Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 20:52:32 Player: Manastyl Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (87) 435 Value Destroyed (2118) 2118 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 10728 Bonus ------- Follower Combat Kills 317 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -282 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 100/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Surge Thruster Improved Heat Sink Advanced ECM Suite Heavy Plasma Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Diametric Drive > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Improved Propulsion Shielding Hacking Suite Improved Hacking Suite Drone Bay > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Improved VTOL Module Improved Heat Sink Advanced ECM Suite Backup Plating III Layered Light Armor Plating HERF Cannon Heavy Plasma Cannon Scatter Rocket Array Micro-nuke Launcher Improved Datajack [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Longsword +1 Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . . . Utility 7 | . . . . . 2 1 . . 1 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 91 | 7 11 5 1 4 27 9 . . 7 1 4 . 1 . 3 6 5 Power 8 | 1 . 1 . . 1 1 . . . . 1 . . . 1 2 . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . 1 1 . . . . 1 . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 29 | 2 3 1 . 1 13 3 . . 1 . 2 . . . . 2 1 Treads 16 | 2 3 1 . 1 9 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 4 3 . . 1 . 2 . . . . 2 1 Utility 31 | 2 3 2 1 2 5 4 . . 4 . . . 1 . 1 2 4 Device 14 | 1 . 2 . 2 3 . . . 2 . . . 1 . 1 . 2 Storage 5 | 1 2 . 1 . 1 . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . 2 . . . . . . 1 1 Hackware 3 | . . . . . 1 1 . . . . . . . . . 1 . Protection 4 | . 1 . . . . 2 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 2 5 1 . 1 8 1 . . 2 1 1 . . . 1 . . Energy Gun 3 | . 1 . . 1 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . 1 . . . . . 1 . . Ballistic Gun 9 | 2 2 1 . . 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . 1 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . . . 1 1 . . . . 1 1 Parts Lost 27 | . 1 1 . . 2 2 . . . . . . . . . . 21 Power 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . 1 1 . . . . . . . . . . 5 Utility 14 | . 1 1 . . . 1 . . . . . . . . . . 11 Weapon 4 | . . . . . 1 . . . . . . . . . . . 3 Highest Loss Streak 9 | . 1 1 . . 1 2 . . . . . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 11 15 15 19 19 8 10 10 9 10 10 9 10 10 9 9 7 Power 2 | . 1 2 3 5 4 1 . . . 1 1 1 . 1 . . . Propulsion 3 | 1 5 6 6 6 5 . 1 1 1 1 1 1 . 1 1 1 1 Utility 2 | . . 2 1 1 2 2 4 4 2 2 2 2 3 3 3 3 3 Weapon 4 | . 3 5 5 6 6 2 4 4 4 4 5 4 4 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 4 3 . 2 10 2 . . 3 . . . . . . . 2 Power 5 | . . 1 . . 2 2 . . . . . . . . . . . Propulsion 3 | . . 1 . . 2 . . . . . . . . . . . . Utility 5 | . . 1 . . 3 . . . 1 . . . . . . . . Weapon 12 | . 4 . . 2 2 . . . 2 . . . . . . . 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 91 75 100 97 91 92 92 88 93 93 93 93 91 93 81 43 Engine 5 | . 14 14 14 14 2 . . . . . . . . . . . . Core 3 | . . . . . 6 7 7 7 6 6 6 6 6 6 6 6 5 Treads 18 | . 28 28 28 28 35 . . . . . . . . . . . . Flight 12 | . . . . . . 37 38 38 36 40 40 40 40 40 40 29 12 Device 13 | . 8 3 14 14 25 11 7 7 6 6 6 6 12 13 13 9 6 Storage 9 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 6 6 5 2 Processor 2 | . . . . . . 4 . . 5 6 6 6 6 6 6 6 4 Hackware 2 | . . . . . . 5 7 7 6 6 6 6 6 6 6 7 4 Protection 3 | . 3 2 . . . 7 15 15 12 13 13 13 6 6 6 5 2 Ballistic Gun 10 | . 27 28 4 26 10 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 5 7 7 7 6 6 6 6 6 4 5 5 2 Peak Build Rating 87 | 7 10 10 12 15 38 46 44 44 61 62 56 59 58 58 64 79 87 Average Rating 29 | 5 8 9 7 13 27 39 43 44 51 54 54 55 57 52 58 66 42 On Entrance 38 | . 7 9 10 12 15 34 44 44 44 54 54 55 55 58 58 59 74 Avg Prop Armor Cover (%) 1 | . . . . . . . . . 1 1 1 1 1 1 1 . . Naked Turns 298 | . . . . . . . . . . . . . . . . . 298 Heaviest Build 55 | 14 32 32 52 52 55 27 26 26 34 26 26 26 27 27 38 33 34 Greatest Support 80 | 40 40 40 40 40 80 27 27 27 27 27 28 28 28 28 33 36 38 Greatest Overweight (x) 4 | . . . 1 1 2 4 . . 1 . . . . . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 6 12 15 18 20 19 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 20 | 4 15 15 18 20 20 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 2 11 14 15 19 19 8 10 10 9 10 10 9 9 10 9 9 7 Final Capacity 20 | 8 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 3 15 14 18 20 10 10 10 10 10 10 10 10 10 10 10 9 5 Class Distribution -------------------- 49% | Mutant 17% | Scavenger-Mutant 12% | Scout 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Matter Collected 2580 | 276 423 154 . 174 602 240 21 . 170 40 75 10 15 . 184 . 196 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3556 | 121 567 119 . 221 1042 309 . . 347 . 305 . 42 . 128 . 355 Parts 193 | 10 40 9 . 16 63 14 . . 17 . 4 . 6 . 1 . 13 Haulers Intercepted 11 | . 2 . . . 6 1 . . 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 5 . 1 . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 45 | . 11 2 . 4 13 4 . . 2 . 1 . 1 . 4 . 3 Melee 16 | . . . . . 7 2 . . 1 . 1 . 1 . 1 . 3 Guns 20 | . 11 2 . 4 3 . . . . . . . . . . . . AOE 9 | . . . . . 3 2 . . 1 . . . . . 3 . . Classes Destroyed 12 | 2 4 . . 1 3 1 . . 1 . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . Builder 2 | . . . . . 1 . . . 1 . . . . . . . . Tunneler 8 | 2 1 1 . 1 2 . . . 1 . . . . . . . . Hauler 11 | . 2 . . . 6 1 . . 1 . 1 . . . . . . Recycler 11 | 1 1 . . 1 2 3 . . 1 . 1 . . . . . 1 Operator 2 | . . . . . 1 . . . 1 . . . . . . . . Watcher 6 | . 3 . . . 3 . . . . . . . . . . . . Swarmer 18 | . 6 . . 3 4 4 . . 1 . . . . . . . . Grunt 15 | . 5 2 . . 3 . . . . . 1 . . . 4 . . Sentry 5 | . . . . 1 4 . . . . . . . . . . . . Hunter 4 | . . . . . 2 . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . 1 . . . 1 . . . 1 Wasp 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 3 5 2 . 3 5 3 . . 1 . 1 . 1 . 4 . 3 Combat Bots Only 4 | . 3 2 . 3 4 2 . . 1 . 1 . 1 . 4 . 2 Max Kills in Single Turn 3 | 2 2 1 . 2 3 2 . . 1 . 1 . 1 . 3 . 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . 1 . . . . . 3 . . Melee 1 | . . . . . 1 1 . . 1 . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 214 | . 44 5 . 6 79 14 . . 10 . . . 4 . 10 . 42 Missed 72 | . 7 1 . 2 25 6 . . 5 . . . 2 . 5 . 19 Hits 142 | . 37 4 . 4 54 8 . . 5 . . . 2 . 5 . 23 Projectile 142 | . 37 4 . 4 54 8 . . 5 . . . 2 . 5 . 23 Critical Strikes 5 | . 1 . . . 1 . . . . . . . 1 . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 4670 | . 384 60 . 34 929 211 . . 78 . 28 . 28 . 190 . 2728 Core 1374 | . 65 . . . 59 42 . . . . . . . . 54 . 1154 Absorbed by Shields 8 | . . . . . . . . . 8 . . . . . . . . Redirected to Shielding 145 | . . . . . . . . . 33 . . . . . 21 . 91 Regen/Repaired (Parts) 253 | . . . . . 41 . . . 102 . . . . . . . 110 Core Remaining (%) 91 | 100 . . . 74 89 . . 94 . . . . . . 93 100 . Volleys Fired 120 | 4 49 9 . 9 25 2 . . 3 . . 2 . . 15 2 . Largest 2 | 2 2 2 . 2 2 1 . . 1 . . 1 . . 1 1 . Hottest 100 | 40 100 46 . 46 88 75 . . 85 . . 85 . . 90 90 . Shots Fired 206 | 8 95 18 . 18 43 2 . . 3 . . 2 . . 15 2 . Gun 178 | 8 92 18 . 18 42 . . . . . . . . . . . . Cannon 20 | . . . . . . 1 . . 2 . . 2 . . 13 2 . Launcher 5 | . . . . . 1 1 . . 1 . . . . . 2 . . Special 3 | . 3 . . . . . . . . . . . . . . . . Kinetic 167 | 8 92 18 . 18 31 . . . . . . . . . . . . Thermal 34 | . 3 . . . 11 1 . . 2 . . 2 . . 13 2 . Explosive 5 | . . . . . 1 1 . . 1 . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 13 10 . 4 9 . . . . . . . . . . . . Robot Miss Streak 6 | 2 4 2 . 3 6 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 224 | 4 64 12 . 10 68 21 . . 18 . 7 . 1 . 1 . 18 Core Hits 130 | 4 30 6 . 7 31 9 . . 12 . 3 . 1 . 21 . 6 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 5 3 . . 1 . . . . . . . 3 Destroy 2 | . 2 . . . . . . . . . . . . . . . . Sever 12 | . . . . . 5 3 . . 1 . . . . . . . 3 Melee Attacks 193 | . 2 . . . 44 49 2 . 40 . 17 1 4 . 3 5 26 Impact 3 | . 2 . . . . . . . . . 1 . . . . . . Slashing 185 | . . . . . 41 48 2 . 39 . 16 1 4 . 3 5 26 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 10 8 . . 6 . 4 . . . . . 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8720 | 61 698 177 . 155 2725 1499 . . 1313 . 526 . 42 . 560 . 964 Guns 1553 | 61 684 177 . 144 487 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1144 | . . . . . 349 133 . . 150 . . . . . 512 . . Melee 5974 | . . . . . 1871 1366 . . 1163 . 526 . 42 . 48 . 958 Ramming 49 | . 14 . . 11 18 . . . . . . . . . . . 6 Kinetic 1433 | 61 684 177 . 144 367 . . . . . . . . . . . . Thermal 120 | . . . . . 120 . . . . . . . . . . . . Explosive 1144 | . . . . . 349 133 . . 150 . . . . . 512 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 86 | . . . . . . . . . . . 86 . . . . . . Slashing 5888 | . . . . . 1871 1366 . . 1163 . 440 . 42 . 48 . 958 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 53 Average Corruption 4 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 71 | . 2 3 7 12 3 1 . . 3 2 2 1 2 . 2 . 31 Message Errors 23 | . 1 3 1 5 1 1 . . 2 . . . . . . . 9 Matter Fused 16 | . . . 3 1 1 . . . . . 1 . 1 . . . 9 Heat Flow Errors 9 | . . . 3 2 . . . . . . . 1 . . . . 3 Energy Discharges 12 | . 1 . . . . . . . . 2 . . . . 1 . 8 Data Loss (minor) 8 | . . . . 2 1 . . . 1 . 1 . 1 . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 721 | . . . . . 366 229 . . 68 . 51 . . . . . 7 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . . 20 . . . . . . . . . . . . Melee 701 | . . . . . 346 229 . . 68 . 51 . . . . . 7 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . . 43 . . . . . . . . 100 . 6 Shots 6 | . . . . . . 1 . . . . . . . . 5 . . Rammed 11 | . 4 . . 3 4 . . . . . . . . . . . . Targets Rammed 11 | . 4 . . 3 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 60 21 231 186 17 108 172 55 176 102 91 197 65 . 291 88 255 Average Temperature 44 | . 18 7 120 96 7 32 79 30 36 46 31 92 18 . 85 38 75 Received Heat Transfer 357 | . 153 33 . . 144 . . . . . . . . . 27 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 . . 100 100 47 . . . . 100 100 Level 1 1 | . . . . . . . . . . . 48 . . . . . . Level 2 . | . . . . . . . . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 461 | 10 133 55 . 81 141 130 . . 68 3 461 . . . . 49 71 Initial 45 | . . 16 . . . 42 . . . 3 . . . . . 45 14 Average 44 | 2 47 6 . 12 67 61 . . 28 . 219 . . . . 36 9 Influence Increases 3055 | 15 366 70 . 206 609 280 . . 304 . 771 54 30 . 165 46 139 Destroy 0b10 Robot/C 1220 | . 220 40 . 160 280 80 . . 40 . 200 40 20 . 80 . 60 Destroy 0b10 Robot/NC 235 | 15 35 5 . 10 75 25 . . 25 . 40 . . . . . 5 Destroy Leader 348 | . 60 10 . 20 108 12 . . 12 . 76 10 10 . 10 . 20 Allied During Kill 253 | . . . . 16 3 . . . . . 230 4 . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . Successful Hack 242 | . 33 . . . 40 30 . . 99 . 20 . . . . 4 16 Disable Machine 195 | . . 15 . . 45 15 . . . . 75 . . . . 15 30 Destroy Structure 192 | . 3 . . . 33 28 . . 38 . 70 . . . . 12 8 Partial Spotted 180 | . . . . . . 45 . . 60 . 60 . . . . 15 . Lose Combat Pursuer 180 | . 15 . . . 15 45 . . 30 . . . . . 75 . . Influence Decreases 3055 | 15 322 114 . 206 516 343 30 . 295 9 310 302 232 11 92 88 170 Entered New Map 367 | . . 28 . . . 51 12 . . 6 . 172 42 11 . 28 17 Time Decay 2325 | 15 312 76 . 186 473 262 18 . 295 3 150 50 180 . 92 60 153 Lost Part 50 | . 10 10 . . 10 20 . . . . . . . . . . . Lost Ally 313 | . . . . 20 33 10 . . . . 160 80 10 . . . . Squads Dispatched 18 | . 3 . . . . 5 . . 3 . 5 . . . . . 2 Investigation 4 | . 2 . . . . . . . . . 2 . . . . . . Extermination 7 | . . . . . . 2 . . 2 . 1 . . . . . 2 Reinforcement 4 | . 1 . . . . . . . 1 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Distress Signals 8 | . . 1 . . 3 1 . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 91 | . 16 6 . 4 27 11 . . 8 . 4 2 1 . 9 . 3 Peak Tracking Total 5 | . 3 5 . 2 4 4 . . 3 . 2 2 1 . 5 . 2 Tactical Retreats 7 | . 1 1 . . 1 2 . . 1 . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Traps Triggered 12 | . 4 . . . 1 2 . . 4 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 44 | . . . . . 44 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Machines Disabled 13 | . . 1 . . 3 1 . . . . 5 . . . . 1 2 Max in Single Turn 1 | . . 1 . . 1 1 . . . . 1 . . . . 1 1 Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Machines Accessed 63 | . 8 . 2 . 11 10 . . 15 . 5 . 1 4 . 5 2 Terminals 32 | . 6 . . . 7 7 . . 7 . 1 . 1 . . 3 . Fabricators 4 | . . . . . . 1 . . 1 . 1 . . . . 1 . Repair Stations 8 | . 1 . . . 1 . . . 3 . 2 . . . . . 1 Recycling Units 5 | . 1 . . . 1 1 . . 1 . 1 . . . . . . Scanalyzers 4 | . . . . . 1 1 . . 1 . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . . 2 . . . . . . . 1 Total Hacks 156 | . 23 . 2 . 24 20 . . 36 . 12 . 1 28 . 7 3 Successful 107 | . 10 . 2 . 18 12 . . 23 . 7 . 1 28 . 4 2 Failed 49 | . 13 . . . 6 8 . . 13 . 5 . . . . 3 1 Catastrophic 10 | . 3 . . . 2 2 . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 4 . 1 . 6 7 . . 3 . 1 . . . . . . Terminals 77 | . 20 . . . 15 15 . . 18 . 3 . 1 . . 5 . Fabricators 4 | . . . . . . 1 . . 1 . 1 . . . . 1 . Repair Stations 18 | . 2 . . . 2 . . . 8 . 4 . . . . . 2 Recycling Units 12 | . 1 . . . 3 2 . . 2 . 4 . . . . . . Scanalyzers 10 | . . . . . 3 2 . . 4 . . . . . . 1 . Garrison Access 5 | . . . . . 1 . . . 3 . . . . . . . 1 Terminal Hacks 69 | . 9 . 2 . 8 6 . . 11 . 2 . 1 28 . 2 . Record 13 | . . . 1 . . . . . . . . . 1 11 . . . Part Schematic 11 | . . . . . . . . . 1 . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 2 2 . . 2 . . . . 3 . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Locate Traps 5 | . . . . . . 1 . . 3 . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 . . . 1 . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 9 | . 2 . . . 2 2 . . 2 . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . 1 . 1 . . . . 1 . Network Status 4 | . . . . . . 1 . . 1 . 1 . . . . 1 . Repair Station Hacks 13 | . 1 . . . 2 . . . 6 . 2 . . . . . 2 Scan Component 8 | . 1 . . . 1 . . . 3 . 2 . . . . . 1 Repair 5 | . . . . . 1 . . . 3 . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . 1 1 . . 1 . 1 . . . . . . Retrieve Components 4 | . . . . . 1 1 . . 1 . 1 . . . . . . Scanalyzer 8 | . . . . . 3 2 . . 2 . . . . . . 1 . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 6 | . . . . . 3 2 . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . . . . 3 2 . . 1 . 1 . . . . . . Terminals 3 | . . . . . 1 1 . . 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 1 . . . . 1 . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . Recyclers 3 | . . . . . 1 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 8 . . . 7 9 . . 10 . 3 . . . . 2 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 2 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 3 2 . . . . . . . . . 1 . Parts Repaired 5 | . . . . . 1 . . . 3 . . . . . . . 1 Time 161 | . . . . . 38 . . . 98 . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 9 . . . 3 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 2 1 . . 1 . . . . . . . . Non-combat 4 | . . . . . 2 1 . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 2 1 . . 1 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Total Allies 24 | . . . . 3 . 1 . . . 20 . . . . . . . Largest Group 20 | . . . . 3 2 1 . . . 20 20 2 . . . . . Highest-Rated Group 745 | . . . . 40 24 10 . . . 745 745 75 . . . . . Highest-Rated Ally 50 | . . . . 16 16 10 . . . 50 50 50 . . . . . Total Orders 9 | . . . . . . . . . . . . . 8 . 1 . . STAY 1 | . . . . . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . 3 . 1 . . RETURN 4 | . . . . . . . . . . . . . 4 . . . . Ally Attacks 153 | . . . . 19 14 . . . . . 102 18 . . . . . Total Damage 3990 | . . . . 237 123 . . . . . 3102 528 . . . . . Kills 22 | . . . . 4 1 . . . . . 15 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 7595 | 22 697 157 . 723 2387 561 81 11 721 112 316 103 367 22 578 137 600 Optics 2952 | . . . . . . . . . 717 112 316 103 367 22 578 137 600 Structural 3476 | . . . . . 23 561 81 11 717 112 316 103 367 22 561 106 496 Seismic 4297 | 22 697 157 . 723 2387 311 . . . . . . . . . . . T.N.C. 387 | . . . . . . 387 . . . . . . . . . . . Jamming 328 | . . . . . . . . . . . . . . . . . 328 ECM 5 | . . . . . . . . . . . . . . . 5 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 . . . . 2 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . 4 . 1 . . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Turns Passed 10254 | 123 1127 530 749 1344 2392 561 81 11 721 112 316 103 367 22 578 137 980 Spaces Moved 10188 | 66 546 309 348 535 1132 1246 276 45 1724 221 975 300 439 80 1132 400 414 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads 2924 | 60 546 309 348 535 1126 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7258 | . . . . . 6 1246 276 45 1724 221 975 300 439 80 1132 400 414 Fastest Speed 21 | 50 160 160 160 240 26 23 24 24 24 24 24 25 25 25 21 21 25 Average Speed 69 | 150 160 160 213 240 159 24 24 24 24 24 24 25 25 25 29 24 25 Slowest Speed 295 | 160 160 160 240 240 170 295 24 24 97 24 25 25 25 25 98 101 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . 10 . . 3 1 13 . . . . 7 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 19 | . . . . . . . . . . . . . . . . . 19 Exploration Rate (%) 50 | 4 78 47 61 84 68 24 49 10 43 91 32 56 86 75 91 7 11 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . 1 1 . . . 1 . . . . 1 . 1 . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 19 | . . 2 . 2 . . 2 . . . . 5 3 . 5 . . Spaces Dug 96 | . 4 . . . 6 22 2 . 22 . 9 3 3 . 14 6 5 Terrain Destroyed 282 | . 4 . . . 34 26 2 . 55 . 9 3 3 . 135 6 5 Melee 74 | . 1 . . . 6 22 2 . 20 . 9 1 3 . 1 4 5 Projectile 22 | . 3 . . . . . . . 2 . . 2 . . 13 2 . AOE 186 | . . . . . 28 4 . . 33 . . . . . 121 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Dat Pro Fac Fac Total 12913 | 80 704 336 357 581 1653 1448 286 44 1985 278 1022 325 692 81 1356 422 1263 Wait 2004 | . 62 3 . 20 295 97 7 . 169 55 35 19 245 . 184 3 810 Move 10100 | 65 545 308 347 534 1131 1225 275 44 1718 218 949 299 438 79 1131 385 409 Hop 35 | . . . . . . 10 . . 3 1 12 . . . . 7 2 Pick Up 84 | 4 18 4 4 6 22 7 . . 8 1 . 1 2 . 3 . 4 Fast Attach 48 | 6 1 1 2 . 9 7 . . 7 1 2 . . 1 . 7 4 Attach 35 | 1 1 1 . . 10 7 . . 5 . . 1 . . 4 3 2 Detach 21 | . . . . . 3 4 . . 4 . . 1 . . 4 3 2 Swap 60 | . 11 3 1 4 20 1 2 . 4 . 4 . 1 . 8 1 . Drop 114 | . 11 7 3 5 46 9 . . 10 2 3 1 2 1 4 6 4 Fire 120 | 4 49 9 . 9 25 2 . . 3 . . 2 . . 15 2 . Melee 193 | . 2 . . . 44 49 2 . 40 . 17 1 4 . 3 5 26 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | . 4 . . 3 4 . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 30 . . 14 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 44 | . . . . . 44 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 344 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Discovered new exit (range 13) 1251 | -10/Materials | Entered Mines 1263 | -10/Mines | Met a Derelict bent on vengeance 1271 | -10/Mines | Learned location of Zion (-7) 1359 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1575 | -10/Mines | Assembled infested the area 1580 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1774 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Entered Exiles 1821 | -10/Exiles | Met 8R-AWN 1851 | -10/Exiles | Met EX-HEX 1911 | -10/Exiles | Met EX-DEC 2150 | -10/Exiles | Met EX-BIN 2183 | -10/Exiles | Aligned with FarCom system 2186 | -10/Exiles | Given EX-Vault access code 2241 | -10/Exiles | Opened EX-Vault 2255 | -10/Exiles | Found Longsword +1 2312 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2499 | -10/Exiles | Discovered new exit (range 15) 2530 | -10/Exiles | Left Exiles lab with Longsword +1 2530 | -10/Exiles | Entered Mines 2899 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2977 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3446 | -9/Mines | Discovered new exit (range 11) 3624 | -9/Mines | Learned Materials terminal intel 3721 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3874 | -9/Mines | Entered Materials 3874 | -8/Materials | Accompanied by 2 allies 3874 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3875 | -8/Materials | Loaded intel: 12 terminal locations 4165 | -8/Materials | Build established: Scavenger-Mutant 4952 | -8/Materials | Build established: Mutant 5258 | -8/Materials | Build established: Scavenger-Mutant 5429 | -8/Materials | Discovered new exit (range 16) 5853 | -8/Materials | Discovered new exit (range 8) 5899 | -8/Materials | Repaired Lgt. Nuclear Core? 6266 | -8/Materials | Entered Factory 6266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6734 | -7/Factory | Discovered new exit (range 7) 6827 | -7/Factory | Entered Lower Caves 6845 | -7/Lower Caves | Encountered a Warlord checkpoint 6890 | -7/Lower Caves | Discovered new exit (range 8) 6908 | -7/Lower Caves | Entered another Lower Caves area 6917 | -7/Lower Caves | Discovered new exit (range 11) 6919 | -7/Lower Caves | Entered Factory 6919 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7065 | -6/Factory | Found Scatter Rocket Array 7218 | -6/Factory | Build established: Scout 7220 | -6/Factory | Repaired Hrd. Light Armor Plating 7230 | -6/Factory | Discovered new exit (range 7) 7333 | -6/Factory | Found Unknown Device 7333 | -6/Factory | Identified Launcher Loader 7446 | -6/Factory | Discovered new exit (range 5) 7577 | -6/Factory | Repaired Xenon Bombardment Thruster 7617 | -6/Factory | Repaired Imp. Propulsion Shielding 7640 | -6/Factory | Sucked down chute 7640 | -6/Factory | Entered Waste 7641 | -6/Waste | Joined by Warlord forces that had cleared the area 7690 | -6/Waste | Discovered new exit (range 22) 7694 | -6/Waste | Found Prototype Launcher 7694 | -6/Waste | Identified Com. Tesla Bomb Launcher 7752 | -6/Waste | Entered Factory 7752 | -6/Factory | Accompanied by 20 allies 7866 | -6/Factory | Spotted B-75 Beast 8029 | -6/Factory | Discovered new exit (range 17) 8068 | -6/Factory | Entered Lower Caves 8068 | -6/Lower Caves | Accompanied by 4 allies 8124 | -6/Lower Caves | Lost 5 allies 8165 | -6/Lower Caves | Discovered new exit (range 4) 8170 | -6/Lower Caves | Learned Factory stockpile data 8171 | -6/Lower Caves | Entered another Lower Caves area 8187 | -6/Lower Caves | Discovered new exit (range 17) 8280 | -6/Lower Caves | Encountered a Warlord checkpoint 8359 | -6/Lower Caves | Build established: Sprinter 8479 | -6/Lower Caves | Discovered new exit (range 45) 8508 | -6/Lower Caves | Learned Factory terminal intel 8524 | -6/Lower Caves | Learned Factory stockpile data 8538 | -6/Lower Caves | Entered Data Miner 8538 | -6/Data Miner | Discovered new exit (range 6) 8542 | -6/Data Miner | Met Data Miner 8549 | -6/Data Miner | Learned location of Section 7 (-2) 8549 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8553 | -6/Data Miner | Received God Mode back door access code from Data Miner 8560 | -6/Data Miner | Entered Proximity Caves 9012 | -5/Proximity Caves | Spotted B-75 Beast 9135 | -5/Proximity Caves | Discovered new exit (range 7) 9138 | -5/Proximity Caves | Entered Factory 9138 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9140 | -5/Factory | Loaded intel: 26 terminal locations 9149 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9213 | -5/Factory | Discovered new exit (range 11) 9223 | -5/Factory | Identified exit to Factory 9236 | -5/Factory | Identified exit to Upper Caves 9275 | -5/Factory | Entered another Factory area 9275 | -4/Factory | Evolved 2 slots: Utility x2 9398 | -4/Factory | Repaired Drone Bay 9438 | -4/Factory | Discovered new exit (range 19) 9453 | -4/Factory | Identified exit to Upper Caves 9678 | -4/Factory | Crushed by falling debris 9704 | -4/Factory | Crushed by falling debris 9704 | -4/Factory | System corruption reached 10% 9729 | -4/Factory | Crushed by falling debris 9735 | -4/Factory | Crushed by falling debris 9766 | -4/Factory | Lost 9 parts (1p4n3u1w) 9771 | -4/Factory | Crushed by falling debris 9777 | -4/Factory | Crushed by falling debris 9777 | -4/Factory | System corruption reached 30% 9789 | -4/Factory | Crushed by falling debris 9808 | -4/Factory | Lost 3 parts (1n2u) 9834 | -4/Factory | Crushed by falling debris 9850 | -4/Factory | Crushed by falling debris 9859 | -4/Factory | Crushed by falling debris 9875 | -4/Factory | Crushed by falling debris 9875 | -4/Factory | Core integrity fell below 50% 9899 | -4/Factory | Crushed by falling debris 9906 | -4/Factory | Lost 8 parts (6u2w) 9935 | -4/Factory | Crushed by falling debris 9957 | -4/Factory | Crushed by falling debris 10029 | -4/Factory | Crushed by falling debris 10034 | -4/Factory | Crushed by falling debris 10039 | -4/Factory | Build established: Mutant 10135 | -4/Factory | Crushed by falling debris 10135 | -4/Factory | Core integrity fell below 20% 10238 | -4/Factory | Crushed by falling debris 10254 | -4/Factory | Crushed by falling debris 10255 | -4/Factory | Core destroyed Last Messages --------------- 10119_ System corrupted: Heat flow error (+206). 10134_ System corrupted: Matter fused (-5). 10135_ The unstable cave ceiling collapses. 10135_ Crushed by falling debris. 10152_ SEUAODKQVORKZ9L& A UTACAPKGNTVF 10217_ System corrupted: Component data lost. 10233_ PK4PNOUGBAHL Q39#N#LLBP1NT:ZKWQFW YN9##L 10238_ The unstable cave ceiling collapses. 10238_ Crushed by falling debris. 10252_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6M. 10254_ The unstable cave ceiling collapses. 10254_ Crushed by falling debris. 10255_ Slammed into Earth. 10255_ Destabilizing: Core damaged (-11). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########?????????????????????????????? | | ## ! ##?????????#########???????????? | | ## [ ##?????????##################### | | ##! ##???######## | ############## | | ## ##???######## | | ## ##???##@# " | | ## ######### ### | | ???##+########### ### ########+###+# | | ???## #####+######### | | ???## ############## ###???????????? | | ???## ############## ##????????????? | | ???## # ##???## ##????????????? | | ???## # ! ##???## ##????????????? | | ???## # ##???## # ????????????? | | ???## + !##???## # ????????????? | | ???## # ! ##???## # ????????????? | | ???## # = ##???## # ????????????? | | ???## #########???## # ????????????? | | ???## ############## # ????????????? | | ???## #T #################+????????????? | | ???## ?????????? | | ???#### #############??????????????????? | | ???#### #############??????????????????? | | ?????## ##?????????????????????????????? | | ?????## ##?????????????????????????????? | | ?????## ####################???????????? | | ?????## ################### ??????????? | | ?????## ?????????? | | ?????## ?????????? | | ####### ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 18% | -8/Materials Hrd. Light Armor Plating | 67% | -6/Factory Xenon Bombardment Thruster | 63% | -6/Factory Imp. Propulsion Shielding | 67% | -6/Factory Drone Bay | 8% | -4/Factory Studied --------- Spread Laser | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Leap Before You Look The Oracle Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FocalVoltaicStorage Manual? 0 Play Time 02:09:15 Cumulative 41.9 hours Start 2026.10.08 @ 10:50:52 End 2026.10.08 @ 20:52:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 30 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4f4270e-01dc-4232-8c07-6a27db956295