Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 17:15:52 Player: pickelover66 Result: Destroyed by as-57645 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (318) 318 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 848 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (1350) Ox26 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Medium Storage Unit Medium Matter Pod (52) Medium Matter Pod (0) High-capacity Matter Pod (59) Signal Interpreter Propulsion Shielding Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Matter Pod Signal Interpreter Propulsion Shielding Small Laser Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 9 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 10 | 3 9 14 Power . | . . . Propulsion 2 | 2 2 2 Utility 3 | . 2 6 Weapon 3 | . 3 6 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power . | . . . Propulsion . | . . . Utility 6 | . 2 4 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 13 13 Treads 25 | . 24 26 Wheel 2 | . 3 . Storage 14 | . 14 14 Protection 13 | . 12 13 Energy Gun 1 | . 1 . Ballistic Gun 25 | . 25 27 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 4 7 7 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 89 | 10 88 89 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 26 | 1 2 26 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 18 | 7 16 25 Most Carried 16 | 6 13 16 Average Carried 10 | 3 9 14 Final Capacity 25 | 8 25 25 Final Carried 16 | 6 13 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 586 | 254 257 75 Remotely . | . . . Salvage Created 413 | . 383 30 Parts 27 | . 22 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 13 2 Guns 15 | . 13 2 Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 8 2 Grunt 5 | . 5 . Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 121 | . 88 33 Missed 31 | . 26 5 Hits 90 | . 62 28 Melee 12 | . . 12 Projectile 78 | . 62 16 Damage Taken 1117 | . 573 544 Core 276 | . 79 197 Absorbed by Shields . | . . . Redirected to Shielding 28 | . 28 . Regen/Repaired (Parts) 79 | . 79 . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | . 45 5 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 97 | . 87 10 Gun 96 | . 86 10 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 88 | . 78 10 Thermal 8 | . 8 . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 2 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 56 4 Core Hits 27 | . 25 2 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 573 | . 514 59 Guns 495 | . 460 35 Cannons . | . . . Explosions 43 | . 43 . Melee . | . . . Ramming 35 | . 11 24 Kinetic 430 | . 395 35 Thermal 65 | . 65 . Explosive 43 | . 43 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 9 | . 6 3 Targets Rammed 10 | . 7 3 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 60 | . 60 12 Average Temperature 17 | . 20 5 Received Heat Transfer 218 | . 162 56 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 202 | . 202 55 Initial . | . . . Average 54 | . 78 8 Influence Increases 441 | . 376 65 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 74 | . 64 10 Successful Hack 17 | . 17 . Disable Machine 15 | . 15 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 441 | . 376 65 Time Decay 431 | . 366 65 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 18 14 Peak Tracking Total 13 | . 3 13 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 123 | . 123 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1437 | 62 957 418 Spaces Moved 523 | 53 353 117 Core 11 | 10 . 1 Treads 391 | . 279 112 Legs 4 | . . 4 Wheels 117 | 43 74 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 320 Average Speed 223 | 89 207 332 Slowest Speed 1350 | 100 320 1350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 54 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 699 | 65 500 134 Wait 61 | . 59 2 Move 521 | 52 352 117 Hop . | . . . Pick Up 23 | 7 14 2 Fast Attach 7 | 5 2 . Attach 5 | 1 4 . Detach 3 | . 3 . Swap 12 | . 7 5 Drop 7 | . 7 . Fire 50 | . 45 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 7 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Repaired Lgt. Assault Rifle 972 | -10/Materials | Discovered new exit (range 7) 1020 | -10/Materials | Entered Mines 1136 | -10/Mines | Learned location of 1 exit from Materials 1349 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1390 | -10/Mines | Assembled infested the area 1435 | -10/Mines | Core integrity fell below 50% 1438 | -10/Mines | Core integrity fell below 20% 1438 | -10/Mines | Destroyed by as-57645 with Assembled Blade Last Messages --------------- PP-QXA(g): "Everyone knows a good old rocket launcher goes a long way." PP-QXA(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." PP-QXA(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" PP-QXA(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." PP-QXA(g) slips back into the shadows. Acquired Rocket Launcher. Slammed into U-05 Engineer. ALERT: Infestation in the mines, dispatching Demolisher response squad. Lgt. Ion Engine destroyed. Lgt. Armor Plating destroyed. Lgt. Treads destroyed. Assault Rifle destroyed. Lgt. Treads destroyed. G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??###?????????????????????????????????????? | | #??# ?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | ???# #?????????????????#???????????????????? | | ???# #########???????? #??????????????????? | | #### #???????? ???? ?????????????? | | ####### #???????? #??? #????????????? | | #####?????# #????????? ##? #????????????? | | #?????????# #????????? #? ????????????? | | #?????????# #?????????? #? #????????????? | | #?????????# #?????????? #? #??????##????? | | #?????????# #####??????# #?*#???? ?????? | | ##?????????# #??????# ##%#### ????? | | ???????????# ### #?????## #=[ ????? | | ???????????# #?# ####### ?????? | | ???????????# ### = #????????????? | | ???????????# ## ### [ #????????????? | | ???????????# #?##aaaaa #????????????? | | ??????????# #??# @a !##????????????? | | ??????????# #??# ##a #?????????????? | | ??????????## #?# ## #?????????????? | | ???????????# #?# ## #?????????????? | | ???????????## ##?# ## ????????????? | | ????????????## ######?? ## ??????????? | | ?????????????# #???????######## ????????? | | ?????????????# #???????????????# ??????? | | ????????????? ?????????????????######?????? | | ????????????? ????????????????????????????? | | ???????????? 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""????????????????????????????? | | ??????????? ???????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 1% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonAbsorptionMapper Manual? 0 Play Time 00:19:12 Cumulative 16.8 hours Start 2025.06.09 @ 16:58:21 End 2025.06.09 @ 17:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 309eabc4-4434-4143-b4d5-6c8b7e209869