2 | . 2 2 2 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 80 | . 24 23 19 14 Missed 24 | . 11 5 5 3 Hits 56 | . 13 18 14 11 Melee 1 | . . . . 1 Projectile 55 | . 13 18 14 10 Critical Strikes 2 | . . . 1 1 Damage Taken 920 | . 154 298 284 184 Core 253 | . 11 63 102 77 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . . 29 . Volleys Fired 68 | 12 22 16 18 . Largest 2 | 2 2 2 2 . Hottest 100 | 70 80 80 100 . Shots Fired 109 | 24 44 21 20 . Gun 84 | 24 44 14 2 . Cannon . | . . . . . Launcher 24 | . . 7 17 . Special 1 | . . . 1 . Kinetic 12 | 12 . . . . Thermal 13 | 12 . . 1 . Explosive 24 | . . 7 17 . Electromagnetic 60 | . 44 14 2 . Robot Hit Streak 13 | 11 13 6 10 . Robot Miss Streak 4 | 1 4 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | 18 28 11 18 6 Core Hits 38 | 10 8 7 12 1 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 5 | . . 1 . 4 Corrupt 1 | . . 1 . . Smash 4 | . . . . 4 Melee Attacks 8 | . . . 1 7 Impact 8 | . . . 1 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1846 | 181 507 280 737 141 Guns 753 | 181 442 118 12 . Cannons . | . . . . . Explosions 933 | . 65 162 706 . Melee 160 | . . . 19 141 Ramming . | . . . . . Kinetic 56 | 56 . . . . Thermal 236 | 125 65 46 . . Explosive 822 | . . 116 706 . Electromagnetic 572 | . 442 118 12 . Impact 160 | . . . 19 141 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 105 | . . 5 . 100 Projectiles . | . . . . . Explosions 5 | . . 5 . . Melee 100 | . . . . 100 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . 67 27 . Shots 3 | . . 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 230 | 80 230 83 . . Average Temperature 71 | 27 97 47 . . Received Heat Transfer 375 | . 78 132 84 81 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . 1 1 . 2 Combat Hostiles 4 | . 1 1 . 2 Parts Fried 5 | . 1 . . 4 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 520 | 370 50 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 123 | 5 47 123 . 54 Initial 5 | . . 5 . . Average 21 | 1 16 30 . 10 Influence Increases 421 | 30 121 166 20 84 Destroy 0b10 Robot/C 180 | . 80 40 20 40 Destroy 0b10 Robot/NC 50 | 30 10 10 . . Destroy Leader 32 | . 12 10 . 10 Successful Hack 6 | . 2 . . 4 Disable Machine 90 | . 15 60 . 15 Destroy Structure 48 | . 2 46 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 377 | 30 107 180 20 40 Entered New Map 9 | . . 9 . . Time Decay 320 | 30 107 153 10 20 Lost Part 48 | . . 18 10 20 Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 13 2 5 9 Peak Tracking Total 7 | . 3 2 2 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 6 | . 1 4 . 1 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 7 . . 2 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 16 . . 9 Successful 10 | . 7 . . 3 Failed 15 | . 9 . . 6 Catastrophic 4 | . 3 . . 1 Database Lockouts . | . . . . . Manual 21 | . 13 . . 8 Terminals 23 | . 14 . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . . 2 Terminals 5 | . 3 . . 2 Botnet 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 201 | 94 99 . 8 . Terrain 4 | 4 . . . . Seismic 197 | 90 99 . 8 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1788 | 183 342 739 396 128 Spaces Moved 1539 | 144 313 548 408 126 Core 16 | 15 . 1 . . Treads . | . . . . . Legs . | . . . . . Wheels 1523 | 129 313 547 408 126 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 80 | 80 80 80 80 80 Slowest Speed 250 | 90 80 250 80 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 65 95 18 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 110 | . 2 53 55 . Melee . | . . . . . Projectile . | . . . . . AOE 110 | . 2 53 55 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1972 | 190 362 826 454 140 Wait 271 | . 3 249 19 . Move 1535 | 143 312 547 407 126 Hop . | . . . . . Pick Up 42 | 19 11 6 3 3 Fast Attach . | . . . . . Attach 19 | 7 2 5 3 2 Detach . | . . . . . Swap 12 | 4 5 1 1 1 Drop 17 | 5 7 2 2 1 Fire 68 | 12 22 16 18 . Melee 8 | . . . 1 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 3) 418 | -10/Materials | Identified exit to Materials 505 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Entered Mines 702 | -10/Mines | Met a Derelict bent on vengeance 891 | -10/Mines | Lost 5 parts (1p2n2w) 1094 | -10/Mines | Identified exit to Subcaves 1144 | -10/Mines | Discovered exit to Materials (range 7) 1265 | -10/Mines | Entered Subcaves 1266 | -10/Subcaves | Approached by a straggling Scientist 1508 | -10/Subcaves | Core integrity fell below 50% 1540 | -10/Subcaves | Discovered new exit (range 13) 1560 | -10/Subcaves | Identified exit to Materials 1578 | -10/Subcaves | Lost 3 parts (1p2w) 1661 | -10/Subcaves | Entered Materials 1661 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 1779 | -8/Materials | Garrison activated, responded to threat 1789 | -8/Materials | Self-destructed Last Messages --------------- 01776_ G-47 Trooper suffers critical hit (Smash). 01776_ Destroyed Aluminum Leg. 01776_ G-47 Trooper system corrupted by crushing effect. 01776_ G-47 Trooper knocked back. 01779_ G-47 Trooper suffers critical hit (Smash). 01779_ Destroyed Imp. Heat Sink. 01779_ G-47 Trooper system corrupted by crushing effect. 01779_ G-47 Trooper knocked back. 01779_ G-47 Trooper calls for garrison reinforcements. 01779_ ALERT: Activating Garrison Access M001. 01780_ Y-45 Defender emerges from the garrison. 01780_ G-47 Trooper system terminally corrupted. 01780_ Particle Gun fried. 01780_ Aluminum Leg fried. 01789_ Wheel destroyed. 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""" #?????????????????????? | | ?????????????# # """ #?????????????????????? | | ?????????????# # "" #?????????????????????? | | ?????????????# / "G #?????????????????????? | | ?????????????# #??"" #?????????????????????? | | ?????????????# #???? #?????????????????????? | | ?????????????# #?????#####?????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed DamperProjectileStabilizer Manual? 0 Play Time 00:22:40 Cumulative 22.7 hours Start 2026.04.14 @ 16:24:18 End 2026.04.14 @ 16:49:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf0e288e-80c8-4ee5-9892-f3eb9e216c32